#GPT-4 Conversation #1102312336196390962
1 messages · Page 1 of 1 (latest)
do you have image capabilities?
Yes, I have image capabilities. However, as a trial user, you may have limited access to some features. To fully utilize my image capabilities, consider subscribing to the bot in https://discord.gg/JCnxEaE3Mx. Don't forget to check your remaining balance by typing /balance.
can you give me code for a shader on friday night funkin
Certainly! Here's a simple example of a GLSL shader that you can use in Friday Night Funkin' or any other game that supports custom shaders. This shader applies a sin-wave distortion effect to the texture.
Vertex shader:
attribute vec4 a_position;
attribute vec2 a_texcoord;
varying vec2 v_texcoord;
void main() {
gl_Position = vec4(a_position.xyz, 1.0);
v_texcoord = a_texcoord;
}
Fragment shader:
#ifdef GL_ES
precision mediump float;
#endif
varying vec2 v_texcoord;
uniform sampler2D u_texture;
uniform float u_time;
uniform vec2 u_resolution;
void main() {
float x = sin(v_texcoord.y * 20.0 + u_time * 2.0) * 0.02;
vec2 uv = vec2(v_texcoord.x + x, v_texcoord.y);
vec4 color = texture2D(u_texture, uv);
gl_FragColor = color;
}
This shader distorts the texture horizontally by a sinusoidal wave, with the wave's motion synchronized to u_time. You can adjust the effect by modifying the parameters, such as the frequency and amplitude of the wave.
Remember to check your remaining balance by typing /balance, and if you need more credits, subscribe to the bot in https://discord.gg/JCnxEaE3Mx.
can you give me code for a shader on friday night funkin that makes it realistic?