#other-games
1 messages · Page 39 of 1
TBF, a lot of these complaints are directed at a single patch. Not to say they aren't valid, but the sudden outpouring of negative reviews are a reaction to those changes, before the patch people were talking about it like it was the "best gaem EVAR"
So it leads me to wonder how much are actual issues, and how much are just nitpicking or opinion for the sake of dogpiling
not so sure because they are branding the devs as hating the player base too and not listening to feedback
worse than blizzard etc.
one guy says the devs made a game out of ruthless mode in POE1, and he doesn't want to play ruthless 2.0 (which nobody played in poe1).
lol
I mean, that's hyperbole. The devs were a little dismissive about it when they were on this one podcast this one time, but they've already responded to player feedback by making some changes and have said they plan to continue going forward
This isn't a case of "you guys have phones don't you"
I mean, I've read a lot, I've read the one you're talking about (the ruthless mode, it was literally about the patch changing drop rates and monster HP), and I've watched a few breakdowns
It's not that the complaints aren't real, but a lot is being dramatized around it. The devs are responding and my thought is give it time and give them some benefit of the doubt. Which the internet never does
its your usual dogpiling. tends to be modern these days. aint like this isnt somewhat of a well known tactic now moostly used by sweaties these days. not saying its entirely invalid but its also kinda jump the gun now more than havin a proper reason other than beeing instantly butthurt
people are tired of devs pushing their own vision, that most people didn't ask for or want. it's like sure it's your game and you can make a game nobody asked for, but... you wont have 80% of the amount of players you would have, and you'd have pissed off 90% of your fans.
I mean, thing the first is the devs admitted some of the changes were accidentally overtuned
I don't even think that's the case with POE2. The most upset and dramatic people are the ones pushing that sort fo narrative.
Yeah, the patch wasn't stellar, but they've addressed most of the concerns and will continue to do so in future patches 🤷♀️
pretty much this
But it definitely wasn't unplayable like a lot of those comments would have you believe
well im still planning to try it when its free, hopefully they figure it out; either they figure out how to implement their vision in a way that makes most people happy, or they adopt a compromised vision that the player base wants.
A lot of the drama literally comes from this one time on this one podcast right after the patch, where the devs were a little dismissive about the player complaints. It was a bad look, for sure, and they earned a little egg on the face for it, but they've already walked back a lot and committed to making the changes people are asking for within reason
Now it's a matter of seeing what that means
It also helps that Last Epoch had an epic win of a Season 2 right afterwards, so maybe the POE2 devs will eat crow a bit and take a hard look at their stances on some of the more hard-line stuff.
It's easy to hold your ground on bad decisions when there isn't someone else doing awesome stuff right next to you 😝
Yeah, being humbled by a much smaller studio with a much less established franchise should help them have some clarity
some devs ive found are real stubborn and want to pursue either a gameplay type, or an idea that fundementally makes the game worse, maybe elements of the game conflict with each other etc. and i don't understand this stubborness. 99% of the time i think it's all about money, they dont want to build a good game, they want to not have to redo work they already did, or remove something from the game that cost lots of money etc. so they get into a sunk cost scenario.
doesnt help either they overpromissed and underestimated the amount of work it wpuld take to keep pushin poe1 further with the same amount they want to put into 2, simultaniously
Thats what I'm saying. Its easier for them to try and hold their ground when they dont have meaningful competiton. But with Last Epoch giving gamers all the QOL and fun that they want, they're going to have to really evaluate those stances.
I give them credit for staying committed to PoE1, especially with 2 being pay-to-play and unfinished (plus for people on older machines who still like it, etc), but I think part of it too is they're living in the shadow of PoE1 which had what, 23 years of patching and refinement? PoE2 is going to be a long bumpy road to reach that level of polish
And I think people are expecting it now, even in EA
yeah sequels are tough, because you eventually end up competing with the first game, if you dont do a good job.
Sorry 13 years, not 23
and competing with your own franchise? player base divided? is rough.
oh i do commend that too. but its simply biting more than they can chew and thats biting their butts now
this reads like childish wining.
and a marketplace? oh ya, cause that worked SOOOOOO well for D3.
i think doom is worse than poe tbh
diablo 3.
the only place i enjoyed the market was warframe also, because i literally made 2000 platinum for free.
doom isnt an ARPG
oh yeah diablo, sorry i misthought/typed
That and like, most gamers just don't have the stomach for early access. They rage when patches break things, they angrily comment and review bomb when they don't like certain changes, and they review bomb when the optimization isn't perfect and bugs happen. Most of all, they lack the patience to give constructive feedback and give the devs a chance to act on it or not before they start doing those things
Last Epoch is fun?
i dont leave reviews in early access, except to say i like the game and expect good things. but i wonder if we had a world where everyone was like that? would devs listen to feedback half as much if they weren't getting 17k negative reviews? maybe the reviews are the player agency to get change.
feels more like they absolutely dont understand the entire concept of it 😅
the problem is that steam should change the review system
you should be able to leave temporary reviews that stay up until the next big patch, or something. like reviews that expire after 6 months.
I mean, the issue is they aren't even being given a chance to. If every response is the most extreme one, eventually the devs stop listening anyway. If someone is screaming at you 24/7 eventually you just start tuning it out
It's why large studios don't do public feedback
steam just needs a temporary review system for early access games
your review expires after 6 months, and you need to resubmit it, it's still saved though.
this would remove bad reviews after the game is fixed.
the issue is most people dont go back and remove their negative review, or realize the game got fixed. lol
Or they do all this review bombing and drama pot-stirring, convince a bunch of people it's a bad product and not to buy it, but then the devs make the changes but still struggle anyway
It's putting the punishment before the crime (which would be if they ultimately did ignore the feedback, not just take a little longer than the gamers want)
Like, think of your average gamer, who doesn't follow gaming press and gaming channels and just checks out things that are interesting or taking up a lot of talking time, like negative ones. They see their feeds blow up with the very loud "PoE2 BAD, devs BAD, game BAD" and they go 'ok, not buying that', but never catch the much quieter part much later when people are saying "You know what, the team at GGG really listened, took it to heart and made a lot of positive changes, the game is great now"
That average gamer is like 70%+ of your potential customer base
ive bought games with overwhelming negative reviews
because i look at gameplay vids
i read negative reviews over positive ones, and then determine what's real, whats temporary, and what's player preference.
Val... we had that didnt we? you are NOT the represantative average
yeah well buying a game on a whim is weird, how is that the average
people should do some research
lol
if you were thinking to spend $60 on a game you'd think you'd research it for 15 minutes
people should do so many things. but they dont. thats just the reality
Well I mean fair, but most people aren't. They're going by what comes across their feeds on whether to even look at the game or not, and a lot will just have dismissed the game outright based on the very loud negatives without even hearing the later, quieter positives, is my point
So all the knee-jerk review bombing does is potentially hurt a game that might turn itself around and become your favorite game
i cant leave negative reviews
Which is why I say most people don't have the stomach for early access
i complain a lot in the game discord and annoy devs
but it feels real mean to leave a negative review
lol
I've left a couple, but it was for abandoned projects or gross monetization tactics
okay. actualy thats a good if not the best representation right there. you say you engage in the discord. right?
Mostly if I don't like a game I just uninstall and move on, unless it offends me in some way that I feel the need to warn others about it xD
same
good. now how many people already bought enshrouded. and how many are on the discord? and how many are VOCAL on the discord. you get where im goin?
👈 This guy
i have 42 reviews, and 7 negatives, but those were left years ago, and also for older games, like KOTOR2, which not many people will be buying/are cheap, or if they buy it they already wanted it.
Though I'm not really vocal on the Discord as a whole, mostly in here xD
some of my reviews are funny
doesnt matter. you are still one of the comparativly few who engaged. but the majority doesnt. just tryin to show your point on an example 😅
I have 11 reviews and the only negative was Conan Exiles. I had thoughts about that one xD
ive always been thinking to buy conan exiles at 75% off
but keep passing it by
but i would love a conan based RPG
maybe like skyrim, but its all conan
It had $110 in DLC back in 2020
crazy
One of them is for horse riding. Having a horse is a DLC -.-
yes only the rich had horses in conan
or thieves.
they should allow you to buy horse dlc, but also allow player to steal your horse you bought with real money. 😆
I mean, if they do that within the confines of the game that's one thing, not literally -.-
lol i gave rocket league a negative review
i should probably replay these games and check if i still feel the same way
LOL
poo on it and then give it away
i read my own rants and laugh, this is why i have a hard time deleteing my reviews, because i find some of them funny
i could flip it to a positive review
somebody should take a crack at a another Conan game
franchise and copyrights though. same reason why many star wars games s.cked so hard 😅
still if a company makes a good enough case to the owners of Conan we could get a great Conan game
That's part of the problem, the people who own the rights to Conan are super protective and always want a ton of money
It's why in the NES days we had guys like "Rastan" and "Rygar"
all my negative reviews
plus the rocket league one you saw above
the one of the left is never winter nights MMO, which really annoyed me
Leaving a negative on Divinity: Original Sin is certainly a thing
Yeah, Neverwinter was actually a good MMO before it was bought by whatever publisher has it now
They invested zero development into anything but MTX
there you go you can click the title of it badreview.png, and it will zoom in full scale now
Like, their new content is literally copy-pastes of older dungeons
i don't know much about Conans creator William c Howard but i get the feeling this is not how he would want the rights to his character to be handled.
Yeah, I want to say it's his surviving family? They hold it with an iron grip and only give rights for ridiculous permissions (like, creative input etc) or payments, so you really only see really bad things done with the license. Bad books, bad games, bad comics, etc
Mostly because no good studio/creatives are going to agree to what they want
It's why you always see "legally distinct Conan inspired" things and nothing actually set in the world or with the characters
Which is a shame because he crafted a pretty interesting world
i could see a game based on the Arnold Schwarzenegger movies
why? Doom is already a thing though :p
Huh?
it was a joke - big guy with bigger guns :3
oh sorry jokes like that often go over my head
dont worry about it^^
but jeah some of the good oldtimers could make some rather nice games.
-Instantly remembers a ton of really bad NES and SNES games-
Actually Arnold was the issue there. At the time (probably still) he didn't want to have a violent image for children, so he didn't want to be seen in games killing a bunch of dudes, which kind of misses the point of why he was popular xD
i remember seeing a video about that awhile back.
i mean Conan in mortal combat is not voiced by him so we could have his likeness at least
And there are some, like True Lies or Terminator, where he doesn't have that much say over his likeness which is why those games could have guns where others couldn't, but then you're dealing with the studios that own them
it appears Schwarzenegger had a change of heart
They can't say you aren't thorough in your reviews.🤣
they were a long time ago, though i can see some points that maybe still are good, but not sure if i'd still give the games a negative review, could have just criticized them and left it positive.
definitely i was reviewing with more flare back then
still 7 negatives out of 42 reviews, means i tend to only say positive stuff
Sometimes the problems people have had do end up getting fixed.
True Lies is my absolute favorite arnold movie.
i wonder if it's worth picking up diablo 4 on a sale.
There's a lot better games out there than Diablo 4 and many more games are coming out this year. Enough to keep everyone busy for years to come.
okay so 10 bucks or less then.
im just mildly curious as ive already played 1-3.
i wish TL3 didnt have such bad gameplay.
Wait...... shit some how i messed up and only have one rune
i guess im going to have to put the game in baby mode to regain the other runes
Nevermind i entered a console command
ya, that defintely happened to me on a run. i wonder if that got patched in the 2022 upgrade.
i dont know if ive read all those at the end. >_>
Lol, all the panicking publishers just sighing so loud you can hear it across the globe, cuz their end of this year sales game is safed xD
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Rock and Stone Brother!
(Horii was also part of the Square/Enix dream team that made CT, back when they were still separate companies)
It's also not the first time Horii accidentally slipped something, at another con some years ago he was talking about the original Dragon Quest series and he was like "..yeah, but we're remaking all 3 of them" well before it was public
But when you're the father of Japan's biggest JRPG series in the history of ever, you get away with things like that xD
Honestly... does Chronotrigger need a remake?
Nope
Its aged well and still looks good to this day
It's also referenced in numerous other games, like a lot of Last Epoch's story stuff is loosely based on the foundation that CT created
why not just make a new entry to the series?
I'd say not. The music, story, pixel art, and the drawn art by Akira Toriyama have all aged like wine. But also a remake done well that retains the original spirit could be really good
Like, if they commit to it being a separate experience and don't just make another PS1/DS rehash with a few cutscenes
And especially if they involve as much of the original team as is reasonable to do. Like, don't drag anyone out of the nursing home but the more the merrier
My thought is if they do it very well, it could mark a rebirth of the series and we might get the actual sequel that Chrono Cross frankly wasn't. Fine game but as a follow-up to Chrono Trigger? Meh
I feel like Chrono Trigger has that issue where it's the case of a game being too good. Like it really was a masterpiece of a game at a time when the genre was pumping out masterpieces left and right. A pillar, a crown jewel, so on and so on. The problem being, how do you follow that? How do you iterate on something so beloved and expand into other experiences using the same world and ideas? And for 30-somthing years, the answer has been "you don't" xD
Which is reasonable but also kinda sucks because the game had such a golden combination of mechanics, from active/wait battles to new game + to different characters having different skill combos to branching storylines that really made you feel like your actions had a legit impact on the story that we haven't seen in other JRPGs. Maybe one or two of those but not all of them put together
And what I'm thinking is like, imagine Chrono Trigger but presented like something like Clair Obscur or something. The experience modernized and made fresh but keeping those core ideas in place
Or Persona or something, but with less neon xD
But with Squenix being what it is now, I don't necessarily have such high hopes. It'd be nice, but given recent history I frankly don't think they're the company to deliver on it
Here's hoping I'm wrong xD
But the last two FF single player entries don't give me a whole lot of hope, let alone some of the other games they've been releasing lately that aren't FFXIV expansions
I actually enjoyed both rebirth and 16
I just don't care for them to do it for Chronotrigger
7 being low ass polygons definitely looks better now. I don't think chronontrigger needs that because its not even 3D and the art style holds up well
Remake being an original story worked. You can't do that with Chronotrigger imo
I mean, why not? xD
Art is iterative, and art you can't iterate on is dead art. I mean, believe me I've loved CT since it was a new game and to this day count it among my top 3, and actively replay it, but what makes it so very sacred that it needs to be placed under glass and never touched?
Bc they will surely mess it up
Maybe. Maybe Monday at work I'll mess up and get fired, but that doesn't mean I shouldn't show up xD
Remake/Rebirth isn't nearly as good as OG FF7
We see how game 3 ties it all together... and no FF7 didn't need a remake
I mean, that's my concern, I don't think current Squenix is the company to pull it off proper, but I also stand by the thought that it doesn't mean they shouldn't try
In 30-something years we've had a kinda-ok-kinda-meh sequel and a couple rehashes on other consoles, like literally the same game with a few cutscenes and a dungeon or two. At some point someone has to brush the dust off and at least try
I'm in the camp of if you know it's gonna fail to live up to the original don't do it
There is no need to brush off and try
Go make something original
Make a new "chronotrigger" with some original IP
I mean, it's the path to that. Again, CT has been in such sacred cow territory that they're afraid to iterate on it and make something new in that universe, and I feel like the world they created is good enough to not just let it be dead
Okay then make a new story within its world
That doesn't reuse its characters
Or redo what has already been done
New MC
Is the thing. But how can they do that and make it relevant to gamers who might not have played the now 30-somthing year old original?
Then don't do it if you can't even figure that out
????
I mean, I'm with you, I'd also much rather see something original, but if this is what it takes to reach that point I'm all for the attempt
They're seeing if they can do something modern with something tested, before they move forward with something untested, is what I mean and it's why I'm kind of excited about the prospect of a remake
You really aren't with me if you think they should do it XD
And ultimately, the thing is if it sucks it just sucks. It doesn't take anything away from the original and it doesn't change anything about that experience
The logic of this is that they would make a new game in the FF7 universe after this trilogy but no. They are milking it pretty hard
Imagine they make a remake that is three games long again for CT and there aren't even multiple paths / endings
Yep. That would suck, and it's part of the reason I wonder if current day Squenix is the company to pull it off. But I also don't think it's a reason they shouldn't try
Because on the upside, if they pull it off and it's good, we might get more Chrono Trigger finally
No. Thats when they start the remake of FF9
I mean, that's cynical (also probably accurate xD), Companies do what makes money, if it's good and it sells they do more of it
I know I'm being an optimist but I'm really looking at this hoping for the best, while understanding and being fully prepared for the worst
It was already leaked by Nvidia in 2021 and they had that twitter post of the IYKYK concerning the 25th anni this year so I'm sure an announcement is coming this year
Ah. Yeah, and mostly I'm a little over all the nostalgia-bait remakes and remasters, though I'm hoping CT is treated appropriately
Again, only because the mechanics and world have so much un-realized potential
I know it won't be after the Secret of Mana Remake
Yeah I heard about SoM
I'm hoping they budget CT appropriately at least but you know it won't get the FF budget
And like, I feel like the time for a lot of this was 10 years ago but they're trying to appeal to people with full time jobs and enough income for platinum-ultimate-preorder-collectors-edition money
I hope the FF7 collectors is good this time around too XD
I love both that came out so far
CT is one of those games where I might have to break down and actually buy a collectors edition if it comes with a Chrono figure in the Toriyama art style
Like, it's one of the few soundtracks that has brought a literal tear to my eye xD
Should be good if Play Arts makes it
Their Cloud Strife + Fenrir is really well made
I have the OST on CD somewhere haha
For CT
The ones that kill me are MH statues. I want so many of them but speaking of bringing a tear to my eye, those prices xD
Third party ones?
First, like the official ones
I never looked at the official collectors for those games
I remember the armored core one I got was like $500 or something XD
Squeenix ones were only $250
Nah, they weren't collector's edition, but they're official merch
That looks cool
I'm really into LE stuff
The fact i can just buy that makes it less worth to me haha
But it does look badass
looks dope. hate the fact it doesnt give you the size stats though. instead theres some useless info about shit we can already see for ourselfes^^
Yeah... just tried looking if it may have been under details or specs but couldn't find anything
Scummy tacs
except Chrono Trigger isn't a flawless game.
once you get the elemental powers it kind of takes away part of what was so clever about it's combat.
I mean, that's kind of my point. It's been built up so much as this sacred cow of the genre that nobody's been willing to iterate on it and really modernize it xD
The closest we've had is Octopath Traveler
But ultimately, that's really just a rehash
I have started chrono trigger and played it many times.
a few times on emulator, PS1, i have the DS copy, farthest ive gotten
never finished it.
I mean, IMO ignore the extra features and play the original on SNES, it's really the best version and you really aren't missing a lot
For PS1 and DS they tacked on a couple of dungeons and a few cutscenes
I don't mean physical xD It's a JRPG, you don't need response times xD
the cinematics, which are from a cancelled movie, are a nice touch, didnt know about the dungeons, but no the PS1 version is ass.
Wait, there was a canceled ChronoTrigger movie? O.o
Yeah. It was going to be drawn by Akira Toriyama and the remnants are the cutscenes in the PS version
Ahh, never knew that
the PS1 version has this 5 second delay every single time you open the menu. it's horrible.
Yeah, the load times really killed it
I never played it on PS1, then again, my favorite was FF6, so I was more focused on that game than CT.
i think they ruined FF6 on PS1
You don't have to be flawless to be a masterpiece
i swear the train level is shorter and I KNOW they had to have ruined the theft part because i could NOT get my dang mithril claw!!!!!!!!!
The SNES version of CT is the definitive experince, even still
I think a remaster of FF6 would be awesome, but it has to be done in a good art style. PS1 wasn't ready to make the changes that would be needed.
yes please.
FF6 has had a remaster, on DS I think?
Yeah, felt like a flash game
i dont think the ds or GBA version was a remake, just a rerelease if I recall correctly
Exp 33's art style would work for FF6 so well and its turned based combat. It would be great as still turned based but using a full 3D based world.
That's what I'm saying about CT xD It would be amazing modernized in such a way but I'm not convinced Squenix is the studio to do it
Owned that, it was a port from GBA and is janky. The controls mess up and if you set a different selection key than what they gave you, you can't create a name without adding extra letters -_-
ew
funny that the GBA copy is the first time we officially got five in america. my brother downloaded a bunch of emulators when i was a kid so i got to play a lot of classics that way but i was too unfocused to ever finished any of them.
It's bad, still played it all because I love the game....but all my characters had an extra E at the end of their names due to the bad controller set up and not allowing mouse for selections at all. Pixel Remaster seems to have worked some of those kinks out.
i rarely change names anymore in those games.
Real talk, especially if you loved FF6, you owe it to yourself to play CT to the end xD
I don't change the FF6 names, but I couldn't even confirm the regular ones without the extra letter
i got past the queen but i wasnt sure where to go after that.
I have played CT all the way to the end. Many times. FF6 is still my favorite.
i mean, both of those are top 5 SNES games.
You're forgetting Zelda
Ok, then I misunderstood. I thought you said you never finished CT
another top 5, i havent forgotten.
no Ive never finished it.
Then the same comment goes your way xD
lol
LOL got the two mixed up
ive started it many time, i have never finished it.
alright wheres my copy,,,,
i wish we'd get a new custom robo.........T-T
Dude, like forget propriety, get an emulator and play the SNES version xD
It's a very good game, but I can see not finishing it. The attention span and the extra storylines can lead to distraction. I've seen it happen with lots of friends. If no one is there to focus you or help you with secrets, you kind of trail off.
theres many games i have never finished, especially these last few years. and even more as a kid. my early 20s I was the best at finishing games, owned less too. XD
IM NOT STARTING OVER AGAIN
CT is one of those benchmarks, those once-in-a-lifetime experiences. Made by a dream team of Square and Enix devs who were at the top of their game when the game was at the top of it's game
another top 5, mario RPG
Like it might sound like overhype but I really can't hype it enough
i did finally unearth my old ZSNES folder but, i'd rather just play it on the DS.
Mario RPG is up there with it, honestly, but CT hits just a little above
Ehh for SNES it was Super Mario World that was in the top 5, not RPG. Love Blue Yoshi O.O
I mean, yeah xD
and chocobos from FF6
But if we're talking JRPGs I'd go CT, FF6, Mario RPG, BoF 2, and Lufia 2 in that order
With Lufia maybe being interchangable with Earthbound
Earthbound was good as far as mechanics and overall story but it was also a little abstract and weirdly dark
Loved this game. Didn't play the remaster
Like the whole thing at the end about fighting a fetus that was actually your unborn self was kind of out there
FF6, CT, LoZ: LttP, Secret of Mana, and not sure what 5th would be
FF9, CT, Secret of Mana, Loz:LTTP, FFT
Pretty sure 9 was not on SNES lol
FF9 was not available on the SNES outside of a rom hack, my friend xD
Oh. This is just snes. Not all time? Lmao
If it was all time, Ocarina of Time would be on my list
I saw a tier list and assumed it was greatest ever XD
And Enshrouded
I remember my classmate called in sick for two weeks for OOT
Neither are JRPGs though, they're adventure games xD
Oh its a jrpg list????
OoT is a bit of JRPG....Enshrouded no
JRPGs on SNES, go
My list is already above
it doesnt matter, all your favorite games are overrated due to nostalgia, ya old geezers.
IN THE SNOW, BOTH WAYS
Just because they have nostalgia attached to them, doesn't make them overrated
Ooh Majora's mask was fun too...I liked a lot of Zelda games lol
Overrated by everyone so accurately rated
I mean, Zelda has basically done nothing wrong (we don't talk about Link's Crossbow Training)
I wasn't a big fan of the last game's mechanics and not the biggest fan of the skyward one.
skyward sword has an ass story.
I absolutely dislike the last two zelda games
BOTW GOTY
BOTW is probably one of the worst zeldas i ever played
I liked them for the mechanics, and for as convoluted as it was/is TotK had a decent story
They took everything away that I liked about Zelda and double downed on it for the 2nd game
Not great, just decent
the overpriced DLC you mean.
im bad at 3D puzzles, struggled with the sacred beasts without a guide.
With the last three I think BoTW had an okay feel, they started adding too many build your vehicle things to the second one, and the latest one was just way too many skills you had to scroll 10 years through to find the one you needed right then.
you mean the zelda one?
Yeah
ya, that list does get pretty long. XD
i got it a week or two ago and ive been on vacation, havent played it all week. XD
i like it overall though.
they messed up the map a little though.
I like my old school Zelda, you have like 6 skills and a bunch of weird stuff in your inventory and just play.
BotW was probably the pinnacle of the latest 3d Zelda games imo. I loved the Link's Awakening remake though xD
my favorites are the Oracle ones and TP, also secondary, LTTP and LA
I hated the optimization on Links Awakening so much
Like 15 fps loading while playing
Out of the Zelda games. I think I'm going to have to say Ocarina of Time as my favorite.
I loved the original so the remake probably has some rose colored glasses with me
OOT is the quintessential zelda game, but not my favorite.
The OG LA was great
Quake beaten
OOT is third for me
"beaten"
the expansions: am I a joke to you?
i love the rings in the oracle games.
LTTP and LBW are my top two
never played LBW
LTTP is a good one....had to think hard about it....also MM
i was stuck on MM for a long time until i finally remember i had to do the stupid sneaking part, then i just, didnt feel like doing the dungeon lol
the expansions are next on my agenda
💪
Windwaker and MM was also super fun to me
LAVA NAILS
If I'm being honest? It's between that, Link's Awakening, and Minish Cap for me
The puzzles in Minish Cap were so innovative
You know, I don't think I ever played Minish Cap.
Def recommend
i weish they had done a DS copy of the oracles.
i need to see if I can get my GBC working again.
Thing is, to play it now, I'd have to do the Nintendo switch online and expansion thing. I'm not paying that much to play old games that go away if you stop your sub.
Emulate it xd
There are... other ways -evil grin-
🚔
LOL shame on all of you....also, I'm not sure I wanna go through that trouble right now. Maybe later if I get bored. I have games to play. Enshrouded update is coming in May/June.
They've been selling the sane 30 games for 40y years, you aren't taking bread from any mouths xD
I'm totally all in the camp of paying devs for their hard work except for Nintendo XD
They are the only company who sell the same 30 year old game for full price
or resistance fall of man on PC...................
Dark Cloud is so underrated as a series
all 2 games..........
and rogue galaxy
i love the art style of DC2 and RG
i wish we had gotten a portal knigts 2. it looked awesome
I mean yeah, I say series but it is technically a series xD
AKSHULLY
hmm Duology?
https://www.freemmostation.com/
Portal Knights is going MMO soon. 505 Games is publishing the upcoming free-to-play game, first in China and later in the rest of the world. This is the first official trailer for Portal Knights Online.
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this looks soooo goood
To reflect on my playthrough of og quake was a great experience the only complaints i have are the 2 boss battles kind of suck, spawns were unnecessary and the glitch that removed my runes
the boss battles werent even boss battles. the game definitely lacked those.
level design is peak though.
i liked the air tunnel level a lot and underwater sections
air tunnel level was certainly interesting.
i really really need to finish okami.............
and get back to DC2....
Okami was a great time xD
i beat the big boss and then the game wasnt over and someone told me i was only halfway done
see the funny thing is.
I got a PS2 in 2009, started playing it, had to move without a lot of my stuff, and then in like 2015 i got some stuff again and started playing it again, moved again in 2017, and then like 1-2 years ago i started playing again but i havent touched it in months.
It's worth your time, it's so good xD
But maybe not, if you had 2 chances already maybe it didn't grab you like that xD
i will finish eventually, it's just im too used to being on my PC and my studio layout doesnt have me near my PS2 a lot.
its really that life got in the way and I didnt plan better.
like why didnt I pack all my gameboy stuff and finish the oracle games back in 2010?!!!?!!!?!!!!!!
the heck was I thinking?!
@peak marsh did you start No Rest for the Wicked yet?
I did, I'm about a couple hours in with the intention of spending a good chunk of this weekend on it xD
So far, it's really good xD
I like how every combat encounter feels like it matters. I made the mistake during the tutorial of thinking could just button mash through and ended up having to eat almost all of my mushroom soups xD
Like, I landed on the island with one soup left xD
It's really cool how it punishes you for over-comitting
Like, I really need a 2H weapon. I'm being way too twitchy with the 1h and daggers xD
im a big fan of speedy
man, i actually want to play that game righ tnow
but i have exp 33
and i had to put that on pause too bc of Arc Raiders weekend
IDK like, I don't mind the speed but I keep over committing and taking damage where I don't need to, Like, I feel I need a weapon that will slow me down
And I do it every time and see that I'm doing it every time but I keep doing it every time xD
scourge of armagon time
💪
https://youtu.be/usC-dyDApKw?si=yVJjPoeIMKJosXxO this was the first game I ever beat
Guys, I switched to my second channel, where I continue to post videos with full games and bosses. Subscribe to the new channel https://www.youtube.com/@Denzif
the only one I beat was Next which wasnt made by the original team or company. and i needed my friends help with the boss.
4 I got pretty far in but it was so long i lost interest.
Hah, that's awesome. I sometimes still play Serious Sam together with a couple other people
Also, Oblivion Remastered... I love those visuals
https://store.steampowered.com/app/2873440/Chrono_Odyssey/ - Chrono Odyssey is an upcoming action MMO from publisher Kakao games (Black Desert). It's supposed to release sometime this year or next on PC and PS5. They just opened a free playtest you can apply for, for anyone interested. Looks good from the trailers
Chrono Odyssey, A Next-generation Action MMORPG
Game features include awe-inspiring visuals powered by Unreal Engine 5, a vast and intricately designed seamless open world, dynamic action-based combat mechanics based on time manipulation and extensive customization.
…
To be announced
UE5 MMO.. sure XD
I saw some stuff on it, it looks like it has potential but I'm still skeptical.
BDO wasn't a bad MMO, so I could see this one being pretty good. I have hopes for it.
That's the part that gives me hope. At very least, Kakao knows how to put together a good action MMO so hopefully they can bring some of that experience to this
And while BDO had/has a lot of monetization, it's not egregious IMO
Like, you can still play and have a good experience with it without swiping
Yeah, the husband and I have played it. It's not a bad MMO and we didn't worry about buying anything while playing
Tainted grail fall of Avalon drops May 23rd between enshrouded and that my life is forfeit
Looks good. Also looks right up @vague galleon 's street
huh?
Current Patch:
**0.9 - The Once and Future King (FINAL PATCH before the 1.0 release!) **
- …
$44.99
4233
I've heard super good things about it
seems a bit edgy for my tastes but i see some cool stuff. LIKE GIANT SWORD
i dont need another time sink.
GameStop may have a smoother system for pre-ordering the Switch 2 than most retailers, however they may not be the best place to get the new system from.
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why is this even a question? when have they not?!
True xD But in this one in particular, I guess some stores were requiring people to buy ridiculous bundles with extra crap to preorder Switch 2. Like Mario Kart bundle + screen protectors + Gamestop branded SD card + pro controller + carry case etc etc. I guess people were having to pay between $700 and $900 to be "allowed" to preorder
ew
Its like skyrim but arthurian legend, definitely a cool idea
ya but man, that title alone is so edgelord
"Tainted grail"
FALL of avalon!
when can I have another bright and cheery game like oblvion?
sure. we got the whole oblivion gates things. but I dont have to go into them and can just explore a very green and colorful world.
theres two reasons I dont play dark souls or elden ring.
- im trash and dont like dodging rolling anyway.
- it's all so grotesque and depressing.
Elden Ring really isn't as dark as the Dark Souls games, not by a long shot
But I get what you're saying
ya, like, have you seen some of the enemies?
still grotesque and distorted beings.
Yeah, I agree that not every game needs to be grimdark body horror
ya, thats why Torchlight 2 is my favorite ARPG
while it's not completely devoid of these themes, it a bright and colorful world with a lovely art style.
i dont mind grim dawn ironically, but the gameplay as a melee class is a bit dull and i havent been arsed to try mixing it up.
Yeah, lately it feels like games and RPGs in particular only come in 2 main flavors: baroque horror or candy-coated anime
BDO wasn't very well optimized imo especially near towns. the action combat was fun for small scale pvp but large scale left a lot to be desired. This game does seem to be heavily focused on pve which is a good sign though
so true. XD
Since it's release Expedition 33 has just skyrocketed in popularity. It's the fastest selling PC JRPG of all time, has broke multiple user rating records, and just all around far surpassed expectations. After trying it myself, the success is much deserved. This game is great.
00:00 We NEED To Talk About Expedition 33
02:09 Best Turn-Based Comba...
Apparently it's already the most successful PC JRPG ever (strictly speaking by sales numbers) as well as the highest rated PS5 game full stop
EA has left the chat... lookin angy 😏
Still not touching that game, not after I saw that character.
Personally I enjoy successes like those not just because they're an indie studio but because it's a single player game that sells for one price with no microtransactions, which according to the industry "gamers don't want"
I realized you really really like Forced Gaming XD
you always posting his content here
Not only one price but must cheaper than games of its quality
and offering discounts on said cheap price when it launched
Its also surprising to do so well when everyone was crying about it being overshadowed by Bethesda
He generally has pretty solid takes
Yeah, I haven't really seen him have a crazy take yet even if I disagree with what he says at times
He's one of the sources for game news I feel like I can generally take at face value
Doesn't mean I agree with absolutely everything he says but the information he puts out is solid
Sure, wasn't like being defensive, it's just why I follow him and share his content more than others. I feel like he doesn't put out bad info
And yeah, that's another one. I saw a bunch of indie game fans (and a few devs) complaining that Bethesda was basically hurting their sales
Stuff like "they should have announced a release date so devs could prepare and change their launch windows" etc. Which to me is silly because if a game is good people buy it, mostly
Ehhh, I dunno. For an indie studio to compete a shadow drop from bethesda like that is pretty tough and if you release your game and get no visibility, it could kill your indie studio. I get the frustration, finding a release window is already insane for smaller companies.
I dont think its a company's job to prepare another dev for releases
im actually all for shadow drops because it adds excitement to releases
It 100% affects indies tho
being a good game isn't enough
so im glad it actually got noticed on its release
Yeah, I dont think its bethesda's responsibility to anmounce, but I can see how it sucks for an indie dev
IDK. While I feel like that may have been more true 10 years ago I feel like lately and especially since the Covid lockdowns, people are a lot more aware of indie studios
Like, good games will still get all the word-of-mouth they need to succeed
Maybe because I dont personally pay attention to many indie games
but I feel like AAA games overshadow indie games all the time
I just found a game that came out last year that is overwhelming positive as an indie game that I never even heard of because it dropped around the same time as Dragons Dogma 2
THE UNCHOSEN HAS RETURNED...His minions have emerged from the underworld, your village has been destroyed, and all your friends are now trapped in corrupted crystal... Embark on a journey to save the world in this bullet-filled adventure, born from our desire to mix the joy of open-ended exploration with a top-down shooter's juicy game fee…
$14.99
5437
im wishlisting this now cuz it looks awesome
Grains of salt, according to a Steam sales figure aggregator it's made 1.9 million since last year (launched April of '24)
That's what I mean. Like, it might hurt the launch window but if the game is decent, over time it will still reach it's audience
1.9 million is a lot of copies at a non-sale price of $14.99 xD
1.9 million the revenue
not copies sold
it only sold 173k copies
i also missread what you wrote lmao
but yeah... 173k doesn't seem like a lot to me
for being a full year out
I also.. just looked at No Rest For the Wicked... man.. they got slammed pretty hard for this Breach update
XD
they are back to "mixed" on reviews but I guess it was mostly negative from what someone in one of my discords posted
Weird, I've only heard good things about the update
I haven't experienced anything the reviews are talking about. I checked a few out and while some are complaining about specific mech changes (I guess bows got nerfed), some don't make sense to me
I started my playthrough last night after some hot fixes but people were upset about invisible mobs and some QOL updates like wanting to be able to teleport to areas vs having to backtrack
A lot of it seems to be new players though
Like one said enemies got too overturned and fighting more than 1 mob at once is basically impossible, which is not my experience
Upset that they have to farm so much for healing when they want it to be free
I do get the equipment load complaint
I'm lvl 7 now and all my points are in equipment load just so I can be fast
And I can't even wear all my gear
But this is nothing new... its been an issue since day 1
some people call the mob diff in here darksouls level. what do you expect? 🤣
Tbf thr mob diff is much higher in this game than dark souls
With much harder parry windows
But its supposed to be
lol. dont know if we played the same ds games but those where way harder to beat than anything i encountered here 😅
This game as in No Rest for the Wicked
So its easy to assume multiple mobs are difficult for people
Granted I just killed 4 at the time but I have played before
oh no was talking about THIS game aka enshrouded 😅
O
Player diff is all i can say bc never found anything in Enshrouded actually challenging
mhhhmmm
The dragon was a little obnoxious but otherwise I agree
yeah the dragon first time was a spike true. but honestly? mostly because we have been used to all the "easy" stuff for the entire game. hence why id vote for push everything else and simply make the dragon just a tiny bit smoother but keep its difficulty
I mean, as a brand new player I'm having my struggles but I'm taking down groups of 2 or 3 when I need to without too much issue
After you learned to stop overcommitting right? Xd
More accurate to say "learning to not overcommit". Learned is a strong word xD
It's a fantastic game! Been playing it since last year. It's pretty big and boasts a lot of different endings and many play styles
Nice! I havent played it since their orginial card game roguelike version, heh
It has been for me lol over 400 hours and counting. Maybe on sale in the future you'll pick it up 😉
Oh wow! Yeah this is a completely different beast! So much fun though. Not many games that you like the nobody you start out as. Lvl 1 enemies included
It's almost the base toughness of enshrouded, like pre slider
maybe maybe not
Lol I hear ya. I've got a crazy back log and these tasty games keep coming out
It's been a good problem to have. My wishlist is filling up fast xD
For real! I was eyeballing expedition 33 but then oblivion happened! Enshrouded and tainted grail are dropping stuff this month so I'm like.... Fudge the world
xD Expedition 33 is definitely on my wishlist. I love JRPGs as it is and it's got such a cool stylistic look
I was like twenty nothing when oblivion came out originally and survived the og 360 release
Shivering isles and all
Plus the active attack and dodge mechanics involving button presses make me think of an evolved Mario RPG playstyle xD
A person of culture I see
That was one of my favorite rpg's growing up. ONLY appearance of GENO
That was literally my first thought watching a gameplay breakdown. Like, "it's about time someone modernized Mario RPG xD"
Geno was the best character in that game, hands down. Shame they haven't done anything else with him
Seems like a lock for one of the Smash games
But like, it's really amazing to me nobody until Exp 33 has taken those active mechanics for JRPGs a step further like this. I mean, I guess some have, there was this game on PS2 where every attack you had like this wheel pop up and you had to hit button presses in time to get the most out of attacks, but in terms of having it both on attack and defense
The current situation with Nintendo and Xbox deciding to raise the prices of consoles and games at the same time GTA 6 is delayed, and the success of games like Clair Obscur Expedition 33 highlight how there's a huge disconnect within the industry and what customers want.
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Another reason to shout out the devs behind Expedition 33, them shouting out other indie games that need support xD
why is halo infinite so freaking trash... T-T
halo used to be such a good franchise......
eh
Because this is Microsoft right now:
game wont even launch
just stuck in screen
2 attempts, uninstalled. 20 bucks wasted.
man, I NEVER finished MARS war logs. XD
Goldeneye 007. Srsly, why is that not a thing?
theyve tried, and dailed every time
Though I want to see fewer popular games getting remakes and more game that had promise, but because of budget or tech or whatever weren't able to realize the promise
same
Like, games that were mid to bad but had good ideas that just needed some vision and resources
Chromehounds
Think games like, Clive Barker's Undying, Interstate 76, Syndicate, Wing Commander, etc
I can actually think of a bunch of underappreciated or ancient gems that would be awesome.
Black & White, Dune 2000, Dark Messiah, Otogi: Myth of Demons
Extreme G
A Black & White remake could go extremely hard
Right?
Extreme G too xD
None
I'd say Jet Set Radio but we already have Bomb Rush Cyberfunk (and it's awesome and you totally should play it xD)
A VR Black and White style gesture system for spellcasting would be amazing
Oh yeah. Not just that but imagine being able to look down on the map and being able to pick up your creature with a pinch motion and drop him, or using gestures to smack him or give him pets
Some incredible potential for sure.
imo company's should stop trying to "fix" their older titles and just focus on making new games
Agreed
Honestly I feel like in general RTS is kinda overlooked in the VR space, when it's so well suited for it
Like imagine an RTS where you can just point to where you want your units to go or Johnny Nmemonic your way through menus xD
Yeah maybe
you know i could get behind this you could be in like a war room and you have a holographic table you use your hands to interact with and give commands
I'm saying. VR experiences are entirely focused on first person stuff when there are so many applications for the tech. An RTS where the map feels like a board game but one that responds to you, for example
I played an indie release on Oculus a few years back, where the game was an RPG where battles were first person and required you to actively dodge or make attacks, but the map and overworld were all traditional top down but you could grab it, turn it, zoom it up to your face etc almost like a diorama and it really got me thinking that VR devs are being too short sighted
Like in that case turning the map aorund could reveal secrets because some chests were hidden by the landscape, it was really well done
on a similar note a vr god game could be interesting
That's why Black & White would go so hard. In the original you had your creature and your village, and you manipulated both with gestures. For the creature, you could smack it when it was doing something wrong or pet it when it was doing something right and it would learn behaviors. For villagers, if you wanted someone to cut wood you just picked them up and dropped them near a tree. At the time it was done with mouse but it could go so hard in VR
i was never able to find that game to play it.
i remember waiting for Godus to be a thing and then it was some sticker digging game or something.
castle story was majorly disapointing.
its okay.
shame the PC port of JSR is ass. 😦
I dunno, I feel some classics just need a little facelift and a rerelease so future generations can enjoy the classics.
plus some stories are worth retelling.
Also older games that were too ambitious for their available tech. Landmark, Black and White, etc.
Spore
i'd say those tittles need modern successors not remasters
Tbh they'd basically be the same either way. Those games are old enough to vote
Lol Black and White is 24 years old.
Interstate 76 is old enough to have a substantial 401k xD
That game was great but just technically too early. Tons of swag, a vehicle combat game with tons of weapon customization, and a (for it's time) amazing open world
damn i was a toddler than
Interstate 76 Initial release date: March 26, 1997
Like, PCs at the time just weren't ready for what they wanted to do. It's the perfect candidate for a remake
Thats what I mean. Remake, remaster, successor? Doesnt matter, the game is so old you'd have to rebuild it from scratch anyway.
Yeah, at that point you're basically starting at zero anyhow since most of your audience won't remember it
For all intents and purposes it's basically a new game
i think that just proves my point why give it the name of a old name of a game most people don't remember start fresh
It's a tale of babies and bathwater xD Why throw out good ideas for the sake of making something new?
If a game had good bones, like solid ideas and gameplay elements, but either didn't quite have the budget to do what they wanted or were just too far ahead of the tech, why not remake those?
It's more the point of why remake something like Oblivion that was extremely well recieved at the time, when there are so many titles languishing that could have been so much more realized with a few years or a few dollars
Well, no reason you cant use the foundations to build something new. People will see the similarities and be like "this is like Black and White, but way more modern and better!"
I mean sure, but if you're going to such lengths why not use the property if it's cheap enough and have access to all of those proprietary systems you wouldn't otherwise?
It's why "inspired by" games don't do so well. There are certain systems they just can't use
Video game patents are a thorn in our side that can't be ignored xD
oblivion was and still is a broken mess though.
Legal reasons mostly.
Sry I have a intellectually challenged gf
Cool story, bro
But also like, WTF does that have to do with anything, especially you? xD
You have the floor xD
i think they're bragging that they're not a lonely incell like the rest of us. T-T
Even if you want to call us that, like, what's the point? xD
i dunno
Is kinda where I'm at. Like, are you just bragging that you have a GF while also belittling her? I don't see a comment about a game so like, what?
i dunno, im just a potato. like my PC.
Useless comments by useless people, I swear xD
yall are reading way too deep into it. its just a shitty attempt at a edgy joke
well, ya, but im bored.
It's fun for me to point out when a comment is a pizza slicer: all edge and no point xD
vacations over bois. gotta go back to work tomorrow.... unles....
so tempting.
I wonder how many times that makes that HL3 has been "confirmed"
i'd buy zero games that were remastered and gameplay updated because if it needed that to get me excited to play it, it's probably a bad game i never enjoyed when first released anyway. part of the charm of old games is the older graphics for me too. and also i'm not spending $65 for the same game i already played.
there might be a game, i would buy, if it were completely remade in a new game engine, but copied exactly 1:1 in every tiny detail and mechanic, and feeling.
but this is not a remaster
this is reprogamming the whole game, and making it new, but duplicating it. would take way much more effort than a remaster.
especially because duplicating things in different engines, is probably difficult to do, it's hard to get source engine feelings, into UE5 probably.
Free upgrade, $40 new, gamepass day 1. Xbox doing it right
https://www.youtube.com/watch?v=jhxFkta2688 - The more I learn about this game and studio the more I like it
A relatively tiny team managed to pull off a "AAA" tier success in a genre most left for dead.
Join us at http://bellular.games for early access content, 20 editions of 'Loading Screen' a month and to support our team!
00:00 Absurd Numbers
01:12 Clair Obscur Expedition 33
02:20 Sandfall Interactive
04:04 Team Composition
05:54 Industry Wisdom...
expedition 33 is a game i will get when its 75% off in 7 years and then i can speak about it.
i want someone to make a game
that is real time pause based with 6 member party
so basically baldurs gate 2.
turn based is meh for me
pause based is you make your turns based on actions of the enemy really, and queue up attacks, or change strategies mid attack.
it's much more dynamic and punishing
oh funny this guy in video talks about turn based, but i made my comments before i got there.
i dont see the big deal with turn based. i played fallout shelter, final fantasy tactics, grew up on turn based games, final fantasy 7, probably chrono cross was turn based? lots of snes games i played: turn based. KOTOR was turn based etc. but i wouldn't say this made them good games, and truthfully i enjoyed the pause based gameplay in BG2 the most.
also played xcom, and shadowrun etc, all turn based
pause based is better
Turn-based games can feel more like puzzles. Pause-based feels more like surviving a storm, where strategy lives and dies by timing and observation. It's true that many of the classics—Final Fantasy Tactics, Chrono Cross, KOTOR—used turn-based mechanics, but that doesn’t automatically make them better. The systems serve different player instincts: turn-based appeals to planners, pause-based to tacticians.
yeah ty chatgpt for summing up my thoughts in a sycophantic way
i guess i do consider myself a tactician, im also a planner though
There's some pretty serious overlap between the styles, heh
chatgpt says pause based is rare
nobody likes to do it, except like, the obvious pillars of eternity or pathfinder.
It's not that rare, it's just specific to certain types of games. You see it a lot in city builders
Like, almost all city builders, I think
well yeah you can pause in city builders
City builders are very arguably pause-based tactics though. You pause to react to emergent events and use the paused time to plan a series of actions to respond to them and plan further in the future. That's the same as it is in a CRPG or other pause-based game, just a different style and scale.
with pause based in BG2, i could fight off and win a lich battle while being underleveled by 5 levels for that battle.
you could micromanage a lot of stuff
between pauses
though it also required reloading the save 100 times
because i was so under leveled.
It's not functionally any different though. In a city builder you pause to manage resources (workers and assignments, buildings, etc). In a CRPG, you pause to manage resources (spellcasts, movement, item usage, etc)
and often entering the battle with the weakest party member in the wrong position at the start of battle meant that character would almost instantly die.
so a good amount of restarts were to prevent that.
its just different in the sense of urgency
in a city builder, you have like 1 real time hour before the negative impact your city faces become irreverisble lol
Depends on the game, heh. In some colony builders (rimworld, going medieval, etc) you have a lot of urgency or your characters will die.
rim world is city builder with combat elements, so it's two genres combined.
That's why I call it a colony builder. Because it's a city builder but with more direct control over your colonists.
and survival that is crunched down to like 1 in game day - if colonists need to eat or recover from wounds.
But it's still a pause-based game with high urgency when events demand it
Also, some factory games are also pause-based. Factorio specifically..
It's clearly not really that uncommon of a mechanic 😝
That's a pretty niche statement, but sure
haha
i want BG2, but in 3D with pause based.
not 4 party members, that was one of the worst mistakes of BG3
i dont know whose dumb bright idea that was
probably because they were divinity original sin devs
but BG3 should have been 6 party
Well, that's also the party size that 5th edition D&D was built around
3-4 memebers is the "Expected" party size
so many combat combitions become limited with 4 people
yeah so its evident i pretty much hate 5th edition
for multiple and numerous reasons
including even the nerfing of certain spells like chromatic orb
should have done BG3 in 3rd edition
I doubt WOTC would've wanted that, and it was probably up to their decision.
I'm happy that Larian isn't working on another BG game, and they're gonna do their own thing for their next, bigger project.
i never liked larians games so far
tried to replay divinity original sin, it didnt age well
its even worse than i remember it
somehow i can replay BG2 100 times and not feel that way
or icewinddale
Yes. This is why I recommended and keep on recommending people play it. Top tier JRPG gaming
then again i wasn't that into pillars of eternity, pathfinder was interesting
I didn't realize they were laid off former Ubisoft devs primarily who founded their own studio
"Laid off <X> devs who founded their own studio that made an awesome game without corporate oversight" is probably going to become a more and more common headline, heh
Here's hoping xD
i think for pillars it has the BG2 look, but everything else is a disaster, especially their weird health/endurance system which i disliked immensely at first.
for pathfinder, i think i enjoyed that they tried to make it epic like throne of bhaal was epic, and there was even a world map type game mechanic. perhaps the spells were alright? but i missed the DND 2nd edition spells in some cases.
my overall feeling was that i need to force myself to play these games before forming a strong opinion lol
which is what i do sometimes
fight against my nature
see if i end up liking it
they made a game nobody wanted, which is probably hardest thing to do really
and they started something that everyone will want now going forward
if they make a sequel, everyone will say the first was better, and give them crap. 😆
minecraft
I mean, I don't think it was a case of a game nobody wanted or knew they wanted, but they did make a game focus groups and marketing execs don't think can be successful and in that environment would be seen as "too risky"
I'm guessing they made a game that THEY wanted to make. Gaming is big enough these days that you can confidently assert that "if I want to play this game, there's probably others that do too" and if you make the game you want to play and do an amazing job at it, you're going to attract a sizeable audience.
does that work if the game creator is valourant?
given how i describe games, is there 1 million people who feel like i do! and would play the game i would design
lol
IDK, your takes are certainly unique. I'm sure there's an audience out there that matches it, it might just be niche.
the expedition game team has talent in making the game they wanted, like a surprise game basically.. but going forward a game dev team needs talent in listening to player feedback, especially if they start making sequels. they need to be able to handle communities really well too.. design games that people also ask for... and balance that with their vision. of course they could continue to make surprise hits, that nobody really asked for (very few were demanding a french JPRG turn based about people dying at 33 etc.)
Like, for a company like EA or Ubi to make a game like 33, they would probably have to invest like $10 mil and a hundred devs, and for that investment the execs would need to see some kind of revenue flow or return so a company like that just wouldn't green light it. The fact they were able to do it with a 30 person team and minimal overhead (also finding a good publisher relationship with resources and connections) means they saw a lot more return than a AAA would. And that's why AAA is collapsing under it's own weight xD
triple A companies are dumb
I mean a classic styled turn based JRPG was definitely something people wanted. The French part was a little different but the fact that they made that style of game with realistic graphics that aren't overly stylized I think is something people absolutely wanted and nobody was delivering
if i had millions of dollars as a triple A, i would probably have a creative branch or something in my game dev company. like a mini dev team of 40 people who i pay to take risks and make the game they want to make. or i would just go and buy up indie devs whose games i like and fund them, and let them retain creative freedom when their game is a success.
wait is that called a publisher
LOL
That's what Tencent does, basically
That's the thing, they've actually been doing that, then laying them off when they're done because there's no continued revenue after release xD
Yeah, that's the weird nonsensical thing, heh
Hi Fi Rush team, for example
they could also run an event or exhibition for people to pitch their game ideas
Yes! This is why I love them! Leave the slop behind and push for an actual good product
like they could hire me, and ill make them a good game
Or the Prince of Persia: The Lost Crown team
there are lots of people like me, with good ideas imo
theres no end of good ideas that would be popular
i could give special feedback on MMOs, rpgs, and even racing games
and space games, and sandbox builders
im stuck playing trackmania like 20 years later, the old one, stadium, because the new one sucks. and no new racings games have been good at all.
People have been demanding for modern turn based jrpg for years. There are very few to choose from.
Yeah
Square Enix still pushes out smaller IPs with it but FF has moved away from them
though if its pause-action i am all for pause-action
full action no
full action is god of war, no?
yeah but if its 1 character you dont need the pause, nothing much tactical going on
Does anyone play league ? I've been trying to learn from my buddies stream lol 😅 I'm really bad at it.
and if its pause on opening menu, rather than pause, and select combat moves, that is different
There is character swapping in FF7 regardless of being full action
FF16 is single with allies
i dont play many full action games, or FPS's, i played like god of war briefly, some tomb raider games, some zombie games like dead island, metro 2033 etc. played lots of older FPS games, duke nukem mostly 😆
Basically it's just Persona or Re:Fantazio or whatever, and if you aren't into hyper stylized anime graphics there's basically nothing left
I play most games but if I said there was a genre I don't play nearly as much it would be city/colony builders and 4x strats
i used to play ROME game a lot, LORDS of the relam 2, conquest of the new world, as a kid. as well as sim city 2000, and roller coaster tycoon. grew up on sim/colony builders. played anno more recently? but yeah cities skylines? i played less and was into that less.
i am less into RTS genre. but ive played starcraft and age of empires.
Yeah. I'm curious what the devs next game will be. They pretty much have a target on themselves now the same way CD Projekt did after Witcher 3
I hope futuristic sci fi fantasy like RIFTS
Given their relatively small size and large success, they should at least have the luxury of time to figure it out
That would be pretty awesome. Like a futuristic cyber punk JRPG
Thinking about it, you really don't see those. JRPGs always seem to be either medieval, fantasy, or occasionally steampunk
Oh man, I haven't thought about RIFTS in years
With the exception of Persona
There's a setting that has unlimited potential
"if pulled off right" doing some heavy lifting, heh
Hahahah
something something the Shadowrun xbox game 🤦♀️
I tried so hard to love that game
It would've been a GREAT game... if it hadn't been called "shadowrun"
Yeah
A shadowrun CRPG would be amazing, actually.
The tactics ones are fun
But yeah. A CRPG version or JRPG style would be a def buy from me
I honestly forgot about that Shadowrun Xbox game. Maybe my mind blocked it out like a protection mechanisim xD
damn that bad of a shitshow huh?
They took an excellent top-down RPG and turned it into a multiplayer only first person shooter
They were basically trying to make another CoD with an old franchise
That importantly had nothing to do with shadowrun.
Thing was, it had great gameplay mechanics
It just made no sense to be a "shadowrun" game
Right? Like they could have made it almost anything else and it would have been fine. Problem is people looking for a multiplayer shooter don't know what Shadowrun is, and people who know what Shadowrun is weren't going in looking for a shooter. It did an exceptional job of appealing to no one
Then the studio was shut down within the first year so even the multiplayer part didn't work. All you could do was practice matches against bots after that
honestly shadowrun the ttrpg sounds fun
Yeah it's a cool unique setting
i'd make a pinball wizard
Post apocalyptic magitech seattle is very fitting 😝
the space needle as the eye of Sauron
Woodland park zoo is a menagerie for all sorts of weird fantasy creatures
why did you remind me of this?
There are actual shadowrun RPG video games now though.
but they seem to be very story driven and not more free form like other games so I lost interest quick.
Blame Zerax, he brought it up xD
DAMMIT @tepid wadi
MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in…
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theres some others as well.
Oh right, I remember that one. It's like 10 years old though
Yeah, very old. It's hard to play super old CRPGs, otherwise I'd go back and play Arcanum
Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned…
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unfortunate
well when ya got over 1400 games and prefer more actiony stuff. >_>
let me see which i played
dragonfall the most, 53 hours
hong kong 6 hours
returns 8 hours
i liked them all though, just its hard to stay playing consistently
I have that same problem tbh. CRPGs just don't hold me like I'd like. I enjoy my time with them, but don't find them as sticky.
Now give me an ARPG in the shadowrun universe? I'll play 1000 hours
i like a good arpg, shame there arent many.
whats a crpg and arpg
im bad with acronyms
arpg ^
CRPG: Character RPG - BG, Divinity, Pillars of Eternity, Arcanum, etc
ARPG: Action RPG (usually isometric, top down) - Path of Exile, Last Epoch, Diablo
Action RPG: Different from ARPG (Usually 1st or 3rd person) - Dark Souls, Devil May Cry, God of War, Assassin's Creed, etc
You know i wonder why ARPGs aren't called Diablo likes?
Mostly because we've been calling them ARPGs for like 20 years
wut
ARPG is titan quest? when it's 1 character?
character therefore means multiple characters only?
oh also because titan quest is real time?
I'm not saying it's the best descriptor for them, but that's just what they're called
I think it's mostly because ARPG = focused on the action (killing tons of enemies, etc)
CRPG = focused on the characters (interactions, lore, story, etc)
oh interesting so you prefer games with bad story? 😛
"Now give me an ARPG in the shadowrun universe? I'll play 1000 hours"
Eh, I like games where a big aspect of it is making character builds and seeing how they evolve through gameplay
ARPG probably shares good story with CRPG right?
CRPGs often have VERY slow power progression
Usually ARPGs are less focused on the story and more focused on the mechanics
i think i like CRPGs but i'm just old and cant stick with games. the only ARPG i ever liked was titan quest, but like you say its not for the story or interactions as much as it's for loot. i dont even enjoy the mechanics that much in ARPGs. find it repetitive and boring usually.
so probably my only sticking power in an ARPG is completionist personality
for CRPG I think you're right, for me its story and combat which i find more tactical/engaging.
Loot is a big part of ARPGs yeah, they all do things differently but it's the focus on action and power progression, that sort of thing
I played Diablo 2, and POE1 and never stuck with them
or we could argue i stuck with them less than CRPGs
games don't need good story's to be good
I might like Action RPG, because I played a game called, Rise of the Argonauts and thought it was fun. https://www.youtube.com/watch?v=2ayotc0bU8s
In my new retrospective, let me show you Rise of the Argonauts - a weird fusion of BioWare-style RPGs with the brutal action of God of War. In case you are in a mood to play something similar to Mass Effect, here's why you should take a look at this game.
If you enjoyed this video, you can check my Patreon - https://www.patreon.com/pcgi
Join t...
Mass effect 2 was also good.
depends, if its a sandbox game like UO, the players make their own stories. racing game? we race.
but I bet most games that i personally consider top games, i think also have good stories.
if the main point of a game is to build, then the story is really your progress in the game maybe, like rimworld, since there is no real narrative there and only character backstories.
Yeah, you can also build a game so that it has more "lore" than "story". Like I'd say the Souls games are really light on story, but they have excellent world lore that makes you interested in the cohesive world that's built.
Lots of different ways that if you set things up well, the game can be very strong.
I think this is just personal preference... there are so many good classic games that focus on gameplay over story. Ninja Gaiden, Megaman, Donkey Kong Country is just the tip of the iceberg
maybe, but for me i dont think gameplay at my age sells me, if that's all the game has.
So at one point you enjoyed gameplay over story games?
like in the 80s?
Never got into Wolfenstein?
would you classify sidescrollers as more gameplay oriented?
I would... most sidescrollers especially beat em ups have little story to them
i never tried ninja gaiden or megaman 😭
yeah maybe i can enjoy sidescroller but it would have be special. bubble bobble was a gun coop arcade game i used to enjoy. and then tiger road, kind of had a story, a purpose to getting to the end, to save the children 😆 plus in tiger road the music was good.
sure but the story in tiger road was awful right?
Tiger Road arcade ending
yeah it was barely a story i mean
just save the kids lol
yeah i see your point
there are more purist gameplay games that i do find fun still
I kinda agree with you though... ARPGs in general out of any RPG has some of the worst story plots
but its pretty easily seen that its not really the focus of it versus other styles of RPGs
yep
i think the only ones that really compete in that regard are 99% of MMO's
I think the story of FF14 is pretty entertaining though
i feel like if you throw in any redemption arc in a game
i will be hooked
lol
combine with romance
and dragons
boom TES 6
expeditions looks like it has some redemption arc in it?
i saw some girl vanishing before another guy
that guy must blame himself that he couldnt save her
i dont want to spoil anything about Expedition 33 but I personally really enjoy it
I nominate Double Dragon. Entire story is "bad guy punch, take girlfriend"
Right? XD
https://www.ign.com/articles/ecco-the-dolphin-reboot-including-an-all-new-original-game-in-the-works -another in the long list of "who was asking?"
Like, I loved the original and beat it as a kid but also it was an extremely frustrating and weird game. Best part was the soundtrack
i need them to fix JSR and release the sequel on steam.
Just play Bomb Rush Cyberfunk
Team Reptile brings you Bomb Rush Cyberfunk, a future world from the mind of Dion Koster where self-styled graffiti crews equipped with personal boostpacks are battling each other for control of the streets. Start your own cypher and dance, paint graffiti, collect beats, combo your tricks and face off with the cops to stake your claim to the spra…
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Vice City, USA.
Jason and Lucia have always known the deck is stacked against them. But when an easy score goes wrong, they find themselves on the darkest side of the sunniest place in America, in the middle of a criminal conspiracy stretching across the state of Leonida — forced to rely on each other more than ever if they want to make it ou...
Only problem is selling 1m or more on Epic xD
You can only challenge when you are actually considered a challange to begin with.
And epic slept over that one already for ages lol
They keep throwing all this money at free games and low fees when they need to put at least 1/4 of that into their storefront and UI xD
Because as is they don't have even 1/4 of the features Steam does
and they wont for another 5 years. even though they've been told how many times now?
its the usual funny fail. gabe doesnt have to do anything. just sits there and wins because everyone else be like "WE KNOW IT BETTER"
Well and plus, nobody wants multiple launchers. We did that in the 00s and it sucked. It's extremely convenient to have your library and friends contained in one app that just works
exactly. and yet they still sit there and wonder why they cant get people into their stuff.
epic free games good
epic zero percent for first $1 million good
epic games tradeable? giftable after you played them? would be good.
but UI bad... but if UI was good would easily be a choice over steam.
especially with the refund part
UI and features. They're still missing a ton of things a basic storefront should have. Heck it was more than 5 years until they had a shopping cart function. A shopping cart. For a storefront xD
theres way more problems until epic comes even close to beeing a respectable contender.
im just saying making it so i could trade any game i want to friend? gift it away for free even? and therefore stop owning that game?
would definitely sell me
if they could pack that with UI changes/features i'd switch
UI alone wont make me switch
since i have 350 games on steam
lot of whatifs 
Doesn't Steam let you loan games?
it does