#other-games

1 messages · Page 38 of 1

peak marsh
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Not to mention seeing how they've thrown their support behind the original

round beacon
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we`re talking Valve here. one of the last companys i still put some kind of trust in^^

peak marsh
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Yeah, I've gone back and forth on Valve over the years but they've really continued to improve and do things right overall

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I feel like Steam Box, Steam Controller, and Steam VR were all kind of half-baked ideas but they've really committed to Steam Deck

round beacon
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the entire block of in game adverts sceme from EA and stuff just made me giggle, and i love a good giggle^^

peak marsh
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That one was great. EA thinking they're the biggest company in the space and they can do what they want, then Valve going "sure, but where are you gonna sell it? 🙂 "

round beacon
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heh, exactly. its always funny to see gabe be sittn there, literaly doin nothing and even then grabbin wins xD

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and its drivin the competition NUTS xD

peak marsh
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Epic could have had a chance if they spent half the money they did paying for free games on developing their actual storefront

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How long was it until they had a shopping cart? xD

round beacon
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mhhhmmm epic did mess up big time here and there.

peak marsh
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And it's still completely barebones, though I think at this point the writing is on the wall

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The gamers have spoken, and we've all said "we're sick of multiple launchers"

round beacon
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indeed. its like they still didnt get the message after years and years of console exclusives and the backlash for it

peak marsh
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I still remember the days in the early 00s where PC gaming meant every single online game had a separate launcher with a separate account

round beacon
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thanks, now i get ptsd flashbacks xD

round beacon
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because everybody was the most important for themselfes^^

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and well there wasnt a big "all for all" platform yet

peak marsh
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It was just uncharted territory. There was no unified storefront so every company had to figure it out for themselves

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So each one created it's own separate ecosystem, which seemed fine until you relized you had 20 different gaming accounts and had to remember a password xD

round beacon
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if you think about how steam actualy came to be, its quite funny, it was actualy just because of a mod for a different game xd

peak marsh
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Not to mention the amount of bloat that many launchers was adding to your mid 00s PC

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That's why I've actually been pretty okay with Steam having a practical monopoly. Sure, they may not be doing things perfectly but nobody realizes just what they're holding back on the other side of that dam

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I mean, nobody born around or after 2000 anyhow xD

round beacon
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very true. and perfect aint even possible, because everyone wants a different thing, so they found a pretty solid middle ground in my eyes

vague galleon
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Valve does a shocking amount of good and yet have a monopoly, they didnt have to do any evil shit to get it. crazy how that works.

round beacon
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weird, init?^^

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working FOR your customers! Crazy concept!

vague galleon
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absolutely wild!

peak marsh
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It's almost like if you just make a really good product that serves a legitimate need and doesn't take advantage of people, those people will use it

peak marsh
round beacon
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xD

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funny thing is, my ubigames on steam (yes i know, how dare i still have some^^) dont open that launcher fully when starting them :3

peak marsh
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I literally think my only Ubi game is Prince of Persia: The Lost Crown (on Steam anyhow)

vague galleon
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i hate uplay

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never keeps me logged in anymore

round beacon
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eh, im an oldtimer, so gotta have to have the old AC games^^

peak marsh
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I would if UPlay wasn't necessary for them

round beacon
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it kinda is and isnt. i mean yeah u still gotta have it but... doesnt open my account anymore when starting them up.

peak marsh
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Actually back when Ubi was really pushing UPlay I grabbed AC4 on a freebie deal, but I hate having UPlay running because it keeps notifying me about "exciting offers from Ubisoft"

round beacon
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doesnt do for me - ever tryd the skip launcher command in steam?

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although weirdly doesnt work for ALL of em. dont ask me why

peak marsh
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Oh that wasn't on Steam, when they were pushing UPlay they were giving free copies of AC4 so I grabbed it because AC4 is agood game

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But you had to get it directly through UPlay

vague galleon
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i never got far into AC1

round beacon
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aaahh jeah thats a bummer

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enjoyed the first three ones. Blackflag also was fun but then it was over for me personally

peak marsh
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AC1 I had fun with back in the day. 2 and 3 I kind of missed, but 4 was a great time

vague galleon
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i also didnt get far in mass effect

peak marsh
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And yeah, I fell off of AC after 4

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Same, I never got around to Mass Effect

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But I'm also not super huge on sci fi RPGs

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I like my sci fi to be pew pew and my RPGs to be swords n magic, with few exceptions

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KotoR is a notable exception

vague galleon
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i dont mind the genre for rpg but ive grown sick of rpg in my shooters

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i dont want to worry about finding every secret to get points to upgrade my gear especially when i cant replay levels

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doom 16 is about the limit for me these days.

peak marsh
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Now, if they would do sci fi RPGs like System Shock, then we'd be talking

vague galleon
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otherwise just give me something like Quake

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i got the new system shock remake but i got bored. >_>

peak marsh
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The character building is what keeps it interesting. That and Shodan talking crap to you and all the creepy atmospheric stuff

vague galleon
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the puzzle board was very confusing and im sure i needed to come back to it later

peak marsh
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Yeah the junction boxes could get pretty complex

frank sonnet
round beacon
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Unreal Tournament anyone? ❤️

peak marsh
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UT was my jam xD

round beacon
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Heck jeah!^^

peak marsh
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That and Tribes, especially the Team Aerial Combat mod xD

vague galleon
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ah, i remember seeing the box for tribes. XD

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but ya, quake is perfection that none of the boomer shooters come close to.

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i know it's not just nostalgia.

peak marsh
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Nah, Quake was Id Software giving the rest of the industry a masterclass

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"I know you guys are copying Doom and Wolfenstein and that's cute, but here's how it's really done"

vague galleon
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Ya, like Unreal 1 and 2? Meh.
2D sprite shooters dont do it for me either.

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Amid Evil is, okay.

peak marsh
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Unreal didn't hit it's stride until Tournament

vague galleon
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i've tried so many, none come close.

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I do like Halo though.

peak marsh
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Halo was a great time. Especially deathmatch xD

vague galleon
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i wish I had spent time playing custom maps.

peak marsh
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4 player on Xbox was a blast, but online it got really fun xD

vague galleon
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but man. infect mode on reach was 10/10

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i bought halo MCC on PC day one.

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i freaking love halo and yet, ive never owned an xbox

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i played 3 and reach on my brothers xbox

peak marsh
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I had an Xbox for exactly two games: Halo and Shenmue

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I also had Fable, but that was more of a byproduct xD

vague galleon
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Fable is good, ish. wish the sequels were closer is aesthetics and time period

round beacon
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first fable honestly was ahead of its time. dont understand how it fell so far down over the years^^

vague galleon
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never got far into jade empire and now it wont run on pc.

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well the first fable was painfully short and full of lies

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there were a lot of wild false promises

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2 wasnt bad but, eh.

peak marsh
round beacon
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ayo, true to all of it, but the endproduct still wasits very own kind, at the time

vague galleon
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the one glaring flaw of fable is having to pick up your XP.

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dumb dumb

peak marsh
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Fable 1 and 2, for the time (heavy emphasis on that) was honestly pretty innovative. Properly realized in some kind of middle ground, the 3rd could have been pretty awesome

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Instead it wound up being a paper-thin rehash

vague galleon
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oh, also "getting" fat was just a belly bulge.

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your character also got horrificaly mishapen with increased strength in F2

peak marsh
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I mean that was the problem with all the mechanics. Getting fat, being evil, being loved, being hated, being rich, none of it actually did anything meaningful

vague galleon
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cosmetics.

peak marsh
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Like, you could buy up real estate and stockpile gold in the 3rd one, and the only point was to get the good ending, you didn't actually need the gold for anything

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Like, it didn't affect your actual game experience

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Same with good and evil, the only difference is sometimes NPCs will either cheer or boo you

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And maybe you get a scar

vague galleon
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to be fair. i havent played a single game of "your choices matter" that actually effect anything.

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minor things at best like, changing the final boss fight or a cut scene.

peak marsh
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True, though Fable felt especially thin on that. At least in some games it shuts off some dialog options or quest trees

vague galleon
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morrowind may have been the best one, cant finish fighter guild AND thieves guild on the same run

round beacon
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tue but - and correct me if im wrong there - havent seen much of that up at the time the first one came out, so it felt kinda newish to me at least - or im simply missing something in the timeline xd

peak marsh
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That was another thing with Fable, like none of your choices held weight because you could become good or become evil any time you want. You could spend half the game as a paragon of light saving the land, kick a few puppies and be completely evil, and just as easy in the reverse

vague galleon
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indeed

peak marsh
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Though TBF, Baldurs Gate had those kinds of choices and did it pretty well around the time

round beacon
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aye, but BG was a different beast

peak marsh
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Yeah, fair

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It definitely wasn't being done in any console experiences

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Or I should say, not done in any meaningful way

frank sonnet
peak marsh
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Nah, we're talking about around the 2000s and morality systems in games

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Games that did what Fable did

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There were a few on PC with good/evil systems but not much of anything on console really

vague galleon
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jedi academy

peak marsh
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I spent a ridiculous amount of time doing online duels in Jedi Academy xD

vague galleon
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ya that was fun

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i dont think i ever played online though.

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but against bots

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been so long i dont remember

peak marsh
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Online duels were amazing. It kinda reminded me of Bushido Blade, how one wrong move could mean death xD

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They really captured the samurai aspect of Jedi

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Cause I mean, that was the basic premise of Star Wars anyhow, what if you did a samurai western movie in space

vague galleon
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the combat wasnt super in depth but it was still fun with the lightsabers.

peak marsh
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Yeah that's what I mean. There was a game mode where you could have 16 people get together and do 1 v 1 lightsaber duels in a tournament. I played that more than I played the main campaign xD

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And like, while two people fight everyone else is locked around the arena in a circle and you could change your camera to follow people or keep it on yourself like a spectator on the side

vague galleon
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sick

peak marsh
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It was. I played so, so much of that xD

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There was even a little community tradition, where you would do a bow emote before the fight to show respect, and if you didn't the really good players would absolutely destroy you xD

vague galleon
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i never finished outcast.
i also missed the live action cinematics of jedi knight

misty arch
peak marsh
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The complaint centres on Ubisoft's single-player games, like Far Cry Primal and Assassin's Creed Shadows, which require an internet connection despite being offline experiences. Noyb alleges that Ubisoft uses this to siphon off players' gaming habits—think every rooftop leap or sword swing—without clear permission.

One user of Far Cry Primal noticed the game pinged external servers, including those of Amazon and Google, 150 times in just 10 minutes. Data protection expert Max Schrems likened it to 'the Monopoly Man sitting at your table, taking notes on your every move.'

Noyb, known for battling tech titans like Meta, argues this violates the EU's GDPR laws, which demand transparency and consent. The encrypted nature of Ubisoft's data transfers makes it impossible for players to know what's being shared, raising red flags about privacy in gaming.

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I never thought the always online requirement was purely for DRM

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Though I feel like the example they're using is too benign. Rather than "every rooftop leap and sword swing", more like every open window and mouse click

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Like, I have no faith or confidence they're limiting the data collection to purely what happens within their game

vague galleon
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indeed

peak marsh
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I mean even without any real evidence, if you think about it intuitively, what would Amazon want with data on how you attack in an Assassin's Creed game? They want your habits and interests

vague galleon
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well ya, obviously.

peak marsh
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I mean yeah but it's worth saying, because pretending it's purely about what happens within the Ubisoft game is a disservice, it's clear they're sending off more data than that

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Only Ubi cares about what you do inside an Ubi game, but lots of companies want to know what your browser tabs are

tranquil cove
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just remembered i bought a new game an hour ago and i wanted to play it

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totally forgot because i got carried away with some learning

tranquil cove
peak marsh
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I think they learned plenty, just not about their game xD

rotund bobcat
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Oblivion Remastered Deluxe is 118 GBs ... 😮

frank sonnet
timber prism
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goty

gaunt nebula
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I started playing the first version of minecraft of survival and I go up a version every 30 days it's been fun

peak marsh
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Some of those early updates were rough

misty arch
peak marsh
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lol. Beat me to it, I was just about to post that

peak marsh
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Empyreal looks interesting, but somehow I feel like it begs to have a broader multiplayer component, like some kind of raid/dungeon system

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Or maybe that's just me itching for a new MMO lately

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By lately, I mean basically since 2016 -.-

timber prism
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something about the art style of Empyreal is very offputting

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everything looks placeholder textured to me

peak marsh
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Yeah, the presentation screams first project, but the combat and some of the ideas they have about almost an ARPG progression system seem interesting

tranquil cove
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its interesting how none of those games in the video at a glance interest me at all

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but they are games other people might flock too and can't wait to play

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lol

peak marsh
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Yeah a lot of people are waiting for the Elden Ring DLC and Dune Awakening

tranquil cove
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meh

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midnight walk is interesting because crafted in clay first, but i dont even think i would play it free still

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savage planet same deal, just don't feel like buying it lol

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i just bought wall world because it was $2

peak marsh
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Personally I'm stoked about V Rising and No Rest for the Wicked dropping major updates this week fell_hype

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It's honestly a tough call deciding which to play first

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I may go No Rest just because I've played through V Rising several times over, though new weapons sounds kind of amazing

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(meaning new weapons in V Rising)

vague galleon
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i dont know if I want to pick up anymore ARPG games. cause I still want to play a ton of TL2 but ive played it to death and have little drive to keep playing it. and i havent played much grim dawn or D2R.

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and if they dont have a good loot drop system going then i'm not engaged.

timber prism
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I'll def be playing No Rest for the Wicked's update after I finish Expedition 33

peak marsh
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I'm stoked. I picked it up like a month ago on sale and I've just been sitting on it waiting for the update

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Mostly because I found out that the update is going to require a character restart anyhow, but also from the sounds of things and as big as the update will be, this is going to be a better first experience

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In particular better optimization and better streamlining of things like storage and resource costs

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Which I heard were the biggest pain points of the inital release

timber prism
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Yeah. Day 1 optimization was kinda scuffed and it seemd to want a lot of resources. Hopefully it's fixed now

tranquil cove
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how many games have you guys completed

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i dont think i've completed any lol

misty arch
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like ever?

tranquil cove
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stopped midway fallout 4, never looked back, did 5 skyrim playthroughs finished none

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the problem is i dont like to pick up old playthroughs as after 2 months i forget where i was, and dont like the feeling of having to stumble through stuff, so i just restart

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i have 4 perfect games on steam, with 32% completion rate, thats about it... though a lot of games are not technically finishable? like valheim is still being developed

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terraria i never beat the last 2 bosses

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zomboid did a coop playthrough, but there is no technical end game you're finished for that

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warframe and no mans sky keep adding content but i did make it very far in both

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oh i finished the older baldurs gate 2, and the expansion once

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maybe once out of like 5 playthroughs

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BG3 never finished, stopped in act 3, got bored

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i think i beat subnautica, but maybe just made it to end game, and stopped

peak marsh
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I finish most games I buy, but I also limit myself to a game at a time and I don't pick up a new one until I'm done with the last one. I mean, with some exceptions, like games I bouce off of

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Lost Ark I think I made it to like level 30-something before I was just like "ehhhh"

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Same with New World

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Now that said, I have games in my library I still haven't started yet for various reasons but I picked them up because I want to get to them eventually xD

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Rainy Sunday kind of thing. Sifu is one of those I've been meaning to start but I bought because I wanted to support the studio because I loved their last game (Absolver. Basically a martial arts MMO, really unique and cool and highly recommended)

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When I say martial arts I mean like, action combat and moves inspired by various kung fu styles etc

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Sifu is effectively the single player version of that. Unique concept, you start as a young martial arts student and as you play through the story, every time you're beaten you age a little bit which gives you more power but less health and stamina, up until you're an old man

vague galleon
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ive actually finished the storyline for FO3 and oblivion. got to the damn in new vegas on my like 3-5th playthrough, then restarted.
but there's a good chunk of other games ive finished.

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fable 1-2, plenty of FPS games, some puzzle games, a few of the zelda games, and plenty others, but I'd say my finish ration is under 50%

peak marsh
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IDK, I finish most of mine but again, I usually only play one game at a time until I'm done or it's done

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Some I've finished a few times but had new updates, like Valheim, V Rising, Enshrouded, etc

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I will say Last Epoch is one I haven't really sat down with yet. Like I played it a bit when I got it to check it out and make sure it would run, but I think something else came out around the time that had my attention more and I haven't really gone back to it yet

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But like, I've finished basically everything I got for Switch and a good chunk of my Steam library

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Also of the ones that can be finished. I have games like a pool game or a golf game for Switch that you don't really finish, they're just "pick up and kill some time" kind of games

vague galleon
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i definitely have a few games ive installed ages ago and never got around to, the biggest victim is Enslaved.
Recore is another one.

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theres somegames i've tried the first hour or two a few times and never got anywhere.

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and now i want to replay bioshock 1....

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some games I got close to finishing and then lost my save file.... rage......

peak marsh
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Oof

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IDK, also worth noting my entire Steam library is only 97 games and my Switch library is around 20, so I'm not really flooding myself either xD

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Like, I do a lot of research and when I get a game, I generally sit down and play that game

vague galleon
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;;;;;;;>_>

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do not ask how many I own

peak marsh
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I mean, that's always the issue xD Too much choice makes dialing in on something a lot harder. You see it a lot with retro games, people download these massive 1,000 game libraries and find they never actually stick with anything

vague galleon
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Facts.

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plus I have books, and anime, and youtube, etc.

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and plenty of other hobbies.

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used to play a lot of magic.

peak marsh
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Yep, same. That's why I usually play a game at a time because between work and other interests I just don't have the time to play 2 - 3 games at the same time like I used to

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Like back in the day I remember playing D2, UT, Red Alert 2, UO, and emulating games online at the same time in the same day xD

vague galleon
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i got too much ADHD to stick to one game at a time, that's my excuse and I'm stcking to it.

peak marsh
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To me it's like, most games these days aside from the most basic have multiple things to do within that game, so like, it's about finding ways to make the game interesting by doing different things

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Like take something like Enshrouded, maybe one day I'm building, the next day I'm randomly questing, a day after that I'm progressing and trying to level up the flame, etc

vague galleon
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it's weird how I can do the most boring shit for hours but the moment it's time to do the fun stuff i get bored.

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like sorting chests, laying down foundation. hours on end.

peak marsh
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It's because you're lighting up parts of your brain that your brain finds satisfying. Changing your environment or organizing, it's mentally stimulating xD

vague galleon
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my damn ocd.

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a recent thing ive adapted though is playing something off on my second monitor while I do it so that's a big factor.

peak marsh
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I think that's why Switch/handhelds appeal to me so much. I don't have a dual monitor setup these days and I like being able to game while still having YT/Discord/etc up

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Though when I get locked into a game I forget about them xD But I do notice, and maybe it's a sign of internet addiction, that when I have a game up full screen I start thinking about what's being uploaded on YT or what's happening on Discord etc xD

vague galleon
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lol

peak marsh
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I usually ignore it but I do notice it

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Also it depends on my day. Like, sometimes I'll get off work fully intending to get some game time in but I'm so physically worn that I end up shutting the game off and zoning out on YT for a few hours

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Also lately I'm finding myself a little burned on mostly playing single player games. I like them but there have been so few multiplayer games I'm actually interested in that lately they're all I play

vague galleon
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the existence of single player building games boggles my mind.

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like i do tend to play solo most of the time but i dont play any of them that are only ever going to be single player.

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i know single player games have better story and world but, ya, I like being able to play with friends.

peak marsh
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For me I've always been into massively multiplayer games, RPGs especially, but lately everything has gone from MOBA to BR to live service hero shooter to extraction shooter and I'm just not into any of those

vague galleon
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i remember coming across Team Fortress (1) back in the day and thinking classed based shooters were super cool. but didnt find anyone on any servers.

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then i had a lot of issues trying to play TF2 from an outdated laptop to matchmaking never finding me any servers to realizing I sucked so bad.

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then i got OW somehow and it got my raging so bad I had to quit.

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I'll stikc to stuff like halo if I want that.

peak marsh
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I mean, TBF a lot of the games are apparently really good but I'm so turned off by the monetization that I just can't get into them

vague galleon
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Man, I would totally get back into runescape if I didnt have to solo it.

peak marsh
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I've thought about getting back into ESO but by the same token I already had that experience. Almost 5,000 hours of it xD

vague galleon
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ESO is a NO for me. loot sucks.

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Morrowind set a standard for me when it comes to RPGs

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and despite all the flaws of the ES series, very few RPGs can come anywhere close to them.

peak marsh
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I mean, I can't really say anything to that. You're not wrong, but also the loot gets more interesting at end game, but also if you have to say that it's basically admitting the early game sucks so it just circles back around xD

vague galleon
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ya. any game where people say "just wait for endgame." or "rush through all the main content to get to endgame" is going to be a no for me.

peak marsh
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Which is one I wish more developers would just get. Josh Strife Hayes makes a good point of that in one of his videos where he basically says "If your game doesn't get good until the endgame, then just have your game start at the endgame"

vague galleon
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exacty

peak marsh
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Because otherwise, you're effectively just wasting people's time

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Honestly, despite being a WoW knockoff and admittedly not that great, I thought Tarisland had an interesting model. They basically throw you into the multiplayer dungeon aspect early and often and leveling is basically a short formality

tepid wadi
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I was thinking about a game with limited vertical progression, like GW1 but a real MMO

vague galleon
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the dungeons were the only good thing about wow.

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i'd rather play runescape.

peak marsh
peak marsh
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They aren't launched yet so there's time, but early outlooks weren't great

vague galleon
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a second lotr MMO?

peak marsh
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No, it's basically an entire game based pretty heavily on the WoW dungeon finder

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Complete with the UI being based on the most popular WoW mods and extensions

vague galleon
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hmm

peak marsh
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Which could be a problem because one of the issues with Tarisland is it became dominated by bored WoW sweaties who effectively took over every late game dungeon and raid and turned it into an HR meeting with swords

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Like, you're joining through a random group finder but if one person makes a mistake on the raid it becomes a 15 minute meeting

vague galleon
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bleh

peak marsh
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It's literally why I quit playing

vague galleon
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i found wow combat to be a terrible snooze fest.

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kind of ruined it for the friend who got me to play just so he could have the flying cat mount but FF14 came out and he was already jumping ship to that.

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and then one of my old friends bought me the star lion flying mount just because, so weird.

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i almost miss bluthor but I think the hunter was more fun

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TOR was pretty decent with it's story telling and the soldier was fun but i couldnt stand 5 minutes of the jedi.

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what killed TOR for me was seeing an animal just standing in one spot and not moving or anything. took me out of it.

peak marsh
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Yeah, TOR is very dated at this point. TBH most popular MMOs are

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And I mean, I started on UO and DAoC and I'm saying that xD

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Like, LotRO/STO/NeverWinter/DDO/WoW/and even ESO are all showing their age and there's nothing else viable aside from FFXIV

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Like, New World and Lost Ark exist for what they're worth, but meh

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New World is a directionless mass and Lost Ark is only for the hardcore grind/swipe crowd

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And the big hyped new "savior of the genre", Ashes of Creation, is kind of doomed out of the gate because it's planning to appeal to the hardcore crowd and hardcore MMORPGs fly like lead balloons

vague galleon
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i think the only reason I would go back to runescape is just the nostalgia/somewhat leveled character.

tepid wadi
# peak marsh Like where progression is more based on fleshing out skills and gear and less on...

Yeah, the idea is that as your fishing levels up, it unlocks new fishing poles. They are stronger, but not substantially. The main strength they add is new abilities that allow you to catch new fish or fish in different ways. At the "max" level, you have a big variety of fishing options and can catch the full breadth of fish in the game.

It could work the same way for combat. A level 1 swordsman has the basic longsword with longsword abilities. As you level up, you unlock new swords that are good in different situations, the claymore, the scimitar, the shortsword, etc. They each come with an altered suite of abilities that are fitting for different situations or playstyles (think Dark Souls how there are Straight Swords, Greatswords, Ultragreatswords, Curved Swords, etc). The idea is that to use any sort of sword, you have to learn the basics and you can learn more and more advanced techniques, etc.

#

So there still might be vertical progression, but it's shallow compared to existing MMOs, and the main thing is that you unlock new skills that can allow skill combinations and stuff like that.

tranquil cove
#

you could actually just base games that are good on which ones did valourant finish...

vague galleon
#

new vegas is way better. FO3 was fine at the time but it's not that great compared to so many others.

tranquil cove
#

valourant finished new vegas, and BG2.

#

they must be good games. 😆

#

i have xcom too, never finished

#

i should start categorizing games based on which ones can be finished

#

and start finishing them

#

never finished dead island either

#

oh i finished life is strange - must be a good game.

#

never finished rimworld, but thats a hard one, and i keep restarting, i made it to semi end game every time, but then quit

peak marsh
# tepid wadi Yeah, the idea is that as your fishing levels up, it unlocks new fishing poles. ...

That could be a really interesting approach if done well, and if it allowed for branching into specalizations. Maybe not so much for life skills like fishing, but maybe as swords level up the type you use the most expand more into much more powerful skills. Like maybe you're proficient enough to use straight swords or curved swords, but you have a pool where you can either be a Jack of all or a master of one, and being a master of one unlocks more powerful skills

tranquil cove
#

i never finished raft, i might have gotten close to finishing slime rancher

#

i never finsihed titan quest either, but thats a grindy one

peak marsh
#

Something where you're rewarded for making a choice to specialize. Because I think ultimately that's kind of a downfall of current MMOs, being able to master every class. Like, in a respect it's player friendly, not having to make alts, but in another it makes it relatively pointless to spend your time becoming a really good healer or a really good DPS when anyone can swap over at any time and aside from learning when to use the skills, be just as viable

#

But I mean, it's a really weird and ultimately preferential argument: On one hand, you could say "what's the point of making people specialize when alts are a thing, you're just adding extra steps" but on the other you could say "Having a spec is a big part of MMOs. People identify as their spec (I main tank, I main healer, etc) and taking away specs means removing a part of that identity and attachment to the role"

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It's one of those issues with no easy answers

tepid wadi
#

Yep, the balance between investment and player freedom is an interesting one to hit. You see it with ARPGs a lot where there's investment in a build, but you can spend currency to swap between builds. Untraining/retraining should totally be a thing, but I think players would enjoy the collecting of different skills within a game to make them more able to adapt to different scenarios and needs.

You can also balance the needs of gameplay and player agency as well. Like if some skills are tied to weapons (ala GW2), but other skills can be customized, it allows you to create softer roles like healer/dps/tank, but allows players to have build agency in how they put the rest of their build together. So you might have healers that also carry damage abilities, or tanks with more support abilities.

And if everyone can do everything (you just have to get the right skills, gear, etc), then you can make the world interesting by littering things around in locations that players might not know to go. Like maybe you can get some 'core' healer abilities from trainers, but more advanced versions come from specific quest lines, or hidden challenges, or whatever. So players are encouraged to go out in the world to do things because they can be rewarded not just with gear or money, but actual player "advancement"

#

It also brings to mind some of the better things that MMOs do well: social gameplay. When you're grouped up with someone who uses abilities you haven't seen, you're kind of softly encouraged to interact with them to find out where/how they got them. And if you're creative enough with how you set your abilities up in the world, you could feasibly add enough of them so that players won't be able to build the "BIS" setup and just tell people where to go get it. You just have to embrace the right mentality of "everything is good, just in different situations and combos"

peak marsh
#

Tying progression to the world and exploration would definitely give the world more meaning beyond "here's the next zone of mobs you need to kill for the next hour to progress". I feel like that's one MMOs haven't figured out to a great degree yet

tepid wadi
#

Pair that with the mentality of an evolving, living world (another thing that MMOs have a unique capability to work with) and you can set things up in such a way that you can CHANGE the way that progression works. Quests might move around, certain mobs with things you need for skills might disappear or move, or have specific spawn conditions that change... etc

#

You have to make it so players WANT to log in and play, and keeping the population interested and engaged is one of the biggest challenges. But if you work on it all the right way, then you could set things up in a way that totally changes the status quo of what it means to be an MMO

peak marsh
#

You mean like, for example, killing the goblin king means the goblins disappear for a while so you can't get that one spell from a goblin shamen kind of thing?

tepid wadi
#

Yeah, or like maybe there's a meteor shower and a forest is destroyed. Then the unique deer that spawn there migrate to another part of the continent. And you need their skin to scribe a specific type of spell scroll needed for a quest. So previous guides made on how to get that skill are all wrong, because the world has evolved and where you go to hunt that deer has changed.

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It kind of counters the "check the wiki" mentality that a lot of modern games have, because players will have the expectation and understanding that the world evolves over time and things need to be reexplored and rediscovered.

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The best part about a new game is that not everything is "solved", and if an MMO can create a framework that makes it so that things are NEVER solved in that way, it could be really revolutionary.

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It doesn't have to be complete upsets every time, but making it fresh for new players (or alts) can add a lot to the longevity

peak marsh
#

As long as it doesn't limit player progression and can be varied enough that could be really interesting. Difficult balance to strike but frankly getting people off the wiki and involved with the game itself would make it more dynamic and frankly it would encourage more community interaction, because instead of a google search you would have to directly ask people "where is that deer now", and maybe you have situations where it's kind of hard to explain so a player who has already done it shows someone who needs it

tepid wadi
#

Well, part of it is also giving players the tools in game to find the things that they need.

#

Like in the deer example. If there's a village near the forest, players might be able to ask a couple villagers about the meteor shower and what happened, and be led to the answer that the deer have moved elsewhere on the map, and give them pointers to help them find it.

#

Not just "changed quest text" but also changes to the way players can learn things.

peak marsh
#

I mean, the biggest complaint with current MMOs is the lack of community interaction. Which IMO is both fair and overblown because MMOs are always going to be social by nature, but there is an aspect that you can do most things until endgame with nothing but a wiki and time with no need to interact with anyone

tepid wadi
#

Well, we've talked about this before. MMOs need to be designed in a way the promotes player interaction, and right now a lot of them just... aren't. They're so tied to designs of the past that they can't step back and think things like "how could crafting encourage players to interact with each other?" and come up with real, unique answers.

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I'm actually working on a prototype design in my spare time for a crafting system designed as a "primary" game system instead of a supporting system.

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So I think about that specific example a lot 😝

peak marsh
#

I feel like it's kind of the opposite, they've gone entirely counter to designs of the past and gone full throttle into queues and dungeon finders and auction houses, which is the trade-off between player convenience and player interaction. The more convenient the experience it is, the less interaction you need

tepid wadi
#

Yep

peak marsh
#

Until eventually the entire game becomes an elaborate lobby

tepid wadi
#

I mean that probably has some relation to why we're seeing so many "shared world" games and match based games like extractions, instead of actual MMOs.

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I think one thing that MMO teams tend to underestimate is that they're building 10 games in a trenchcoat instead of one game, so extraction games are a good extrapolation of one "Section" of MMO gameplay

peak marsh
#

TBF it's the logical extension if you don't really have any ideas to innovate in the other direction. Remove the rest of the game and just literally have a lobby. Plus if other players are providing the majority of the gameplay it's cheaper to develop encounters and AI. Just make a backdrop and let the players provide the content

tepid wadi
#

Yeah, basically

peak marsh
#

Maybe have a few monsters that stumble around and attack anything in X range

tepid wadi
#

But there's a reason why people want MMOs, heh. they offer such a unique experience and it's so easy to see the crazy potential that they have. But capitalizing on that potential is the hard part.

peak marsh
#

I mean, not just capitalizing but doing it on the scale that you need to for something like an MMO between development and server costs

#

As a business proposition MMOs are a terrible business model xD

tepid wadi
#

I guess it depends on what your goal is. If your goal is to make an infinite, ever-growing amount of money? Yeah, probably

peak marsh
#

I mean, even just to be viably sustainable

tepid wadi
#

TBH I think an MMO is probably easier to keep viable than any other live service game, if done correctly.

peak marsh
#

At least if you want it to be up for longer than 2 - 3 years, you have a lot of work to do

tepid wadi
#

Well yeah, but that's true of anything

#

"A lot of work to do" doesn't mean it's a bad business case

#

It's hard, but you have to be approaching it in a way that works. You can't just copy wow and think it'll work, these days especially.

peak marsh
#

MMOs are already a niche within a niche, and on top of that you have to compete with the established players while also making enough to sustain continued development and large scale server costs. That's what makes it a terrible business proposition

#

Also why most fail within their first few months xD

tepid wadi
#

Yeah, you have to have unique enough ideas and good enough execution that people actually want to play it

#

Which is something that almost all of them fail at, heh

round beacon
peak marsh
#

It is true that MMO gamers don't know what they want, but it has to be different but also exactly the same as the MMO they've been playing for the last 10 years xD

tepid wadi
#

Well, I think thats at least partially a design problem. You dont just push players together and be like "now kiss". You design your gameplay systems from the ground up so that players WANT other people to interact, even if they are randos.

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Its not impossible to build such systems. Its just not the way that systems have generally been built in the past.

round beacon
#

oh jeah im not saying its only one or the other. just like Rhoi said. its not easy to navigate for devs either 😅

tepid wadi
#

Totally

#

No one said itll be easy. But if done right, I'm sure it could be hella rewarding.

round beacon
#

absolutely.

peak marsh
round beacon
#

i just want wildstar back. make it an mmo again and let the old team cook. fell_justright

tepid wadi
#

Commerce and trade are big for sure, but I think there are a lot of little designs that can have big impacts.

peak marsh
#

I say this every time it comes up, but if as many people actually played Wildstar as are nostalgic for Wildstar, it would still be an active game xD

tepid wadi
#

Sometimes you don't know what you have until you lose it

round beacon
#

in all fairness the numbers DID go up at the end. which is stupidly funny if you think about it

peak marsh
#

Not saying that's you or calling you out or anything, it's just a few videos popped up a few years ago about Wildstar and ever since then there have been so many people lifting it up as this paragon of the genre

round beacon
#

oh thats alright you are not wrong on that

#

but again. lookin at numbers theres way worse stuff still up and runnin when itcomes to numbers. but this one was just killed back then because ncsoft beeing ncsoft. even though the f2p switch actually realy did bring in a healthy amount of interest

peak marsh
#

I mean, there are other factors involved and frankly if it was good and successful enough, there would have been no reason to kill it. Though I'll grant NC Soft, Netease, Gameloft, and that whole group of companies are everything wrong with MMOs

#

Also Netmarble. They deserve special mention

round beacon
#

this

#

pretty much this. yes wildstar back then hasnt made it into the black numbers just yet. sadly true. but it very much had the potential to do it given the chance.but it just shouldnt be which makes me sad. but cant help it. whats done is done i guess 😅

tranquil cove
#

my point is games have so much replayability you need 3 life times to play a game fully like that. i actually dont want games to have 20 different ways to class a character and experience the game fresh each time or whatever else, 3 different story paths? no thank you. i just want games that are one and done, and i can have a completed game.

#

if people actually stuck with that replayable game, it would make no sense to buy a new game for 2 years at least. lol

#

so imo most people dont even want replayable games either, because they are done with a game sooner than 2 years.

peak marsh
tranquil cove
#

i never do it in a different way

peak marsh
#

Yeah, if you wanted to beat Dark Souls in every possible way it would take years, and some people play it that way, but most people pick it up and try it differently each time with a few months/years in between

tranquil cove
#

like Baldurs gate 3 i dont do evil paths, so i'll just play the game the same way if i ever play it again.

peak marsh
tranquil cove
#

it would be funny if games charged $1.99 to see the ending.

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pay screen pops up just before the end

round beacon
# peak marsh

aint like skyrim still is that popular to this day for no reasons whatsoever - oh shoot i opened the elder scroll topic again xD

peak marsh
#

Why does it always come back to Bethesda? Damn you, Todd Howard

tranquil cove
#

i actually said earlier one of the drawbacks of skyrim is there is no good choices with 80% of the gods, since they are all evil, so if you want cool items, you basically only get rewarded for doing evil acts in the game. it's pretty bad lore imo. wish they invented better gods like DND.

peak marsh
#

I mean, basically everything metaphysical in TES is evil

tranquil cove
#

there should just be a way to kill the gods and take the fancy weapon they would have gifted you if you did their evil deeds.

#

you were a god killer in baldurs gate 2 expansion

#

skyrim misses the mark again

#

people just want to kill gods, not do their bidding.

#

learn from baldurs gate people

tepid wadi
# tranquil cove my point is games have so much replayability you need 3 life times to play a gam...

I think the thing with MMOs is that social aspect doesn't really exist in other types of games. Playing the same game as your buddies is a powerful draw, and if enough people are having fun with it then it's going to draw more people to it.

You don't put so much content in a game so that one player can experience it all. You do it so 1000 different players can have 1000 different experiences and they can talk about them and enjoy the game in different ways. It creates a rich community that can't exist if every player plays the game and sees the exact same stuff.

round beacon
#

anf then theres ff14 devolving into an absolute puddle of samey mud

tepid wadi
#

Sameyness is the death of MMOs, that's for sure.

peak marsh
#

We're looking at you, New World

round beacon
#

haaaaave i ever told you about the absolute prodigy that was wildstar the sadly NOT critically acclaimed...... :3

tepid wadi
#

Have I told you about our lord and savior Vanguard: Saga of Heroes?

tranquil cove
#

one game i found really fun was star control

peak marsh
#

I mean, Firefall was great until they decided to buy a bus and be an e-sport

tepid wadi
#

Man, Firefall WAS great until that weird shift

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Esports are also the death of gaming, heh

tranquil cove
#

i remember playing star control, and ultima 5,6,7,8 etc. and it felt like discovering magic.

peak marsh
#

Did you hear about the bus? The bus was absolutely when they jumped the shark

tepid wadi
#

I vaguely remember it, it was a looooong tim ago

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I just remember jetpacking around and blowing up monsters being a lot of fun

tranquil cove
#

i never liked games in the transition years

peak marsh
#

Oh yeah, fighting rifts and jetpacking around was amazing. Plus the vehicle driving was solid, it was such a great foundation

tranquil cove
#

the transition between GTA2 and GTA3, those years when graphics were trash basically, and even though it was "cutting edge" i hated the look and the graphics, and preferred the 2D isometric games.

peak marsh
#

Same with Defiance, which apparently is coming back this year

peak marsh
timber prism
tranquil cove
tepid wadi
#

Because THAT was a game I spent a lot of time screwing around in

peak marsh
timber prism
#

i also spent a lot of time in Crackdown

#

it was some good dumb fun

tranquil cove
peak marsh
#

Crackdown 1 and 2 were pinnacle open world games xD

#

Infamous had similar vibes. I feel like that's such a great sense of progression in a game like that, the more you progress the more insanely OP you become xD

tranquil cove
#

the game isn't good because i completed it, i just happened to complete a good game.

timber prism
tepid wadi
#

Yeah, Infamous and Crackdown were amazing

tranquil cove
round beacon
tranquil cove
#

BG2, new vegas, and life is strange, are top rated games. regardless of my existence or if i completed it. i happened to complete them.

peak marsh
#

Like, in Crackdown the first time you can throw cars and punch someone to the moon, it's just fell_justright

tranquil cove
#

new vegas is often touted as the best of the franchise for example

#

BG2 was the pinnacle of RPG gaming for a long time

tepid wadi
#

Speaking of top rated games, it sounds like Expedition 33 is unquestionably GOTY material, eh @timber prism?

tranquil cove
#

life is strange, is a good emotional story

tepid wadi
#

It was definitely a top CRPG for sure

timber prism
tepid wadi
#

Hot damn

tranquil cove
#

i completed chrono trigger

#

go figure, it's also a top game

#

and chrono cross

#

and the SNES zelda

peak marsh
#

CT is sacred cow territory, it had a dream team of the best FF developers and the best DQ developers

timber prism
# tepid wadi Hot damn

compelling story that isn't overdone, fantastic VA's, amazing OST, turn based combat that feels refreshing and new even if it isn't

tepid wadi
#

Yeah, it's got top marks from a couple other folks I know as well

round beacon
#

ohhhh speaking of music... speakin g of masterpieces... Ori Games anyone?

tepid wadi
#

Yep, definitely. Not my personal favorite games, but I know they're amazing

round beacon
#

funny enough i had bought the orig soundtracks before i ever started the games xD

peak marsh
#

IDK, speaking of Chrono Trigger I think it had one of the hands down absolute best soundtracks ever in terms of eliciting emotion

timber prism
#

Bonus points for them releasing the full OST for free

#

right when the game released

round beacon
timber prism
#

its surely gonna be nominated this year

tranquil cove
#

gotta say out of context of the game that sound track is weird

round beacon
#

say what?

tranquil cove
#

are they singing in english

#

lol

#

is that french what language is this

timber prism
#

....

peak marsh
#

IDK that I'd say that. No it's Japanese, but skimming around in terms of the music they're performing well and playing meaningful music

round beacon
#

who gives a flyin f?! dude sorry but... no

tranquil cove
#

they are singing in japanese? rofl

peak marsh
#

Maybe I have it wrong. French studio yeah?

timber prism
#

yes. French studio

peak marsh
#

Ultimately language doesn't matter in music

round beacon
#

music is multi lingual . you dont have to understand a single word, for all i care they could sing a invented language, it wouldnt matter. if its good its good. end of story

tranquil cove
#

thats not what im saying regardless of language it's not really drawing me in as a sound track, language was just me being curious what they are singing in

timber prism
#

cool

#

XD

peak marsh
#

Then why? xD

timber prism
#

maybe he doens't know english

#

i dunno

round beacon
#

i better cut my participation in this now for a moment, because otherwise i WILL get banned from this server, see you guys in a bit^^

tranquil cove
#

it reminds me of that genre of music where they take a genre, and then add epic in the front and say it's epic whatever genre.

tranquil cove
#

it just sounded like yelling

#

couldn't tell were words begin or end, english or french, or japanese

peak marsh
#

Said everyone who listened to metal as a non metal fan xD

tranquil cove
#

then i heard something that maybe sounded french

peak marsh
#

It doesn't matter what they're saying, they're using voice and instrument to convey emotion

tranquil cove
#

oh now it's definitely french at 7:39, he speaks french slowly

#

before that it was inaudible imo

timber prism
peak marsh
#

xD

timber prism
#

Can he french any harder?

peak marsh
tranquil cove
#

is this also a french game?

#

like in the story or plot/characters?

timber prism
tranquil cove
#

is that 1 of the characters

#

'Clair Obscur: Expedition 33': The revival of the 'French touch' in video games. Until the early 2020s, French video games often concealed their origins to better appeal internationally. 'Clair Obscur: Expedition 33' marks a turning point, featuring a Belle Époque universe as delightful as a buttery croissant.

#

this is confusing

#

why are they talking about croissants

#

wtf is going on

timber prism
tranquil cove
#

the period of settled and comfortable life preceding World War I.
"a romantic, belle-époque replica of a Paris bistro"

peak marsh
#

Moral of the story is we dig the bread

timber prism
#

bread life best life

tranquil cove
#

Guillaume Broche, CEO of Sandfall, told me that while the game's mechanics were heavily influenced by classic Japanese-made RPGs, it was important that it had its own French flair.

#

We begin in Lumière, a city that looks an awful lot like Paris, and meet a reflective young woman named Sophie. Like all 33-year-olds on this day, Sophie is about to die.

#

so it does have french themes beyond character costumes

#

and music

peak marsh
#

We begin in Lumière, a city that looks an awful lot like Paris

timber prism
#

Paris, Tennessee

tranquil cove
#

French architecture, largely inspired by the pre-WW I Belle Epoque era, is scattered across a continent

rustic nexus
reef bobcat
#

https://store.steampowered.com/app/2294660/The_Quinfall/ QUINTALL anyone feedback... i find the screen infos chaotic and the camera spin gives me nausea... for this price as early access is dodgy

Embark on an adventurous journey to explore the Quinfall universe. Be a part of unique battles and an immersive story with dozens of different professions in the depths of medieval times in an all-new MMORPG experience.

OPEN WORLD

Price

$1.99

Recommendations

5596

▶ Play video
peak marsh
#

Absolute asset flip scam. Avoid like the plague

rustic nexus
misty arch
tranquil cove
#

i didnt even beat borderlands 2 or 3

#

lol

#

i got borderlands 3 free

peak marsh
#

Still haven't played 3, though I've beaten 2 multiple times

tranquil cove
#

oh i only have 56 hours in 2

peak marsh
#

Hard to say because I played a ton of it on console

tranquil cove
#

im sure there is a game where i have 800 hours

#

and never beat it

#

and some guy played 50 hours and beat it 5 times

#

because all i do in games is end up restarting playthroughs lol

peak marsh
#

Actually (not at my PC so I can't check) I don't think I even played it much on Steam, I mostly picked it up because it went on sale for like $1.99 and it's a good co-op "bored, nothing else to play" kind of game

#

Especially because basically everyone has it on Steam

timber prism
misty arch
timber prism
#

Nah

#

I gave up on the series after playing 3

misty arch
#

bummer, the actual Tiny Tina game is a lot fun and probably one of the best.

vague galleon
#

I loved 2, played it until I got burnt out. really great. I refuse to play 3.

#

the tiny tina one is alright i guess.

#

the tiny tina DLC was good but my favorite was the badass crater, of badassitude.

misty arch
#

that is where there was an issue. There is an actual Tiny Tina DLC, which was alright, and then theres the actual game. Which was amazing.

vague galleon
#

well I know the DLC got a ot of praise.

#

mobile OW3.....🤣 🤣 🤣 🤣

frank sonnet
#

regardless i still have to beat the first game

vague galleon
#

BL1 was kind of dull, i only bothered to finish it when BL2 came out.

timber prism
#

Not sure if I could ever return to playing a BL game after 3

peak marsh
timber prism
#

Maybe if Epic gives it away for free I'll check out the latest Tiny Tina

peak marsh
#

And in Korea mtx are just a normal thing that happens, it's not a conversation point like it is in western markets

round beacon
#

Starcraft just died. simple as that. get ur black clothes out, shed a tear - and then move on^^

peak marsh
#

I mean, tbf it's probably been dead since Ghost

round beacon
#

well jeah that too.. but that now was just the nail in the coffin

finite saffron
frank sonnet
peak marsh
#

https://www.youtube.com/watch?v=2c47w_ta5GE - Happy with my 8bitdo Ultimate, but GameSir is doing some pretty interesting controllers in the same price range

The GameSir Super Nova is a crazy value at $50: good controls, quiet buttons, an RGB USB dock, customizable face plates, swappable ABXY, and connectivity for PC, Switch, iOS, Android, and Steam Deck all in one. Let's take a look at all its features and why it might be the best all-around controller at this price point.

This was a review unit ...

▶ Play video
#

I like that more controllers are doing the charging dock/dongle combination, it's what my current controller has and it makes things a lot cleaner since you don't need 2 free USB ports for charging/connection, and it makes it feel a little more pick up and play since you don't have to find a cable and plug it in/unplug it and tuck it away. Just pick up the controller, play, put it down when you're done and it's always charged and ready to go

#

Though I will say something about the 8bitdo dock is more appealing to me than the GameSir

#

Like, it just feels like it fits together more, strictly from a visual standpoint

#

Though the Gamesir's "handles" flare out more which is generally more wrist comfortable for long sessions

finite saffron
peak marsh
finite saffron
#

the dock was the main thing that surprised me, that's so convinient compared to having to replace AA batteries on this stupid controller lol

peak marsh
#

And it's both 2.4ghz and bluetooth, so it's PC, Android/iOS, or Switch

finite saffron
#

my next controller purchase will probably be a third party one like that

peak marsh
#

Yeah, can't recommend enough. Both 8bitdo and GameSir have been doing some pretty amazing things with 3rd party controllers lately with the same price point and more features than the official offerings

finite saffron
#

Are the controller layouts not patented by microsoft and such? I'm surprised they can directly copy the layout of the joysticks and buttons without any legal issues

peak marsh
#

Apparently not. I guess while you can patent certain things, you can't patent a basic button layout or letters of the alphabet xD

#

That said, 8bitdo has actually done a couple official 3rd party xbox controllers so maybe something about that license lets them get away with it, though the one above that I have is more patterned after a Switch Pro controller

#

Which intuitively makes sense, if you can patent the layout of a controller what's stopping someone from patenting say, a keyboard layout or mouse buttons

#

But yeah, with that 8bitdo above in addition to the dock it has some nice features like being able to set up the triggers to either be hair trigger for shooters or analog for things like racing games, hall effect sticks, a really solid D pad and face buttons, and again the software that lets you customize literally everything on it

#

And a switch to freely swap between wireless (X Input) or Bluetooth. The nice part of that is you can have the dongle connected to your PC while it's bluetooth paired to your Switch or tablet, then with the flick of a switch you can swap between them without additional setup

#

Speaking of Switch, it also has gyros to support that

#

So for games where you tilt the controller for aiming or various things (like the marble maze shrine in Breath of the Wild) it'll work for that too

#

Not to gush about it but really, if you haven't been keeping up with 3rd party controllers you've been missing a lot xD

peak marsh
# finite saffron the dock was the main thing that surprised me, that's so convinient compared to ...

https://www.youtube.com/watch?v=ku9_9C7X7hk - Here's a breakdown of the 8bitdo offerings, I use the Ultimate bluetooth edition, which is MSRP about $70 but frequently goes on sale for around $50. In that video he breaks down the various versions though they have an Ultimate 2. Has a couple more buttons and uses TMR instead of Hall Effect sticks (negligible difference really), but if that's important he has that video also

Understanding the two 8BitDo Ultimate controller models can be a bit confusing, so in this video we will compare them and see which one might be a better fit for your needs.

8BitDo Bluetooth controller: https://amzn.to/3SIFS5x
8BitDo 2.4GHz controller: https://amzn.to/3IHK6FY
Brook Wingman XE2 converter: https://amzn.to/3SI1q1Z
Brook Wingman XB...

▶ Play video
#

That said they all go on sale regularly, so the 2.4ghz version is MSRP $Fiddy but goes on sale for around $35-40 and is just as solid, just doesn't have all the same connection options or the gyros

#

Filter evasion for the win, Bob xD

#

But also if you're literally only going to connect it to your PC and don't need the added bells and or whistles, there's no reason to pay the extra for them because otherwise they're fundamentally the same controller

#

I just personally wanted something that will work both with my PC and my eventual Switch 2

vague galleon
#

love this game.

lusty imp
vague galleon
#

it's fun!

tranquil cove
#

that was the only good thing about oblivion

#

lol

#

oblivion was first game i played where looting a whole house bone dry was a crime

#

i was like what the hell, i used to be able to waltz into peoples houses and just take anything

vague galleon
#

it SHOULD be a crime.

frank sonnet
tepid wadi
#

That moment when you have an apple in your inventory that you 'stole' from a random basket outside of the dungeon.

tranquil cove
#

and sometimes you think you got away with it

#

5 hours of playing oblivion later

#

HALT!

#

lol I was like, WHAT I did that a whooooole 5 hours ago... and oh no i dont have a save before i got caught... before this random guard found me after 5 hours

#

now im remembering why i hated oblivion

peak marsh
#

That was also part of the charm though. For the time it was kind of amazing that the game actually remembered something you did hours ago

peak marsh
short sail
#

I wonder
If these Studios lay off regulary that much workers, are there still much left?

vague galleon
#

oblivion is am absolute mess and i love it. crashes on me a lot. i just load it back up.

peak marsh
#

Items currently in US warehouses are fine, but no new stuff for the time being

timber prism
timber prism
vague galleon
#

Well bethesda games offer a lot of other things that most RPGs dont. so that's probably why I'm more endeared to them.

#

like skyrim is so bland and ugly, morrowind might have the best story but it's brown, has janky animations, and awful combat,

#

i just really like oblivion in particular.

#

I've tried a lot of RPGs over the world and almost none of them are engaging.

#

Maybe I should have said "and I love it anyway." XD

round beacon
vague galleon
#

I love the looting, the open world, combat is basic but passible.

#

God, please give me a single player game with Mordhau's combat.....

#

or co-op.

round beacon
#

indeed. and lets face it, the sheer amount and easy accesabilty of mods helped ALOT

vague galleon
#

*that also has magic and fantasy element

#

the mods, yes.

round beacon
#

i have thousands of hours of playtime alone on my bethesda part of my game library, like... THOUSANDS xD

vague galleon
#

i got like, 3-400 each. except for fallout 3 cause I mostly played it on my brothers xbox.

round beacon
#

thats... cute - and no, i wont give exact numbers otherwise someones commin in confiscating my pc xD

vague galleon
#

lol

vague galleon
#

speaking of "thats cute" hearing how few games most people have on steam.

#

"i got 140 steam games" awww, how cute.

#

ah, only 143.5 in F76. XD

#

last played right around the time I picked up enshrouded

#

ive had steam since 2009 and my second most played game is now Enshrouded.

#

TL2 is number 3 and that was one of my favorites for a long time.

peak marsh
#

I'm sub 100. I've been on Steam for a long while but I just finish what I buy or in the case of some games like ESO, play for 5,000 hours xD

vague galleon
#

im definitely more than that, by a lot.

#

sooo many sales.

#

ive fallen off buying games that mildly interest me though. mostly.

tranquil cove
#

sub 100?

#

oh i'm 326 games owned

vague galleon
#

i only have 1 perfect game lol.

tranquil cove
tepid wadi
short sail
#

I have...
Like 10.
Except you mean overall...
But on Steam it is around 10. 5 of them I don't play anymore. 👀

vague galleon
#

the only one I have is tales from the borderlands and i got it from a single playthrough.

#

even games i have with hundreds or thousands of hours arent 100%

short sail
#

I do most games as much / nearest to 100% I can do
I don't really bother about the question "Is that fun anymore?" often I feel

timber prism
finite saffron
#

I have some deeply flawed games that I love, it just depends on if the good parts are good enough

timber prism
#

I often see people hyper critical on games but when it comes to Bethesda it becomes "its the charm."

finite saffron
#

Bathesda games are so ambitious in scope that I think people are pretty forgiving of the jank in favor of the spectacle. I dunno though I've never been big on Bathesda games.

vague galleon
timber prism
#

I am also in that boat where if a game offers a unique enough experience i can look past their flaws

vague galleon
#

like I said, ignoring the flaws of any game, bethesda offers me a full course meal of everything I want in an RPG whereas most RPGs offer me an apateizer at best.

timber prism
vague galleon
#

maybe i was just too roundabout in my answer. XD

peak marsh
#

The one's I'm harder on are games that A) come from larger, more experienced studios, and B) games that aren't trying to do anything especially unique or innovative

#

And while on one hand most Bethesda games fit the latter since they offer an openness and scope/scale most RPGs don't, I also fault them for the former because even though some of the creation engine bugs give it a certain charm, the performance issues and crashes are treading the line of inexcusable, especially for a definitive experience like the remake is meant to be

#

And especially when you're effectively re-selling a game for $50. Like sure, people want to see NPCs occasionally twitch like a Japanese horror monster and fly off into space, but nobody finds crashing to desktop charming

finite saffron
#

Yeah Bathesda is in a really unfortunate spot, because what used to make them unique (big, open world games) is no longer something that most studios are limited by. I mean hell, our studio is astronomically smaller than them, and our game has a big open world.

The creation engine has a lot of issues, but it's what all their devs are familiar with. Something like UE5 would honestly probably serve them better on paper, but it's unlikely that the loss in proficiency would be worth it for their team.

tranquil cove
peak marsh
tranquil cove
#

i have no brand or dev loyalty

timber prism
#

No. I wasn't talking about you

tranquil cove
#

if a game is bad, it's bad, what else is to be said except the truth of how you feel about a game. i still play games that have issues, and will rank them like 7 or 8 out of 10 instead of crazy perfect scores brandwagoning that i see going on

peak marsh
#

Creation engine for it's time was an amazing piece of engineering and deserves all the praise it gets, but it doesn't seem to improve and even as recently as Starfield we're still seeing the same old jank without much evolution outside of graphics

tranquil cove
#

i could probably say negative things about my favourite games

peak marsh
#

With a game like Oblivion I'll grant the jank can be nostalgic but with a game that's coming out 20 years later, it's no longer charming IMO

round beacon
#

At the end of the day it doesnt realy matter if its from bethesda or not. its just a coincidence they where the ones who brought those games to us in the first place.
Bethesda as n entitiy is a scummy sh..show, no one denies that.
i personaly dont give anything about who made that thing, the ONLY thing that matters to me, querkyness or not: did I PERSONALLY enjoy my time with that hot garbage, or not.

tranquil cove
#

valheim devs were annoying/trollish, and wanted to ban me for suggesting they add barrels. and low and behold 2 years later they add barrels anyways. i hate when that happens. same with space engineers devs. i told them like 8 years ago to make DLCs and begin space engineers 2. and there was controversy in that discord with them, and then low and behold, they made space engineers 2, and released tons of dlc to fund it. people end up listening to me anyway.

round beacon
#

Val.. mate... pal.. buddy... i hate to break it to you, but you are not THAT important, and you wherent the only one by a longshot^^

tranquil cove
#

no but they point was they started a big controversy over my ideas

#

to point that i had to quit their discords, because of troll PR people

#

like imagine me as a PR person, then multiply by actual outright hostility

#

and that was their PR guys

#

toast and cubs are way different

timber prism
tranquil cove
#

no mans sky seems to have nice staff too

peak marsh
#

I think NMS learned a lot about PR people during their launch xD

round beacon
#

And yes, the NMS Team is a nice bunch, but some people even condemn them and hate on them and whatnot, even though they are one of the VERY very few studios if ever.. that turned an absolute shitshow into one of the most amazing experiences you can have in modern gaming

tranquil cove
#

i rejoined the SE2 discord, the same mod is there who imo is still a bit ego centered. but he seems a bit more mellow after 8 years.

#

i mentioned he mellowed out, and he felt the need to respond "break the rules and see how mellow i can be"

#

LOL you guys think its me, but trust me its the mods.

peak marsh
tranquil cove
#

a mod here would never provoke like that or feel ego driven to respond that way

timber prism
#

I'm pretty sure there is a common denominator to being banned on servers lmao

round beacon
peak marsh
#

Like, good on them for sticking it out and seeing it through I just don't like the example they set for the rest of the industry who use it as something to point to when they're just being bad actors

tranquil cove
#

i was never banned, i left those servers to avoid a ban, because it was clear they were reaching and the criteria for being banned was becoming less clear... like what it was going to be. didn't feel safe, or like i could express ideas in the suggestion threads anymore.

round beacon
tranquil cove
#

but nah the valheim stuff was bogus

#

i was 100% right there

#

and they just didn't like me, personal feelings interfering with moderating

peak marsh
# round beacon i support you as far as the fixing goes. and fix did they. but after that? like ...

Yeah, that's what I mean. They've absolutely gone above and beyond and delivered far more than anyone ever expected, for free at that. Like, they'd paid for their missteps maybe a dozen times over, but the situation itself, removed from that, is an example of releasing something unfinished and saying "we'll fix it later, look at NMS". I love the team and the product I just hate the precedent

round beacon
# tranquil cove i was 100% right there

see thats the problem, no you wherent. the thing is, sure you can ask devs for this and that, but at the end of the day, all we can do is give suggestions, make whishes, but its THEIR vision its THEIR game, and they should always be allowed to do what THEY want to do with it at the end of the day

timber prism
#

I hope most dev teams have already looked at NMS and try to avoid that PR nightmare from the start

tranquil cove
#

i mostly give criticism differently than i did 8 years ago

round beacon
tranquil cove
#

i usually preface it more with positive things, or explain i am not trashing the game etc.

#

in the past i didn't do that as much

finite saffron
# round beacon And yes, the NMS Team is a nice bunch, but some people even condemn them and hat...

I don't have anything against Hello Games, I think they've done a great job. But I will also mention that NMS was never actually a "failure", financially at least. From preorders alone, even after the massive refund wave, they made an absurd amount of money, and using that were able to spend a lot of time fixing the issues with their game. Which is awesome, and it's great they did that instead of bailing on the project entirely, it was a great move for them long-term.

But the vast, vast majority of games that have bad launches don't have that luxury. If the sales are too low to pay the cost of development (which is very high), it doesn't matter how well intentioned you are or how much you care about the game, you don't really have much choice but to move on to a different project or close down entirely.

tranquil cove
# round beacon see thats the problem, no you wherent. the thing is, sure you can ask devs for t...

you're preaching to the choir here, for suggestions, i believe that ideas aren't owned by people, i rarely call anything "my" idea, but just an idea. likewise, i don't believe the devs are obligated to do what i tell them to do. i tend to give general ideas, and trust the devs to implement it and work out details well, which also shows trust and good faith in the dev team to execute the ideas. i bought the game because i believe in the devs ability to make a good game already.

round beacon
tranquil cove
#

for enshrouded i wanted them to allow us to replace roof tiles with other tiles

#

as in a swap out ability for roof tiles

#

because im tired in games of having to dismantle whole roofs, and rebuild them, when i want to change the tile out.

#

big problem in valheim

#

i thought enshroudeds new engine could handle this idea.

peak marsh
finite saffron
#

Oh yeah they've never missed that point, it's why big studios push marketing and pre-order sales so incredibly hard lol

round beacon
finite saffron
#

Even if a game absolutely bombs, the simple matter is that most people don't refund the games they buy/preorder.

round beacon
#

BUT

#

we as gamer community are at fault there aswell. because we still preorder that shiz without actualy payin to much attention, or simply beeing patient and wait until we KNOW^^

#

even though we saw that shiz happen time and time and time again^^

peak marsh
#

Outside of certain titles, I'm honestly against preordering mostly because there's no purpose if you're making a digital purchase, and it creates the situation where you can potentially wind up supporting a bad product

tranquil cove
#

i dont buy anything until i can see a 40 minutes gameplay playthrough on youtube

round beacon
#

exactly what ive been preaching since ages. havent preordered since.. hod knows how long. but it still works frighteningly well

tranquil cove
#

funny enough, there have been times where watching that 40 minute playthrough i realize its a game id rather watch playthrough's of rather than play myself, so i end up watching 10 episodes, and never buying the game.

#

lol

peak marsh
#

Some titles I will when I have a reasonable idea they won't be garbage and I want to show support. For example, I preordered Metroid Dread because I knew it would be quality and Nintendo has a terrible habit of ignoring Metroid

tranquil cove
#

and it feels like i played the game

peak marsh
#

And as much as it chagrins me, pre-orders are a pretty big metric large studios use to determine how successful/desirable a franchise is

#

So that was more me telling Nintendo "more 2d Metroid games please"

timber prism
#

I still pre-order games. I like collectors

#

Amd those are usually sold out months ahead of release

tranquil cove
finite saffron
#

yeah fomo is a powerful drug, pre-downloads and preorder bonus goodies to play the game the moment it goes live with collectible items on top of it.

I don't pre-order either, but it obviously works because people keep doing it

tranquil cove
#

i might have pre ordered helldivers 2, but i think thats it

round beacon
#

soon as i see that shiz, its already a huge red flag and reason not to want to buy that thing, neither preorder nore when its fully out

timber prism
#

Yes. Please give me my shinies

#

The FF7 statues and action figures are amazing

peak marsh
#

I mean, I did it with that and I did it with Monster Hunter Wilds, but I do it very rarely and only with studios and franchises I have a certain degree of trust in, and with the issues MH Wilds had at launch and continues to have, I probably won't do it with Capcom going forward

#

Still love Capcom and their franchises but they pulled kind of a scummy move with their launch so I won't be doing it again unless they establish a track record

tranquil cove
#

oh that is discord guilds, been waiting for that feature

round beacon
#

Thought id do that with CD PR Red back in the day cuz i was soooo into Witcher Games, and loved Three, thankfully did decide against it and well... yeah Night City is awesome now but DAMN it was trash at the start

peak marsh
#

Not to mention Cyberprank (and the associated crunch/poor industry practices)

round beacon
#

jeah

timber prism
#

I also like the cyberpunk collectors

peak marsh
#

I'm a big one on the human cost of games and I go out of my way to not support companies and studios with practices I don't agree with

timber prism
#

And Starfields now that we mention pranks Xd

round beacon
#

oh god that thing... one of the Beth games i wont ever get myself^^

timber prism
#

I hate the game

#

But the collectors box and watch are awesome

obtuse scroll
round beacon
misty arch
peak marsh
obtuse scroll
misty arch
#

Right! That cat is awesome

obtuse scroll
vague galleon
#

wow i missed a big convo, but a big thing for me for elder scrolls is how much i can interact with the world. I see a weapon in a barrel, i can take it, food on a table, i can take.
this has it's downsides, like less cool weapons and such decorating the place. iron weapons everywhere, but morrowind set a precidence with that for me.
also how much I can customize my character is really great too.

tepid wadi
#

Visions of grabbing one item from a table, and everything else kind of float/sliding off the table, lol

tepid wadi
#

But yeah, for all the jank, ES game have always been a massive amount of content and a huge, fully interactable world to explore

#

It's no wonder they haven't made ES6, modern game companies don't seem to want to put that much effort into making a game, heh

peak marsh
#

I mean, when you think about it business-wise it's a huge risk, and Bethesda has definitely gone from being a group of artists to being a business

#

Side note, I'm pretty impressed with how good Soulframe is starting to look. I haven't paid much attention for a while and randomly some farming guide for the closed beta popped up in my feeds

tepid wadi
#

Yeah, I've seen a couple videos about it. I'm cautiously optimistic

peak marsh
#

Especially when you compare to some of the early preview footage they released. It's actually looking pretty solid

#

Like obviously I'd have to try it to know for sure but it seems like the combat is pretty fluid and responsive from what I saw

tranquil cove
#

nothing beats a 3d sandbox adventure game with a giant world where you can basically travel in any direction and find treasure and tombs and gods and death etc.

#

enshrouded is pretty good but feels enclosed still since it locks off sections, turns it a bit into platform feeling game.

#

and valheim is just the same everywhere

peak marsh
#

Yeah, IMO Valheim is a game best experienced occasionally with gaps, because you start to recognize the world gen pretty fast

tranquil cove
#

and then turn based RPGs also section things off, and linear things

#

elder scrolls lineared slightly, but they did it through storyline

#

and only for a bit in the beginning of skyrim

#

then you were pretty much free to go anywhere

peak marsh
#

Yeah, to quote Yahtzee on Zero Punctuation, "and sure, you can follow the quest and kill the evil dragon, or you can run 83 miles in the other direction, put a pot on a wolf's head and hit him in the nackers with a woodcutter's axe until he howls himself deaf"

#

Though after a while the freedom starts to feel a little thin because you start to run into the same 5 delves and the same 12 NPCs everywhere you go. Granted, a while might be 100somthing hours, but still xD

frank sonnet
#

the best open world game worlds are ones were you can just casually hang around

peak marsh
#

Exactly. The ones where you feel more like you occupy and live there rather than it just being a space to run around in

#

Not that those can't be fun too

tepid wadi
peak marsh
tepid wadi
#

I know, but I feel like I always come back to it.

#

Maybe one day I'll actually get into a position where I can make a MMO happen 🤷‍♀️

tranquil cove
#

same i got tons of ideas about mmos

#

i wouldn't want it to be level based or heavily item based - in the sense that items alone enable people to win etc.

#

there is the quest grind, the item grind, the level grind

#

all of these need to go - the idea is you enter the game and enjoy it immediately, not play a mid game to get to the enjoyable content/gameplay.

#

the idea that an area when you're level 10 has a war going on, and when you're level 60 you go back to that area and the war is still going on...

#

everyone standing in the same spot giving quests to level 10 characters. so bad.

#

my mmo would be chivalry combined with fighting monsters, and everything kills you in a few hits. no arcade number damages. realism.

#

simulation rpg, skill based combat, but not deadsouls like in difficulty, and no permadeath.

#

and armor will protect you one time and then break, the broken armor will protect that limb/area for 50% damage next time, third time the armor is gone and you take full damage there, and now you're fighting with your left hand because right arm is broken.

#

i just have to decide if my game fits as MMO or as a 4 player coop, but it would be skyrim like world you explore.

#

the mmo would have no traditional quest givers

#

dynamic npcs that move around

#

every NPC would be killable probably

#

though if you do it in town the town guard will get you

#

and player actions would influence NPC quests

#

loot from an NPC? the npc has a quest to get their item back from the thief

#

kill an NPCs family?

#

guess what the quest is.

#

too bad nobody listens to me

#

i still think i have good ideas

tranquil cove
#

i think also id add an investigation element to my MMO

#

so say you enter a crypt or something, you can basically get quests by observing things

#

but no i never played RD2, but maybe thats how RD2 does things sometimes?

#

basically more organic way to get quests

#

than an NPC standing in 1 spot for 8 years of the MMO

#

might even incorporate elements of DDO into things, like perhaps soft suggesting you need a thief to enter dungeons. otherwise you'll have to do a lot of parkour maybe. since someone will need to disarm traps. a magic user to damage creatures resistant to physical attacks.

frank sonnet
rustic nexus
peak marsh
#

Whelp, $80 is the new normal

round beacon
#

aslong as theres enough people to buy that shiz, theres ofc goin to be people tryin to push that shiz^^

#

all hail Steam is what i say to that

timber prism
#

Just a bigger reason to gamepass vs buying their games

rustic nexus
#

I doubt I'll ever buy another console system again after buying the Playstation 3. It's just not worth it.

tepid wadi
#

I got a PS4 but have had zero drive to upgrade to a PS5, and ever since microsoft announced years ago that any xbox game would be on PC... Nintendo really has the corner on the console market

obtuse scroll
#

If it wasn't for the Zelda games, I probably would only be PC now

peak marsh
obtuse scroll
vague galleon
#

heck yeah. zelda. hopefully the next one goes back to a left handed link.

obtuse scroll
hollow barn
obtuse scroll
vague galleon
hollow barn
obtuse scroll
vague galleon
#

as someone who is lefty, I notice those things a lot.

#

12% and we get 0.1% representation.

finite saffron
#

Yeah I'm not ambidextrous but I'm... whatever-hand-I-learned-the-thing-with-trous, lol. I do a lot of random tasks left-handed for some reason

obtuse scroll
vague galleon
#

i do way too many things right handed.

timber prism
round beacon
timber prism
#

This is why you have options

#

But like day 1 Elden Ring was so much better on console

#

Didn't have any stuttering like PC

#

Also why i said backup. I much prefer PC gaming over console for most games

round beacon
#

Yeah. i mean dont get me wrong, its realy just my personal opinion here, and everyone should do whatever they enjoy, but jeah to me personally consoles lost more and more of... well literaly everything to me over the years.

tranquil cove
#

i never owned a console

#

PC all my life

timber prism
#

You missed out. Consoles are amazing

tranquil cove
#

i never thought so

round beacon
#

i loved the old stuff. nes, Snes, heck even the dreamcast back then

#

but jeah.. meh

timber prism
#

NES / SNES

tranquil cove
#

i can play on the PC

timber prism
#

Surely now you can but not when NES was new

tranquil cove
#

i played my friends

#

got the "experience" of how it feels that way

round beacon
#

so you still played console ^^

tranquil cove
#

then when i grew up, i played on PC

#

yeah my statement was i never owned a console

round beacon
#

fair enough

timber prism
#

Those were good ol days

#

Waking up to a nes game on xmas

tranquil cove
#

the good thing about snes or the hand helds were the games were at least cheap

timber prism
#

They werent

#

Games were actually expensive

peak marsh
tranquil cove
#

PS3,PS4.PS5 you would spend $60-70

#

how much were the cartridges for the games on hand helds? wasnt it like $20?

timber prism
#

No

peak marsh
#

$40-50ish

tranquil cove
#

well you could buy used ones

#

much later i guess

round beacon
#

another reason why consoles lost me over the years. the pricing got ridiculous on every front

peak marsh
#

Kinda similar to how these days you can wait and catch a game on a steep sale

timber prism
#

Snes games were up to $80

peak marsh
#

Though the good games didn't show up much in the used bins and they didn't get discounted that much

tranquil cove
#

lots of kids had disposable income i guess

#

i was poor

peak marsh
timber prism
#

Not every game but some

#

Yeah

tranquil cove
#

they were buying games, consoles, had money for magic the gathering, pogs, all sorts of crap.

timber prism
#

But the whole SNES games are cheap thing is... not a thing

tranquil cove
#

comic books

#

i couldn't afford any of that stuff

peak marsh
#

Incomes and cost of living were a lot further apart than now, in the good way

tranquil cove
#

i dont think so

round beacon
#

indeed

tranquil cove
#

kids today still have more than i do

#

lol

round beacon
#

depends where you are i guess.

peak marsh
#

I'm speaking broadly, your mileage may vary

vague galleon
#

i miss the gamecube PS2 era. games were starting to look good but you still got what you paid for before all the micro transaction BS.
and the menus were creative. like the cube with the ambient music and the PS2's save file icons. I miss little things like that.

round beacon
#

Last console i actualy called my own (apart from a switch, my brother gifted to me because he desperately wanted me to play the new zelda games lol) was an N64 - and boi oh boi gotta give credit where its due, there where some damn good games available on that thing back in teh days^^

timber prism
#

Dreamcast was my favorite by a long shot

round beacon
#

also a fun one, although only played two games on that one, with a friend

timber prism
#

Innovative peripherals

#

Like the fishing controller

#

VMU

#

Keyboard and mouse

#

Arcade sticks were good

round beacon
#

ever played a little game called skys of arcadia by chance?

timber prism
#

Yup!

vague galleon
#

dreamcast's memory card........ ❤️

timber prism
#

Great game

round beacon
#

AWESOME Game^^

timber prism
#

What other company would do this lmao

vague galleon
#

i hate skies of arcadia, those stupid sleeper snakes!

round beacon
#

oy!

vague galleon
#

i ran into like 8 of them and got spammed to death.

timber prism
#

It had so many good games

#

Power stone

round beacon
vague galleon
#

POWER STONE

vague galleon
round beacon
#

Gladly! bring me the console!

vague galleon
#

i got skies of arcadia for GC

#

you come over here! XD

round beacon
#

oh right, they ported it!

vague galleon
#

my brother bought me a copy, I sold it, and a few months later bought the same copy back. XD

#

i also one time bought my friends old copy of a game he had sold.

round beacon
#

haha, jeah, if i still had a console, that one would be something i just gotta keep around, even if i wouldnt play. its just... gotta keep it^^

vague galleon
#

tales of symphonia is one of my favorite JRPGs

#

no stupid sleep snakes.

#

also they ruined sonic adventures 2 on the GC

#

absolutely destroyed the chao gardens

peak marsh
#

Personally the Sega console I miss is the Saturn, since I was one of the 87 people who picked it over a PS1 -.-

vague galleon
#

rofl

round beacon
#

haha, okay, heres a funny one:

#

ANYone here remembering the "Virtual boy"?^^

vague galleon
#

my first console (not handheld) was an N64 I got off a friend of my brothers my freshman year oh highschool.
i gave him 10 bucks for his birthday and he gave me his old N64 and 2 games in return.

#

i ended up with 3 N64s by my senior year, plus a GC.

peak marsh
vague galleon
round beacon
#

actualy nintendos biggest flop they like humanity to forget about xD

vague galleon
#

i bet it was really dumb and gave people headaches

#

they probably gave it a single color and picked the worst one possible.

round beacon
#

so you do know about it^^

vague galleon
#

😛

round beacon
#

first consoles ever... oh god nope, that ones goin to show me not as old, but ancient

vague galleon
#

probably an atari

round beacon
#

actualy c64, Atari then came a bit later^^

vague galleon
#

ha OLD

round beacon
#

nope. ancient xD

peak marsh
# vague galleon i bet it was really dumb and gave people headaches

TBF I heard some of the backstory, Nintendo was starving for a new handheld release because Gameboy and Gameboy Color were getting outdated, and Gunpei Yokoi (Gameboy inventor) had the Virtual Boy kicking around the office just as a tech demo and they decided to just push it out. It was never technically "ready for launch" in his opinion and to this day he wishes he had fought against it more

timber prism
#

I think I had an atari 7800

#

It had like a 20 button controller or something

peak marsh
#

My first console was a Colecovision hand-me-down from my older brother

vague galleon
#

PC gaming was mostly my childhood. wolfenstein 3D and stuff. a little bit of snes, none of my own.

#

my first gaming device was a GBA

#

full backwards combatibility.

#

10/10

peak marsh
#

GBA was pretty amazing

vague galleon
#

Golden Sun!

peak marsh
#

At least if you could see the screen anyhow xD

round beacon
#

heh, those where the days. now you cant even play games on the next console even though both used harddrves to store the shiz xD

vague galleon
#

i was young and had youthful eyes

peak marsh
#

The later ones that had a built in light were a lot better, but the original GBA screen required you to sit on the surface of the sun to see it clearly

vague galleon
#

oh ya that XD

#

I remember sitting on a small beach at camp playing it and stuff.

#

i had 1-2 GBA SPs after that, lost one, broke the other. broke my first GBA too, and my GC. XD broke a lot of electronics, too many PS2 controllers.

round beacon
#

when the good ol Gameboy got the magnifying glass and the light holder device xD

peak marsh
# vague galleon Golden Sun!

Golden Sun, Mario & Luigi Superstar Saga, gah there was this one game, where it was like an RPG but then when you got into battles, the battles were actually a side scrolling shooter. That one was cool

#

Oh and Double Dragon Advance xD

round beacon
#

know whats sad? no new F-Zero. loved that thing. even the one on the n64

#

god the first time listening to the track of Big blue....

peak marsh
#

-Googles- Sigma Star Saga, that was it

#

Like the game played out like a standard (for the time) top down RPG, but then battle scenes had you teleport to a random ship in orbit to fight enemies, it was really cool

vague galleon
#

i never finished Golden Sun Lost Age.........................

#

i cant recall too many GBA games, I mostly played the pokemon stuff, and i had LOTR return of the king. and the golden suns. and some Zelda games.

#

i did eventually get to try dokapon and ya, pretty lame lol

peak marsh
#

Zelda: The Minish Cap was great. That one was actually made by Capcom

vague galleon
#

never played that one.

#

one of my favorite hand held games is Bounty Hounds, but I never beat the final boss, apperently it's very tough.

peak marsh
#

Highly recommend tracking it down if you're bored some time

#

PSP had amazing games

vague galleon
#

eh, maybe. i got too much other media to take up my time.

#

the new zelda game where you play as link instead of zelda for once is pretty fun.

peak marsh
#

xD

vague galleon
#

😛

peak marsh
#

I've heard it's good. You can tell they're using the engine they used for the Link's Awakening remake

#

And I liked that

vague galleon
#

Link's Awakening was my favorite zwelda game up until the point that I beat it.

#

now it's either the oracle games or twilight princess.

round beacon
#

Twilight Princess was AWESOME

vague galleon
#

so good!

round beacon
#

i absolutely ADORE Midna >.<

vague galleon
#

I like her in her true form.

round beacon
#

absolutely, but the entire build up of the charakter - so damn good especially for a Zelda, that was a first - and last for that matter

vague galleon
#

her trying to make link think zelda was the twilight princess was utterly bizarre

#

and that last upgrade being useless outside that dungeon was so rude!

round beacon
#

hahaha fair. but jeah.. i absolutely loved the entire charakter ark of hers, her entire personality, and her growth

vague galleon
#

i suppose ya. and then she just, ditches. we need her to make a come back.

#

move over zelda, mover over malon. Midna is new best girl.

round beacon
#

yeah... such a waste of opportunity to simply burry her...

peak marsh
#

Xbox increases, new prices vs old prices

#

(Prices shown in USD)

frank sonnet
#

god i hate these bastards lol

vague galleon
#

nightmares triggeered

#

NO! NO! NOOOOOO!

frank sonnet
#

"damn i should have saved at this point"

vague galleon
#

God. i still have nightmares of that one room you get pushed into.

#

i love how each sound effect is designed to give you so much info in that game.

tranquil cove
#

looks like poe2 isnt doing good

#

glad i skipped out on it until it releases free

#

17k recent negative reviews

#

also i detest games like that, which have no player market place