## question about mouse sensitivity

1 messages · Page 1 of 1 (latest)

azure nexus
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please answer in this thread

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question about mouse sensitivity

proud swan
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I remember adjusting the sensitivity

round marten
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1.) too fast
2.) sometimes, depends on the game
3.) 1000 DPI

proud swan
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like the first thing I touched and I've seen some streamers doing the same

azure nexus
proud swan
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This is the only one I could remember, although as he says, he'd already adjusted it off camera. Still he shows which settings
https://youtu.be/jCR1eVzkO9U?t=81

Enshrouded Gameplay Let’s Play - Venture into a vast world, vanquish punishing bosses, build grand halls in this co-op survival action RPG for up to 16 players.

â–ºCurrent Gameplay Playlist: https://www.youtube.com/playlist?list=PLhk2InOhK1bdfamp-FZj_tcW_4dCvHVZZ

• Watch more Videos from Kage848

â–ºValheim Gamepla...

â–¶ Play video
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I remember watching some other dude on Twitch complaining about sensitivity as well

slow lantern
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i think it seemed quite fast for me when i first started playing, but i got used to it without adjusting sensitivity. but i rarely ever adjust mouse sensitivity in games bcos i'm a noob

gaunt minnow
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  1. Was a bit faster than I would have liked, but not by a lot. I think I ended up not changing it.

Something annoying thats just partially mouse sensitivity was scrolling sensitivity. When scrolling in the building menu, I would jump in steps of 3, which made navigating the menu much harder, eventually turned down scroll speed of my mouse way down (never had an issue in other games)

  1. I reduce mouse sensitivity in most other 1st/3rd person, the problem in Evenshroud was smaller than in most of these

  2. 1600DPI

mellow pagoda
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  1. It was too high/fast; I believe I reduced it to half the original value on the slider

  2. Specific to Enshrouded. Most other games I end up increasing/speeding up my mouse sensitivity.

  3. 3200DPI

granite sundial
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  1. It was too fast. To get (almost) the same result as in other games, I had to (almost) halve the original value.

  2. Specific to Enshrouded. In other games I didn't have to adjust anything.

  3. 4000DPI

thick rivet
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  1. Way too fast.
  2. Most games are fast.
  3. 800 DPI (as more than that is usually interpolation and not raw sensor data - lower your DPI, people)
hidden ravine
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  1. Maybe a little too fast
  2. It depends on the type of game and how accurate I feel I need to be with my clicks
  3. 900 (default, had to look up the model)
crystal moth
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For what it's worth as a controller user

  1. Was good if not a tad fast, but I got used to it quickly and didn't end up adjusting
  2. I'd say I have to adjust sensitivity roughly 40% of the time
  3. IDK cuz M&K is 👽 to me