#combat-and-skills

1 messages · Page 9 of 1

runic zealot
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Bloodborne is my favorite game of theres

cunning mural
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to be fair.. this is literally my "I don't know if I'd like Elden Ring because of the creepy and unsettling stuff fromsoft is known for"

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I know elden ring has beautiful stuff, but I also know it will have some "fromsoft" stuff in it :P

runic zealot
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Thats jus part of the joy of fromsoft

dusty meteor
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Elden Ring definitely has what you'd expect from a fromsoft world

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Beautiful but also profoundly disturbing

runic zealot
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If u get the DLC included version

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Wait until u find the very special horrific place in the deepest depth of the world

cunning mural
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I like Enshrouded cause it doesn't have that much "disturbing" stuff in it

runic zealot
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I had spikes down my back jus exploring there

cunning mural
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the shroud is "disturbing"... but it's not fromsoft disturbing deercat_derp

dusty meteor
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That's fair. Always been a bit of a horror fan myself, but it's not for everyone

cunning mural
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oh I am very much not a horror fan, lol

dusty meteor
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Just not that flavour, gotcha

runic zealot
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Elden Ring is perfect for u thennn

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You will get to experience so much more fear from it then I ever had

dusty meteor
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Fromsoft does a certain kind of horror

cunning mural
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its... its "body horror" I am pretty sure, lol

dusty meteor
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Body, eldritch, existential

cunning mural
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it's all the grotesque and disgusting creatures they can add in certain areas, uncanny valley disturbing designs, ect

runic zealot
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Bloodborne is all about the horrors of the feminine body

cunning mural
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personally, I think I would probably enjoy the gameplay of a darksouls game okay

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but... I really can't get past the "art direction" of most fromsoft games

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bloodborne especially, lol

runic zealot
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Which obviously I love that, much relatable looking into the lore n stuffs

dusty meteor
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If body horror isn't your thing that's understandable. There are some very interesting, but grotesque designs

cunning mural
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I have heard it described as "Elden Ring is more dry... bloodborne is Seeping wet, like wearing wet socks the entire game, absolutely drenched"

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but I have also heard that bloodborne specifically has some of the best gameplay of any of the darksouls games

runic zealot
cunning mural
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supposedly cause the weapon... heals you with every hit?

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idk... Zelda 1's skybox is pretty good...

runic zealot
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Its so hard to find images of Fortissax's arena skybox

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Fromsoft is being sued rn by a guy who says he paid for the DLC but can't access the content because it's gated by a boss-

cunning mural
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...is the boss part of the DLC?

runic zealot
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Nope but it's part of the DLC's storyline

sick ermine
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must be the same guy that sued the car company for not telling him he cant go and make coffee whilst the tempomat is on

runic zealot
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When u defeat the boss it triggers part of the events that makes the DLC story take place

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Miquella the kind, oh my sweet love. He is a femboy out for my heart ♡

gleaming musk
# cunning mural but I have also heard that bloodborne specifically has some of the best gameplay...

This is only true for a subset of players. Specifically, players who want to play very aggressively in melee (emphasizing Str or Skill). Though, this is admittedly the type of player FS was trying to capture with BB since their previous games (DeS and DaS1) favored defensive and careful players.

If you instead want to emphasize the other offensive stats, Bloodtinge or Arcane, the game feels awful until the very last chunk when you suddenly steamroll everything. This is largely because of gear progression issues. Arcane is the worst offender here due to near-completely absent weapon/tool/gem availability for most of the game. Bloodtinge also suffers, though, because most early/mid Bloodtinge weapons are guns, which are balanced mostly for supplemental damage and parrying. Problem there is that ripostes in BB (dubbed "Visceral Attacks") scale exclusively with Str regardless of your loadout.

There is also no way to respec, and for the latter stats it's basically mandatory that you do the procedurally generated dungeons which are decidedly the roughest aspect of the game.

Fortunately they mostly learned from those mistakes for later games in the souls style, even as early as DaS2 (specifically the Scholar of the First Sin edition).

gleaming musk
# cunning mural supposedly cause the weapon... heals you with every hit?

Bloodborne's "rally" mechanic. After you take damage, there's a small window of time where hitting enemies restores a portion of your lost HP. In practice it mostly only works well for fast melee weapons. Slower melee weapons have a harder time dealing damage within the window, and hunter tools (BB's version of spells) can't do it at all.

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People also generally like the concept pf Bloodborne's transforming weapons. Partly because it's conceptually neat. Mostly because the majority of weapons' "transform" command when used during combos performs a unique transformation attack, making the swap pretty seamless and less like just having a second weapon you're swapping too. Non-combo transforming also has a unique animation, which reinforces this.

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They reused Bloodborne's Rally mechanic in Elden Ring by way of attuning Malenia's Great Rune. Unfortunately the amount they made it possible for it to heal is negligible, so most players avoid the rune altogether in favor of others.

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tl;dr: Bloodborne has its reputation of being extremely good mostly because it was FS's first foray into giving their style mainstream appeal, and players tend to favor their "firsts". From a more objective POV, it's solid but flawed, and more recent FS games are better overall.

runic zealot
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I beat Consort Radahn thanks to that healing

runic zealot
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While most str weapons scaling is backloaded

gleaming musk
gleaming musk
runic zealot
gleaming musk
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If Bloodborne offered respeccing, that wouldn't be an issue. But it didn't, so it was

runic zealot
gleaming musk
runic zealot
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Not only do u constantly need to have that boneash buff for every shot

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But alot of the bloodtinge weapons designed for use are all in the later half of the game or DLC

gleaming musk
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Blacksky Eye is the BB "Soul Arrow" equivalent. It's no-frills efficient ranged magical damage. And you don't get it until halfway through the DLC, which isnt meant to be tackled until late-game.

Kos Parasite is the only pure Arcane scaling weapon in the game (iirc) and it drops from the Orphan of Kos, the final boss of that same DLC, who also happens to be extremely resistant to Arcane.

runic zealot
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My favorite spell was the tentacles cause it can parry and if u land it as a backshot it states them for visceral as well

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Works on some bosses too

gleaming musk
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Yeah the tentacles is handy, though it's rough to have to rely on if you wanted to try to build a caster

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Esp since you'd naturally not be building for Visceral Attacks in that case

runic zealot
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I always play Fromsoft games with a jack of all trades build so I can weild everything

gleaming musk
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Because of their single-target focus, range, and small hitbox I usually didnt use them unless pressuring someone with an ally.

That sorta changed once I got the Kos Parasite because it true combos in, but takes no stamina so you can use it to reset your stamina gauge

runic zealot
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Though one thing I do like about Bloodborne is that its the only game of theirs I've played where leveling actually has very noticeable returns defensively

gleaming musk
runic zealot
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Well Fromsoft has tons of build variety

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With my jack of all trades it lets me change my build on the fly

gleaming musk
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When Elden Ring rolled around, I had been following how they handle hybrid builds as a whole, and noticed a distinct lack of proper caster/caster hybrid support since DeS. But it seemed like they did everything with a lot more care so I bit the bullet and went Int/Fth caster

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And oh man, I'm glad I did

runic zealot
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Unfortunately in Elden Ring they were never OP but I used at least 30-40 different builds playing thru Elden Ringbmy first time

gleaming musk
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Well, it's slightly less traditionally tanky, but still has options

runic zealot
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Oh I always do a bunch of HP first

gleaming musk
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Same. But I dont over-emphasize it for the Int/Fth build

runic zealot
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In Bloodborne's case boosting HP is actually very OP

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Ur healing item scales with ur max health since it always heals a static 35%

gleaming musk
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Most of ER's Int/Fth caster's tankiness comes from the spells in its arsenal

runic zealot
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Which I boosted up too 45% with that one rune

gleaming musk
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Face-tanking Miquella's femboy orbital strike while everyone else runs is always hilarious to me

runic zealot
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I face tanked all of Radahns atks

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With my build I jus outhealed all his dmg

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Tho i did hav to heal after the big nuke atk

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That almost killed me

gleaming musk
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And because ER doesn't have Attunement tax for casters, there's actually enough spell slots to fit everything. Never have to swap out spells, and can always switch things up dramatically

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Which is also fun in PvP, on the occasion I engage in that. The moment your opponent figures out your strategy, just change it with no tells lmao

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And stripping people's stacked buffs is always satisfying

runic zealot
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Melania's great rune is so fun

gleaming musk
runic zealot
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The amount recoverable is always the same and is not resuced by other forms of healing

gleaming musk
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When I see it coming, just cast Lord's Divine Fortification and keep swinging

runic zealot
gleaming musk
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Tbh though my favorite fight is the dancing lion

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Some of the best boss music + the boss' changing modes really plays into the Int/Fth caster dynamic

runic zealot
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No that thing is a meanie

gleaming musk
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I've fought it so many times haha

runic zealot
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How dare it spawn deathblight frogs on me

gleaming musk
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Call me LetMeSoloSimba 🤓

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Jokes, mostly, cause I prefer co-op play. I manage chaos well

runic zealot
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Thats another thing, status's are pointless in Enshrouded, i have still never once used an antidote

gleaming musk
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Stun and Burn, just dodge

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Poison, I just heal lmao

runic zealot
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I dont carry health potions either

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Only bandages

gleaming musk
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I carry some, but mostly because of Heal Channel being bugged. Usually I just rely on spells.

runic zealot
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I do hav that spell tho

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How is it bugged?

gleaming musk
# runic zealot How is it bugged?

If there are any allies near you, it won't spawn orbs to heal you, just ones for each ally. It used to work correctly, but not anymore.

There's also issues with the projectile turn angle being too wide and enemies being able to physically stop the projectiles, but that's more of a design flaw and less noticable.

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I tried hard to figure out ways to make the other healing spell worth using, but there aren't really any.

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Chain Heal was buffed and now doesn't heal only a pittance, but its still a pain to aim. It might be useful if Righteous Fire actually did anything, but that perk is broken too.

Heal Beam Channel heals a ton of HP very quickly, but in practice you'd have to be a non-healer for its potency to matter at all. It does have slightly longer range than Heal Channel, though HC doesn't have to be aimed at all.

runic zealot
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Can u use beam on urself?

gleaming musk
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Nope lol

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HC is the only one that can self-heal

runic zealot
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Then what's the point of it :c

gleaming musk
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And none of the healing spells have secondary effects, so literally everything except HC is mostly pointless

runic zealot
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I realized there's alot in this game that's pointless

gleaming musk
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Yeah. Hopefully this gets rectified by the upcoming changes. Enshrouded's combat has a lot of untapped potential

runic zealot
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Simply because it scale poorly with level progression

gleaming musk
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The pacing of spell tiers is weird as hell, too. And some spells get silent upgrades when you reach the next tier

runic zealot
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When later enemies have a health pool ranging from 1.5k - 5k

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Getting a bonus 30dmg is nothing

gleaming musk
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Yeah

runic zealot
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Thats not even 1% of their health in some cases.

gleaming musk
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In a survival game with rigid tiers of play, everything has to scale well. Like, even though things like Mass Destruction technically scales, the defense calculation makes it fall behind

runic zealot
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They wanted to make thing difficult for the player

gleaming musk
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You can make things difficult without making some parts secretly underwhelming past a certain point

runic zealot
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But instead they put a crutch on everything but ur actual equipped weapon

gleaming musk
runic zealot
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I tried that before

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At lvl 44 it was doing maybe a 5th of the lvl.7 enemies health in dmg

gleaming musk
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I know. That's the joke lol

runic zealot
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Unless a random lightning bolt struck for some reason then it one shot them

gleaming musk
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Shroud Meteor Scroll was never really worth using, even at low tiers of play, and even before the change to the shroud spell penalty. It's always been terrible. Same for the spell, too.

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Now it exists as a noob trap

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Find it at low level, make the mistake of using it since the penalty isnt communicated by the scroll, and get banned from the shroud for 2 real-life hours

runic zealot
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Not really. The scrolls can't be created and they are far too rare of a drop to ever consider an option in one's playstyle

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Maybe a use once and be like.. oh that's pretty cool, then move on

gleaming musk
runic zealot
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To the noob trap

gleaming musk
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No, it most definitely is a noob trap lol

runic zealot
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But does the penslty come after the first cast?

gleaming musk
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Yes

runic zealot
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Oh

gleaming musk
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It barely does any damage, and the range is way shorter than you'd expect

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The scroll doesnt warn of the penalty

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And you can find it (rarely) even at low tiers of play. To new players it seems like a rare, powerful tool to use in a pinch

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And at low tiers of play, 5 min max shroud time reduction is a lot

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No way to cure the debuff either

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Conversely, at higher tier of play the timer reduction is barely noticable, especially by mages. So really the only reason to not be spamming Shroud Beam Channel is due to its crafting recipe

runic zealot
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It's always funny too me that, u the players are supposed to be the Flameborn. But despite that a random lizard can one tap u if ur not paying attention

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Truly makes u feel like the chosen hero to save the world when u hit them like a wet noodle even with the best gear in the game

fleet field
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I totally understand player difficulty with combat but some of the exaggerations make it difficult to actually discuss rebalance

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At level 45 mage vs. a 45 Drak Warrior, the enemy light attack hits for 1/10th health bar and the enemy heavy attack for 1/4 health bar when completely unbuffed, no food or drink etc.

gleaming musk
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Because many players' first experience of a new region is "oh god everything kills me so easily", that first impression persists and gets associated with the entire experience. The majority of players don't critically analyze games so much as develop feelings about them

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Imo one of the ways to address this for magic specifically is to change the consumable/eternal spell dynamic. Eternal spell upgrades are balanced for the difficulty of the region they're unlocked in, and consumable versions are designed for the next tier up. Arrows could be given a similar treatment.

That + closing the gap between region difficulty jumps would make it less rough. Most survival games depend on these huge jumps to limit player regional progression, but Enshrouded already has hard limits on this, so the massive jumps really arent needed.

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The damage calculation would probably need to be redone, or defense/attack values on everything retuned.

harsh shell
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What I personally find stupid is that they implemented an entire water system with enemies in it that can come and hassle you, but you have no way to fight back (aside from a slight repulsion using the aquatic mining tool).

fleet field
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I would really love if they added more damage mitigation types to the tree (and not armor), since damage reduction and health are still mostly red skills. Like a magic shield that isn't an area spell that could be tied to spirit, and chance to evade that is tied to Dex. This would open up more build possibilities instead of Tank skills being the most convenient for most builds.

fleet field
flat gust
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i never take off the swimming shoes on my warrior and dex characters

fluid aspen
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Does anyone have a good build for a spellsword type build? I'm only level 17 and using the white wolf sword and a staff/wand on the side. It seems like it's just either worthless damage or not tanky or both when I try to build it. Also do weapons like the white wolf sword with shroud/magic damage count as magic weapons for perks or is it only wands/staves?

fleet field
fluid aspen
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I think around 50. I've been mostly going into the wizard tree for pumping up magic damage along with blink/blink attack, double jump, and the healing aoe pool so far and the damage/tankiness seems lacking. Do you think it's better to go into the melee weapon/constitution trees at this point for me?

fleet field
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Wand is a pretty close-range weapon, and swords are close range, so you might want to consider doing sword + staff (spellsword) or wand + staff (mage/wizard), and maybe not try to do both

fluid aspen
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i mostly use the sword just the wand when it's broken, i mostly went into the wizard tree for the decreased stave charge up and the increased shroud damage for my sword but maybe not the best option

fleet field
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Water aura doesn't really get useful until later levels with lots of int and healing boost gear. It might be more helpful to grab Quick Charge and just a few magic skills, and go a little heavier into warrior and tank.

fleet field
gleaming musk
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@fluid aspen +1 to @fleet field's build links for the most part, though I wouldn't personally bother with Blink Attack (Battlemage / Healer), and I'd axe Purification (Tank / Warrior) in favor of Shroud Filter (Healer) as the latter costs the same but is far stronger and affects allies too. You should consider prioritizing Updraft (Trickster) soon because it (like Double Jump from Survivor / Athlete) makes a major difference in how well you can explore and snipe with staves.

If you want to emphasize magic a bit more than tux does, spec down Trickster to get Terror and Bloodletting, then wear Wizard hats for Magic Crit Chance. After that, get Good Metabolism from Survivor.

fluid aspen
gleaming musk
runic zealot
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a Mage Tank would probably be a really streong combo

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give everyone -10% magic dmg taken plus an extra 15% shroud dmg taken

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then -10% phys dmg reduction along with projectile protection and an additonal -25% phys dmg reduction with magic shield if u bring that spell

runic zealot
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but also having like 55% shroud dmg red is pretty bonkers

runic zealot
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wat are ur favorite builds and weapons?

wild cypress
runic zealot
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the merciless and sneak atk follow up of daggers seem really good

cunning mural
wild cypress
# runic zealot the merciless and sneak atk follow up of daggers seem really good

Sneak is fun (but works on few bosses and no flying mobs), but M.A. leaves me doing less DPS than fast swings. I rolled with it for a while, and I love the drama of it, but at the end of the day without maxed out Dex I have to find my damage where I can. That said, this build when applied right (always attack the back for ground foes, parry what you can't dodge, always use piercing + poison daggers when you can) has foes going down in 2-3 seconds. And I get to bounce around like a caffeinated squirrel. 😸

runic zealot
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I wish the Needle weapon was in the Shroud Depot

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but i also dont think it drops above a max lvl of 30

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but its like the only weapon with all 5 perks as Precise

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i jus luv crits

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I always check to see if a game lets u build 100% crit builds, and if they don't.. the build crafting usually ends up pretty limited in other aspects as well u.u

wild cypress
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Having come from a dagger main on Age of Conan (Assassin, next char was Conqueror) I have a lifelong crits addiction hehe.

runic zealot
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me too

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big shiny extra prettified numbers to grace my eyes

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and sometimes a nice sharp sound to accompany it

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so beautiful u~u

sick ermine
runic zealot
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And I just got off too qq

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Ughh.. and i kno im not gonna remember tomorrow either

sick ermine
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copy urself the link and bookmark it onto ur destop? then you will 😅

runic zealot
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You underestimate my short term memory loss skills

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I forget what I'm doing all the time

eager mural
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Hmm, did they change Bloodletting and Terror? I thought they used to proc off wand damage as well, but now they say "critical strikes with spells". I assume that implies that they only work with staves, right?

runic zealot
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I wanna do a supportive/tanky Wand/Staff Mage.

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Does this look ok?

ripe rune
# runic zealot https://enshrouded-skill-tree.com/?shortCode=69acad67ce84731a1a12c87d

not sure about barbarian tree and all that "mage as a tank" stuff, but u do u
but u probably want Dessert Stomach for extra health if u want going melee

can say a word or two about magic and supporting tho

  1. Mage's main supporting power comes from Trickster tree crit procs, namely Bloodletting and Terror. healing spells are extremely inferior (and clunky). Water Aura is also an out-of-combat QoL perk, because fights in this game are not long enough for Water Aura to accumulate decent healing.
    Therefore, i would drop both Healer perks and Waters of Life, keeping Water Aura itself for access to Shroud Filter.
    Instead points should probably go to Ranger perk in Ranger tree for extra crit chance (it even has a useful path)
  2. Absorb, Blink Attack, Life Burst and Sun/Water Auras are ridiculously weak, not worth investing points
  3. Many people clown on manaregen and mana pool in this game, but my personal opinion is that now they are good enough now. Especially mana pool, allows u to whiff a couple of fireballs or lightnings without constant chugging mana potions. And mana potions are relatively expensive. So, consider investing extra points into Blood Magic and Spirit, and see if u like it.
  4. Shared Misery (Shroud Mystery?) is very expensive for what it is, but if u want to tank, it might be worth...? i guess?
  5. Weird Dark Arts investment. u clearly made a choice not to invest into raw damage (and it makes sence if u want to support for your group). And Shroud damage imo is the worst to invest it. Most of the combat in this game happens in shroud, and most toughest enemies are also in shroud. Shroud damage is great on land, but useless in Shroud. I guess you can bring 2 sets of weapons with u, but if swapping wands is easy, swapping staves might become annoying
  6. Depends on your group playstyle, but Saviour is usually worth its 2 points
  7. Thick skin is an ok deal in late game
runic zealot
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Like, I agree, extra shroud dmg is useless most of the combat IS is the shroud xD

ripe rune
runic zealot
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I just pictured it as an occasional mana full restore

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I only got the fire passive cause I thought the concept would be cool lol

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Ik its useless tho

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2 dmg per sec i think it is?

fleet field
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Radiant aura isn't notable enough rn

runic zealot
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Not many things are

cunning mural
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Radiant Aura can kill bugs pretty well though

runic zealot
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The devs are allergic to making combat mechanics fun and impressionable

runic zealot
cunning mural
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they kept the combat simple, which I do like simple combat... I just wish it was... slightly more Zelda-y deercat_cozy

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specifically the best zelda-y... Twilight Princess

runic zealot
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The combat is simple but build flexibility and the various different playstyle additions are all pretty underwhelming

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Like Sun Aura

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Being restricted solely to Fell is an odd choice.

cunning mural
runic zealot
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If ur emitating a blazing aura around u, I feel like everything would hurt from that

leaden pivot
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still more complex already than most games it cant hurt to see some of it made more worth investment

runic zealot
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Especially wild animals and the Vukah.

cunning mural
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well to be fair, it's because the fell are weak to fire, the flameborn and fire are the things that hurt the fell specifically

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it's not a "fire aura" it's a "holy aura" against the "corruption that is shroud"

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light and holy stuff in enshrouded is usually "the flame" related

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which is also why the Hollow are an evil flame, they tried to become like the ancients and failed, so their fire is a green evil fire instead

runic zealot
leaden pivot
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i've played a lot of path of exile so im used to this kind of skill tree with a bit of complexity, there's ff10 too

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its interesting

runic zealot
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Maybe if you where to stay in the Springlands your entire playthrough it'll see some genuine additions too ur kits but.

leaden pivot
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i live in the springlands ;_;

cunning mural
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I plan to 100% the springlands for this 6th character, and once it's 100%ed then I will go to revelwood

runic zealot
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Other the other 85% of the game it's minor chip dmg at best

cunning mural
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to be fair, the game kinda peaked at Kindlewastes

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the most weapon and armor variety in that region, it may be a desert... but its a large desert with sun temples and things to do in it, if you really look for them

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and then... snow biome = "you need to wear warm clothing, and there's only a couple sets per class type... so enjoy your 9 sets of armor"

leaden pivot
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i feel the variety is great, any more and this would be a more live-service type game

runic zealot
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When I first started the game and got that Gem of Bleeding I was super stoked about it

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7dot dmg on bleed proc?!

leaden pivot
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but if armor complexity isnt high enough then maybe they could add something like slotting gems into armor or something

runic zealot
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Put that on at like level 7 or 8 and 8t felt great

cunning mural
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I just wish we had as many armor sets in the last biomes as we did in kindlewastes... gimme my 16 sets of armor again

cunning mural
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we went from 16 to 7 deercat_derp

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or am I miss-remembering..

runic zealot
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Now seeing that at max level the bleeding dmg only dpuble from 7 -> 14 dmg per tick

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100% sounds great

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Bout from lvl 5 -> lvl 45 enemy HP has increased about 2000-3000%

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So 7 per tick of 140 is pretty good.. but 14 per tick out of 2000+

cunning mural
runic zealot
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Not great in the slightest

runic zealot
cunning mural
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Gems were added in... actually, the update before veilwater

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and Gems are... really bad, not even damage wise, obtaining and upgrading gems and the stupid archaic essense and... it's a MESS trying to get a decent gem, it's never worth it

leaden pivot
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yeah nothing saying they cant change things up and add more layers to the onion so to speak later on

runic zealot
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They should be the cherry on top that adds an extra strong oomph, almost like a build definer, too create vastly.different playstyles between to sword users for example

leaden pivot
runic zealot
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At least thats was my first impression getting gems around the lvl 10ish area.

cunning mural
leaden pivot
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ah ty

cunning mural
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and some of the best gems are actually from springlands, lol

runic zealot
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Some of the gems are complete buns

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Like the gem of composure

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It has too many conditions attached too it

leaden pivot
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theres definitely a lot that could be expanded on or adjusted to be more relevant

cunning mural
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cold composure? the defensive one?

runic zealot
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  1. You have to be aiming/blocking if you stop the effect goes away instantly
  2. It requires 3 seconds before it takes effect, getting hit (even if blocked) resets this
  3. Once its active any hit taken drops the effect, requiring another 3 seconds of aim/blocking without being hit to reactivate.
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Yeah, I was actually really excited for that one for my melee tank build

leaden pivot
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i think i have that one

runic zealot
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Until i actually used it

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It's next to impossible to proc

cunning mural
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"Gem Of Focused Light" was the one I was hyped for Until i actually used it

runic zealot
#

Yeah I thought it meant my next atk would do 450% dmg

cunning mural
#

it takes so long of looking at an enemy and NOT hitting, before you're allowed to hit... it makes it more of a stealth option

runic zealot
#

But its just the lil explosion dmg

leaden pivot
#

if im not mistaken a combat update is slated in the future for the game yea?

cunning mural
#

yes

leaden pivot
#

ah good

#

the game deserves a bit more beleivable combat

runic zealot
leaden pivot
#

i noticed the early reviews mentioned combat a lot and i sure felt it in my time fighting stuff

cunning mural
#

but it's 1.0, and mostly we are venting into the void of discord hoping that a dev may someday read this and be like

#

"Emily_gasp das a good idea!!!"

leaden pivot
#

hey yeah discussion often leads to the best solutions

#

not votes xD

bronze hollow
#

This is the only Gem I would recommend every should use.

cunning mural
#

there's a lot of gems... I wish we had access to the full necromancy one...

runic zealot
#

I'm just venting because yet again, another game with cool concepts in their combat build variety and they stunt it out of fear of players "feeling like they need to use a gem for their builds"

leaden pivot
#

i wanna be selfish and ask them to triple the size of the skill tree and lots of stuff lol but

#

im just happy its as diverse as it is im not sure how far they're going with this game in tht regard

runic zealot
#

But they're ok with players feeling like they need a gold tier weapon to make builds, and they are also ok with players feeling like upgrading their weapons with runes is mandatory too. Like just make it all relevant, its called character/player progression for a reason 🫠🫠

fleet field
#

It also doesn't help that there are legit good ways to chain combat skills and it gets undermined by "I didn't put any skills points into skills and button mashed the keyboard and it didn't win the game therefore the combat is broken"

runic zealot
bronze hollow
runic zealot
#

I still hold high hopes for their combat rebalancing and overhaul coming in the 1.0

leaden pivot
#

now is a good time to discuss it though

runic zealot
leaden pivot
#

before they impliment the changes

runic zealot
leaden pivot
runic zealot
#

Let us rant more and be angy together!

cunning mural
leaden pivot
#

rawr, um, not being able to place shroud materials

#

wrong channel for that tho lol

ripe rune
cunning mural
#

agreed though, I wish I could place "Shroud sand" cause it's my "lava replacement"

leaden pivot
#

i'd say give it time

#

feels like a end-of-line type of thing we'll be able to build with

runic zealot
runic zealot
#

I do play with enemies set to "Many"

#

I've ran into like.. a feild of 40-50 bugs going into a shroud lair once-

#

I never been so afraid before

leaden pivot
#

just a humble tank here your monster increase is frightening

cunning mural
#

"Many" is TRIPLE btw

leaden pivot
#

if you're a sith lord maybe

cunning mural
#

normal is... normal, "More" is double and "Many" is triple

runic zealot
#

So then from 15-20 -> 45-60 then huh

#

That adds up

#

Like.. very fast actually

#

Im not looking forward to that one Albaneve Elixir Well.. where they pile out like its a LotR war seige

#

Its gonna be SO many enemies

cunning mural
#

radiant aura will help if its bugs :P

runic zealot
bronze hollow
#

The more the betterfell_justright

cunning mural
#

weirdly, although "combat" is harder with more enemies... survival/building is easier, cause you get a lot more loot from more enemies

runic zealot
#

There was so many enemies in "Many" that i actually had to go drop enemy XP gain cause I was leveling way too quickly

cunning mural
#

food was never a problem on "Normal" cause I always had "enough"
...Food was a problem on "Many" because suddenly I had too much always

bronze hollow
#

I just enjoy killing bad guys

runic zealot
cunning mural
#

"I'm the hero! I said so!"

runic zealot
bronze hollow
runic zealot
bronze hollow
cunning mural
#

"I have investigated myself and found absolutely no wrong-doing, only gooderestingness"

bronze hollow
#

I wanna be able to make bad decisions that'll negatively effect me, Permanently

cunning mural
#

lowkey I wish we could get "sick" in enshrouded...

runic zealot
#

I got one, dont remove the curses

#

Thats a pretty negative permanent curse

bronze hollow
cunning mural
#

the "curses" they added are terrible, but just... can we get a "common cold" if you go out at night while "Exposed" for the early game? or if you are "wet" while in the freezing biomes of albaneve?

runic zealot
#

Theres also a glitch that happens with one of those curses

cunning mural
#

yes, infinite super healing

runic zealot
#

Temperature is a factor in every region

cunning mural
#

we... actually had a discussion about this before, lol

runic zealot
#

And their are craftables or consumables that can help

runic zealot
cunning mural
#

^

#

the desert isn't deserty enough in Enshrouded

runic zealot
#

Cause I do, it's my favorite game of allllll time!

#

That and Outer Wilds

cunning mural
#

Twilight Princess forever

bronze hollow
#

Heat would be cool. it's so hot my character is sweeting too much causing me to lose grip on my weapon while fighting. now I gotta run away

cunning mural
#

more I just want to manage my temperature via drinking or eating cold foods or things like that

#

make me want to go get some snow for some milkshakes :P

#

I also want a cooking overhaul... I don't want a minigame, I just think the current method of cooking is really dumb

leaden pivot
#

how so?

runic zealot
#

Heat would reduce ur stamina and stam regen speeds, and at higher tier cause Health regen to stop and take minor chip dmg

bronze hollow
runic zealot
#

Not enough to kill u outright but maybe like 7-10dmg

cunning mural
#

literally everything in this game has a timer, and personally I hate those timers for charcoal and iron ingots and all that...
now I ask you...
How the hell is the farmer so damn fast at cooking when it takes us minutes to cook raw meat in the cooking pot?!?!

runic zealot
#

With blocked health regen it can add up after time

cunning mural
#

"uh farmer I need like, 10... no, 20 stews... oh, instantly done?... cool..."

#

"How does she keep doing that?!"

leaden pivot
cunning mural
#

to be fair... what I want... ooooohhhhhh boy what I want....

#

I want the cooking station we see in every damn house in the game but don't have access to fell_aya

#

and make it like the workbench, make it so I can cook the dishes myself there!

leaden pivot
runic zealot
#

I want portable tents and cooking pots

#

And maybe alchemy kits

#

So i can craft on the go

cunning mural
#

lol, you want outward

#

those are in outward, you can't trick me

bronze hollow
#

Sounds like Ya'll want a "real life" ........

runic zealot
#

Well.. I guess if I carry a flame alter and NPC stick i technically can

#

But thats a bit jarring imo

runic zealot
#

Add rabies as a curse

cunning mural
bronze hollow
runic zealot
#

It's an unfair comparison

cunning mural
#

videogame me can respawn deercat_cozy

#

and also videogame me doesn't get yelled at for chopping trees down deercat_cozy

bronze hollow
runic zealot
cunning mural
#

and videogame me also is much faster at building a house deercat_cozy

cunning mural
runic zealot
cunning mural
#

okay no but like, I am sure that you're not allowed to just go chopping trees down

runic zealot
cunning mural
#

cause it's "not my property"

runic zealot
#

I'll be broke!

#

AND rich

#

Mostly broke

bronze hollow
runic zealot
#

Bad news I have no money, good news I have a ton of money!!

cunning mural
#

"Why did I fill this jar with money?"
"flameborns hospital bills deercat_sadthumbs"

runic zealot
#

Badder news, I cant spend it

cunning mural
#

I do hope they add a little more, not a lot more, just a little more to the "survival" part of enshrouded

#

this trailer really hyped me up for Enshrouded
"No food or comfort... until it is earned."

cunning mural
runic zealot
cunning mural
#

also... I miss when the shroud was thinner... it's so darn thick and hard to see now...

runic zealot
#

Thats the until it is earned part

runic zealot
cunning mural
#

Thralls-Of-Twilight was the update that ruined the shroud fell_cry

runic zealot
#

I mostly navigate the shroud at night by wiggling my camera around while looking uppish and looking for the weird outlining of the foreground around me

#

I actually kinda like it

#

Just wish light wasnt so fluffed up inside it

leaden pivot
#

maybe your graphics are making the fog a little more visually dense

cunning mural
#

there isn't a way to change the graphics of the shroud

#

"fog quality" does nothing fell_aya

#

it affects the shroud in the distance, not the shroud close up

leaden pivot
#

ill take ur word for it

bronze hollow
cunning mural
#

the "shroud in the distance" get's a weird staticyness to it when set to performance

#

but sadly no way to screenshot it, and idk how to record video of it

#

I am also refering to shroud that is literally like 7000 meters away

runic zealot
#

That's greater than the length of a football feild!

#

Also like.. why do they call it football if they play it with their hands

cunning mural
#

I forgot but I did have the map's measurements at one point...

bronze hollow
runic zealot
#

Jus stand in one corner of map and then place marker on other corner

#

Bam!

cunning mural
#

I actually have a location at direct center of map, so I can genuinely measure from corner to corner/edge to edge

runic zealot
#

I wonder wat the absolute farthest distance wpuld be tho..

#

Place a alter at the skybox edge corner

#

Then on the other side of the map dig to the bedrock bottom corner

cunning mural
#

the waypoints don't measure up/down

runic zealot
#

That would be the absolute two furthest points from eachother

runic zealot
#

That u can highlight and track

#

Like if I look for an gem forge and im above it i think it says I'm still like 80m above it

cunning mural
#

can confirm, they ignore height, they CAN say "above" or "below" but will never say the distance, the "___m away" is just horizontal distance, not vertical

leaden pivot
#

hopefuly that can be updated

#

seems like perhaps an oversight

runic zealot
#

I dont believe u, i think if ur far enough above or slightly away i think it still measures it

leaden pivot
#

tested, doesnt measure up/down with waypoints anyway

cunning mural
#

it won't tell you how far down or up you are relative to something, it will only say horizontal distance

runic zealot
leaden pivot
#

oh

#

ill check that

runic zealot
#

Like a flame alter or like shroud lair?

#

And try flying over it from way above?

leaden pivot
#

says above/below but no distance

#

other than horizontal

cunning mural
#

"1m away" but I am literally like... at the build height up here

runic zealot
#

Whats that square stuff?

cunning mural
#

water

runic zealot
cunning mural
#

this is my ocean world

runic zealot
#

I still dun believe u

cunning mural
runic zealot
#

Jus because ur correct doesnt mean its right

cunning mural
#

I guess that's fair, I could just be wrong even though I'm correct

leaden pivot
#

its possible

runic zealot
#

I believe that!

cunning mural
#

I do a lot of testing on this game, its my favorite game after all

#

so I have found a lot of "how things work" in it

runic zealot
#

Oh, ya know another thing I hate that games do

#

Percential buff progress as u progress

#

Cause like.

#

If u only do like 10-15dmg in the start of a game

#

The heck is an extra 3% gonna do for u

#

🥲

cunning mural
#

go to accessibility or game settings... and turn off damage numbers deercat_derp now 3% is 3%

#

3% more of the enemies health gone will look the same regardless of numbers, if you can't see the numbers fell_smort

runic zealot
#

Nu uh, cause I already know the issues there

#

My brain will run it through my mind 20 times until i get upset or annoyed thinking of it

leaden pivot
#

tough to find just the right game sometimes

#

even in a sea of games

cunning mural
leaden pivot
#

unless you make it

runic zealot
#

I think an alternative would be doing an actual decent amount 20%ish and instead give other benefits

cunning mural
#

it wins game of the year, every year... super mario brothers 2 baybee!

runic zealot
#

Like meals from the dessert also give fire dmg bonus

#

And from the icey mountains ice dmg bonus

#

That way it isnt just making the other 80% of food items irrelevant the second u move onto another region

leaden pivot
#

its slightly frustrating the regional mechanic

runic zealot
#

Or some meals give defense bonuses to phys or specific dmg types

leaden pivot
#

not from progression but just like even after going there

#

going back to albaneve for example

runic zealot
#

Doing it this way makes meal buffs effective in both early game and late game without making earlier regions foods relevance next to zero

#

And gives alot of variety to the meals rather than all of their buffs just being 3 types of samey meals.

runic zealot
#

Thats really not alot early game that's like killing the in 4 hits instead of 5, it wont break the game, but you will feel the difference tho.

#

And it could be 15% then certain skills in the survivor tree can bump the bonus up by 50% (15% -> 22.5%)

#

Either way it would feel noticably better.

#

That a none existent 3% dmg bonus for atks that only deal 10-20 dmg.

#

At 33 dmg that an extra 1 dmg lol

#

2 if u hit for 66

#

20 + 20% would be +4 dmg
20 +15% would be +3 dmg

#

In endgame.. well, endgame meals already give you over +20% dmg bonus anyways so it'd actually function as a minor nerf

runic zealot
whole rampart
#

Yeah food does degrade rlly rlly fast

runic zealot
#

Oh. Yeah, food!

#

Just food items, I feel they could do so much more

whole rampart
#

Honesty I can't imagine a universe where anyone looks at 3% or 6% and thinks "This is great" for 3minutes??? Nice

runic zealot
#

Never in any game xD

whole rampart
#

And overall the food selection is rlly minor and i hate the Bow+Dagger one😭 I use bows but daggers are so shit so i use bow/sword

runic zealot
#

I been meaning to test if Dagger's receive dmg bonus from +% Melee dmg food

#

I wanna know it they double dip into melee dmg and dagger dmg foods

whole rampart
#

With how many different raw foods they added they definitely could of thought of some more various outcomes for recipes. Instead of how y'all said it before "3Same different stats just incresed"

#

Even if u can get extra % on them i don't know. With how difficult it is to stagger an enemy with daggers+0 cleave+0 damage it's...Idek if it would even be worth it then. Atm every melee weapon feels like it has the same dps when it should vary based on what cost u pay with cleave or attack speed

runic zealot
#

Well they're doing a massive combat overhaul

#

I have faith they're gonna do alot with the changes

whole rampart
#

Hopefully it won't go from a 5/10 to a 3/10

sullen timber
#

I couldn't find any information about this anywhere, but I think the "poise" and "poise break" mechanics from Dark Souls games are also present in this game. When I initiate an attack animation with the Greatsword, my attack isn't interrupted if I get hit, or I can interrupt an enemy's attack when I hit them. But when I try the same thing with a 2-hour axe, my attacks are interrupted, or I can't interrupt the enemy's attack when I hit them. I haven't been able to try it with a 2-hour hammer and club yet.

runic zealot
# sullen timber I couldn't find any information about this anywhere, but I think the "poise" and...

No only specific atks inflict staggers on enemies. The Power Crash, Anti-Air, and Dash Atk from the skill tree always stagger the enemies.

For all 1-hand weapons the 3rd final hit of its combo staggers.

For 2-handed Axe/Hammer/clubs the delay atk combo (the downward swings) all stagger

With Greatswords, every hit always staggers.

Wands and Bows cannot stagger.

The Delayed atk on Daggers (leaping double slash) will stagger enemies.

Do note that the big boss enemies cannot be staggered.

sullen timber
#

Whats the key combination for downward swing? I have 130 hours and still dont know this, I've been thinking that weapons do it randomly whenever they feel like it lol

runic zealot
#

You just have to delay ur button input a bit.

#

Like Atk (pause) Atk

sullen timber
#

so its not possible to start with a downward attack :/

runic zealot
#

Nope sadly

sullen timber
#

also GS does a swing backwards, how to do that intentionally?

runic zealot
#

Same thing

#

Atk (pause) atk

#

Always use that to skip that aweful slow thrust atk

sullen timber
#

i still cant attack backwards intentionally

#

btw i think GS's first attack is always a downward attack

runic zealot
#

Yeah

sullen timber
runic zealot
#

Wait until ur character starts to move back to their normal pose then do it

#

If u get that one skill on the barbarian tree that makes 2h weapons atk faster it makes it much more consistent and the downward swing on non-GS becomes much better at catching them between hitstuns

sullen timber
#

GS has the best moveset but none of the GS weapon variants has the perfect upgrade stats

#

they all have at least 1 useless upgrade stat

runic zealot
#

Honestly if u can find Health Leech then ur golden

sullen timber
#

i've been using this for all eternity, this is the best GS i could find up to this point even then it still has 2x poison damage upgrade :/

runic zealot
#

I also used that one

sullen timber
#

warrior skill tree doesnt complement poison damage at all

#

do you know what would be a better alternative to ornate gs?

runic zealot
#

Unfortunately I had zero luck and never once found another GS until endgame

#

I did find a few but they didnt have Health Leech so..

#

Unusable

#

But if u do get lucky these two GS would be ur next best bet for an upgrade

runic zealot
#

Good luck finding one tho, cause I never did 😭😭😭

#

Once ur in Endgame there's a ton of really good Greatswords there so u should be fine there.

hoary seal
#

are magic weapons only wands or staff's or are there some "Magic" melee weapons?

sullen timber
runic zealot
#

It's stronk

#

I also used that one for a long time!

real blaze
#

Yeah, the amount of weapons ruined by awkward random enhancements is annoying. Would be nice to be able to enchant your own, even if it's by some tedious process.

#

Greatswords with more bonus poison damage than cutting damage is wild.

misty sedge
runic zealot
#

Trash game, what were the devs smoking

#

Cause I wanna buy some.

misty sedge
#

(It's my favorite GS so I feel that)

runic zealot
#

They should've made the crafting mechanic make legendary rarity weapons.

#

Also add another tier of upgrade levels-

#

Why does it stop at flame level 6

#

Did they just abandon the mechanic after they started working on the Snow region? 😭😭

misty sedge
#

They didn't add crafting weapons until the most recent biome update, the water one. It's still early access so I expect it to be more polished in the future.

#

I don't personally believe weapons are "ruined" by bad perks any more than they're "ruined" by spawning only up to Rare tier or only up to level 30

cunning mural
#

now hold on a second on that "spawning only up to Rare Tier"...

#

crafting up to rare is... eh idc

#

but spawning up to rare...

#

rare bows do more damage but have longer draw time

misty sedge
#

Yeah, I don't think any of those things "ruin" a weapon, they just have different use cases.

cunning mural
#

I actively like rare weapons, it's a shame most things don't carry them, shroud depot doesn't have any of the "rare bows"

misty sedge
#

If only for aesthetics, I do also prefer rare weapons. I don't like a lot of the endgame greatsword looks

cunning mural
#

rare weapons tend to look better

#

legendary tend to be a "little too ornate" especially with the twin-flame swords

runic zealot
cunning mural
#

I mean, the weapon's perks change every update so

runic zealot
#

How is my bestie doin todayyyy~

cunning mural
#

am I bestie?

runic zealot
cunning mural
runic zealot
#

Well it always seems ur the one that talks to me most, and I luv rambling, debating and stuffs

#

I get it from my mom and aunts, u shoulda seen our holiday parties

cunning mural
#

same, okay cool I obtained a Bestie, truly Enshrouded is goat

runic zealot
#

All arguing over politics or some other stupid thing

cunning mural
#

I am good, how are you? fell_hype

runic zealot
#

I jus left Comic Con

#

I forgot to get a cosplay, I wanted to this yearrr

cunning mural
#

neat, I was thinking of getting a cosplay for myself someday

#

you can guess who

runic zealot
#

I saw sooo many cute cosplays

#

Hmmm...

#

That one character from Soul Calibur 2.. the special character.. i forget his name

cunning mural
#

what a pull of a reference, you're right :P specifically the gamecube one

runic zealot
#

I think it was Zelda or sumthin

cunning mural
#

ye

#

like what if Zelda was a girl tho

runic zealot
#

Woah, I could be Zelda then! :0

#

Then theres that one Ninja that turns into a girl!

cunning mural
#

Shrek right?

runic zealot
#

No no i think their name was Naruto or sumthin

cunning mural
#

back on the topic of Enshrouded Combat though :P don't get attatched to weapon perks, they seem to change every update or two

runic zealot
#

What they do or which ones have what?

misty sedge
#

Both sometimes lol

cunning mural
#

yeah Both sometimes lol

#

veilwater changed the +damage from 20% down to 10%

misty sedge
#

I wouldn't put stock in anything until 1.0. They're doing a big combat focused update before 1.0 and we don't know if that will affect weapons and how perks work or what

runic zealot
#

Dang

cunning mural
#

cause... literally everyone wanted the +damage, it was always better cause most perks were "20% damage" anyways

runic zealot
#

Nerf coded

cunning mural
#

also I am now more active in #creative-corner than this chat, cause I am working on... ocean

runic zealot
#

Yeah I still dont care for any of the other dmg perks outside like.. crit dmg or crit chance

#

Or just plain dmg bonuses

cunning mural
#

oh idc about perks honestly

runic zealot
#

I look for Health Leech first and the Crit chance second

cunning mural
#

guess why I picked this sword fell_love

runic zealot
#

If I can find one with both its great

runic zealot
#

Idk.

#

Why?

#

Wait what, theres a non-lore item version of that sword??

cunning mural
#

there's... always been a non-lore version, lol

#

it's available at LEAST since nomad highlands

runic zealot
#

I probably threw it away immediately cause no health leech

cunning mural
#

...Battle Heal

runic zealot
#

Sometimes its not enough

#

Every bit helps :c

cunning mural
#

but yeah, I chose the sword cause it looks neat on my character

runic zealot
#

I wanted to do that too

#

But so many weapons are only low level

#

And u cant do cosmetic with weapons and sheilds u-u

cunning mural
#

I did get lucky and someone modded me a level 50 bronze sword

runic zealot
#

:0

cunning mural
#

both are modded, they just said "if you want I can put custom modifiers on it" and I was like "...pure cutting"

#

The Legendary Sword of "It Cuts Things!"

runic zealot
#

Is modding in this game easy?

cunning mural
#

I don't know how to but I'm also dum

runic zealot
#

The first Mod I would put is enemy scaling and loot level scaling

cunning mural
#

there's no real mods that I know of, they used cheat engine to modify the game's code in real time

runic zealot
#

Make the other 80% of the game great again

#

Ew i feel icky now

cunning mural
#

they offered to change a couple weapons for me, but I had to get a version of the weapon that was "unleveled"

#

but I am also crazy and have a hoard of junk

fleet field
#

lol cutting +4 cutting mods

runic zealot
#

So like do u have a hoard of gold rarity "The Needles "

fleet field
runic zealot
#

I like the soapy ones

runic zealot
#

Welp.. looks like thats a no then

#

Am I the only person that has the weapon?

#

The wiki doesnt even state any info on where or how to get em lol

#

No one knows

wild cypress
runic zealot
cunning mural
runic zealot
cunning mural
#

I think I have seen them at 40, and there's the circus knives that look like them, they're a craftable lore item

runic zealot
#

Yeah but those suck

#

They dont have 5x crit chance perks on them

cunning mural
#

to be fair, the best daggers in my book are these ones

fleet field
runic zealot
fleet field
#

I switch between Oath Breaker and Ice Coated, but I think Keli runs poison

cunning mural
#

weirdly, one of my favorite things about this game is how there's no "meta" for weapons

runic zealot
#

I wanna do Poison + Bleed

cunning mural
#

just... use what you wanna use deercat_derp oh heaven forbid your weapons took one more hit to kill the enemy

runic zealot
#

Though i'd prefer poison+fire

#

Or better poison+fire+bleed

cunning mural
#

no health leech, but those sandstorm swift blades?... 3 backstabs bonuses, venomous blades, and cutting so you can use the "bleed" gem??

runic zealot
#

I guess I could put fire dmg on the bow

#

And bleed of that 2nd dagger

#

Yes

#

And it doesn't matter the bow cause i can proc the burning using explosive arrows

#

Since the explosive arrows are AoE I wonder if it can also multi proc burning

cunning mural
#

you can multi-proc burning, I have actually done that with my sword via jump attack

wild cypress
runic zealot
#

They jus have to be hit at same time

runic zealot
#

Very artistic-

fleet field
#

Soo... for anyone who didn't know about parrying wee jellies. Works on some other ranged attacks too.

cunning mural
#

I am excited to see what changes are added in 1.0's combat, lol

fleet field
#

It's more fun when you're in the middle of many jellies maybe

cunning mural
#

with 100 jellies then it's the most intense combat ever

fleet field
#

I've never paid enough attention before but with a ward it looks funny like I just punched it back

runic zealot
#

I think they should widen the angle at which the game registers an atk as blocked

#

Since lock-on completely broken in this game i have to manually pount towards enemies to block and sometimes i get the angle off and still get hit anyways

#

Maybe I am just bad u.u

vital depot
runic zealot
#

Doesn't that auto turn u away from the enemy-

cunning mural
cunning mural
#

alright Bestie I'll show you a key factor

runic zealot
#

✨️Bestieeee✨️ 💅💕

cunning mural
#

if you use Camera Direction, you can shield and it shields wherever you're looking... it also means you strike wherever you're looking

runic zealot
#

Oh.. no no no

cunning mural
#

if you use character direction, you have to use wasd or an anolog stick to change where you attack/shield

runic zealot
#

I've dealt with that in games before

cunning mural
#

I use "Camera Direction" and don't tend to lock on often at all

runic zealot
#

It's too much

#

Cause sometimes I wanna block another enemy to my right

cunning mural
#

then you gotta look fast to your right

runic zealot
#

I can't do that xD

cunning mural
#

lock eyes with your enemies! fell_aya

#

fiiiight!!!! fell_aya

runic zealot
#

I'll for sure get dizzy flicking my camera around like that

cunning mural
#

also I am not sure but I think you can parry from any direction

#

I don't think you need to face an enemy, I think parry just... magically works if you right click at the right time

#

uh I mean Face your foe in battle and don't faulter!!! fell_aya

cunning mural
#

no risk of death or danger, but don't want enemies to die too fast

#

then you can test both camera action vs character action

runic zealot
#

Well idk if its a glitch or not, but sometimes when im locked on it is supposed to auto face me to the locked on target when i atk and block

#

But sometimes it doesnt and it's got me nearly killed or killed quite alot

cunning mural
#

this is why you tend to not lock on, I think lock on potentially even disables the "camera face action"

#

but I don't know, I don't lock on enough to verify that, one of my few "idk that info" for enshrouded deercat_derp

runic zealot
#

Me neither, I rarely lock on.. but when I do it finds a way to make things worse for me 😿

cunning mural
#

same

#

I also recommend "target lock on loss/break when sprinting"

#

cause usually if I am sprinting it's to retreat huntress_noo

runic zealot
#

I've had issues with locking on before whenlre I tried to lock on too a bug at my feet, looking straight down at it.. and it kept locking on to the archer 30ft away

cunning mural
#

at least bombs don't auto-lock on anymore deercat_derp

cunning mural
# runic zealot Bombs?

yeah the impact bombs, you throw them? get some literally at the beginning of the game? scavengers drop them?

#

prior to daggers. yes, daggers weren't always in the game... a time long past, Kelinyx probably wished to never know of such blasphamy.
the secondary weapon to "Bow" was actually "Bombs"

#

and they auto-locked onto things like the wands do

#

which meant if you wanted to throw a bomb, at a bug nest... you'd randomly auto lock onto the nearest bug, at your feet, and blow a hole in the floor fell_hype yaaaay

#

oh, want to throw it at a wall? flying enemy nearby? welp you're going to aim at that, and worst off. it's moving, so you'll miss anyways

runic zealot
wild cypress
#

@fresh frigate Don't sweat it too much rn, just focus on more Dex, but for future reference here is my dagger/ranged/soldier skill tree and playstyle.

  • Always hit the foe's back, frontal attacks on foes will greatly reduce your DPS
  • Use light/fast hits almost exclusively
  • Don't block, parry
  • Split up groups by peeling away the faster ones first
  • Use terrain to your advantage, don't stay in one place for long
  • Standard RPG attack sequence works here; prioritize taking out healers first, then ranged attackers, then melee mobs
  • Lock on to foe with TAB, dodge-roll behind them when they swing at you, do light strikes on their back and repeat
  • When foes are stunned, then you do the full attack chain (chains being what happens when you allow a slight pause between each swing to allow the unique swing sequence for that weapon)
  • Skip Merciless Attack (it does heavy damage but the animation is slow and you are vulnerable, can do more DPS with normal fast swings)
  • Crash Down and Shockwave are good for thinning out groups
  • If following my build exactly use daggers that do both piercing and poison whenever possible
  • Gem of Toxic Betrayal maxed out is a huge help for poison damage
  • If following my build exactly, you do great with a health regen soldier chest and boots, dagger boosting helmet and gloves, are up to you
  • I had best survivability with dual Gemini Rings

https://www.enshrouded-skill-tree.com/?shortCode=6963a474d0d789c4a5e5107e

cunning mural
#

I fell down a cliff in- oh wait I actually have an update with bombs still having auto-lock on... but I was on a cliff, had a bomb, tried to throw it at a wall.... and threw it straight up cause there was an enemy on the cliff above me that I fell from.
so I couldn't use my bomb to make a foothold to get back up.

#

I am very glad bombs don't auto-lock on anymore

fresh frigate
wild cypress
fresh frigate
runic zealot
#

How do u get behind ur enemies

#

When they atk?

wild cypress
#

Yeah, just roll to their side and then attack; this is the only time I use lock-on.

runic zealot
#

The dodge does circle an enemy if u roll beside em

#

When locked on

wild cypress
runic zealot
#

Would be cool if there was a skill in the skill tree that did let u parry arrows

#

Ranged enemies are pretty core to the games combat in most encounters

cunning mural
#

there is a way to parry arrows though

fleet field
cunning mural
#

you just need to run at the enemy and stab them before they shoot

#

or shoot them first!

runic zealot
#

I think I play too much RPGs..

cunning mural
runic zealot
#

Yes!

runic zealot
# fleet field

If this game added an arrow parry skill Boromir would still be alive qwq

main needle
#

Are we getting any content outside of world sharing for the next update?

main needle
leaden pivot
#

who knows what that next update could be

#

im keeping my hopes reasonable, volumetric water is hard to follow up, next is combat update yea?

#

hot topic in this channel

bronze hollow
#

Boomerangs.

leaden pivot
#

not sure how well that would work in mp tho xD

#

haven't had any complaints so far in mp for desync/etc so i'd be hopeful

spark wagon
leaden pivot
#

boomerangs are no joke

#

if properly handled*

#

almost caught one once

#

xD

#

when they mentioned it though it did produce a nice thought of zelda and how this game touches on so many others already

#

in a really good way

hearty sparrow
#

Hi, I wanted to ask about information on skill updates, whether anything is planned. I would actually like to play more stealthily in the game, but everything I can do well without it being annoying is ranged. Is it planned to rework melee stealth in the game, or is nothing known about that? Because even though there is melee stealth, at least in my opinion, it doesn’t feel well developed. (The dual daggers are, of course, part of my build theme-wise)

upper oxide
#

They are gonna do updates to the combat but theyre not turning the game into hitman

sullen crater
#

Eh, I remember going full berserk in the super-stealth mission where you pose as a Hammerite back in Thief 1, so... it's still all up to the player style, I guess. 😄
But, not, they're not going to let you become invisible etc.

#

(I usually play Thief properly stealthily, I just made a slip somewhere, someone sounded the alarm, and I thought "you know what... let's kill them all".)

leaden pivot
#

omg lol

#

idk context but imagining enshrouded as hitman for a moment

hearty sparrow
#

What I mainly meant was that there are not many stealth skills related to stealth itself or melee stealth, like making it harder for enemies to detect you and so on. There is only now u can Sneek attack and look here now u can sneak twice as fast. Thats the only tow skills there are for stealth gameplay and thats really flat.

leaden pivot
#

i can see how that might be a bit flat

#

especially if you focus a particular route

lilac prismBOT
#

What is Feature Upvote?

  • It is a site where players can make suggestions for the game and upvote other suggestions for a chance to get them implemented.
  • Please search for your suggestion before submitting to avoid duplicates.

Suggestions may be open/closed at any time to review backlogs.

  • Upvote suggestions you like to increase their chances of being implemented.

Enshrouded Feature Upvote: Click Here

Please keep suggestions to one per ticket, we will delete any tickets containing general feedback, multiple suggestions or duplicates (as that defeats the purpose of the site.)

leaden pivot
#

you can suggest and get support for ideas here ^

#

quite a few things i want to post myself but still brooding over it

hearty sparrow
#

ok thx ^^

upper oxide
hearty sparrow
#

i see what u mean

cunning mural
#

....does anyone else notice it? ||Why does the Vaporous Staff.. not have durability???||

bronze hollow
cunning mural
bronze hollow
cunning mural
#

I did yes, it still doesn't have one... I am going to use it cause health leech is also goat

bronze hollow
#

Weird. I guess it really is a "magic" weapon.

runic zealot
#

Or right he is eeping

bronze hollow
#

I wouldn't know. That's secret wizard business.

sullen crater
#

Nope, some just don't. I hope they keep it. It's bad enough that my wand burns itself quickly. 😄

ripe rune
bleak bluff
#

why melee 2h build do so much more damage than staff

#

and is still more durable

bronze hollow
#

"video game"

bleak bluff
#

Where balans

#

Why wizard gameplay so unsatisfying

spark wagon
#

Combat rework in the works

lilac prismBOT
#

Enshrouded Roadmap

Don't see a feature you want on the roadmap? Create a suggestion on Featureupvote!

Image too small? Here's a direct link to the image.

sullen crater
#

Later on, they're awesome.

runic zealot
#

Might be worth it maybe if u dont personally care for durability mechanics in games

runic zealot
bleak bluff
#

Durable as in doesnt die after getting shanked twice by a fell mob

bleak bluff
#

Respec to barbarian cuz I found a green lvl 30 axe, for fun

#

Staff is fully upgraded lvl 28

bleak bluff
#

I definitely dislike wand animations because the weapon incentivizes spam clicking but the animation lock will ruin your parry or dodge

#

Melee weapons have less of an issue cuz more obvious animations

#

Also, constitution nodes only existing on melee fighter trees...

late jasper
#

Quick question, so I put the points into improving my cutting damage and it showed no improvement. Given this I removed the points and attempted to improve blunt damage again with the character screen showing no improvement of damage, is this a bug or am I simply missing something?

bleak bluff
#

It might be tied to weapon category

#

Like 1h/2h

#

Did you try those

late jasper
bleak bluff
#

Bugged then

#

Bugger

late jasper
#

Currently using Spine of Dalszul

fleet field
#

The skill tree bonuses for whatever reason on blunt, cutting, and piercing don't show up in the attribute buffs the way that elemental damage does.

#

But they do apply when comparing damage in combat with vs. without

bleak bluff
#

There's a node for +10% greatsword but not great axes

#

Whyyyyy

cunning mural
#

greatswords are a new weapon, and I think the "2H weapon" buff applies to great maces and great axes, but not greatswords...

fleet field
#

It's interesting that greatswords don't benefit from 2h but also when you watch the attacks some of them use only 1 hand, like the backwards slash and the forward impale. Meanwhile for 2h axes and 2h hammers there are always both hands during the attack

runic zealot
#

Theres no animation canceling on wands and staves

#

So every atk u do with a wand or staff has insane endlag

#

I got the skill that halves spell charge times

#

And from 0.6 of firebolt, there were almost no difference because of the length of the staffs endlag.

#

Its great with spells that cost 1 or more secs tho

#

Definitely still worth

runic zealot
# late jasper

Unfortunately because it's exclusively "Melee" cutting dmg it won't reflect on the advanced dmg screen, as it doesn't account for specified dmgs increases only general dmg increase

cunning mural
runic zealot
#

Me too

#

I love how they made the squishiest arctype the one that has to trade hits the most lol

#

Try to build for the skill that make Ice dmg inflict slow for 4 seconds

#

And then find a staff that has ice dmg bonus

#

And also get the survivor skill the buffs ur movement spd by 10%

#

Best way to combat the devs not adding animation cancelling to the staves and wands

runic zealot
cunning mural
#

....

cunning mural
runic zealot
runic zealot
#

What is this garbage??

#

Look at this delay, I am literally holding block immediately after I shoot my spell

#

Why does this game be like this-

#

@bronze hollow why is there such a heavy endlag

#

My character LITERALLY stands there for a full second before the game lets another action occur

#

No other class is like this, just mage.

bronze hollow
runic zealot
#

I can't unsee it

#

And its making playing mage very difficult to enjoy

runic zealot
bronze hollow
runic zealot
#

I'm holding Block the second I cast my spell

#

So why do they force such a long idle pauss between a fully cast spell and action input.

#

It feels like 0.6secs of input delay

#

Maybe longer

#

It may be strong but if it feels unresponsive it's gonna jus feeling jarring regardless :c

wild cypress
#

IDK, just how they did it. Imagine you're a D&D mage, doing somatic and verbal components or something. XD

runic zealot
#

Playing mage makes me wanna make a Dex build

leaden pivot
#

tank build is pretty cozy

runic zealot
#

Thats my original build

leaden pivot
#

except with flying enemys

runic zealot
#

My lvl 44 is a tank ranger

leaden pivot
#

ya i wanna try ranger at some point it seems pretty op

wild cypress
#

Rank? Tranger? Nah, needs more workshopping.

cunning mural
#

"Tank Ranger"
"..Trankger"

#

just kidding that is somehow worse

bronze hollow
#

Trunk, Trank.

runic zealot
#

Is it bad that i go to the Shroud Depot to make my character fits and colour em?

#

My friend had a joke character made for his name Morp

#

So i was gonna make my Mage a joke character too

#

And I saw the perfect combo for an 70s rock singer look

#

He reminds me of a curtain guy from a 70s band.. i jus cant remember who

#

Idk if the colors suit him tho

#

I jus luv purple too much

#

Maybe i should go full white with a splash of purple instead

#

What do u think @bronze hollow

#

Ur the expert on this stuffs

wild cypress
bronze hollow
runic zealot
bronze hollow
#

Looks like hall and oat😂

runic zealot
#

Thats exactly who he reminds me of ToT)

#

Hall and Oat

bronze hollow
#

Oats"

runic zealot
#

Not i gotta look up that too

#

Oags

bronze hollow
#

My fingers are still asleep

wild cypress
#

Nezuki (my Mage) likes the choice of top. ;)

runic zealot
bronze hollow
#

Yeah. Frank Zapper is also a looker

wild cypress
#

Hell of a beak on 'im. XD

bronze hollow
runic zealot
#

Its even better cause this character has a random glitch that makes him glow at night

#

True Rockstar energy

#

Light literally beams off of him

#

Seeeee

bronze hollow
#

Is he wearing jewelry?

Might have something to do with it.

runic zealot
#

Nope

#

My friend was actually the one to notice it

bronze hollow
#

No ring?

runic zealot
#

And this was when I had literally no armor at all

#

Oh well i do have a ring on

bronze hollow
#

Let me guess, lightning

misty sedge
#

They really need to add that into the description for that ring

bronze hollow
#

Agreed

#

Although, I'm not sure it's intended

runic zealot
#

Oh it is the ring

#

I need to get another one of these rings

#

This is great!

bronze hollow
#

Works like a ring of invisibility. Take it off in the dark and ..... 👀 Where'd he go.

runic zealot
#

Im in the shroud depot

#

Gonna buy me another one

bronze hollow
#

"buy" lol

runic zealot
#

Nvm

#

I forgot where to find rings

#

Ok nvm it only does the light on one side

bleak bluff
#

So I'm not wrong

#

Wizard sucks

runic zealot
#

Its goodddd but clunky

wild cypress
#

It's insane at mid and high levels, but very squishy and wimpy to start.

bleak bluff
#

Leveling into mage from 0 was hell

#

At least i figured out i need points in constitution

wild cypress
#

That's how I'm doing it; no melee, no bows, only Mage class armor and only blue Skill points. At 35 rn and having a blast but GOD it was a hard start.

runic zealot
#

Always grab constitution

#

Even if its jus those first 2 lil points

bleak bluff
#

It needs to be more universal

#

This 5 point node that gives you 5x int hp is bait

runic zealot
#

Well the melee classes are typically known for being tankier and absorbing more dmg

#

Tho, I do agree that some of the constitution nodes are pretty deep in the tree

#

Gated by alot of skills that dont fit my tank chars setup at all

bleak bluff
#

They dont exist in any tree that isnt red

runic zealot
#

Well yea

bleak bluff
#

Which is ridiculous

runic zealot
#

Is the warrior archtype

#

Once u can craft the Healing Channel spell do so

#

100% worth

bleak bluff
#

It's like nobody playtested anything other than sword and board

cunning mural
#

it's weird cause the best early game mage armor...
is rising fighter torso and pants, and the rest as alchemist apprentice

#

would've died so many times if not for that extra health