#All altars in world disappeared.
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This morning I was playing and everything was fine. The game suddenly said "disconnected from server" and on the main menu said "version mismatch" so I realized there was a patch today. I closed the game, restarted the server on gportal (it's my own private server. No one else has access to it but me and my gf and we were both on at the time.). My game updated first, so I turned on the server, loaded into the game and had for some reason I was now at the Cinder vault and my quest says to place an alter. My flame level is correct, but all of my alters are gone. I went to my base (in the starting default location) and my buildings were there but doors and many other objects were missing and so were the alters. I quit to main menu, and loaded back in again, but this time even the buildings were gone (everything was now totally gone) and the survivors were in their locations that they were prior (I had them all not moving so they were just standing there still)
I checked the map and the map is still revealed, but any alters I had before around the world are also gone there too.
Yes, the world files would be great.
Additionally, if you have stopped immediately, you can try to access an older backup file
Grabbbing the world file now. Also I don't know how to grab the backup file. I restarted the server once. I see a bunch of backup logs. How would I access the older backups?
Also where is the world file?
Right, one thing after the other
First, are you using G-Portal or some such server, or hosting it yourself?
Gportal
Nice. Do you know how to access the files of the server?
Also thank you for helping me
Yes I do. I'm on the file manager right now.
Excellent. There should be a folder called "save". Is that correct?
I see "savegame"
That's the folder you want
Ah, that would be it. Sorry, I'm grabbing things from memory.
Anyway, it should have inside a bunch of files with letters and stuff, like this.
Yes that's it
If it has it, save the file in your computer and .zip it so you can put the whole thing here, please.
Now, while you do that, let me explain a few things.
That folder you saved in your PC, keep it somewhere safe as a backup-backup of your world. It means that whatever happens, you'll can go back to this moment.
That's because we'll attempt some dissecting of your save file to see if we can get your altars back.
Thank you so much
Right.... I forgot, it's a server, so the saves get updated automatically. Darn.
Let me see what I can do locally. Hang in there, please.
Will do
Seems we have others with the issue as well.
I assume that this is where the altar used to be, correct?
No it was under ground
Slightly to the left of them and back a little bit
They're in a "tavern" I had built and moved them to while building
do you know if they also are g-portal issues?
I can ask
I think Azanyth's save is salvageable. I think.
Crossing my fingers
you see how the size of the file drastically decreases?
it goes from 900kb to 40kb
Just as a datapoint for troubleshooting, my g portal server had no issues, although it was a fresh save
try deleting these files:
That's basically how I saved my world last time, rolling the index back to an older save state.
Just the slashed one or the slash and the one highlighted in blue?
ignore the slashed one, delete all the others
the ones with -5, -4, -3, -2, -1
I think the info ones is ok to keep
Okay starting the server up now. Ones sec. I'll provide an update momentarily
From my understanding the only thing the info file does is tell the game the server exists and lists it and the status of the server on the selection screen. Doesn't even need to match what's actually on the server, just needs to exist for the save slot in general.
Bad news. It's not fixed sadly
I have all my items I had in my inventory before, but no alters are there and the quest this time had me talk to the flame shrine to grab the first alter. (slightly different) not sure if worth mentioning but more info is better than less
Aye, more info is always better
@valid rapids also word for you, if people are in a similar situation, ask them to stop the server asap so that the saves don't get overwritten
it might be that Azanyth's save is not salvageable due to a bug but if we get it fixed, the save will still be valuable
I had one other person say it, I'm asking them if they use GPortal but they aren't responding.
Well, future cases.
They responded. It's a GPortal server. Told them to upload their files here.
omg
yes!!!!
Go to the G-Portal files again and on the savegames folder, please delete everything that doesn't start with "characters"
Then download that .zip file, extract the contents and put the contents in your savegame folder
then try again please
Loading the game up now
phew
No devs do this kinda stuff. You're absolutely amazing. Seriously. Top grade human beings in the most genuine sense. Thank you
You're very much appreciated!
This actually is a big issue, to be honest. Having people's worlds explode like this isn't good, so getting as much info into what happened is important especially during an Early Access period so they can fix it to make it not happen.
Of course!
@valid rapids in case I'm not around but the other person appears
Their save should be salvageable if they have this sort of gap between saves:
Yeah, that's what I would have suggested, but I was more worried about getting you the files in the broken state so you have something to look at.
once they do, ask them to delete the files with the small size, and then delete all _info files except hte one without number, the one with -index, and _info-infedx
it'll help of course, but once they do that, they can try the above

the game didn't crash, correct?
So far so good
I posted a notice in tavern for people to upload their files here if they have the issue.
I mean when you were kicked out of your game
Tell them to backup everything first, just in case they erase the wrong files
Always.
this thread made me add a daily backup on my game server manager ๐
Oh no the game didn't crash. I was simply disconnected from my game since gportal had updated the game (seemingly while playing or something or i was able to connect to it even though I was on a different version) I can't be too sure which. But I was booted out to the main menu and it said "version mismatch" when attempting to connect again
Same. I'm going to start doing that now
Well, back to work. Hope it doesn't happen again, but if it does, you know where to hit me
Have fun playing ENSHROUDED (TM) *cough*
lmao
"Have fun playing Enshrouded, we hope your PC doesn't burn in the process"
sorry
Thanks again. I can't express enough how incredible it was to have a developer care enough to work through this with me, and not simply ask for files and say "we're aware of the issue and it's being worked on".
To be fair, that's just because your issue could have been fixed like this
like 60% of the time it's just the nature of the thing to go and be like "we know the issue and we're working on it"
Fair lol
we can't push a new steam update for every lil' fix, it's better and safer to do in batches
Very understandable.
Well I'll probably make a video with peak glaze about the game and you all anyway. Thanks!
Thank you for your time
opening the 3ad85aea-index file with a text editor (notepad for example) and changing latest from 8 to 5 and then deleting 6,7&8 should help ๐ค + keep your backup^^
Thank you for the files. Please keep a copy of the zip file just in case. To fix your world, look and see if you have any world files that are smaller than others, delete them along with corresponding info file and change the number in index files to match the latest file and restart the server.
We tried but no save with shrines left... only the buildings are left no chests.
Managed to fix it by rolling it back all the way to the first save in the folder and deleting the rest. In the index file I changed to 0 and it worked.
All the world files fail to restore the buildings?
That was the case until I tried it with the first file, without any number at the end and changing the index to 0 (we're both in the same server with El Matador Del Mar)
Okay, good that it's fixed. 
That's all thanks to you folks here!
ty to everyone in this post, it saved me and my friend's ๐ญ
just for some info in case the devs want it, I'm hosting the server on a separate old laptop I have. I followed the instructions to delete all files except for the ones that had a larger size and updated the index file to the most recent numbered file. when I started the server back up, no bases. I noticed that file went from ~770kb down to 30kb. so I deleted all numbered files until it was just the save file with no number as captain darimdam mentioned and updated index file to 0. restarted server, logged back on and everything was there!
@sleek siren @rich yacht @gentle frost sorry to get you all back here, but I need something from you guys.
Could you check your g-portal save files and check for any crashdumps that may have happened when the servers uploaded the new version?
there should be a folder called "Crashdumps" in there and check for any folders that might have appeared around the time you guys noticed the issue
If there is no such folder, however, it might mean no crash has happened. Which is also an important hint for us.
@raven python you as well, please read the message above.
@little oriole This is my folder with the crashdumps. I am not sure whether it's directly after the update, however.
I'll check it out, thank you.
hmmm, no, seems like it only has crashes from October, before our release
thank you nonetheless
Iโll take a look now. Just woke up ๐
I also don't remember it crashing, it happened while we were in the server.
Only thing special I did was enter the new biome through the mountain pass
(For me I was booted from the server for being on the previous game version on my computer than what was on gportal. Somehow I was either able to connect with a version mismatch then it kicked me after or gportal updated mid gameplay session.) Iโll look for the files now though. When I reconnected after updating my game on steam I spawned back in the Cinder vault
I looked through various folders on gportal and cannot find any sort of crash log.
I even checked various log files for anything that stands out relating to a crash, and can't find that either. All logs seems to focus on simply booting up the server or closing it rather than on my own computer.
Gotcha, thank you all nonetheless. The issue is still persisting but at least we have reproduced it locally.
Good to know you got it to reproduce.
So idk if this will help, but before we started the gportal, we had moved from originally hosting the server ingame. We took the files and put them on gportal (this was done close 200 hours ago when we first started playing the game).
Maybe thatโs related, maybe not. But again, more info is better than none. Just a potential thing to look into
Not likely related. My first experience with this was on a solo world.
I checked the folders and don't see anything named crashdumps or similar
Loaded up the game again today and everything is gone again
Files look normal though but again all alters and world is reset:
I'm willing to bet it's using file -5, since that has the small file size. Change the index to 4 or 3 and try again.
I don't know what you mean
How do I do that?
I think I figured out what you mean. In the index file it shows 6. Testing
Didn't work. I also restored the server from a backup to see if that would fix it. I still loaded in with no alters or buildings.
Before I log into the game, it shows -5 has 924.75 KiB
Once I log into the server though, it drops to 45.66 KiB
Open the -index file and change the value of 'index' to 4.
Tested again.
Originally it was 6. I changed it to 4, however this didn't fix it.
I refreshed gportal to see if the file size changed while ingame and it stayed the same. When I quit the game, 5 changed to 45.73.
Hmmm... Grab a backup of the files really quick, just to be safe.
Backup is created
Okay. This may throw your world back a little bit, but delete everything except the non-numbered file and set the index to 0 then try again.
I have a feeling this is an issue with the save file versioning system.
@little oriole
Just restored a backup from yesterday and it's all back. It's a bit behind but totally acceptable
However, I'm not sure what happened from yesterday to today
Also, I'm worried that it will simply repeat any time I quit the game
Doing some testing. One sec
Okay. I think Kall may be gone for the weekend. They've reproduced the issue on their end, so hopefully they'll figure out where the issue is.
Update: I deleted -1 through -5 and the index file. I did not replace the index file. I just loaded into the game and when i quit the game it created a new index file for me.
It looks like the attached screenshot prior to exiting.
This fixed it for me.
I don't see the index file, only the info index... Interesting.
my friend has a server on gportal. yesterday the game had an update and crashed. my friend only got around to restart it today and now all altars are gone (and so are all buildings). she does do automatic backups once per day but all the backups are gone as well, she told me. is there any way to get the server back to the state it was in yesterday before the crash or are we just SOL?
Go into the 'savegame' folder on the server. Delete any files that are smaller compared to others. Set the 'index' file for the world to the number at the end of the last large file and restart the server. If that fails, you may lose some progress but delete all the numbered worlds and set the index file to 0 and try again.
Make a backup of the save files first.
Also, provide that backup here.
If you have a 'crashdump' folder on the server, provide that as well.
When I loaded up the game and quit it, it created the index file afterwards for me automatically.
So is this issue unique to people that use GPortal?
No, it doesn't seem to be. They were able to reproduce it on their internal test systems.
I see. I hope it doesn't happen to me again. I now at least have consistence backups to fall back to as a failsafe though.
My altars are gone and all loot with them, are there a pinned solution for this anywhere?
- I went into one of my other world that was lvl 6, went out, and did change some settings of my main world from custom settings to make it harder and when I entered everything was gone altar and loot wise.
- I were playing the world just fine few hours earlier
I was able to fix my world by deleting certain files and loading up the game (there may be a slight difference in your save because it might be a little behind)
One sec. I'll give you a screenshot
I've been in a good couple folders and tried bit of this and that, but nothing seem to make it go backwards
Make sure before you delete them that you backup the entire folder. This is extremely important so that you don't break your save by accident, or if the solution doesn't work you have all your original files.
Click here first:
Then delete these:
But this is from a dedicated server right?
I'm just hosting straight through here
for me and my friend
Yes, but my understanding is that the file structure should be the same. You would be looking in your steam folders.
One sec let me find it
by deleting the -index file, you delete the info which file to load. if you delete numbered files, make sure to update the index file (open it from a text editor) accordingly and set the version to be used.
this is all i have under users/saved games/enshrouded
I either haven't found the relevant folder with actual saved games, or it just doesn't make them for me
and cloud based ๐
When I deleted the index file, the game recreated it for me automatically. It defaulted to 0. When I changed the index file to load from 0 it didn't work (oddly enough)
However, this could be a gportal thing
what is the folder path for this to you
I have the steam path here as example
checking now
For cloud save
C:\Program Files (x86)\Steam\userdata\YOURSTEAMID\1203620\remote\ (or where ever you have installed steam to ๐ )
for non cloud
C:\Users\%username%\Saved Games\Enshrouded
Dedicated servers store their save files per default relative to the *.exe, otherwise specified in the servers json file
yeah so 2nd one is the one above here where is has enshrouded_user.json file
other got so many folders
and none of them have my ID
from steam
you need to open one of these folders, these are steam account ids, not game ids
I already checked most of them from within past 2 years, and nothing of the sort there
I think my install of steam on C drive and games on F drive might be a complication
Okay I figured out the save location. It's here: C:\Program Files (x86)\Steam\userdata\ YourSteamID \1203620\remote
If you have more than 1 steam ID in there you will have to check both for the 1203620 folder. Your saves will be there
๐คทโโ๏ธ
not really, I have steam games installed on several drives without having any issues
Fellas, if you are just trying to help off the answers on google, I already checked that
It seems like copy paste from what I read the other day
I'm not helping off of just google. I had to go to this folder specifically to move all my saves onto gportal
It is a copy paste of the location because this is where I found the files
Can you screen share? I can try to help that way
Also instead of C you'll go to F if your steam games are installed there
Let's please verify first if you are using cloud save or not. Go to steam, library, right click enshrouded, go to properties and tell us if Steam Cloud is checked or not. from there we can track down where the save location should be.
from your save games folder screenshot this doesn't look like the correct location, as it has no world files it could load
yep, that looks correct
Those are it!
aight so, copy all of this in a folder in case shit breaks
and do as first said
yes
Exactly!
If the game doesn't automatically make your "-index" file, then just pop that back in from your backup and open it in notepad. Change the load number to 0 and see if that works then.
in this regard, I just delete the aforementioned one and see if it works? I been inside the game a few times now since the problem started, so wonder if I need to look to other files
aight nothing has changed from deleting those files
It looks like you have more separate "saves" than I do since the ones I have end in "aea"
I'm not sure which one your world is
You have ones that end in "c7d" which I don't have. It's going to depend on which one is the world that's messed up.
yeah might be the wrong ones im killing
had 3 worlds, 2 of them not used
so deleting all of them 1-5+index
Aight, so that didn't do anything hm
still in my rescue hut
from everything being deleted
cloud sync will re download deleted files
then you need to copy your savegame over to the savegame folder you have.
then try to fix you saves, (jut don't deleted random numbers, check their time stemps and size and look for the most recen one that doesn't look broken) and first try by updating the index file with the proper number.
if that works, enable cloud sync, start the game (don't load anything) copy your savegame back to the remote folder location and close the game, and cross your fingers steam accepts this state^^
I mean copy all files from
C:\Program Files (x86)\Steam\userdata\YOURSTEAMID\1203620\remote\ to
C:\Users\%username%\Saved Games\Enshrouded
and flush your Saved Games\Enshrouded before (you can backup the content if you need it, not sure what you've stored there)
the enshrouded backup folder is just logs
hmm
So I have cloud off rn, copied all files in their 1-5+inded deleted state to the saved games/enshrouded folder
and launched and the map is there with character without cloud sync on, which is wouldn't do before ofc
since no cloud sync
so I copied the files over to not be reliant on cloud
But the game itself is still in the existing state of when altars were all deleted
Also Identified this as the save itself
and it remade 1-5 and index when launched
Are those 1-9 supposed to represent savepoints in the game it generate on its own?
If so I seem to be too far into the game after the altars were deleted to revert it
Tho nothing got reverted even from what I been doing since altars, it is on its newest edition so to speak
the game is saved every x minutes into up to 10 savegame files, each representing the worlds state at some point in time.
So just deleting random files wont bring you far, and if all "healthy" files are also gone already, this unfortunately also won't help you.
That's why you need to figure out if there is a file left that might contain a valid gamestate or not. you can zip all your files and I can have a look if you want.
Yeah I would say no to valid game state left
Date wise they are all too new
been in the game too many times setting up stuff for me and my friend to play today
that's unfortunate
Idk if he might have the game state on file from joining the world, but i doubt that
since he also played with me now for 2 hours
just the host stores the world save files, they just have their character files
So in short, you can maybe remedy the problem if you ur auto saves etc haven't overwritten the past world
for anyone else with same problem as me, start reading from here to now to get understanding