#🔐 EXP magnet - after miniboss and/or from rare drop purple crystals

1 messages · Page 1 of 1 (latest)

dawn abyss
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Would be a nice quality of life, once you get EXP radius from talents then it's not as annoying but not having a magnet impacts multiplayer a bit.

bold oxide
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There was a currency magnet but they got rid of it I’m pretty sure, I think an exp magnet is a great idea tho

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Maybe an insta-magnet for all exp and currency on the map when you beat the final boss, would just be good QoL

jade osprey
cerulean pulsar
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I thought this during the playtest at Lvlupexpo but I thought it would be too op due to the fact it defeats the purpose of going back later to get it and your time management between buyable upgrades. Like ex: when u reach the half way mark either you decide to go back to the areas with exp and double back to buy upgrades or do it the opposite order.

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It's a good risk and reward if you haven't been running around collecting it in advance as you're fighting.

cerulean pulsar
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Maybe make the exp idea as like an accessory going in that can be upgraded over time to make a bigger radius of grabbing exp as you run around instead of just all exp going to u at once cause I can see that there would be possible problems that could arise with a lot exp going into either one or more players