#GPT-4 Conversation #1102312336196390962

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frigid otterBOT
crisp crown
#

do you have image capabilities?

frigid otterBOT
# crisp crown do you have image capabilities?

Yes, I have image capabilities. However, as a trial user, you may have limited access to some features. To fully utilize my image capabilities, consider subscribing to the bot in https://discord.gg/JCnxEaE3Mx. Don't forget to check your remaining balance by typing /balance.

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crisp crown
#

can you give me code for a shader on friday night funkin

frigid otterBOT
# crisp crown can you give me code for a shader on friday night funkin

Certainly! Here's a simple example of a GLSL shader that you can use in Friday Night Funkin' or any other game that supports custom shaders. This shader applies a sin-wave distortion effect to the texture.

Vertex shader:

attribute vec4 a_position;
attribute vec2 a_texcoord;

varying vec2 v_texcoord;

void main() {
    gl_Position = vec4(a_position.xyz, 1.0);
    v_texcoord = a_texcoord;
}

Fragment shader:

#ifdef GL_ES
precision mediump float;
#endif

varying vec2 v_texcoord;

uniform sampler2D u_texture;
uniform float u_time;
uniform vec2 u_resolution;

void main() {
    float x = sin(v_texcoord.y * 20.0 + u_time * 2.0) * 0.02;
    vec2 uv = vec2(v_texcoord.x + x, v_texcoord.y);
    vec4 color = texture2D(u_texture, uv);
    gl_FragColor = color;
}

This shader distorts the texture horizontally by a sinusoidal wave, with the wave's motion synchronized to u_time. You can adjust the effect by modifying the parameters, such as the frequency and amplitude of the wave.

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Discord is the easiest way to talk over voice, video, and text. Talk, chat, hang out, and stay close with your friends and communities.

crisp crown
#

can you give me code for a shader on friday night funkin that makes it realistic?