#combat-and-skills

1 messages Ā· Page 7 of 1

gleaming musk
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Conifer? You can pack them as tight as mushrooms šŸ‘

wild cypress
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Conifer? I barely juniper!

brave loom
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I like how they modify the ground. Weird that it isn't the actual space the tree needs

gleaming musk
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Yeah a lot of the crops require inconsistent planting areas

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I found this out the hard way with hazelnut bushes

wild cypress
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But hazelnuts are SO useful [Spongebob chicken voice]

brave loom
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I don't think I've planted those

gleaming musk
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Didnt realize they were weird and could be repeatedly harvested, and you can pack them super tightly

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I ended up with hundreds of hazelnuts and deleted most of them lmao

dusty meteor
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There are a few crops like that - all trees I think?

gleaming musk
wild cypress
dusty meteor
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Coconuts

gleaming musk
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Ahhh

wild cypress
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Drak with the layup.

brave loom
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What do you even do with hazelnuts lmao

gleaming musk
wild cypress
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Like one dang recipe IIRC. Wiki lists it.

gleaming musk
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Yeah there's like one food item i think. And one type of taming bait?

dusty meteor
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Get lots of birds and hophares

brave loom
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Literally just useless animal food lol

wild cypress
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Uh, it's pronounced hophare.

gleaming musk
brave loom
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Maybe the birds give feathers for arrows or something idk

dusty meteor
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Some give egg some give feather

brave loom
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Ohh true I do have chickens for eggs

gleaming musk
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Theres at least a few midgame archer foods that need egg as I recall

wild cypress
brave loom
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I stopped feeding them tho cuz I have a full giant chest of eggs I'm not using

gleaming musk
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Yeah lol

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But you can also kill them for meat, etc. And yeah feathers

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Tbh its a little annoying that you can get dune armadillo meat faster by fighting Kindlewastes Vukah or Scavengers than by raising or hunting Dune Armadillo

brave loom
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Breeding seems way too slow to be a viable kill-for-meat source

gleaming musk
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Have to pick them up and place them elsewhere so I dont accidentally break shit or kill animals I didnt mean to

brave loom
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Lol I keep mine in sheds so they don't get lost and stay safe

dusty meteor
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I don't really keep them for meat - mostly other products like the eggs, feathers, wool, scales

gleaming musk
dusty meteor
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The animals do like to wander

gleaming musk
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Birds are kept physically separated in the 2nd floor but the bottom floor I was hoping to have them freely wander to a fenced in grazing area in the front

brave loom
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My dog gets stuck between things all the time. He was originally a wanderer, but is no longer

gleaming musk
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Put their food bowls out there to ensure they did just that

brave loom
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I'm a monster. Don't need to feed cats or dogs lol

gleaming musk
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It worked for the goats whose beds are near the barn entrance. The yaks and armadillos just starved

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So I had to move their feeders inside if I didnt want to rebuild the barn. Now theyre all climbing over each other scrambling to get food

dusty meteor
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I feed my animals regardless, but that's mostly because them being sad makes me sad lol

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And I have the resources so why not

gleaming musk
brave loom
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Surely they add more mechanics for 1.0

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Maybe they just die without food lol

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(or run away)

gleaming musk
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Maybe, maybe not. I'd say there are higher priorities than that tbh

brave loom
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For sure

dusty meteor
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I know there are some combat reworks planned. I'm not sure about the animal mechanics

gleaming musk
brave loom
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Could be implemented as a toggle like starvation mode

flat gust
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ok so abut the water aura. Healing perks boost it but healing armor oh boy, veilwater healer armor boosts mine from 22 to 47 per tick

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thats insane actually

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solo i wouldnt use it but on a group thats pretty massive

fleet field
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I use the healing boots on my mage and both my melee characters that use magic for backup.

flat gust
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i had not seen the boots, thanks for mentioning it

fleet field
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It's like a small boost but I like it better than the shorter mana regen delay

flat gust
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yeah the boost on the chest is prettu big but thats like 30% of my hp gone

fleet field
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I heal 36/tick with water aura on my melee characters which is convenient because I run almost no passive health regen on them

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Only the +8 that comes from 2x ring of the ancients

flat gust
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thats pgood

thorny pewter
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has anyone ever tried out a sword & board + spells build? Like a paladin-esque I suppose

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curious of how fun it might be if someone has

wild cypress
thorny pewter
wild cypress
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Options are...
Daggers
1H
2H
Bow
Wand
Staff
Daggers+1H
Daggers+2H
Daggers+bow
Daggers+wand
Daggers+staff
1H+2H
1H+bow
1H+wand
1H+staff
2H+bow
2H+wand
2h+staff
Bow+wand
Bow+staff
Wand+staff

So just make 21 characters and try it all!

bronze hollow
ionic viper
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Hello everyone, I have been roaming the Kindlewastes for a long time, and I am down on my luck in finding the "Ring of the Ancients". Does anyone know of a good place to farm for the ring?

flat gust
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i have some silver chests marked where u could get it

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or u can fish it, but the chance is really low

ionic viper
flat gust
ionic viper
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Cool thanks

flat gust
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i got the 3 lootable armor sets on that route, and a couple ancients

summer vector
ionic viper
void topaz
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I feel like I already know the answer but I want to ask anyways.. I'm a newer player, and I saw the "Begone" skill.. does it offer any kind of damage increase or scaling or is it just for a brief stun? I was a bit confused when I was reading it.. got a little excited thinking maybe I could make a punchy mage.. but I'm guessing that's wrong..?

void topaz
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Sad

brave loom
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Yeah idk why unarmed damage gloves exist in the game either lol

void topaz
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are they.. bad?

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like could Begone + those gloves be a fun like "backup" weapon for a mage? or nah

hollow cargo
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Bugged out?

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I hate this quest. With a passion.

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What the buggy hell.

misty sedge
misty sedge
void topaz
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Dang

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That's too bad

misty sedge
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To be fair, I love Begone! but I would welcome an actual unarmed moveset with open arms

void topaz
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Id just like it if it gave even a tiny damage scale and made the attacks magical. I was really hoping it would. That way I could just run around with a staff and bare hands

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To be fair though I was also hoping there was a way to hide my staff so it looked like I was casting spells without one

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I may just be a little silly lol

hollow cargo
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Wait, what this is wrong channel. Sorry!

mossy igloo
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I may have asked this before but does range damage affect wands?

dark kernel
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Is a wand and bow build viable? I love the game play of both, but there doesn't seem to be much overlap or synergy between the two.

bronze hollow
flat gust
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i personally dont like that combination, bot are single target. Imo its better to mix a good single target weapon and a good aoe or sweeping one

bronze hollow
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I wouldn't use it either, but I'm sure given the right setup you could make it work if you wanted to.

void topaz
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i wish there was a staff/magic shield combo so I could cast spells without holding a big (or little) stick

thorny pewter
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Give me some tomes in the other hand with some page turning animations during casting. Were eating good then

void topaz
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i just am not a fan of the staff/wand stuff. i dont mind if other people like it, but personally a caster who is just popping spells without anything in their hand is way cooler

flat gust
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like the skeleton that levitates while casting?

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with its hands?

void topaz
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that is sick too

flat gust
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why cant we have that, its right there

void topaz
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honestly id take a capstone skill that lets you cast spells without a staff for a 10% damage reduction or something

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just gimma a capstone perk:

Mageborn- Spells no longer require a staff to cast provided you have no ranged weapon equipped. Spells cast in this way deal 10% reduced damage and have 10% increased mana cost.

half furnace
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id also like to shoot arrows without a bow, and dig ground with my teeth instead of a pickaxe. maybe even let me drive shopping cart instead of walking

void topaz
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okay dude idk if youre just meming but.. what im asking for isnt stupid. dont even reply like that

gleaming musk
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BTW, idk why I didnt mention this before but I mostly just use Fireball, Ice Bolt, and Lightning Channel. I sort them in that order and always "reset" to Ice Bolt after encounters since its the most widely useful.

Means I'm one button press away from Fireball for breaking stuff / different sniping damage type, as well as just one button press away from Lightning Channel for group CC, damage, and healing. LC is also better after you use Ice Bolt at least once anyway cause then you're doubling down on CC

gleaming musk
void topaz
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yeah, that does make sense.. I guess i just wanted that perk to be more entertaining i guess

gleaming musk
void topaz
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it would be cool though to be able to turn it into an option for the battlemage style of play. like an arcane monk sorta

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but i get it

gleaming musk
void topaz
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what counts as a "magic" weapon? any weapon that also has a elemental damage type? or just wands/staves

gleaming musk
gleaming musk
void topaz
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asking cause I was considering putting a few points down the battlemage for the life burst spell but not if its wants/staves only

gleaming musk
void topaz
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mm fair

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maybe the opposite then, 10% damage buff and 10% mana increase

gleaming musk
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Especially since healer gear boosts its regen, strangely enough

void topaz
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currently im a two hand warrior, which is why i was hoping life burst work with a magic sword lol

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but im still considering respecing in a little while

gleaming musk
void topaz
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that makes sense

gleaming musk
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Though if you just want to top up between fights, as a warrior you dont really need your MP for much. So you could instead just grab the first couple of Healer perks and use healing spells

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Maybe use healer shoes at least

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Healing spell strength doesnt scale with any stat, just perks and healer shoes/chest pieces

void topaz
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thanks for the ideas! i do like that

gleaming musk
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And a few spells can also provide utility without much/any investment, like CC from Ice Bolt

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Also @void topaz keep an eye out for Health Leech effects on gear, if you arent already. Not sure how far you are into the game

void topaz
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i just got iron ore

void topaz
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Is that a scam..?

wild cypress
mossy igloo
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Why does the eternal frost arrow do so much damage? it show less than some of my other arrows yet it kills pretty good

ionic viper
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Your bow is doing most of the work.

fleet field
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There's a noticeable difference when using mid-late arrows like Obsidian and Steel vs. Frost Arrow I, but by the time you get Frost Arrow II and probably have the ice damage skills there might not be much reason to use Golden Steel

mossy igloo
dire kite
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Shroud got you down???? Feeling like you dont belong????

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I need a build...didnt realize daggers were a secondary

bronze hollow
flat gust
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@dire kitejust focus on bow mate

wild cypress
flat gust
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i cant make those work

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got some piercing poison daggers, as many perks for them as i could

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still suck

summer vector
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Yep, I also avoid daggers and just use bow

heavy forum
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If you’re running melee with daggers might as just well just scrap the dex build and go barb and swing for the fences lol

wild cypress
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@heavy forum @flat gust I've had more fun with daggers than any other setup in the game and I've enjoyed dagger combat in most games I've tried. It's okay to say it's not your thing but to say they universally suck is unfair to others who enjoy it and those who wish to try it. 550 hours of fun I've had just on this game.

Bow is super potent (it's my backup) and I encourage everyone to run 2 weapons cause by endgame you've got the points to spare to make both very good, with (nearly) any weapon combo. I'm just asking that y'all don't tell people something "sucks" when it's just not something you personally enjoyed.

wild cypress
# dire kite I need a build...didnt realize daggers were a secondary

https://www.enshrouded-skill-tree.com/?shortCode=6963a474d0d789c4a5e5107e

  • Dodge-roll past enemies when they swing, then light attacks on the back - this is greatly buffed by Gem of Toxicity
  • Use poison + piercing daggers to get the most from the points spent on both kinds of damage
  • Parry if you can't dodge, never ever block
  • Don't frontal attack unless it's just a Fell Critter
  • When you do parry enough to stun, do a full attack chain on their back and get some nice extra DPS
  • Enjoy all the mobility and utility perks I added in
  • Consider soldier chest and boots for health regen and +dagger headpiece and gloves, sneak speed pants
  • Congrats, you made your own soldier, ranged dps and melee dps in one character
flat gust
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yeah i respect that

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maybe its not my thing

fleet field
heavy forum
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Daggers in most RPGs are accompanied by some sort of tricks of trade feature. Like stealth, smoke bombs, etc. I get that SOME weapons have poison on them. But I think it would be cool for them to incorporate a more rogue feeling to daggers for me to play them.

fleet field
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The combat part of the roadmap I am very excited for

heavy forum
fleet field
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No, not really. Just that it's a main focus. They say

  • greater tactical depth
  • better balancing
wild cypress
heavy forum
wild cypress
heavy forum
fleet field
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#feelingmagicalbutalsostabby

wild cypress
left wraith
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isn’t your motto more like ā€œlive laugh, lacerateā€

rancid swift
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hey people one question, did the combat system got any changes since release?

left wraith
lilac prismBOT
#

Enshrouded Roadmap

Don't see a feature you want on the roadmap? Create a suggestion on Featureupvote!

Image too small? Here's a direct link to the image.

left wraith
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read the roadmap for more information

rancid swift
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thanks dude

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i always been hyped about the game but the combat pushed me out

left wraith
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Keep in mind this game will never have a complex combat or difficulty akin to dark souls

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It’s just not one of their main focuses

rancid swift
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ye ye i dont expect it to be dark souls (i wish tho)

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but just wanted a bit more u know

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still good to see they gonna make some changes with it

brave loom
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@gleaming musk ok the aoe of ice bolt 2 is definitely way smaller than eternal fireball 1

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Like less than half

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Don't have eternal 2 yet, but I doubt it'd be the same as eternal fireball 2 or fireball 4

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Good to know it at least has aoe tho

gleaming musk
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If there is any actual difference in their collison volume, the difference is minimal and will hardly be felt.

brave loom
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I hit a fence and saw the damage numbers

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Fireball had way wider ones

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Like, WAY wider

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Maybe eternal ice bolt 2 is bigger, but for now it's not even close

gleaming musk
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Just tried it at the tiers you're at + higher tiers. Higher tiers have the same radii as their lower tier versions

left wraith
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All that changes is the damage and mana cost, everything else is the same.

gleaming musk
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Honestly that might be a bug, cause the wording of the spell is the same iirc

left wraith
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Th eternal ice bolt you get is the "basic" eternal its not the same as the one you craft later.

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It should really be renamed.

brave loom
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The fireball's aoe definitely got bigger from lv 1 to higher tiers

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I didn't like the aoe til eternal 1

left wraith
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They're the same.

brave loom
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šŸ¤”

gleaming musk
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Good to note though @brave loom, cause that means Ice Bolt isnt an outright winner. Though its still going to be the preferable staple in solo due to faster casting speed + slow

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Fireball will have more value in multiplayer when enemies will be more scattered

brave loom
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I just tested it

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It's smaller than even the ice bolt I videoed earlier

left wraith
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Fireball isn't Eternal Fireball..

brave loom
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O that's what you mean

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Ok fireball 4 is bigger than fireball 1

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Eternal 1 is much much bigger than both

left wraith
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visually

brave loom
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No

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Mechanically

left wraith
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Okay lol.

brave loom
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I'm looking at damage numbers not the visual

left wraith
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I've looked at the way spell damage and vfx are generated, but you know more.

brave loom
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Since I'm literally seeing the numbers, yes

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I'll show in a sec

left wraith
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I won't look lol

brave loom
#

?

left wraith
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You know more than me pulling the actual code of how the spell works. šŸ‘

brave loom
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I mean, I'm literally testing it in game

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Choosing not to watch video evidence is just plain ignorance

gleaming musk
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@thorny pewter Finally got a chance to try the gem of soul reaping, and yeah I seriously doubt that healing strength is intentional. The gem also says it heals 10 lmfao

brave loom
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You can clearly see fireball 4 has higher aoe

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And eternal from the clip earlier is just like way bigger than both

gleaming musk
brave loom
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I do find it weird the aoe isn't tied to level really. Imo fireball 4 should be bigger than eternal 1

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Lv 17 bigger than 28 of the same spell

brave loom
gleaming musk
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Lmao @thorny pewter as I thought, you can also proc Bloodletting on the enemy vials. And while they do eventually expire like orbs do, when they go they burst themselves and provide the heal anyway.

Swapped all but one of my weapons to that gem and officially binned spells other than Heal Channel. And honestly idk that HC is even worth it now lmao

brave loom
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@gleaming musk do you know if chain hit can hit a single enemy or only mass destruction? I forgot to see

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Also can any gems or the lightning itself crit?

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Would be cool to cause a feedback loop or get extra procs from a gem

gleaming musk
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Its been a while since I tested it, but based on the descriptions Chain Hit only hits one extra enemy and mass destruction is an aoe

brave loom
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I'll test it I suppose (chain hit)

gleaming musk
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Same for mass destruction

gleaming musk
brave loom
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Ok I think chain hit hits a single target

gleaming musk
brave loom
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Meh I heal plenty

gleaming musk
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Probably a bug, but yeah

brave loom
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Hm what enemies are weak to lightning

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Would be easier to test on those

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Or resistant

gleaming musk
gleaming musk
brave loom
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Pain

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Well at the very least it makes the sound/vfx lol. I'll frame by frame it and count projectiles vs hit numbers

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Ok 4 proj made 6 hit numbers

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Def works

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Wait this would be easier with a spell instead of a wand lol

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Yeah ok confirmed it works vs just 1 enemy

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And the aoe one also hits

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So every time you crit a single target you do int*7 lightning dmg

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Or rather int*5 and int*2 in case they have magic armor

gleaming musk
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Though spells like Lightning Channel can proc it often enough to where the damage is more impactful

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Put another way, Mass Destruction helps bolster LC's damage enough to where the spell becomes more than just CC and recovery

brave loom
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Idk if I'd call it peanuts. I have 18 int right now which is 126 dmg. 36 crit chance so 45 dmg per projectile on average against my 50 dmg wand

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That's pretty good damage

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Against an armadillo I was doing 85 lightning from the supposed 90 dmg chain hit and the critting projectiles were doing like 120-140

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It's pretty significant

lament shard
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And Depthdwellers are resistant

lament rapids
#

<@&1059853133188169910> spammer

steep parcel
thorny pewter
gleaming musk
# brave loom Idk if I'd call it peanuts. I have 18 int right now which is 126 dmg. 36 crit ch...

Yes, it has more value on attacks that hit multiple times as I stated. If you're only ever using multishot wands, then the damage increase is relatively significant. It's one of the reasons why for wands you want to emphasize projectile count.

However opting to only ever use wands is already severely limiting your DPS. So the benefit you're seeing is akin to the benefit I mentioned for Lightning Channel. It brings your DPS up from low to moderate.

Either way, Mass Destruction is worth getting. But it's mainly going to have noticeable DPS value for multiattack spells & weapons that would otherwise underperform.

brave loom
#

Something else I just noticed is that gem of burning on my wand procs by casting with q from the staff

gleaming musk
gleaming musk
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@brave loom Something worth double checking is that the observed larger radius for Fireball's env damage also exists for enemy damage. It's possible that a different collision volume is used to detect enemies in range than props in range.

Cleanest way to test that would be to try to catch an unaware enemy with only the edge of the AoE

brave loom
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Ngl for me it just doesn't matter. I'm not using any spell for aoe outside of eternal fireball 1/2

gleaming musk
brave loom
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Oh yeah I remember you said shroud beam channel was the highest dps? I can't figure that out

brave loom
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It seems bad/low dmg

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54 base dmg with 1.5s cast time

gleaming musk
brave loom
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Unless the 1.5s cast time isn't the tick interval

gleaming musk
brave loom
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No I used one earlier and hated the shroud penalty lol

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Ah I thought they were for channels

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Is there a way to see the tick intervals?

gleaming musk
gleaming musk
brave loom
#

I used a scroll without reading about the penalty early in the game. Blew a hole in my base wall and couldn't go in the shroud for 2hrs lmao

gleaming musk
gleaming musk
brave loom
#

Is shroud faster tick rate than lightning channel?

gleaming musk
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So weak that even at the start of the game it barely matters, but now it effectively bans you from the Shroud as of the debuff rework

brave loom
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Or bone

gleaming musk
brave loom
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Ah fair. Funny enough everyone in my group sees shroud damage and says it's useless cuz we've been in the shroud so much lol

gleaming musk
brave loom
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I don't think shroud damage interacts with shroud filter at all

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You also can't deal damage to shroud creatures with shroud damage

gleaming musk
gleaming musk
brave loom
#

Do you not actually have to deal damage?

gleaming musk
# brave loom howso

Shroud Filter procs regardless of whether you do any actual damage or not.

brave loom
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Just hit?

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O lol

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Silly

gleaming musk
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Yeah lmao

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But it does mean that wands like Voidcaller are always great to have on hand

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Outside the Shroud, Shroud damage is one of the top choices. Inside, it's a Shroud Timer battery

brave loom
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The shroud damage nodes are more expensive for no reason 😠

gleaming musk
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And although Shroud Meteor is currently ass, it seems the dev intent is that Shroud spells should be inherently stronger than other element spells even aside from type advantage

brave loom
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Yeah excited to see what happens with the rebalancing soon and in the fall

thorny pewter
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plz tell me theres a self heal keybind im missing.

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so infuriating

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with heal channel

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also, has anyone noticed armor making a significant difference regarding tanking?

gilded blaze
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hello, im playing with my frineds on a server with high difficulty settings and i am playing 2 handed bonk. can you reccommend me some skill progressions with mutst have skills? rn i went for the attackspeed with 2H first and the heal on crit. where shoudl i progress best now? i like to be pretty tanky too cause im not skilled enough to not button mash and have well timed dodges all the time. i am level 11 rn with around 5 elexirwells cleared

summer vector
gilded blaze
summer vector
gilded blaze
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i skilled the grounding hook, but it didnt work agains banshees šŸ™

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bansheees are my death, i need to wait for the mage to arrive

summer vector
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you already have the most important skill IMO in battle heal - just move toward what you need next, if your lacking survivability go for tank skills, if you need more damage go berserker

summer vector
gilded blaze
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i deal super few dmg with that too tho or is ther some way to scale them with strength?

summer vector
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this is My 2H build

gilded blaze
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but bow is in general better if you dont invest in neither than the wand?

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my aim is a little shit, i rarely get the skillshot bonus

summer vector
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yeah, bow just has better range than wand

gilded blaze
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but for dmg if i have neither dex nor the battle mage skills?

summer vector
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they will both be bad damage, bow will have longer range

gilded blaze
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are the faster charge bows better or the slower with more dmg? i carry a fast one for those ranged buttons in dungeons

summer vector
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all bows are the same?

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at lower levels they bows vary slightly(just use highest dmg), but at endgame they all have same draw speed and arrow speed except one

teal dragon
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I would like a crossbow

sullen crater
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Not in the sense that they stay down, but you can draw them to you for a few swings.

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That's usually enough to kill one, or at least do heavy damage.

sullen crater
gilded blaze
teal dragon
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Pulling in banshees would be so much nicer if they actually reacts to the pull and didn't one-shot me after I pulled them lmao

gilded blaze
teal dragon
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Should be some kinda flinch

gilded blaze
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i skilled the upwards attack now, but it takes so much energy i need to aitofr stamina recharge like 4 times before i kill one

sullen crater
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There should be E on them when you get close enough.

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Try relogging to see if it solves the problem. šŸ¤·ā€ā™€ļø

gilded blaze
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cause i thought both banshees and the bif sword dudes that stat form te first fountain as boss woudl count as a tall enemy for the skill

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how close? right below them or can it be a little triangualr?

sullen crater
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Aaah, wait, it's two different skills!

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One is to pull yourself onto a tall enemy.

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Like a Fell Thunderbrute.

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The other is to pull flying enemies down.

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They're close on the tree, but they're different.

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Check if you have both.

gilded blaze
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yes i had both, but couldnt press e on banshees

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thunderbrute was that i thought i coudl pull too.

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reskilled before encountering one tho

sullen crater
#

Then relog. You don't need to be directly below them. I've had various E's vanish for silly things (like placing goat food), then reappear upon exiting the game and going back in.

gilded blaze
#

but ill skill them again later when home and relog to try if it works then, casue then i can pull them and my other 2 friends can hit them too at te second

sullen crater
#

Can you pull bats, or does it just not work at all?

#

(not sure if you got to any other flying enemies)

gilded blaze
#

i didnt encounter bats, removed the skill and am at work now

cunning mural
#

D: I didn't even get to yell "Sick em! fell_aya" Moderators you're too fast!

proven breach
#

Can you only updraft once per glide despite having enough mana?

sullen crater
#

Yes.

#

I think it says so in the skill description, but either way, yes. I presume they didn't want mages flying over half the world in one go. šŸ™‚

main needle
#

Anyone else surprised by there only being ice arrows and not others like fire, shock, etc?

polar grove
halcyon vale
flat gust
#

the regular shroud spells are so expensive to make

misty sedge
main needle
#

I know we have stun arrows but I’d love to see some kind of slow down arrow as well like concussive shot on wow

#

All enemies seem to close the gap way too fast

dusky totem
#

are they planning on adding anymore weapons to the game? I just picked up enshrouded. so far its pretty fun

main needle
#

They are continually adding new weapons which is on their roadmap

eternal pawn
#

Looking for a quick confirmation:

Do the magic swords like wailing blade or Hailscourge count as Magic Weapons for the purposes of skills like Mage Apprentice and Chain Hit?

flat gust
#

no

#

only wands and staffs

eternal pawn
#

Oh... that's so sad šŸ™

flat gust
#

those weapons get boosts from the melee trees

#

they do get the elemental boosts tho, afaik

eternal pawn
#

Hmm... gonna have to find a new way to make a sword mage without all these cool late game wizard and battle mage abilities

flat gust
#

greatsword doesnt need that many perks to be effective

#

but yeah thats rough, im still getting mage perks

eternal pawn
#

Greatsword aint gishy though

flat gust
#

except the stamina recovery on parry and the armor buff perks, its all magic perks

eternal pawn
#

Yeah, I wanna 1h sword mage tho

eternal pawn
#

So, pyromaniac and arsonist do affect the wailing blade then?

eternal pawn
#

Dang, for as cool as those swords are... it really doesn't seem like there's a talent build for 1 handed swords that doesn't have point taxes for 2handers in the way.
Warrior is pretty good but then Titan's Edge out of no where is like... 4 pt tax for 2hander if you want Swift Blade

#

I hope they add a talent line for 1handed swords or make the 1handed elemental sword a magic weapon before the game goes live.

gilded blaze
#

is this one useful for tanking for my mage?

#

if i draw doubel does that mean if he gets spotted the enemy runs past him towards me

young acorn
main needle
#

Anyone else think armor in general needs a buff? Increased stats when going up a tier, set bonuses, gems?

bronze hollow
main needle
#

I’d like to see set bonuses for 2, 3, or 4 pieces. So you aren’t locked into having to do the full set

shell zephyr
bronze hollow
main needle
#

Yup! I did I just thought I’d open a dialogue here too

shell zephyr
#

Personally if they add set bonuses i'd like to see it be for Cloth-Leather-Plate. set bonuses for every piece of gear gets complicated quickly in terms of variety, plus you get locked into BiS with little leeway for variation.

main needle
#

That’s a fair point. In short I’d just love to see some more depth to armor but I’m not saying it’s barebones by any means

shell zephyr
#

Definitely a fair amount of streamlining needed.

main needle
#

At the least I think gems would be awesome. But new gems based around armor like gems to increase armor, increased resistance to fire, poison, etc. gem for boots to slightly increase the second jump on double jump,

Gem to add a chance for an arrow or magical spell to be reflected back to an enemy

shell zephyr
#

The gems did come out very niche, some fun gimmicky things, a little underpowered though for what they are.

patent igloo
#

Is fire build worth it in the new area? How much damage reduction is there really?

brave loom
#

Anyone know the damage type of the drak priest orb projectiles?

#

Wiki says water, but that's not a damage type afaik

#

Unless you just can't build resistance to it

prime island
#

I wish there were more aerial combat based skills for melee fighters, like imagine dmc style aerial fighting in enshrouded it would be sick

gleaming musk
#

@thorny pewter After some more time with the gem of soul reaping, I suspect that even if the healing amount was way lower output would still be one of the best options due to Bloodletting and Leech interacting with the vials. They also act as fairly bright lights, which is nice

thorny pewter
#

He's seeing the way

#

Little update on my side. The tank thing was cool and all. But i have gone back to 2h sword spells.

That feels the smoothest and most enjoyable so far

#

Tank stuff do be pretty interesting tho

wild cypress
gleaming musk
# thorny pewter He's seeing the way

Yeah I figured it'd be the case haha. Just needed to see how well it worked in practice.

Havent had much time to play over the past weekend. Got caught in the middle of some drama

misty sedge
thorny pewter
#

Fun is the only way

thorny pewter
#

Been testing the taunt skill nodes - and idk if they necessarily seem worth it šŸ¤”

#

I feel like if I just get into the mix-up and do dmg, I'll take the aggro for my pew-pew squad

brave loom
#

I've noticed aggro (without that node in play) seems go just go to whoever does the most dps in a certain time frame

#

Against things like bosses

heavy forum
#

Yeah I’ve only played as a duo and with the aggro it just feels like whoever is doing the most damage pulls threat. So maybe the taunt skill helps with keeping them grouped for others? I’ve ran 2 hander while my buddy runs bow/mage. I’ll just be in the thick of it swinging for the fences with lifesteal and he would sometimes pull aggro and then he just slows dps

thorny pewter
#

hmmmmm

#

will continue to test then

flat gust
#

i used to take aggro as a mage from my warrior friend all the time

#

the aggro perks were really noticeable for us

thorny pewter
#

even better when i'm playing as a spellblade/shaman then xD

#

Taunt + spells + greatsword

#

AGRRO. WILL. BE. MINE!!!!!!! fell_giga_chad

#

So basically nothing in survivor path for a hot minute

#

Some considerations I want to test:
breach + shockwave
vigorours deflection + blood warrior
Warden line
Resistances nodes

#

But all in all, it has been an incredibly satisfying build to play.

#

The sword & shield was cool and all but just felt too "easy" i suppose?

#

Wnat to be able to weave around and feel that really satisfying 2hand play

flat gust
#

for me 2handed was easir than 1hand shield

#

greatsword stun is crazy good

thorny pewter
#

Oh, when you can isolate them?

#

100%

#

I've noticed it being more engaging in the big mass fights

#

I bumped up the monster sliders quite a bit

#

max out attacks, mass amount of spawn, etc.

daring sedge
#

Could someone break down Nemesis works? We're a bit confused on the aggro in this game :V

fleet field
#

In some other games, tanks can do very little damage, have a skill that just generates threat, or even sit there and generate threat passively.

#

In this game it's a mix of being close to enemies, damage, and healing. So even though Nemesis and Arch Nemesis help, you still need to be very active contributing to the fight.

maiden musk
#

What's considered a Wildbeast?

fleet field
maiden musk
wild cypress
maiden musk
flat gust
#

IT DOES? man i would like to have that 4th food slot

runic zealot
#

My Defensive buffs glitched and instead of my friend recieving the defensive buff it just gave them too me again-

Double Magic Shield + double Earth Aura

maiden musk
runic zealot
#

This glitch would be great for a tank build lol

runic zealot
flat gust
#

i do have one. Its this

maiden musk
flat gust
#

ah yeah, ill switch it for veilwater in the next run

#

draks are so tanky

#

My life improved once i got the stamina gain on parry perk

runic zealot
#

The most HP u can gain from food buffs is huge, it can give darn near double some squishier builds HP

flat gust
#

i have reached 22 int, the suffering has been worth it

#

found more lvl50 chests today too

runic zealot
#

||Crab Cake|| + ||Shadowbloom Wrap|| + ||Fish Fillet|| or ||(Grilled fish w/ Coconut Rice)|| + ||Open Sandwich|| (if you have the 4th food buff perk)

runic zealot
flat gust
#

thats all i got for now

runic zealot
#

4 is 4 more than i've found

#

Are the spell scrolls craftable btw?

flat gust
#

||there is another in the throine room and more silvers in the castle too, i ddint mark those because i never forget them||

#

wich ones

#

mmm

#

i dont think so

runic zealot
#

Dang so their just more useless items in the game then. I was hoping I could add them into my mage build sometime soon

#

I guess not since u cant reliably obtain them lol

flat gust
#

well u can get more spells later

#

but imo they are so expensive to make

lament shard
#

Die, heal and health buff everyone else

flat gust
#

i just like big boom

flat gust
#

i think the crystalwater staff is the best staff i have found. The 10% mana drain makes its very, very viable for a staff only build. I barely use mana

flat gust
#

Hydrak dal take me a long time to kill as a mage, how do u people kill them?

fleet field
halcyon vale
flat gust
#

gem of currents?

halcyon vale
# flat gust gem of currents?

Yep, put that on an electric wand, get yourself wet/soaked, and enjoy the dps.

Get the crown of lightning or whatever its called and use drak soulward flask for a little extra dmg

flat gust
#

i havent stumbled into that

halcyon vale
flat gust
#

nah i knew it existed, its fine

#

gonna look for it

wild cypress
#

Quick take time, gang; Bloodletting or Blood Magic?

bronze hollow
ripe rune
#

Bloodletting may be the most powerful mage perk, but blood magic is like 200 mana for 4 pts, which is very cost-effective

ripe rune
flat gust
#

yeh im trying with a shroud wand with corruption, seems faster with regular drak

#

gonna try with thicc drak later

ripe rune
#

Yea helix is good vs non-shroud bosses

#

Not sure if corruption matters much, all extra damage gems are ass, i just use necromancy on everything

ripe rune
#

Well, the actual best staff is pre-update Crystalwater, with 3 damage and 1 mana leech, but we cant get it anymore

fathom musk
#

Anyone got any good builds for a mage I could copy. I am only lvl 10 however really struggling to deal good damage and stay alive during battles?

flat gust
#

well, wand early, fire for shroud enemies, ice for humans. Animals are weak to fire too i think. Shroud is good out of shroud areas too

fathom musk
#

Awesome okay thank you! Any tips on what to focus on to become more powerful?

flat gust
#

id say wand perks and int early

#

thats what worked for me

ripe rune
#

Double jump, updraft, blink
Trickster tree, 50% spell cast time if wanna use staves, wand tree if like wands more
Dont get baited into water and sun auras

flat gust
#

water aura is all the regen i have, heals like 37 per tick

#

imo staves once u got eternal fireball and decent mana regen, or a staff with mana drain

halcyon vale
#

I use the violet storm staff. I believe it has extra crit damage vs soaked enemies (like 30%) so that sold mešŸ˜‚

patent igloo
#

So I’m assuming lightning and fire damage is best for mages in the new area?

hybrid breach
#

Shroud damage is generally good against anything outside of the Shroud but you can expect anything in it to be immune. Fire's generally good - neutral or effective against most things and Shrouded enemies are often weak - but especially in lategame you start seeing resistances to it. Lightning is a general catchall element that's neutral against pretty much everything, but the new area has some enemies weak to it too.

gleaming musk
gleaming musk
gleaming musk
gleaming musk
# ripe rune Not sure if corruption matters much, all extra damage gems are ass, i just use n...

Corruption is an outlier because it does Shroud damage and multishot attacks build the flat damage up enough to where even in 1v1 it's a noticable increase. Plus, the AoE is nice.

On wands you want it on stuff like Voidcaller because having both Multishot and Ethereal Duplication allows it to shoot up to 5 projectiles per swing with Wand Master. On staves you'll see the most benefit with spells like Lightning Channel.

In all general cases ||Gem of Soul Reaping|| is outright superior, but ||Gem of Overpowering|| has some handy utility worth putting on one of your wands and ||Gem of Currents|| will get you more damage for certain elements. ||Gem of Cold Composure|| has some nice defensive utility but is made somewhat redundant by the ||Frost|| perk.

gleaming musk
gleaming musk
ripe rune
gleaming musk
# ripe rune Investing in QoL and healer clothes when struggling for power is, ehm.... Water ...

Other chest and shoe slot equipment doesn't increase mage strength, with the exception of the tiny wand damage boost battlemage chestpieces give.

WoL + Healer chest/shoes prevents the need to worry about taking smaller hits in combat, saving you overhead and letting you focus on killing things.

But yes, at the end of the day it's purely QoL and not a priority. Eternal Heal Channel is nearly a full replacement for it even though it's currently bugged and won't heal you if allies are nearby.

ripe rune
gleaming musk
#

Further, WoL is passive and procs every second. With healer chest/shoes it very quickly makes up for the MaxHP you lose by using those gear pieces. That's even before considering it applies those benefits to your allies too, which keeps them alive and able to focus on killing as well.

wild cypress
#

Thanks for the input, y'all.

gleaming musk
flat gust
#

i use the regen boots, but the hp buff of a warrior chest is pretty big

#

by regen boots i mean healing boost boots

gleaming musk
# flat gust i use the regen boots, but the hp buff of a warrior chest is pretty big

Melee chest with highest HP is only slightly higher than battlemage chest at the same tier. Though it does offer much more PhysDef

Those will be more worth it if you would otherwise die in 1-2 hits or so. But if you're able to escape danger for at least a few seconds before getting downed, the Healer chest with WoL is comparable, with more value the longer you can avoid being hit

flat gust
#

i agree to that

gleaming musk
#

The Frost skill makes this easier to achieve, and you'll want it anyway

flat gust
#

in my case, the drak lunge just gets me sometimes

#

and the sword dash hollows make

#

i got the stamina recovery on parry, its a great skill too

gleaming musk
#

So I rarely use stamina, and when I do I usually have plenty through orbs

#

Its also a decent ways into a tree that otherwise doesnt have much for mages

flat gust
#

i parry a lot lately, specially the spear draks

#

would like the paery shockwave but its too many points

gleaming musk
#

Honestly imo Arcane Deflection should work like Golden Parry from Elden Ring (mid-range parry). It'd match the mid-range combat style of wands perfectly.

#

For balance, could restrict that mechanic to Wards so it doesnt become a node everyone should obviously take

void juniper
#

the cheese is moldy and nasty

runic zealot
#

And then theirs some hollow hall gems that give even more orbs on kills

#

And lets me occasionally summon a skeleton when picking them up I think too-

#

I cant rember-

sullen crater
#

Yup, gems of Necromancy.

#

Lesser for skulls, greater for skeletons.

runic zealot
#

If I have good metabolism does it make my orbs give other players 30% as well or do they need the passive to benefit from them as well?

#

The lesser require u to do merciless strikes and i dont even think wands and staves can do merciless strikes.

#

Pretty useless for a mage build

gleaming musk
runic zealot
#

But the skeleton one seems good cause its on kill instead

#

I think-

gleaming musk
runic zealot
#

Ohh i didnt kno that

#

I've actually never used a potion before

gleaming musk
runic zealot
#

Yeah so Lesser Necromancy is the wat to go

gleaming musk
runic zealot
#

Cause the necromancy skill can stack with it

runic zealot
#

At least for a non-mage build its more consistent

gleaming musk
flat gust
#

i use the 2nd tier potions, the ones u can make with honey and chamomille

runic zealot
#

Provably doesnt even do that tho LOL

gleaming musk
runic zealot
#

Unfortunately u cant use skulls in a mage build

#

Without building into a melee mage

#

I' pretty sure u can craft the skull bombs tho

gleaming musk
runic zealot
#

So it's probs easier to just carry a bunch of em on u

flat gust
#

im gonna get that probably, i dont use heal spells

gleaming musk
#

For keeping enemies at bay, you'll get the most bang for your buck by taking Terror and speccing for crit chance

runic zealot
#

Heal spells seem pretty bad for mages, I feel like potions are the best option for mages

#

Since u need to conserve mana for atking

gleaming musk
#

Basically every mob of enemies can be shut down by Ice Bolt + Lightning Channel with this

gleaming musk
#

A single Mana Leech node on a staff near-singlehandedly removes any worries about Mana

flat gust
#

i almost dont use mana attacking. 10% mana drain is very powerful

#

lightning channel almost no mana cost

runic zealot
#

I'm suprised the don't have a spell that just creates a healing feild on the ground u can heal while standing in

flat gust
#

i know other staffs hit more, but this one for exploring is very comfy, almost no downtime

gleaming musk
gleaming musk
runic zealot
#

Water Aura is boosted by healing passives?

gleaming musk
#

Though everyone does like seeing big numbers

flat gust
#

it is

gleaming musk
flat gust
#

both perks and armor

runic zealot
#

What else is boosted by healing armor bonuses?

#

Ohhh

flat gust
#

notice the mana bar

runic zealot
#

That changes everything

gleaming musk
runic zealot
#

I'm in the process of making a mage rn so this is very valuable info for how I will make it.

gleaming musk
runic zealot
gleaming musk
#

Even if the healing amount from Soul Reaping is heavily nerfed, the fact that hitting/killing the vials counts as hitting/killing enemies is extremely valuable

runic zealot
gleaming musk
runic zealot
#

I noticed that occasionally if I have a gem on my melee weap and ranged weap they can occasionally both proc on either weap

#

I think it may be a glitch but if not then that makes for alot of synergy

gleaming musk
runic zealot
#

Oh

#

Server wide is crazy-

gleaming musk
#

Yeah lmao

sullen crater
#

Yup, when you're on someone else's. Can't get it solo. šŸ˜„

gleaming musk
#

When I had it happening with a Corruption gem I could barely see anything, especially when I cast Lightning Channel

#

Big ol cloud o' shroud

gleaming musk
runic zealot
#

They should keep the mechanic but restrict it too just your current in hand weap and ranged weapons gems triggering one either weap

#

It'll be amazing for some builds

gleaming musk
#

Then add more variety

runic zealot
#

That'd be great too

brave loom
runic zealot
#

I only ever play solo soo...

gleaming musk
#

Also not sure if its all gems that do this or just some

runic zealot
#

I think u can get duplicate gem effects

gleaming musk
#

I've only personally witnessed it with Corruption, but have heard of it working for Burning

brave loom
#

I notice with burning on my wand, shooting a fireball from a staff only applies burning if I have the burning wand selected

runic zealot
#

Just depends on the gems

brave loom
#

The other weird thing is that it applies burning to every single enemy hit, not just 1

runic zealot
#

I hope so

#

It says it has a 5s CD but i feel it should apply to all enemies hit by ur one swing

gleaming musk
#

Yeah the intention is probably just to apply to everything hit by your next fire-type attack

#

Otherwise its low damage would make even less sense

runic zealot
#

I put it on my ignition hammer

brave loom
#

It only works for instant things though

runic zealot
#

But I had a gem combo idea in mind

#

Light + Burning

brave loom
#

Like they gotta take the hit the same frame

#

As with fireball/aoes

runic zealot
#

Ahh..

flat gust
#

ice also burns with that gem

#

and lightning

runic zealot
#

What-

gleaming musk
brave loom
#

Not melee no

#

Didn't work with chain lightning

gleaming musk
runic zealot
#

I wanted to use that gem on a bow with explosive arrows

gleaming musk
#

Chain Lightning is also likely scripted as separate attacks as the jumps have separate gameplay logic from the initial cast

brave loom
#

The staff added fire dmg

#

To make it work

gleaming musk
runic zealot
#

Ohhh ok that makes sense

flat gust
#

water aura, 22 int, both healer perks and healer boots

brave loom
#

Is 22 int what you have with every single int node possible except 1 and max level flame?

#

I've been wondering if I need to spend 3 points for that last int or not in the healer tree to make it an even number

flat gust
#

u talking about the one that scales on flame upgrade?

#

OH SORRY

brave loom
#

This one

flat gust
#

yeh i got that, healing revive is wasted if solo

#

but i think i got them all and max flame

brave loom
#

Ok so I do need it for an even amount of int then. Darn

flat gust
#

all im missing is spirit nodes

gleaming musk
flat gust
#

yeah i get what i strictly need to reach other stuff

runic zealot
#

Mana is pretty plentiful with just flame alter alone

gleaming musk
# flat gust yeh i got that, healing revive is wasted if solo

Honestly even in multiplayer Healing Revive is terrible. I plan on submitting some feedback items for revising it.

Only real tangible value it has is preventing you from having to take Martyr, one of the worst mage skills there is, just to reach the Int node

brave loom
#

It's just tax for that last int node lol

#

Same way begone is tax for the trickster stuff

runic zealot
#

I think 20int is more than enough to get by if u ask me

#

That 20 on aura heal

brave loom
#

I thought counterstrike was a meme at first, but the amount of times it has crit and sent a chain of lightning is too dang high

gleaming musk
gleaming musk
brave loom
#

šŸ¤·ā€ā™‚ļø

#

Happens a lot idk lol

#

Maybe I just get hit a lot

gleaming musk
#

Counterstrike is like Life Essences. Basically a stepping stone with a minor benefit you dont have to think about to benefit from

#

Sad part is Life Essences is a capstone skill lmfao

brave loom
#

Yeah fair

runic zealot
#

Counterstrike is actually good because it's based on the enemies dmg

brave loom
#

I also like that it just kills things for me sometimes

runic zealot
#

So it actually scales really well as u progress

brave loom
#

It scales inversely with your tank gear tho lol

gleaming musk
#

I think the most I ever benefitted from Counterstrike was when I accidentally went afk near a bunch of rats

#

Came back a few moments later to a mass of rat corpses

runic zealot
#

Im gonna go for water aura with bonus healing from chest and get the -0.4sec on HP regen boots

#

So that the healing triggers immediately after hit

gleaming musk
brave loom
#

I'm gonna go tank chest just to tank 2 spear lunges from the drak and live

runic zealot
#

That should land me roughly +200% healing on the water aura as well as other forms like meals and rings ect.

brave loom
#

2 of them with the healer chest and I died

#

Maybe it's different when I get the tiny upgrades for other gear and upgrade my flame twice

#

Cuz right now they do like 60% of my health ish

gleaming musk
brave loom
#

I like int mostly for base damage on the lightning chain stuff on crit

gleaming musk
#

Int also indirectly influences Leech weapon upgrades

brave loom
#

But it's also just generic damage and heals too

gleaming musk
#

More Int means less need for Spirit lmao

gleaming musk
brave loom
#

For the water aura

gleaming musk
#

Ah, yeah. Thought you meant spells lol

brave loom
#

O no I don't even use those

#

Only need health pots for emergencies and water aura

gleaming musk
#

Yeah at this point I just keep Heal Channel on my person cause I like being able to whip it out in case an ally is getting focused and panicking

brave loom
gleaming musk
#

My partner also has a tendency to not pay attention to his health gauge in any game, ever

brave loom
#

Might get rid of eternal spark and just carry repair kits

#

Now that I have unlimited mats for them

#

Could also tryhard and unspec the stuff in the middle for 90% of the time, but am lazy

gleaming musk
brave loom
#

I don't use ice at all

gleaming musk
#

You might also wanna work in Backstab Damage

brave loom
#

The backstab nodes in the middle seem very mid to me

#

Situational 5% dmg per point

#

When I already have like 200% dmg

gleaming musk
runic zealot
gleaming musk
#

Ahh

flat gust
#

Hydrak dal magic tracking is insane

#

and seems to have no range limit

gleaming musk
flat gust
#

dude sniped me from another biome

brave loom
#

It's nice for instantly recovering a bit with +50% enemies

flat gust
#

i also just cheated death, it seems because of some life drain on my staff

brave loom
#

Not great tho yeah. I don't have it specced on the game rn

gleaming musk
brave loom
#

Prob rather just take the con per flame node

gleaming musk
#

In normal fights the healing isnt needed and in boss fights you wont benefit much

brave loom
gleaming musk
#

I want to say no

brave loom
#

If it doesn't then yeah instantly axing it

gleaming musk
#

Because I used to run nearly full healer gear pre-magic-nerf and even then barely saw any benefit

brave loom
#

Always have like 20 minutes in the shroud so don't feel like I want shroud filter anymore

gleaming musk
runic zealot
#

Someone earlier said that healing factor armor and skill bonuses scale armor and water aura's regen

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Im assuming rings are factors as well for the benefit but i can't exactly test this to find out rn

brave loom
#

Yeah they work on water aura for sure. I tested that. didn't test life burst

gleaming musk
flat gust
#

@runic zealotwich ring?

gleaming musk
#

I also get hella lost in some shroud lairs sometimes lol

flat gust
#

shroud leir, no more reasons needed

runic zealot
#

Any HP regen ring.

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I plan to test to see if the armor healing passive scale those as well

brave loom
#

Hp regen is kind of a meme. It's per 5 seconds

gleaming musk
flat gust
#

i can test that right now

brave loom
#

Also water aura is like per 2.5 seconds or something weird

runic zealot
gleaming musk
#

Speaking of, @brave loom I confirmed that Fireball radii differences apply to enemies too, not just props

brave loom
#

It says per 5 seconds in the stat page 😠

runic zealot
#

I feel like it's lying then

flat gust
#

no ring:37

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2 ultimate hp rings: still 37

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but now the hp bar moves in between ticks

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its separate

gleaming musk
#

Oh boy

runic zealot
#

In between ticks?

brave loom
flat gust
#

in between the water aura ticks? is that the ricght word?

runic zealot
#

I feel like its lying.

brave loom
#

Is there a way to see actual hp number?

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Like current hp

runic zealot
#

Gonna have yo jump off a cliff or something and time how long it takes to fully heal

brave loom
#

I have water aura

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D:

gleaming musk
flat gust
#

i jumped from a roof

brave loom
#

I guess I can unspec it

gleaming musk
#

Otherwise you're basically stuck recording, counting pixels, and doing math šŸ¤“

flat gust
#

im in my base rn, thats why i tested it

runic zealot
#

I like math

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Its my favorite part of buildcrafting in games

gleaming musk
#

I do math all the time for work and play, but more out of necessity than liking it

brave loom
#

Same. I did a lot of testing for dark and darker and figured out the damage formula for the wiki

gleaming musk
#

My favorite thing in buildcrafting is chaining interesting effects together

runic zealot
#

Luckily dmg calculations are ez in Enshrouded.

brave loom
#

But they vary 😠

gleaming musk
#

We need better training dummies and a full combat log lol

brave loom
#

Something weird like +/- 20% dmg or something idk

flat gust
#

so, let me get this straight. Lesser necromancy works on kill and its only in hollow halls. Right?

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and stacks with necromancy perk?

gleaming musk
gleaming musk
flat gust
#

and ther is another one thats only on merciless attacks right

gleaming musk
#

Not to be confused with Skulls, which has a different trigger and drop location

brave loom
#

Gem of skulls

runic zealot
#

I think it just depends on the enemy atks.

flat gust
#

k gonna get the hollow halls one then, might give it a try

brave loom
#

Is the merciless

runic zealot
#

But with max defense red all atks do the same dmg.

gleaming musk
runic zealot
#

Depending onvwhich atk is done

brave loom
gleaming musk
#

If you want to play as a necromancer you're prob better off doing Gem of Soul Reaping to keep your summons healed

gleaming musk
brave loom
#

I was surprised when I killed my dummy lol

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I thought it was unlimited

gleaming musk
#

Yeah its kinda silly how fragile they are

runic zealot
#

Ah player dmg, yeah

brave loom
#

Ok I'll time how long it takes to heal 100 hp with 8 regen

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Walking off my roof gets me to exactly a 100 hp marker

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Rested start time: 1:06
Rested healed time: 1:04:55

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So like 65 sec for 100 hp

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1.54 healing per sec about
8 per 5 sec is 1.6

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So it's definitely per 5 sec

runic zealot
#

I wonder if water aura specifically works by the sec then

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Like Bandages

brave loom
#

It's slightly slower than per sec

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I'll check in recording software

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Or I'll die cuz I jumped too high

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šŸ™‚

runic zealot
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So HP regen is just as booty cheeks as I thought in active combat

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Especially with a 0.5sec delay

mossy igloo
#

Hello, I have the shell shock and I am using an explosive arrow (which is supposed to stun enemies for 1 sc) and does work on most but not the sickle fell monster ... will the stun arrows work on him?

flat gust
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lmao, this is too much

brave loom
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Nvm it's every 2 seconds

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I did .1x speed

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took 20.08 seconds

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So water aura procs every 2 seconds

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Kinda weird to have it effectively be 1 health per 2 int per 2 seconds lmao

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Just make it 1 health per 4 int per second

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Guess I'll see if life burst scales with healing or not now

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Healed about 50 hp with 18 int

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Definitely does not scale lol

gleaming musk
#

Does anyone know if the Skill Shot perk from Ranger also works for spells? I cant find conclusive evidence either way online, but the wording makes it seem generic

brave loom
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I don't think spells can headshot

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Skillshot = headshot in this

gleaming musk
# brave loom Skillshot = headshot in this

Yes, I understand that's how its conceptually intended. But I know little of bows so idk if head shots are an inherent mechanic or if that perk adds them to begin with

brave loom
#

I think it's bow exclusive

gleaming musk
runic zealot
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Just show health regen as exactly per second.

brave loom
#

Real

runic zealot
#

Not per every 5 seconds

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It gets peoples hopes upbofr nothing

brave loom
#

My guess is they just want it to be something for out of combat to not need to waste heals, but do not much in combat

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Water aura is at least good in combat if you stack int and use healing boots

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Tank body or healer body is a choice for me in the future

runic zealot
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That's..

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Bandages and eternal healing spells are basically free outside of combat

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Im offended.

brave loom
#

Item/inventory tax

runic zealot
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Armor and stat tax for the alternative

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If u opt HP regen u get less bonus HP from armor

brave loom
#

Oh yeah the hp regen stats for armor are terrible

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I was thinking food or rings

runic zealot
#

Which also means that HP regen rings are completely useless

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Since the highest is 9

brave loom
#

Hey that's over 1hp per sec!

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huge

runic zealot
#

When food can suffice enough to heal cap u outside of combat

brave loom
#

In combat i think you're just supposed to use lifesteal as a melee

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Archer just don't get hit

runic zealot
#

So my theory that every weapon that doesnt have health leech is useless is now confirmed more than ever.

brave loom
#

Probably yeah

runic zealot
#

My inner feeling for that lack of mechanic balance across the board was just after all

brave loom
#

I found a champion axe with double leech, crit, and dmg

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Pretty good melee weapon

runic zealot
#

Double leech is great

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I was right to think that the Gemini Ring is the absolute best rings to double up on

brave loom
#

The best part of leech weapons is that you can use dots from gems to revive yourself lol

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Doesn't work with the rings since those are a dif type of leech

runic zealot
#

That makes DoT gems way more effective then

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I do have a question tho, is there a way to get legendary rarity drops from the craftable lore items

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Or are they all just more useless rubbish that serve no purpose in the longevity of the game?

gleaming musk
gleaming musk
runic zealot
brave loom
#

Ya 1hp

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Def a bug

gleaming musk
gleaming musk
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Or Alternatively, give it some secondary mechanic tied to Wet/Soaked

runic zealot
#

You'd have to deliberately debuff ur teammates for that then tho

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And for some builds like Tanks -30% stam and stam regen can be pretty rough

gleaming musk
cedar ravine
gleaming musk
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Except for maybe mage hybrids, but even then their value is tenuous

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If anything its worth grabbing as a stepping stone to Shroud Filter, which is pretty ridiculously stronk

runic zealot
#

Thats the one that gives u plus 30 secs on kills?

gleaming musk
# runic zealot Thats the one that gives u plus 30 secs on kills?

15% chance on every hit with a magic weapon to add 30 sec to you and allies within 20 meters.

You dont even need to do actual damage atm, so wands like Voidcaller are portable Shroud Timer batteries in the shroud in addition to being good offensive weapons outside it

#

Instantly turns the Shroud Timer from a serious threat to barely an inconvenience

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Also means you can pretty freely use stuff like Shroud Beam Channel without fear of the max Timer penalty

runic zealot
#

You dont need to do smg with the wand?

gleaming musk
runic zealot
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U just have have one on u?

gleaming musk
runic zealot
#

Ohhh yep

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Its on hit

gleaming musk
#

Voidcaller is found in Shroud Lairs at all tiers afaik. It has both Multishot and Ethereal Duplication, and so can fire up to 5 projectiles per swing

runic zealot
#

Which makes it even better than the melee variant

gleaming musk
runic zealot
gleaming musk
#

Even if they made it to where you have to deal damage, the perk is nuts

runic zealot
#

If such a wand exists its instantly the best wand in the game.

gleaming musk
cedar ravine
# gleaming musk Spirit nodes are a complete waste of SP lol

Can be, I find it useful to have a larger mana pool to let me spam for longer with a max damage staff before I need ot swithc to a mana leech staff. I have alot of the healing tree just to get at the int and sp nodes in it but dont use heal spells at all.

gleaming musk
#

Even then there's a few SP left over you could use on Spirit nodes if you felt like it

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Though I'd bet taking the stamina regen perks would be better

cedar ravine
gleaming musk
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But if you havent found a higher damage staff with Mana Leech, then sure it can make sense in some circumstances

cedar ravine
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I only use 3 spells ice fire and shock so I dont have to deal with complex spell swapping. Otherwise might again agree šŸ™‚ and I have all staff that exist.

runic zealot
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The magic light spell is actually very good if u havent used it before

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It does a ton of AoE stun build up

gleaming musk
#

And with that you actually deal appreciable damage

cedar ravine
runic zealot
#

Yeah same

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Just pick ur 3 peice combo and call it good

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Also if ur playing a purely melee based build, magic shield is an excellent addition for it.. +25% phys resistance is pretty huge

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Especially considering dmg mitigation cap is 60% or 70% with heavy plating

gleaming musk
#

Magic Shield I expect to do the same with. Situational, but handy

runic zealot
#

Since im a melee class I just drop the bubble then let the enemy come to me

cedar ravine
runic zealot
#

Hence why I say its amazing on a melee build especially with the nemesis/arch-nemesis passive to draw aggro if ur doing co-op

cedar ravine
runic zealot
#

You kinda have to build tanky in this game.

#

Heavy plates feels pretty much mandatory imo

gleaming musk
# cedar ravine Each to their own - but I stopped even carrying anything else - prefer to keep s...

I also rely on staying away from enemies.

Heal Channel, I keep on hand to heal friends that took heavy hits and panic. My partner also usually ignores his health gauge.

Bone Channel and Shroud Beam Channel are both especially good at bursting down bosses and give me full damage coverage. Even better if I'm in multiplayer and can position for Backstab.

Magic Shield, I expect would mainly be used in the case that there isnt much room to maneuver away from enemies, such as on a ledge

All of these are organized to be further away from my main 3, and I just keep their use cases in the back of my head.

runic zealot
#

The difference between 40% of an atk hitting u vrs 30% is quite staggering, especially in late game.

#

That can easily be a difference of 100+ extra dmg.

heavy forum
#

Barb double Gemini ring is the only way to go šŸ˜‚

cedar ravine
runic zealot
runic zealot
#

Or especially bosses

cedar ravine
runic zealot
#

But I guess it's more relevant for me because I play on hard which has enemy dmg scale set to 150%

cedar ravine
heavy forum
#

+1 to all is nice… however.. when you’re fighting 20 enemies and getting chunked and then you hit the lifesteal you can’t die

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I have my enemies spawn increased. Clearing the Veilwater basin spire at level 23 was a bit challenging šŸ˜…

gleaming musk
cedar ravine
#

In fairness - on my barb I choose a weapon with LL on it so I could keep 2x ROA rings. If I had to make do with random crappy weapon, then yeh I might have an LL ring instead

heavy forum
#

I play enshrouded like a nutcase. Oh I’m level 1 and have a pick axe and glider. Time to go to kindlewastes. lol

#

I’m gonna do a bomb only run soon I think.

gleaming musk
brave loom
#

That sounds horrible lmao

gleaming musk
#

Are there even any perks that increase bomb damage? From what ive seen they barely dent anything and there's nothing to make them stronger.

brave loom
#

Just the materials needed...

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And the holes you will dig lol

gleaming musk
#

I've always leaned towards using them for exploration only, and otherwise just using utility grenades

heavy forum
#

Don’t have to fight enemies if they’re in a hole šŸ˜Ž

brave loom
#

I've only used bombs for digging through mountains I'm not supposed to dig through

gleaming musk
heavy forum
#

I dig tunnels like my ancestors. Big mountain…. No problem…. Location below.. no problem. Gate sealing me off from a juicy golden chest… no… ā€œineffectiveā€ā€¦ā€¦. Whhhhhaaattttt

gleaming musk
heavy forum
#

I have mined through plenty of places that I’m not supposed to go. Devs don’t fix this. It’s pure magic.

runic zealot
#

I just upped factory times, food buff durations and EXP gain on quests.

brave loom
runic zealot
#

I did enable starvation and reduce EXP on mining.

#

I was leveling too much from mining even at base 100%

heavy forum
#

Hollow Halls….. making find Roman numbers…. Nawwww… just throw a bomb at the wall and skip the gate. lol

brave loom
#

Farming enemies is actually really insane xp in the last biome. Each enemy is like 150+ xp

brave loom
#

I can just fireball giant packs of the fell guys on the surface at night

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And drop 1500 xp per pack

heavy forum
#

Bomb only build? ā˜ ļøšŸ˜‚

#

I’d probably take the healing aura as well

gleaming musk
brave loom
gleaming musk
brave loom
#

I was digging while friend was doing the puzzles. I got through before he was 1/4 done

heavy forum
#

Let’s be real Hallow Halls is the worst place to go solo in all of Enshrouded lol

brave loom
#

And the tank aura!

gleaming musk
#

Hell may as well take all three stam regen nodes

brave loom
#

Wonder if pyromaniac boosts bombs

gleaming musk