#Virtual theme-park ride generator..
1 messages · Page 1 of 1 (latest)
@hasty whale :I figured i'd move chat on a specfic idea here
You already had the basis of an idea-concept as text generator.
A virtual ride generator, would take the output of that to make a 'virtual design' skeleton, perhaps placing some 3D assets in the process..
I had in mind a simulator like OpenBVE - https://openbve-project.net/ which is open source.
The notes on how to code content for it are here:-https://openbve-project.net/documentation_hugo/en/
The thinking is that the virtual ride generator has some pre-defined elements it can slot together.. (Like train-set of parts of the ride-elements approach used in earlier version of RCT.)
Is there some sort of available and commonplace parsing mechanism with say JSON?
If not, idk what it can do
I linked the documentation... I'm not sure what you mean by JSON parsing..
You mean generate a route a JSON that cne be convereted into syntax OpenBVE can use?
The Github for OPENBVE is here - https://github.com/leezer3/OpenBVE
And as I didn't expect you to even come up with the first part of the concept, there is no expectation or obligation obviously.
I started this out of interest only.
To be fair having something like JSON parsing in Open BVE would make it easier for other content developers..
OpenBVE uses a CSV format for it's route-data.. That's why I linked the documentation
I've found the OpenBVE developers to be response to issues on their Github.
oh okay
I won't be committing to this sadly, am willing to offer help though (and access to my tool once it's ready)
The idea is that
If it has enough data on the CSV format
It could make a ride concept
then make a CSV for it
Corman : There are a few OpenBVE routes around.. but I'm not sure there are enough to train a model on how to write using the syntax.
Most content is full-size trains.
As I said , if you want to know more about the format , you can ask the OpenBVE maintainers, or you could for a virtual ride generator , write your own 'content' fromat which OpenBVE could parse.
(which is what a very old tool called the BVE route randomiser did)
why do you format your responses with "Corman :"
I mean the existing models need enough info to know about it
Like they need tons of examples to have learned from so they can write it themselves
That was the concern.
On your other question... I started out on teh internet in the IRC era... and sometimes things carry over 😦
Content for OpenBVE certainly exists..
No definitely, there needs to be enough though that ChatGPT or GPT4 would have learned it
which probably makes this a difficult task without fine-tuning
and fine-tuning is a pain in it of itself
also is expensive
Hmm..
it is possible though
although OpenBVE might need other assets and ChatGPT wouldn't be able to generate those
Obviously...
I ran a sample prompt of "Can you write a sample route in CSV syntax for OpenBVE? " in a free GPT UI, and what came back wasn't the OPENBVE syntax I recognised though..
unfortunate
It looked more like something from the Japanese BVE5 series of simulators.