#other-games
1 messages ยท Page 33 of 1
Well, originally, yeah. You'd go down, do a mission, then go back up to the space station
You'd then use the currency you got to unlock new stuff to take on the next drop
They added a 'continual' mode that is now that default maybe? Where you just continually accept missions and stuff and the map doesn't reset.
ah hmm.
I feel like survival and roguelike are just too diametrically opposed. Roguelikes are all about starting over and getting good at the core progressions, while survivals are all about building up and establishing yourself
That and the game still feels pretty rough years later
oh ya, definitely two different kinds of games
and i have a long list of FPS games I would play if they werent roguelikes
like... I enjoy the randomization, but when my skill is so low I only play the first 2-3 levels over and over again and never get to see the rest of the game. ๐ญ
I can occasionally get into roguelikes, but I prefer roguelites, which is where you still start over but you gain perks and abilities as you do. Think Hades
it just feels like a cop out for making an actual full length game.
games like hades and issac are probably where the rogue aspect shines.
but like, immortal redneck, tower of guns, strafe, ziggurat, maybe some others, really wish I didnt have the "one life" how about just, restart the level????
Personally they feel more rewarding, though I like actual roguelikes as a quick play kind of game. I have a couple on my phone and they're great for killing time waiting for an appointment or on a lunch break. Just load up and see how far you can get this time
Though IMO roguelikes work better as RPGs. Roguelite works pretty well for FPS, ever heard of Mothergunship?
see, I still love Quake, the original one. because I can save and load whenever I want so I can progress through the game five minutes at a time.
im sure I own that one and got bored of it it too, is that the one where you combine insane guns?
Yeah, but the whole thing where as you go you gain more and more abilities and gradually use those to get further in the game
do you? progress doesnt feel like much
Yeah, it's all about the ability unlocks you get with currency
hmmmm, i assumed that was all run based
oh heavy bullet, has a cool premise, and you can save up coins for later runs, but then your current run suffers, and that's just, Bad.'
Delver is a decent roguelite
Yeah, I'm not a fan of that rogue mechanic either, where you have to weigh using resources on the current run or save them for a later run. I want to devote everything at my disposal to the current run and use what I earn doing that to upgrade
Again like the system Hades uses
Yeah definitely prefer it where the currencies for in-run and metagame are separate, it makes things a lot easier.
I think there's potential for survival roguelikes where you have your main base that you build and expand over time, then you go out from there on missions that are more roguelike. You choose what to bring with you on each 'run' and as you advance, you can bring more by virtue of the actual progress you've made on your main base.
That's where Nightingale was both intriguing as a concept and disappointing as a product
Yeah
The whole rolling worlds with cards thing really made me think it would have some roguelike elements, but nope, just more proc gen survival shenanigans
That's kind of what I expected too, but the way the cards worked wasn't even very procedural-affecting. Like you were too "directed" on which cards to use when building the world (at least the first few, which were the only ones I experienced). And then the minor cards couldn't even be played until you were in the map, which felt super weird.
It felt like you were only choosing from like 3 actual options to generate your maps, which obviously didn't capitalize on the concept.
wee need water blocks i need to finish my fountain of youth
Be sure to head over to the upvote site and upvote the water suggestion
What is Feature Upvote?
- It is a site where players can make suggestions for the game and upvote other suggestions for a chance to get them implemented.
- Please search for your suggestion before submitting to avoid duplicates.
Suggestions may be open/closed at any time to review backlogs.
- Upvote suggestions you like to increase their chances of being implemented.
Enshrouded Feature Upvote: Click Here
The more upvotes it gets, the more likely that it'll be a high priority for them ๐
water can wait until 1.0
It's definitely a BIG feature.
ya. very time consuming.
lol i just got back to ESO after 10 months break, this is for the next update right
These are mine, also have 4 more classes lol
Haii there. anyone here playing Path of Exiles 2. really need a teammates because I'm stuck at a very hard bos currently
hows chernobylite 1 ?
?
nvm then
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This is my mega base in Planet Crafter โค๏ธ 
that looks amazing!
I've had a ton of fun in Planet Crafter....still need to go to the new planet but working on getting all the new decorations from wrecks atm lol
Here' my base atm
Portal Knight from Keen up for grab at 4โฌ on Steam
https://store.steampowered.com/app/374040/Portal_Knights/
12โฌ for the Legendary Edition with all DLC
Prove yourself a Portal Knight by levelling up your character, crafting epic weapons, and vanquishing foes in real-time in this cooperative, 3D sandbox action RPG.Explore dozens of randomly-generated islands! Build almost anything! In a world torn apart by the Fracture and terrorized by the Hollow King, you and your friends are its only hope!Cra...
$3.99
16223
72
Has anyone played Icarus?
Yep, it's pretty good. It's not my favorite survival game, but it's fairly solid
Has anyone played Once Human?
I was wondering this too
Avorion is extremely fun
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@ornate sandal @atomic pike It's pretty fun, it's like... "the ubisoft sandbox" mixed with MMO survival game. It's not super hardcore on the survival aspects, you go out and clear enemy camps/fortresses, and fight bosses, all while leveling up and getting better gear and stuff. It didn't hold me long term, but it's free to an easy game to jump in and give a shot.
Cool, thanks for the info!
Soo hyped for it ..
Sick of EA monopolying The sims by charging for every single bit
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest.Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possibl...
$27.99
56920
damn
@untold lynx You may notice some french in there
loop garou ayooo
A lot of the buildings and shops, rides, and the hotel are based on actual things in New Orleans
werewolf themed rollercoaster
The giant pirate ship was built board by board
so was the riverboat entrance
no close up of it?
let me see if I can find one
Looking I should have some pix
this is the walk through of the river boat the spooky paintings are actual paints I did IRL and imported into the game.
I seem to have lost all the pirate ship closeups but you can see the pix on the steam page https://steamcommunity.com/sharedfiles/filedetails/?id=1858374474
looks very good
See those rugs in the walk through? Those are also models I imported into the game.
THAT's the kind of rugs we need
Want to see my dark elf city I made for my Underpark?
Also I didn't plan it, just happened!
for sure, but I hope it's got better lighting
did you even upvote the more rugs suggestion https://enshrouded.featureupvote.com/suggestions/598476/more-rugs
More Rugs - Enshrouded
it's got 3 upvotes, one of them mine
yes ๐ฆ
oof, the night time lighting in planet coaster is not amazing
I would say your city looks very Addams Familish to me, more than dark elf
It's underground and it's REALLY hard to get the lighting better than that.
yeah nah I'm not blaming you
nah that would be this
and a few out things I made
Nightmare before christmas?
nah I am over that
fair
wish there were more images of your rugs mod, so I could link to your thing as a ref
They could be recolored in game anyway you'd like.
that was the mapping for the 4 color slots
Other-games
I voted too! We need more rugs, dammit!
has anyone played soulmask?
i got it recently because people said it was good and similar to conan exile but i find the design of it kinda weird
i dont know if its just might take some getting used too or its just the game itself
It takes getting used to that is for sure but its alot of fun too
what bothers me is how the menu and such looks
or like when you construct and pick something up
it feels weirdly placed and not how it usually is
To me it felt like mechanics overload. You unlock every theoretical mechanic instantly and the game expects you to kinda learn them all at once, and it was a lot even for seasoned survival gamers.
i have no idea how to describe it but for me it was just how it looks.
im ok with the tech tree looking how it does (it feels the most normal) from the amount i played.
the ui (i think its called) on where things are on the screen is very off for me. when you craft or pick up something it appears small on the bottom left of the screen.
i can be ok with the entire aesthetic of the game i think once i get used to it. i actually like the mezo american look.
i dont think i reached the point where you reached yet where the mechanics were a thing but honestly i dont think its such a bad thing for me since it gives a bit of a challenge. i hope at least.
i've also have a few thousand hours amassed on different survival games so i hope its not gonna be too overwhelming
this is like mini enshrouded ๐
Lol no it's just cloudy and rainy. The contrast in shadows is alot more. When it's sunny it's super bright and vibrant
If that was directed to me lol. If not disregard that reply
oh wow what a cute looking game? i wonder who made that!
it's from keen ๐
||ya i know im being silly||
Gasp! Keen you say! Then it must be an amazing game!
oh sry ๐ ๐ 

I love portal knights but my friends barely played it with me so I never finished my castle.
i love it bc you really can tell where enshrouded came from ^^
ya
Ready to hunt 
I'm just glad I can run it reasonably xD I was concerned because my GPU is technically a laptop chip but it looks like it'll be smooth
I'm stoked that Capcom is finally adding crossplay too. The lack was what hurt Rise IMO
Hopefully that will include a Switch 2 release
Did world ever release for Switch?
No, Switch only got Rise and that Generations Ultimate release
Doubt Wilds will be on switch 2 then, given how meh the performance rn is
Yeah, I'm not holding my breath on it but it'd be nice. I loved Rise on Switch, it just lost player pool fast because of no crossplay. That and a lot of people didn't like the wirebug mechanic and the bird thing
I could also see that some where turned off by how "Bad" it looks compared to Worlds
That too. World on max settings with a graphics mod or two makes Rise on Switch look like a PSP game
To me it was fine but I've been playing MH since it was actually on PSP xD
Actually I still sometimes revisit 2nd and 3rd gen
I started with Worlds so it seemed like a huge downgrade xD
Yeah, I can see that if World was your introduction to the series. A lot of things about Rise probably seem like a step backwards, graphics included
My main issue with rise was that everything took ages to kill
Yeah. And personally I thought the final boss was annoying. Also wasn't a fan of the birds
I barely played LR and got frustrated
It may not end up on switch, but it's probably gonna be playable on steam deck
I'm just glad Wilds is getting a simultaneous PC release, makes it much easier to play on preferred machines with friends
It runs on the steamdeck iirc but it's very terrible
All I know is this is basically going to turn into the MH Wilds channel xD I'm on vacation from work the week of release for unrelated doctor visit reasons (routine, nothing serious) so I get to go on a 4 day hunting binge
I just spam you in dms with Wilds stuff
breath of the wild?
Monster Hunter Wilds
i tried the psp one once. it was... not great.
Depends on which one. Freedom Unite was 2nd gen and yeah, its a little rough because of how early in the series it is. Kind of a "you had to be there" kind of game
Portable 3rd has aged a lot better, since it's the start of gen 3
pribably the first one. i wanted to use a big 2 hander but it was too slow to kill the weakest of herd dinos
Yeah xD GS took a lot more skill in the older titles
Frankly it needed to be a little more forgiving
It's a lot more fluid and loose in games like Rise and World
havent had a reason to try the new ones
heard theyre harder than dark souls
and i couldnt even beat the tutorial boss in DS1
Eh, I wouldn't say that. Some of the hunts can get challenging in the later game, but much like Souls it's a game where you have to practice and 'git gud'
I mean, picking the right weapon makes a big difference too
The more of the weapons you learn the easier the game is because you can freely swap before a hunt to take whatever you want
i like big hammers.
So if you're up against a big slow monster, you can take a heavier weapon that does more damage, or if you're up something small and quick you can go for a lighter and easier to connect weapon, or if you need distance you can take a ranged option
The hammer is fun too xD
you only get one weapon? woukd be nice to take 1 slow 1 fast.
You get 2 in the new one
Well, in Wilds you're going to be able to bring two but traditionally you pick 1 before the fight
I'll probably go GS and Bow mainly xD
Those have always been my favorites
Plus they seem like they'll compliment each other. Take a paralysis bow and an elemental GS
I hope Bow is as good in Wilds as it was in Rise. Bow got a pretty big buff for Rise
its a neat game series but another one i have to pass over due to lack of friends.
I mean, you're going to have a ton of people in here playing. At very least me and Sophia will be on it. Sounds like Zerax too
ya. but i got books to read amd anime to watch and enshrouded to play.
Definitely
and i omly have a 1660 on a 12 year old motherboard
Oh, yeah that might be less than ideal xD
This was like 1000 years ago ๐
There is currently the open beta going on so you could try it
But given how well it runs rn it will be a bad experience
oh i didnt know gifs worked in here.
Yeah, they work everywhere but #the-tavern
The game has come a long way in the last few generations. World was a huuuuge jump in QOL
Yeah, World was a massive step in the right direction. So naturally being Capcom they had to take a step back with Ride xD
But Wilds sounds like another step forward again. I'm really stoked they finally listened and gave us console cross-play
Rise was just an experiment tho
which one still has the most players. theyve come out with a ton.
World probably
hmmm
World would also be very older-PC friendly
maybe ill wishlist it.
But that probably will change with the launch of Wilds
Its worth a shot. Even (most) MH veterans agree that the advancements that world made are great.
I mean, I do but I also miss some things from the older gens xD
oh sale.
Feels like the series is going in the direction of Monster Fighter rather than Monster Hunter
neat
They at least seem to listen and bring back old monsters
But I loved Freedom Unite so I'm not a great one to ask xD
I'm glad Gore Magala is back. I love that creature's design.
Yeah. Capcom has come a long way since the older gen too. Heck, it hasen't been so long ago that Monster Hunter would "never" see a PC release
Yeah, I'm glad World was a success in that way. I've been waiting for PC Monster Hunter FOREVER
You and me both. Actually I was stoked for Dauntless before World happened because of that. Darn shame, that one
Worth. I paid full price for both base and Iceborne, that's a steal
Oh yeah, definitely worth $20
Highly recommend playing with a controller if you get it
i got an xbone controller. i need some backups lol
Mouse and keyboard is also fine, but controller is what its built for
I still use my 360 pad xD
Been thinking of grabbing the 8bitdo one
Yeah, D pads haven't seen much love unless you get some kind of niche controller
my xbone dpad works fine.
Looks great, has a charging dock, great reviews, and it somehow sells for around $20-40. Not sure what wizardry 8bitdo is employing
i will never own a powerA controller again
theyre worse than a mad catz!
i have a steam controller ive never used as well!
xD I've had a couple PowerA controllers. Yeah, they're basically the new Mad Catz
the a button wore out in a month! stupid gtaO
I've seen multiple glowing reviews for that 8bitdo controller, IDK how it's so cheap
For reference, it's the 8bitdo Ultimate
Maybe they saved all that money on naming it xD
maybe I will try it.
especially if someone drops me a link. >_>
https://shop.8bitdo.com/products/ultimate-3-mode-controller-for-xbox -That's the high end model, on sale for $50
https://shop.8bitdo.com/products/8bitdo-ultimate-c-bluetooth -Bluetooth version, on sale for $20
https://shop.8bitdo.com/collections/2-4g-controller -there's just their selection of wireless controllers
8Bitdo is a premier 3rd party video game hardware company with a special focus on retro themed game controllers. Renowned for producing the highest quality retro controllers on the market.
all i care about is that it lasts long and that the d-pad is a d-pad. I dont need the menu to go down when im tapping left.
xnbone controller has great triggers, very important
ooooooooooooo a purple one.
https://shop.8bitdo.com/products/8bitdo-ultimate-2-4g-controller-with-charging-dock-hall-effect-joysticks?variant=43265843724465 -That's the one I'm into
$42 right now
question is do I just pay a little more for the best one or go purple.
The purple one is the one I'm interested in (though in black because I'm boring xD) but maybe check out a YT review on each to see if it will fit your needs
All the reviews I've seen on it have been glowing though
what are half effect joysticks
I went with simple and got a PS5 controller personally, because its the only console I might eventually get ๐คทโโ๏ธ
hmmmm
Hall effect joysticks are what most manufacturers are going with. Basically they use magnetic sensors instead of mechnical sensors to detect input, meaning your sticks are more accurate and won't wear out or get stick drift
oh nice.
so the differences im seeing is an audio jack and....
impulse trigger
and upgraded bumbers and dpad?
upgraded how?
https://www.youtube.com/watch?v=jHMplYuyzH0 -here, check this out
There are two new 8BitDo Ultimate controller models now available, bringing the total options up to six. In this video we'll break down each model and compare their price, features, and compatibility to determine which one will be the best fit for your needs.
My top pick:
8BitDo Ultimate 2.4GHz with dock: https://amzn.to/3oSq0mC
Use code "108...
He's one of my favorite YT tech guys, he goes in depth on each model
nice
I love how I very often have to reconnect my xbone controller to my PC, and have to unplug the usb connector as well, (bluetooth)
hmm, i think this video is a tad outdated. he said the 70 dollar one is the only one with the hall thumbsticks and now theres 2 that do.
Yeah, it's from a year ago and since then I think 8bitdo just switched to putting hall effect sticks in all of them
Everything else should be the same though, so the review should still stand
i dont think he goes over the top tier one you should, but reviews are close enough.
this one.
It should be the same as the ultimate with the dock
It's just licensed for XB also
Side note, I love the fact that the dongle can actually connect via the dock
So you only need 1 USB port to both charge and connect
this was the only upgrades I saw between the two we're discussing.
is that worth 10 bucks, hmmm
independent rumble motors located within each of the triggers
whyyyyyyy
lol. I'm guessing so for games like shooters they can add a little kick when you pull the trigger
still trying to figure out of the "upgraded bumpers and d-pad" are worth it.
I actually just got the high end one that also has gyros for Switch compatibility
saw a comment that the wiredness only works with the xbox.
wonder if it's worth it over the pro controller, i was debating on buying a second one. maybe.
On sale for $50 on amazon
i also got a list of switch games I still need to get, mainly zelda ones.
but i barely touch my switch AND I just recently put a down payment on something ive wanted for a long time.
it's not a house T-T
lol
also I STILL need to get new tires for my car.
_>
I may have worn my tires out a few miles too early. >_>
I went for it because I plan to get a Switch 2 down the line so I like the idea of having a controller that will do both
oh ya, I might get a S2'
lol. Don't put off tires, you're trusting them with your life ._.
naaaah, im fiiiiine.
it can wait until next fall.
i dont travel a lot.
nearly 5 years and I still only have 11k on my car.
https://www.amazon.com/dp/B0B9BGJVLL?psc=1&smid=ATVPDKIKX0DER&ref_=chk_typ_imgToDp -Got that one. Arrives tomorrow 
nice. luckily i dont really need one right now.
so now im hearing that iceborn added anti-cheat and ruined worlds?
oh no
News to me
Guessing thats coming from people who liked to use graphics mods to make the game look better
But also, you have a lot of hysteria around any kind of anti-cheat
i think a lot of it is valid.
I played a shit ton of iceborne and had zero problems, IDK what they're talking about
There is some amount of 'online community' stuff to World/Iceborne, they've classically had problems with people cheating to make weapons that do infinite damage, give themselves infinite items, stuff like that and it can be a problem for online play. So I can see the reason for anti-cheat.
eh, it's 20 bucks, I may give it a try, my "friend" who mentioned that doesnt do cheats as far as I know but they do live in france.
or they may have been in canada at the time.
๐คทโโ๏ธ IDK for sure. For $20 I can't imagine you'd run into problems that anti-cheat would create
Like I say, there's always a lot of hysteria and pearl-clutching with any kind of anti-cheat
You'll definitely get your money's worth
PC software is wonky. it's perfectly believable that they had every issue and you had zero. that's how it goes.
Eh, get it and if you have issues just refund it before the 2h window is up
I see people complaining about enshrouded with their 4000 g-card and i havent had but maybe 1 crash on my 1660 and 12 year old motherboard.
i DO get 18 frames at my main base though.
That happens in any building game when your base gets big though
It's just the game having to keep track of more
ya, ive been trying to redo my mainbase to cut back on that.
I hear the starting area can get laggy more than oters.
Interesting. Haven't heard that myself
something about being so close to the starting point.
heard it here or there in here.
i also heard having too many magic chests can also cause lag
one thing I did was move most of my livestock to my revelwood base.
also get off my back I'll finish my hobbit house eventually! ;;>_>
anyway, I'll just give MHW a try eventually.
It's a great time, probably one of the best $20 you could spend imo
Though I just had a troubling realization, Monster Hunter World. Monster Hunter Wilds. Now we have to figure out how to abbreviate them differently and not get confused >.<
MHW Wilds or MHW World?
ah ha ha ha ha ha ha
Yeah, definitely don't love that ๐
But you can kinda assume that past the release date, people will be talking about Wilds. It really seems like "World, but better" from everything we've seen.
if I dont hate worlds maybe i'll buy it when I get a new PC
Yeah, outside of technical reasons I imagine there won't really be a reason to go back to World once Wilds drops. Maybe that was intentional on Capcom's part
I mean that's how all their main line MH games kinda go. They usually alternate between "main game that is solid and makes good improvements" (World) and "experimental game that tries something unique" (Rise)
Like, as much as MH3 gives me crazy nostalgia, actually going back to play it? Nah.
I sometimes go back to old gens, but yeah, for contemporary titles that's about right
And honestly I do that purely for nostalgia reasons, not because they do anything better. With the exception of I like that the older games had a bigger focus on tracking and finding the monster. But I also admit the older titles feel a lot more grindy and clunky overall
I could totally see them trying a sideline MH game focused around tracking/exploration, that would actually be amazing.
For example, I love that they've automated the old farm mechanic. That used to be such a time sink, every hunt having to go to your farm and mine/gather/plant/etc
Yeah, I've actually been thinking a lot about game streamlining lately. Sometimes removing other mechanics like that actually makes games LESS interesting because it removes a secondary gameplay cycle that players engage with. Like I love being able to find monsters easily, but there was something satisfying about tracking down a monster and learning its patterns and stuff.
well now I need to see if I have lag issues.
Yeah, exactly. Also there felt like there was more emphasis on gathering and crafting in the wild, like when you're staring out and you have to gather and cook meat, find herbs and honey, generally interact with the entironment more
uhg, gathering, let me just focus on killing endagered dinosaurs.
Like, you felt more like a hunter
Yeah, modern MH games do exactly that. It's why I say the series is headed more towards Monster Fighter than Monster Hunter xD
monster fighter?
Everything has sparkles on it to let you know where it is and the sparkles just lead you directly to the monster. So you're effectively just rushing in and fighting monsters instead of having to hunt them
Well, and I mean pros and cons for both. The pros of the old style is it felt more immersive, but the new style leads to quicker gameplay and a better multiplayer experience, and multiplayer is where MH shines
Loving the new flagship mon
Yeah, Arkveld is an awesome monster. I love his design
does MHW have a hide helmet option? i want to show off my cool blue mohawk.
ha, nevermind. found it!
How are you liking it?
barely got anywhere. havent gone on the first mission yet. lots of cinematics that eat up my 2 hours or no refund (although I could argue it on the refund page)
I already bought a better weapon beforre I went on the new mission.
obviously I went with GIANT FREAKING HAMMER, hopefully it isnt too slow.
Hammer is awesome, I love the slide attack
i made the scar over my eye red so it actually looks like a scar and not just face paint. think it works.
playing it again and DID THIS FREAKING GAME SEND ME BACK TO BASE BEFORE I COULD LOOT ALL THOSE FREAKING CORPSES?!!!!!!!! thats absolute bullshit!
Oh yeah, once you kill the monster you're on the clock
Basically if you need stuff from smaller monsters you want to do that first, then you hunt the big monster and get the drops from it
Honestly I do hope Wilds changes that finally. But given that they're going for more of an open world I have to think the whole teleporting back to the hub after a successful hunt will be optional instead of forced
it was the first quest for the little guys. I was pissed, and the counter was stuck at 10. this is unacceptable and can make me never play a game again, it didnt even let me hit the fossils. i also somehow bumped over to not saving when I quit. -.-
i was focused on clearing the room first!!!!
if they dont i wont even try the new game.
It's less of an issue on big hunts, you just learn to focus on grabbing stuff first lol
i hate games that make loot disapear.. instills bad habits. looking at you zelda! and one disctinct other game, megaman legends I think.
plus it means you get assualted while looting cause not everything is dead yet!
it ruins the flow of combat.
Well again, later you just either seek out those smaller mobs specifically or ignore the drops because you don't really need tbem
On any given hunt the main monster is generally the only one you're going to care about
It seems to be optional
can I go back and free roam these areas or is it mission only?
Shame PSO2 was a let down when I finally played it.
You later can free roam all the areas
good
Yeah, pso2 felt outdated
well we didnt get it until a decade late or more.
i tried doing the translation trick pre 2009.
messed something up
got it on steam and didnt play it past the first weekend.
the character creation was bleh, and the side character was annoying as heck.
That's my thing, given how late it was already why even have a global launch at that point?
indeed.
Would have been better to make a 3rd one and modernize the whole thing. Afaik PSO2 was pretty popular in Japan
i played the heck out of PSO1 on my GC due to lack other games and money, and hit like difficulty 4 and level 104.
PSO was great for it's time. Heavy emphasis on "for it's time"
Like, the expectations and bar of quality of content is so much higher now
it was the first time I used the name Endalrin (but not it's origin) and my second look for my character because quintessential to most of my character designs going forward.
white armor, blue mohawk, scar on the eye.
it influenced my look in halo 3 and any other RPG, all because I had the light blue logo.
although I do generally just really really like mohakws and the color blue anyway.
My characters usually have blue or white hair
Been doing that since way back in the day
Well and blue/black has always been my colors
i was into black with red trim in highschool, but blue has always been my favorite color, aside from Magic.
I've always liked green with gold trim
PSO was amazing but yeah the formula doesnt really hold up these days.
also it was wild that you stopped getting armor long before level 100.
i think i had level 48 pieces and level 70 something pieces.
absolute mess of a game.
but there was a "story" there I fell in love with.
my favorite areas was Cave 2 and the small areas with the 3 mini bosses and the massive big boss.
i wish I had someone to help me beat the ultimate difficulty.
For me it's just, by the point it released, MMOs need to be more than "here's a zone full of monsters to kill"
i still prefer runescape minus the combat system
Like, outside of cosmetics and the little events like in game concerts that's all it had to offer. Though I guess the people who are into it mainly play for the social aspects
I feel like in a broad sense ESO does the formula well. It gets a bit repetitive at the end game but it hits all the main notes solidly
Well, as I hear it PVP isn't the greatest but I don't really get into MMOs for the PVP anyhow
If I want a versus experience I'll load up something like Street Fighter 6
i need more co-op.
oh ya, lego games are also super obnoxious about making you chase after loot.
oh and fable with it's pick up your XP off the bround BS.
That annoyed me with Fable. Like, I killed the thing, just give me the XP
Why do I need to put in more labor?
it's insanely dumb.
i thought KH did that too but thankfully i eventually learned it didnt.
KH is a weird memory spot for me, I think it's so cool that it exists and I think it's weirdness enriches the world but finally playing it last year, past the starting area, man that game aged horribly.
and Fable should have never abandoned the first game. it's aesthetics were top notch, and the time period was great. the others are just, bleh. a maxed out strength character in F2 look awful.
Fable was always a game series of good ideas completely wasted.
Talking about it made me reinstall World while I wait for Wilds xD
Be strong brother, 18 days
Erf. Capcom announced the first Wilds update (set for spring) and it's going to bring back Mizutsune. I hated the bubble mechanic in Rise -.-
So many good monsters to pick from, why Mizutsune -.-
Maybe all the other good monsters are already in there
Id like to see some early gen monsters make a comeback, like Yian Kut-Ku or Daimyo Hermitaur
The crabs in particular were always a cool fight, especially when they crawl across the ceiling
I mean I guess shogun was in Rise/Sunbreak, so it's not like they're so far removed
Oh nice. Just looked it up on a lark and it looks like I get one of my wishes, ||Yian Garuga (higher level form of Yian Kut-Ku is in Wilds||
(Spoiler if you don't want to know any monsters ahead of time)
I'm sure Nargacuga will be there, but I hope maybe Zinogre makes a comeback
Easily two of my favorites, both design-wise and to fight
Side note, @vague galleon you asked this a couple days ago when we were talking controllers, and one of my other favorite tech YT guys just uploaded this video: https://www.youtube.com/watch?v=VZLaXwS-xpI
Go to https://surfshark.com/den for 4 extra months of Surfshark at an unbeatable price!
If you ask people what their top priorities are for Nintendo Switch 2 Joy Con features, top of the list is usually "Hall Effect Thumbsticks." I'm not sure if those people even know exactly why they're asking for that other than the notorious JOY CON DRIFT. B...
I'll be sad is Nargacuga doesn't make it. Panther wyvern has always been my favorite. One of my buddies is always excited about Zinogre, I can't imagine them not bringing that one back as well.
I kind of expect that most(all?) of the World creatures will be present, just because it seems easy enough to port them in.
more of these first person fantasy games needs a combat system like chilvary/mordhau/kingdom come. it doesnt need to be super deep,
Yeah, and I mean at this point they're both staples, I just hope they're in base. Monster Hunter still has that tendency to go base game, then new game/DLC expands it to "G Rank". In world Zino was a G rank monster because he wasn't added until Icebourne, I'm hoping both are in base
Narga, frankly I'd be absolutely shocked if he isn't a base monster
He hasn't been G rank since Freedom Unite/2nd gen
Same xD
He's so twitchy
I mean I love him, my PFP is the Narga icon from Rise, but Lucent is a white knuckle fight
Also narga always gets the sweet black ninja-looking armor with expanded dodge window
Yeah, Evade Distance and Evade Window are my favorite skills to stack. I love being super mobile with it.
My favorite build in Wilds was to use that and then the auto-regen from Vaal Hazak to make it so I basically never needed to heal
Oh neat. Yian Kut-Ku is in the trailer they showed for State of Play xD
Along with an awesome looking black and purple Rathalos
Ooh, they're remaking Onimusha 2. Bout time Onimusha got some love
I mean, I don't have a PS5 but given the state of things, it's only a matter of time until it's on Steam xD
With what, I have to wonder ๐ค
the world may never know.
Frenzy virus is cool
๐
tell me what other game resembles Enshrouded... ive tried Valheim didnt like it at all.
Honestly there are a lot that kind of have similar systems etc but I struggle to think of one that hits the same notes
Like, there are some that are similar but with jankier combat, some that are similar but the exploration isn't as good, some where the building isn't as good, etc etc
Have a look at Soul Mask, Aska, Bellwright, Dawn of Defiance, Lost Skies (not yet released), Aloft, and Sengoku Dynasty, you'll see what I mean, at least in terms of builders/survivals
Enshrouded has that particular mix of BotW clone and survival/crafter/builder that I haven't seen other games really attempt
Most either lean towards the survival/builder/crafter genre (the ones I listed), or BotW clone (games like Genshin) but Enshrouded is the only one I've come across that's doing both
Probably because the easily acessible engines dont have voxel systems and few teams want to tackle that on their own.
Similar game is Conan. didn't like the grind in the base game for making things
I guess in some ways, but overall I'd struggle to call Conan similar to Enshrouded
At very least it is in the sense that you craft things and build a base, but I'd say that's where the similarities begin and end
planet explorers.
Thanks for list !!! Looking for games that request grinding to build home with decoration to relax, that have crafting NPC to evolve, where you need to explore to tackle Quests... the closest game i've played was Elder Scrolls Online but after 5 years, my wallet said STOP !!! its a "pay for new DLC and Cosmetics" (own currency) - their interface was great and it has 3-factions PVP (which i dislike playing), but their PVE was amazing - solo OR in groups of 4 & 12, where char roles were very important (1 Tank + 1 Healer + 2 Damagers) i was always a DD role, with bow and sword ๐ฅฐ
game "Bellwright" looks very nice... ๐ค
Try Ark
I started Pax Dei a couple days ago, itโs in EA like Enshrouded but not as far along. Building is similar but not as creative as the voxel building here. The grind for building mats is maybe a bit harder in Pax. Combat is not nearly as fleshed out in Pax.
I do like that Pax is more of an MMO though with dedicated servers. Itโs cool roaming around seeing what others have built.
Yeah, I like a lot of the concepts in Pax Dei, but it feels like they need another year or two to cook before the game will be ready for significant play
Agreed
Also agreed, which is kind of surprising because aren't they the devs behind Eve? You'd think they'd have the funding for a sizeable team
I don't believe so, I think it's an indie team, maybe smaller than Keen
It's not the studio that made Eve at the very least, they haven't made many games besides Eve
I could have sworn the team for Pax Dei had another game that was fairly large
Ah, I see where I got mixed up, they were former CCP (Eve) devs. I knew there was a connection
I think a few prelaunch articles made the two seem connected more closely, maybe why I misremembered/misunderstood
I recall a few headlines along the lines of "New upcoming MMO survival from Eve Online devs" or something to that effect
I had so much hope for Pax Dei, I was testing the alpha when it was open, but then the devs started giving non answers and deciding it was going to be full PVP and not caring when greifing had already started, that it left me completely against the game. They invited me to beta and I was like, no thanks, I pass. I really really would have loved a fantasy survival crafter MMO.
Same, and while I never tried it I've heard so many similar sentiments of it being disappointing, buggy, kind of a zoo in terms of players doing whatever they want that I just said nah
But the idea of an mmo survival crafter definitely had my interest
LOL the fact they went EA at the point they went EA was crazy. They had no real fighting system set up but then said go and pvp each other O.O
I watched so many nice people turn so toxic in just the start of EA (when seeing it streamed) that it was just scary to think about what a full released version of it would do
gross
Oh and the grind is like 10 times worse than any grinding you did on WoW. MMOs are grinds but OMG the amount of resources it takes to make one thing is crazy, and even if you have already out-leveled the crafting, you still fail like 1/3 of the crafts for the beginning items which you need for all the building. People complained about ||granite build pieces costing so much silver|| but this was much much more to create even a basic house.
I would have done the grind too, if it hadn't of went so crazy with the pvp and devs not caring about things.
Also, a certain big toxic streamer and his community got like 100 free keys and they took over the valley a few friends and I were in (with plenty of neighbors we didn't know but were friendly with) and then forced us out by building walls around our homes.
sounds awful, I would suggest playing a game like Enshrouded instead.
LOL I already was, so it's not like I didn't know there were crafters out there doing it right :p (Not that they are really anything alike in comparison, they aren't)
maybe planet explorers? that's voxy, but basically left in a beta state. shame cause it had insane potential.
i was mega hyped for it and then it got abandoned.
now it's free at least, but i had already paid like 20... :S
I hate when games are released to EA and then never finished ;___; makes you so hesitant to try the next one out.
oh trust me i got burned on so many games that im shocked i decided to play enshrouded.
memory of elisium, interstellar marines, FREAKING STARFORGE!!!!!!!!!!!!!!!
starforge promised something ive been dieing for and had hoped I would have gotten out of.... groan.... fortnite.
Base Defense.
like ye olde dungeon keeper but you're not a villian.
ive been dying for a good base defense game
and not tower defense style, no.
Yeah, sometimes you get a trailer and a promise and then in the end it just doesn't come -_-
yaaaa..........
Yeah, and it makes it harder for the devs who are good but not as established. Also I know what you mean, a certain GOLD streamer got his community on there. I knew someone else who had the same experience, lost their plot and within a couple days the entire area was littered with giant stone dongs
hmmm sounds like they ran into the same streamer -_-
Seen IfSunSets? (yes it's all mashed together like that, no I don't know why)
nope, dont know what that is
Survival base defense game. During the day you gather, craft, build etc, and at night you defend your base from hordes of enemies
I'm working on it guys, I promise. I want that game too and no one is making it (so I'm gonna do it myself ๐ )
requires epic games account to play online co-op ๐คข
Oof. Didn't realize that. Weird that it's on Steam then
ya. single player i vuess. ill try the demo
i heard epic removed the stw mode. the original game mode. that should have been finished and free....
https://store.steampowered.com/app/1721060/Mandragora_Whispers_of_the_Witch_Tree/ -just had this pop up on my radar. I've been wanting a good souls-like Metroidvania, and it drops in April so plenty of time to hit the inital content of MHW before then
Mankind has surrendered the world to the monsters. The people of Faelduum hide away behind walls of brick and palisades of ignorance, constructed by their leaders. Joy and delight are coveted jewels, out of reach of the masses. This is not the world you were promised. Travel by night and take it back.Journey through a world in decline, slowly fa...
$39.99
Apr 17, 2025
Though I also still need to try No Rest for the Wicked
cool?
It looks like it. I'm gonna wait and see what the reviews say, but the trailer seems good. I love 2d Metroidvania type games and I've been wanting one more like Salt and Sanctuary or Blasphemous where the combat is more ... 'deliberate' and less button-mashy
I guess souls-like is shorthand for that xD
Like, I really get sunk into those kind of exploration focused platformers where abilities unlock new paths and new methods of travel. Like Metroid Dread or Bloodstained or Sundered etc
Actually I still need to check out Prince of Persia: The Lost Crown
I'm kind of torn on that one because from all the reviews it's an amazing game but I'm trying to reconcile the fact that Ubi killed the dev studio after it was done
It looks like a really quality release of the kind of game I like, but I kind of don't want to support Ubi because of how they discarded the studio when the game didn't sell billions in it's first month
im really bad at 2D side scrollers like megaman and metroid. T-T
i always wanted to play the entire series of megaman but the only one I could make real progress in was Legends 1 and 2.
i managed to get to the final boss in megaman 1 but couldnt beat it.
every other one I'd maybe defeat a boss or 2.
and I had metroid advance or whatever it was and man i got my butt kicked, and megaman zero advance.... ya that one confused me with how brutal it's save system was. 2 lives, for the entire game.
or there's easy mode on the DS version which is too easy? and, ya i dunno, seemed like the levels were empty.
Maybe try something more modern. Old games were made hard on purpose, because game rentals were a thing. They didn't want kids renting a game for the weekend, beating it, then having no reason to buy it xD
Bloodstained: Ritual of the Night is a great one to try and it's regularly on sale, as Metroidvanias go
Like, it's action but it leans more RPG in the sense that you have equipment and ways to upgrade and if something is too hard and you're hitting a wall, you can go fight stuff to level up or gather more items
Also Megaman 1 is really hard, even if you're used to platformers. Megaman 2 is a much better place to start, and especially look up the correct order to fight the enemies, because it has a rock-paper-scissors thing where some bosses are weak to other bosses weapons
Same deal with the X series, like the first Megaman X is a lot harder IMO than say, X7
Just because by that point it was a lot more fleshed out not just in terms of difficulty curve but in terms of what you as a player can do
well i had the gamecube collection and megaman 1 was the easiest for me! XD
i tried the psp megman one and suckdd at that too
Which one?
Rochard was one i beat. that was a ton of fun.
i dont think its on steam anymore though....
it was the psp one with Vile. the bobafett looking guy.
Oh, so definitely in the X series
Maybe Maverick Hunter X?
Which was a remake of the first Megaman X xD
maybe.
ya that looks about right.
i never finished command mission cause my douchebag friend spoiled the twist on me. :S
No Rest for the Wicked is quite good. Very different from other ARPGs, but super solid.
It looks good, and I'm intrigued by an isometric souls-like. Is it as grindy as I hear?
Not until you get to the endgame activity stuff, which is kind of placeholder while they finish the game. I didnt really feel compelled to do it, theres plenty of good game before you get there.
This game is closer to full release than I initially thought. I actually found the Early Access Roadmap for Witchfire, and you can view it here: https://www.theastronauts.com/wordpress/wp-content/uploads/2024/08/wf_roadmap-final-copy.jpg
00:00 Introduction
00:55 The Astronauts
2:24 The Story
2:54 The Shrouded Hermitorium
6:46 Expeditions & Comb...
This game looks so much like Enshrouded in terms of game design, used engine, user interface. Perhaps it is the same team under another Studio?
not likely the same team. aint nobody got time for that.
rogue like... OH FOR FRICKS SAKE CAN WE FRACKING STOP
JUST MAKE A NORMAL LEVEL BASED FPS ALREADY
all these fun looking shooters that my low skill ass cant enjoy.
Not entirely sure I agree that they look that similar, but no, the team at Keen have more or less been there for a long time outside of a few hires after EA launch
Maybe in terms of some of the stylized cutscenes, but that's also a kind of common style
they have the same cursor just another color. I am the only one who can spot the similarities? An those are not few. Except the core gameplay, even the menus share similarities
Perhaps some of the studios engaged in the Enshrouded proiect worked for this one as well
๐คทโโ๏ธ maybe a case of "inspired by", since it came out a little over 9 months after Enshrouded. I'm fairly confident the team at Keen have been busy enough with this game, but you could ask Frog since she's in #the-tavern
Nop. I rewatched the entire video just to confirm to myself I'm not wrong. This is definitely a heavily shared project resources
I mean, I significantly doubt it, but if look at #the-tavern I'll ask Frog directly
I don't see hardly any similarities in the UI... aside from it has a mouse cursor. ๐ Now, if we take into account that the team making Witchfire is from Poland, Keen is in Germany. The engine used for Enshrouded is Specifically made for Enshrouded, so definitely not the same game engine. Witchfire was on Epic game store before it moved to Steam and it was in EA on steam in Sep 2023. So, before Enshrouded. IF there is a connection, perhaps one of keens staff left and joined the other company. That's a push though from what i can see.
Anyone played outward before?
many many times
I'm watching outward 2 with Interest. Still a couple years off I think but if they can combine their approach to survival gameplay with modernised graphics and game mechanics would be a hell off a game
outward had some nice ideas but was ultimately incredibly underehelming.
id certainly co-op it but solo, meh.
There you have it
I had a great time with it in both, but yeah if you aren't into it, it can feel a little clunky and overly hard
Personally I found solo Outward was a great time, but you have to be into that kind of slower paced exploration focused gameplay
I especially liked the aspects of having to prepare, camp, the feeling of nervousness stepping into an unknown cave or structure, it really felt like an adventure
Though the very beginning could have used a little more guidance or direction. If you stepped in not knowing how to get the silver you need for your debt (or more importantly, to get it cleared without spending it) it could and probably did leave a lot of people feeling like it was just obtuse, or a poorly designed "wiki game"
and agreed, I'm eagerly looking forward to Outward 2
the loot could have been better.
i love the option to abuse the split screen co-op. and i got a cheat menu. but eithout a friend there were more exciting games to play.
Chances that any other games are being built using Enshrouded's engine are incredibly low, remember Keen is building the engine as well as the game.
Especially considering the release dates, that would have said developers working on two large projects at the same time. When do they sleep?
What's this sleep thing you speak of? O.O
Must be a Blizzard developer
LOL
Hm. I'm pondering, does anyone have experience game streaming from PC to a device using Steam Link or other assorted software? In particular to Android
I kind of want to use my PC almost like a Switch situation where I can game portably or on my monitor, but since all I really want to do is stream the game I don't really need a dedicated (ie; more expensive) full handheld PC like a Legion go
Just curious what the experience is like on Android because for significantly less (around $200) a company called Retroid makes a very nice handheld called the Retroid Pocket 5, and while price is a factor its also significantly more lightweight and by all accounts very comfortable and has some nice premium trappings like hall effect sticks, AMOLED screen, good speakers, and an all glass front
As I understand size and weight wise it's comparable to a Switch lite but with a larger screen, which sounds ideal to me because the lite is just about right for me in terms of weight and comfort. Like literally, in terms of weight its apox 5 grams heavier than a lite. The Lite is ~275 grams and the Pocket 5 is ~280
Playing avowed and thought "if I'd get a nickel for every time I've played an RPG where the main threat are evil mushrooms turning creatures into murderous zombies, I'd get 2 nickles which isn't a lot but it's weird it happened twice "
Steam link is definitely the way to go if you want to do that. Very easy, no faffing, though remember when you run it the first time you need to be at your pc to verify.
I'm fine with that, the reason I'm more interested in streaming is because I'll mostly be at home on my wifi anyhow, just curious how the latency is, does the PC still need to be running the game in the foreground or can I tab out and do other things while streaming, etc
Like, what's the actual experience like? Is I guess what I'm curious about
Like, is streaming a viable alternative to buying a very expensive handheld PC
Yeah they really did the hardcore survival element well. They took it well beyond what would be in keeping with enshrouded's vision, having encumbrance and spoilage and carrying a tent and cooking pot and flint, around with you, being potentially attacked during the night, having to take your backpack off to fight (if you dont want to lose) and and needing to sleep, coins having weight, no fast travel and all that. But everything was integrated quite naturally and they made it more about preparing your camp and cooking and setting yourself up for a good day tomorrow rather than having to eat every five minutes.
Yeah. The systems really complimented each other in an immersive way. I wouldn't compare it to Enshrouded because Enshrouded has always been geared towards a more cozy experience, but I loved how Outward really made you feel like it wasn't just you vs the enemies, but also you vs the elements. It gave a great realistic feel of what actually being on that journey would be like, including the risks and dangers of the environment, the seasons, and night time
Like, in most games sleep is just a function to make the game brighter, in Outward, it's an event you have to prep for
The latency if you're on your home WiFi is decent. Your pc apparently doesn't need to run the game in the foreground but I've not tried that. It has a very customisable interface and you can also apparently use a Bluetooth controller
Won't cost you anything anyway so you should give it a try
Oh right on. I'm not worried about the controller, since the handheld would have it built in since I'm looking at using an android-based handheld (see image above)
Like sometimes I game on the couch etc but mostly I like to pick up say my Switch lite and game in the same room as the PC, but kicked back on the bed instead of at the PC and have a YT video or something going on, just wondering if I can still do that while streaming
I don't have my Razer Kishi any more or I'd try it on my phone
Ahh I only know it from running it on my phone so you're in your own there. I use the old discontinued but still available steam link for gaming from the couch
Any chance you could give it a quick shot and let me know at some point? Like, stream a game and tab out on the PC and let me know if it still works the same?
Like, not necessarily right now, but maybe try it and ping me when it's convenient?
I'm just trying to get as much info as I can first, Retroid is a Chinese based company (as are most handheld manufacturers) and getting shipping alone can be pulling teeth, much less a refund if the $200 device doesn't do what I want it to
AAA is a cesspool, but stories like this about the actual devs gives me hope: https://www.youtube.com/watch?v=NfRhBMFRnqA
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SOURCES
1: https://ir.ea.com/press-releases/press-release-details/2025/Electronic-Arts-Pre-Announces-Preliminary-Q3-FY25-Results/default.aspx
2: https://www.eurogamer.n...
The more devs differentiate themselves from the AAA meat grinder, the better
I really think its that AAA C-suite execs live in their own bubble and are totally disconnected from the actual devs.
They say dumb stuff that investors like to hear so the investors will give them money and that has little to no actual meaning to the real dev teams. Just a guess though.
Wilds is so close!! cant wait to see what Zotia looks like!!!!

Well that's unfortunate. No Rest for the Wicked is down to a 'mixed' in recent reviews because apparently there's been no updates for 10 months and the devs are radio silent
maybe they are just cookin
but being radio silent is unfortunate
I really enjoyed playing what i did
put about 21 hours into the game when it first came out
Yeah, it looks like they posted an announcement on the steam page on Jan 24 that a significant update is coming on March 11
Nice!
But still, considering the game released at the end of April last year that's a long time with no news or updates
good thing there are hundreds of games to play XD
i actually completely forgot about the game until you mentioned it
I mean, I don't think it calls for the frothing people on Steam calling it a scam, but it reminds me of what Valheim did
gamer reviews are generally cursed
you can't make people happy these days.. unless you are like a "Yakuza" fan
Yeah, and people like to weaponize Steam reviews when devs aren't doing a thing they like
yeah, not just steam reviews but even just commenting about anything just to push agendas
I mean, Endnight, the studio behind The Forest were notoriously tight lipped, but they also didn't leave people waiting with no news for a year. IMO while they don't have to be completely transparent, some news is a good idea if you're going to leave people waiting that long considering how many EAs actually do get abandoned in an unfinished state
for sure
Though considering how quality it looks I'm chalking it up to just an inexperienced studio making a mistake. I don't think it calls for a bunch of negative "scam" reviews
would you recommend Outward then?
Absolutely. It's a fantastic experience
recent reviews are mixed, any specific reason?
I'd have to see what they're complaining about. While it's a great game I'd definitely concede it's not for everyone, especially if you're picking it up based on the souls-like tag, The only real souls element is the combat, outside of that it's a slower paced game than most souls games are
Also as I mentioned earlier, it's conveyance could have used some work. On one hand I like that it doesn't do the hand holding half-game tutorial session a lot of current games do, but in some regards it goes the opposite direction and leaves the player to figure it out. It's not so hard to do but it can lead to some points of frustration
Most of the complaints I see are pretty much what I'd expect. Don't know what the recent outpouring of negative reviews is about considering it was Overwhelmingly Positive on Steam the last time I remember looking
Complaining that the combat is clunky, which to be fair it can feel that way until you get used to it, Complaining about the backpack system which I thought was a unique idea that added a certain sense of realism to the game: the entire point is to make you feel like you're on this adventure while having to camp and prepare, of course you're not going to shove a bunch of weapons and supplies into your pockets
Makes me wonder if it popped up on some recent "souls like games on Steam" video or some sale and maybe a bunch of people are jumping in without knowing what the game is about
Amusingly, I'm seeing a lot of complaints that it doesn't have any fast travel. Like, the game is called "Outward", the journey is the point xD
"ADD MOUNTS"
I loved Outward! Need to play it through at some point again.
No mounts or guns, 6/10 game
personally i like tjat you have to drop your backpack in combat.
its an interesting mechanic.
....well now you're talking me into looking at the game LOL
xD It's a great time, especially in co-op
i like how you can take advantage of split screen. theres an infinite loot trick
well for money at least.
Yeah, Outward is excellent. Definitely janky indie game, but a lot of things in it are super interesting.
Which is kind of where I don't get the sudden negativity. It was made by a small Quebec indie studio with limited resources and afaik no crowdfunding. I think the outcome was great. Makes me excited for Outward 2 and Witherbloom
(Witherbloom isn't the same devs but it's the same studio branching out as a publisher)
Stormforge is a fantasy open-world survival crafting game for 1-8 players set in a procedurally generated world filled with magical storms.Survive in deadly magical storms filled with key resources but fraught with danger. Harness the stormsโ power to save the world of Sorana.Wield a variety of melee, ranged, and magical weapons to battle agains...
To be announced
Anyone hear much about this one? Just had it pop on my radar from Force, one of his "Upcoming <genre> games of 202X"
Art style looks neat but he didn't have a ton to say about it other than showing a trailer
https://store.steampowered.com/app/3319630/LIGHT_OF_MOTIRAM/ Also looks interesting
Earth and human civilization as we once knew it are gone. Across untamed wilderness, giant mechanical beasts roam freely, while humanity struggles to rebuild from the dawn of a new primitive era.Journey from lush tropical rainforests to barren desert landscapes and snow-capped mountain peaksโ as you discover unique Mechanimals and mysterious rui...
To be announced
Stormforge is kind of hard to find info on. Note to developers, don't give your indie survival game the same name as a WoW expansion -.-
Currently I'm severely addicted to Enshrouded.
https://store.steampowered.com/app/1203620/Enshrouded/
Le royaume d'Embervale est perdu. Dans leur aviditรฉ de pouvoir magique, vos ancรชtres ont dรฉclenchรฉ un flรฉau qui a ravagรฉ le monde.Enshrouded est un jeu de survie, de craft, et de combat action-RPG qui se dรฉroule sur un vaste continent en voxels. En traversant les montagnes et les dรฉserts d'un monde ouvert, vous serez libre de choisir votre chemi...
$29.99
64233
The link feels a little unncessary since we're currently on the Discord. Pretty sure everyone knows about that one
Also, definitely the best Survival-ish game from 2024 by a lot of people's measure ๐
Yeah, if I recall, the studio was TINY. For the dev team size and everything, what they accomplished was beyond excellent.
this one looks pretty!
I kickstarted one called Skyclimbers that I hope turns out good.
Yeah, the vibrant art style and the nods to having various classes, along with the fact that it's being called a survival has my interest
I like cel shading when its done well
isnt light of motiram the one that straight ripped off that dino game with the cavegirl?
Yeah it's basically ripping off Horizon, but who knows if the actual Horizon survival game will actually happen
That was the point Force made in his video. AAA isn't in a great place these days so they don't want to take risks, it's why they already cancelled that Horizon MMO project
And I mean, inspiration aside the trailer looks interesting if they can pull it off
I'm all for smaller dev studios stepping in and filling the voids AAA can't because of how bloated they are
totally
Yeah, it's effectively a clone xD
But at this point there's no reason to believe Sony won't pull the rug out from under the Horizon survival too, so if that happens it won't really matter. And if it doesn't, that's more pressure on Sony not to get outclassed on their own game xD
I'm also all for AAAs being challenged by smaller studios that are nimble and can take more risks (ie; no shareholders to answer to)
I thought they already cancelled it, but Idk
I'll have to check, the only one I know was cancelled was the Horizon MMO
Our game was just shown on IGN FanFest โค๏ธ
what game is that?
i got instructed im silly by sophia already ;-;
looks really cool
Sign up for Closed Beta: https://jumpshipgame.com
Wishlist on Steam: https://store.steampowered.com/app/1757300/Jump_Ship/
This footage was recorded in February 2025. The session was longer than 10 minutes, but we edited it down somewhat. We cut between different players' perspectives to show you what a play session looks like when playing wit...
more footage of that
Looks really good. Is it like a Guns of Icarus situation where it's multiple players filling roles on the same ship?
Like pilot, gunner, engineer, etc?
looks like it
loved Guns of Icarus, the old one
was really shattered when they made another and it was pvp only
Same. I was in a crew that competed in a couple of their official tournaments, got to the finals once or twice xD
Oh, I meant the PVP one. I didn't play the original
But even the PVP one was changed in ways that the overall community hated and it felt like they were too wrapped up in the business end of things and lost sight of making the game quality
But I thought the setup of having one ship with multiple players filling roles was really great, I'm surprised more games haven't attempted that format
Especially for something like a space setting
I only played a few hours, with a mate from work
during our lunch breaks
we joined a ship where two guys were roleplaying the captain and first mate
we had a hell of a time together
goes to show that half of playing a game is what players bring to the table
Yep. I feel like a lot of game designers forget that, you're creating a stage for the player to stand on, not one for yourself
That boarding mechanic is really cool. I feel like if that game had multiplayer lobbies and a hub based structure it could be pretty massive
Basically like a Helldivers 2 structure
Side note, at this point I'm starting to think AC Shadows is just cursed
Apparently early shipments of the game have made their way into the wilds so leaks are absolutely going rampant
Ubi can't catch a break 
TBF, their recent track record doesn't necessarily make me feel bad for them as a company. The devs certainly don't deserve all the stress though
I mean you can "not feel bad for ubi" but ubi isn't a sentient being, it's a bunch of studios full of folks who are allowed to live their lvies
Thats what I mean by the devs don't deserve it. By not feeling bad for Ubi I'm referring to the corporate structure and shareholders that have been involved in some of the worst industry practices and most questionable, player hostile business decisions in the industry, full stop
The things that literally bring the entire medium down and hold back innovation at the expense of those studio folks for the sake of chasing never ending growth and unsustainable profits
sure, I'll give you that
but when people say "oh screw studio X" meaning C-suite and shareholders, they rarely think that the people who actually suffer from anything bad happening are rarely if ever these folks
it's always the poor people in the trenches
and I'd like to be able to do a passable job sometimes and have people not immediately ask for my removal / death
I mean, death threats aside, those are never called for. But the thing is those in the trenches of the AAA meat grinder are suffering either way. Recent events show that regardless of how successful a game is, layoffs happen to bring up the bottom line, and I'm not sure a job hunt is necessarily a worse fate than crunch, unreasonable demands, confusing leadership decisions that completely derail months of work, and having entire projects just canceled out of the blue because they might not be profitable "enough"
All so someone in said C Suite can have another quarterly 7 digit bonus
Or y'know, games that have a vision broader than "how much longer can we glue people to their monitors so we can break down their willpower and sell them more MTs"
Though the recent pushback against things like excessive MTs and lootboxes has been pretty gratifying
Personally that post right there pretty much sums up why most of my money has been going towards indie games and smaller studios
Reminds me a lot of Avowed
is avowed not good-looking?
It looks quite good but it has somewhat of a comic look
I'd describe it as basic unreal look without having all the AAA shenanigans with footprints etc
interesting
Heyah. I just gave it a try and yes, it requires the game to be full screen on your pc as it streams the monitor
Right on, thanks for checking back man
It was def a stylistic choice to say the least but I think it looks good. I'm not a fan of the style but I didn't see anything that would make you think they did a bad job making it.
Yeah, honestly I don't get the hyperbole. I haven't played it but from everything I've seen it looks fine. Definitely gives that Skyrim/Bioware vibe
Not that I've really delved into the hyperbole either. I've just seen a lot of videos in my feed cackling that it didn't sell a billion copies at launch
Unrelated side note: Fish swim, birds chirp, cows go moo, early reviews of Monster Hunter games complain that it's not as challenging as the previous title that already has it's G-Rank expansion
Just watched an IGN review lamenting that the reviewer "only got knocked out a couple times and didn't really have to bother with elements on equipment and armor" etc. Like yeah, you usually don't in the early parts
Early parts being freshly released with no expansion content
i love JRPGs, mostly nostalgia, but i hate the grind they all have.
For me it depends on how excessive it is. Sometimes unforced grind can be relaxing like if you're trying to get some optional piece of rare equipment or a hidden boss, but when you're constantly progress-walled it's frustrating
FF and their random battles. bleh.
pkmn too
i like how ToS did it.
but still too much grinding
Even the former games had you grind a new armor set or two before you hit master rank. This one seems very streamlined from every review I read
I'm curious if I can finish the whole game this time around with one weapon and one armor set and if so... that's pretty lackluster for a game where you are supposed to grind sets
Maybe it is, and I'll know for sure on launch in less than 2 days (
), but I remember the same criticisim for Rise and World
The current roadmap for Enshrouded.
Create a suggestion on Featureupvote!
Here's a direct link to the image.
I mean specifically coming from reviewers. Saying world was way easier than cross was, and rise was easy compared to world
At least at launch
And I mean TBF, I've been playing MH games for a while so in both Rise and World I didn't personally bother with elemental sets pre-expansions
I mean, experience plays a lot into it. Even through high rank in both I didn't feel the need to change up my armors and weapons based on what I was fighting too much unless I felt like it
I def changed from low rank to high rank in both World and Rise to get the damage boost
I'm curious if I can just cruise past everything with low rank gear in Wilds
I mean I upgraded, I'm not talking about a starter weapon underwear run, I mean like "Ok, I'm fighing Rathalos so I'll need my flame resist armor and my water based weapon". I didn't feel the need for that
That's what the IGN guy was complaining about
Oh yeah def not. I never felt like that was needed in any of them
It just sounds like it was streamlined and one set of gear will carry you across the whole story
We will find out in a few days but it will be sad if true
I'm thinking not. The gear chase is one of the major parts of any MH game, like I say I think the relative difficulty or lack of is being overblown
It more sounds like they added a bunch of optional features that new players can take advantage of to learn a little faster and experienced players can ignore outright
Like the whole lock on/weakness glowing spot thing
Apparently using those can get you constant staggers and knockdowns on the monster, or you can just ignore them and fight like you would
Not sure why you would just ignore this feature XD
It would be like ignoring stage damage etc.
Self-difficulty adjustment. If the game feels too easy, don't use the things that make it easier. I'm sure you can still hunt and get all your breaks fine without them
Of course.. . I think it would be poor game design to make stage breaks mandatory. Same with mounting etc.
Well, you know if its too easy then Capcom will take that as a challenge for DLC/Expansions and we'll get Super Mega Frenzied Tempered Ancient Golden Teostra
And then someome will beat it with no gear playing on a band camp bongo set ๐คทโโ๏ธ
Day 1
Side note, I love his design but I hated fighting Teostra
Also quick PSA, preloading starts the 27th at 9pm PST
He's not my favorite. I actually love Nergigante, he's just so aggressive all the time it's a great fight.
hell yeah!
@untold lynx https://www.youtube.com/watch?v=iDaINqUqTzo
Jump Ship is like a blending of Sea of Thieves, set in space, with great gunplay, and rogue-like level progression. Played the game for 10 hours recently and came away VERY impressed. This is one to keep an eye on for sure.
Check out today's sponsor! Revenge of the Savage Planet releases May 8th. Wishlist now on Steam: https://bit.ly/rotsp_force...



Welp. To the surprise of absolutely no one, Dauntless is officially dead
RIP to Dauntless.
Go buy gamersupps with my link, get 10% off.
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Wa...
Yeah, that's pretty unfortunate, but everyone saw it coming when they got bought and had huge layoffs ๐คทโโ๏ธ
Really unfortunate. Phoenix was on a track to be an up and coming studio until crypto bros happened. Then to have the game unceremoniously shut down, but they left the shop open so technically people could buy MTs right up until they shut it down, without refunds
what was dauntless?
Once upon a time Capcom swore they would never make a PC Monster Hunter game, so Dauntless was an indie studio filling that void
ah interesting.
It was rough around the edges but it was actually pretty good around the time it launched
ah, shame.
Then the studio needed money so they sold to effectively some crypto bros who ran it into the ground, did a relaunch to try to save it but wiped everyones progress, weapons, MTs, everything, then added a bunch of MTs
It was never a breakout success, but it was a solid contender in the monster hunting space
i hope those bastards went broke. (the C-bros)
Phoenix Labs, the devs behind it, were actually in a good spot before that. Dauntless was doing well, the studio had over 100 employees, they had multiple other games in the works, then after the sale they were absolutely gutted for quick cash
I don't think we need to have a deep discussion about the crypto success in the gaming space, we can just point to all the successful crypto games ๐
totally.
Yep. Nobody wants it, and nobody thinks it's a good idea except crypto bros
Shame too, once upon a time Dauntless was a fun little free Monster Hunter fix
Nowhere near as good as the real thing, but fun for what it was with it's own unique mechanics
Yeah, it was pretty good
While we're giving euolgies, RIP Monolith, the latest to fall to the AAA meat grinder
I played many hours of Blood back in the day
Yeah, super sad. We'll probably never see another game with the Nemesis system because of WB's patents.
Which is bonkers, it's SUCH a good system.
Which is made all the worse by the fact that WB themselves are doing absolutely nothing with it
patent has gotta run out one day!
It would at least be more palatable if they were making good games that use the system, but nope. No nemesis system for anyone period
lame
ya i kind of mucked things up in the first game cause I messed around too much and leveled too much before gettgin the mind control ability
so I had a super powerful guy I coulsdnt mind control
and nearly the entire roster was empty cause I couldnt figure out how to mame instead of kill.
bleh
Warner Bros.' patent on the nemesis system is set to expire on August 11, 2036

CENSORED SWEAR WORD
There's only a few words sensored, I don't know why you insist on that one
bad habbits. XD
It's okay, that's an appropriate reaction to this situation.
Someone made a good point, I wonder if Monolith, assuming they can stay together, can sue for the patent rights to the nemesis system since they not only invented it, but they're the only ones at the company who ever used it
if only.
Anyone opinions on my first tower that leads to the true castle? I think I could've used more spikes. ๐ค
Is it a tower?
Aren't towers supposed to ...you know? Tower above you? ๐
it looks cool tho!!
It has 2 floors. 
(Valheim isn't really able to build high if you don't cheat your way up.
)
Also its bad camera angle
Couldn't you go higher if you switched to wood?
But wood looks like wood.
It does indeed
I mean, the inside of that tower can still feature such inside-decor. Oh and a boss portal room that still needs lighting.
I mean, there is a boss trophy above every portal, not? 
And ignore the bed. 
It's because I love em whispering in my ears when I sleep
Oh, I see them now. Yeah, needs some lighting xD
I don't like building in the mistlands because the occasional gjall likes to fly by and blows up parts of your base ๐
The reason why it has that much spikes aaand a battery of 7 ballista ontop, fully loaded with black metal to the brim.
I call it the "Gjall Engraver".
Hah, fair enough. I tried it with 3 ballista and they never killed them before they became a nuisance, but 7 might do it
Here's my old mistlands base where I learned the lesson:

Still like 10h left
I can't tell if I'm interested in that game or not, worlds didn't really hook me. But I really want to like it because it looks so high budget and well made lol
Skill issue ๐
The main draws are the combat mechanics and the gear chase, and it sounds like both have been refined. In particular gathering materials seems much more streamlined
more like attention span issue, the fights were too long lmao
I know MH isn't for everyone, I have a couple friends with zero interest in it ๐คทโโ๏ธ
Every time I'd be 15 minutes into fighting something and then it would just run away again I'd want to alt+f4
Good news then, it seems like at least for the lower tier fights, those have been sped up a bit through a couple new mechanics
For me, the long fights are a plus because they're so engaging for the whole time
Yeah, and auto-run to follow monsters will make that easier for sure
Same, I enjoy the back and forth battle and the feeling of accomplishment
the running away was the main thing that annoyed me, if that's skippable/less annoying now I'd probably like it
it felt like the game was deliberately wasting my time
They still run, but it's a lot easier to stagger them and stop them through environmental damage (dropping rocks on their heads etc) as well as the new lock on/weak point system
I really liked dauntless (before it self-destructed) so I don't think I hate the genre
Yeah, in Wilds the Seikret will be able to autorun you to the monster if it runs away, so that will make it less annoying I think. But we'll have to see to really know. Some monsters are also cowards who run away all the time
Basically there's a new target lock system where you'll face the monster automatically, and when locked on you'll see glowing weak points you can target to get breaks as well as stagger the monster
Yeah also the mounts. Those are going to go a long way to making fights feel more convenient, like being able to swap weapons or sharpen/heal/etc while moving
honestly I got a new CPU that I'm gonna install tonight, how much fps I get in the benchmark after that will probably decide if I buy it or not lol
cause it was only 50 on my current CPU
Frame gen helps, though I'm not a fan of the 'fuzzyness' it causes
I was getting about 180FPS with frame gen so I'll probably turn mine off
that benchmark was why I bought this CPU, even if I don't play the game it was a big reminder of how much a ryzen 3600 is bottlenecking my system lmao
my gpu was only at 20% use but my cpu was maxed out
Oh yeah, that's a 6 year old CPU. Practically ancient
I have 80ish Fps so I'll keep mine also without Frame Gen
yep, everything was still "playable" and I'm cheap, but this year I've seen a few games where the cpu is now bottlenecking it
Yeah but you're also on Ultra everything xD
going from a 3600 to a ryzen 5900x, so I'm expecting a "slight" performance increase lul
I'm running a Ryzen 9 6900HX, and I haven't seen it peak out too much
what on earth is that cpu peaking on? even a 5900x should be overkill for most
Nothing, really xD
oh wait the 6900hx isn't as good as I thought it was, why is AMDs naming scheme so weird
So we get confused and just buy "the expensive one"
That's why I go up my tower asap if I hear a Gjall.
Arbalest makes short work of it.
I guess your cpu is pretty close to equal to the one I'm buying, which... makes no sense with the way they're named, but whatever
It's because the HX is designed for tight quarters like laptops and mini PCs, of which mine is the latter
So maybe it's the numbering conventions of their "mobile" processors
I had no clue what the HX stood for I just assumed it was fancy
it was one more letter than mine so it must be better 
It's made to fit in builds like these (Switch Lite for scale)
ooh fun
Yeah xD And still getting huge Frame drops in the Village
Intels Naming scheme confuses me very often
intels is even worse I never understand what's happening there
but their CPUs have all been terrible lately so I haven't had to think about it
I thought we talk here about games not the hardware for games.
My brain already needs a fan
Fun fact, I actually got that mini for Enshrouded. My old PC was getting outdated and I wasn't going to hit the VRAM requirement, so it made me make the decision to upgrade and take the plunge on a mini PC, which I've always had a soft spot for
I enjoy the fact that I'm playing these games on a PC the size of most people's GPUs xD
My PCs have always been large enough to use as a makeshift bludgeon if I ever need one for home defense
because I'm cheap, like I said
small stuff is expensive
Yeah, that one lists for $1,200 (though I got it for $950 on sale)
My PC is just the tech version of the ship of theseus, I've just been replacing it 1-2 parts at a time for a few decades now (including the case)
Oh sure, before the mini I had a number of frankenbuilds
I just finally reached the point where more than just a couple components needed replaced, so I finally took the plunge and saved up
Palworld studio Pocketpair is giving its staff the day off tomorrow so they can play Monster Hunter Wilds.
The developer says it's been getting "mysterious notices" from staff saying they may be ill tomorrow, so decided to make it a holiday.
https://vgc.news/news/palworld-studio-is-giving-developers-the-day-off-to-play-monster-hunter-wilds/
xD
Reminds me of those old urban legends that said the Japanese government forbid Enix from releasing Dragon Quest games on a weekday because so many people would call out sick that it would decrease national productivity (not actually true)
Holy.
I should get them me hired.
Yeah, he spammed #the-tavern earlier today but Toast was there
warned them twice actually, so I banned them lol
The hammer of Toast is swift and crunchy
5 bucks it was a bot account. they never responded.

kek
The hours before a hype release are always the worst -.-
im not sure I've ever been that hyped for a game. already got too many.
MH is just that series for me. I've been playing the series a long time and with the exception of the awful PS2 releases, I've loved every one
In the first game on PS2 you had to point the right analog to attack. Like each direction was a different attack. Neat idea in theory but in practice it was all bad
the best use of thumbsticks for combat was MGS2
a game that had a truly awful story played out with truly amazing gameplay.
zone of the enders has insanely good controls as well.
Yeah. 2 gets a bad rap because yeah, the story was the usual Kojima nonsense, but the gameplay was great. I had a blast with it
absolutely.
I think mostly people were just mad about not playing as Snake
the gameplay was very solid and I loved twin snakes as well.
i mean, yeah, absolutely, but the story, oh the story was so bad
and apperently it was an intentional middle finger to the fans.
The story or not playing as Snake?
the story being a "copy" of the the first game.
accrding to a rabid fan, he didnt want to make a sequel, so because people kept begging for one, he just made a copy of the first game, to spite the fans, which was apperently brilliant.
and supposedly MGS4 is very blunt with his story because people said his games were confusing? I dunno.
my biggest issue is with myself for having not saved my save files and never having my 3 game run with both NG+ rewards on Twin Snakes.
I mean, for the hardcore Kojima fans he could fart in an elevator and they'd be screaming "brilliant"
exactly.
this is all from someone in the steam forums like a decade ago.
they really didnt like me shitting on MGS2's story. XD
"Remember when I broke into your room? It was empty! Like your heart!"
I literally fell over laughing. what a silly game.
but MAN, the moment you get the katana, and you get to swing it around with the joysticks? I've never experienced such bliss in gaming since then.
I mean outside of 1 every MGS story has devolved into batshit nonsense by mid game, but to the Kojima-ites it's just because you don't "get it"
i hear MGS3 is pretty good.
i could never decide what difficulty to play so I never got far.
Yeah, 3 was a lot more tame on the insantiy as long as you aren't paying attention to the broader lore
mmm, mmm, indeed.
Trying to draw lines between games through the lore just leaves you with something that looks like a plate of spaghetti
ya.
and solidus. wtf.
I do kind of like MGS characters. they're batshit insane and it's kind of fun. bu very dumb.
sparkling vampire, bulletproof chick who wants to die, fat guy on rollerskates, and FREACKING SOLIDUS
Yeah, the dude on the rollerskates made me laugh out loud
and did I mention SPARKLY VAMPIRE. years before twilight.
I need to go back and play MGS V. I still haven't and I hear the base management is pretty good
I played it for awhile but slowly felt it pointless with it being single player
i used to get caught and killed so I could get the chicky hat and then the baby chicky hat so i could just run around in the open and steal stuff in plain daylight. so funny.
I'm pretty sure the content of it is from the reveal trailer

You can do it, we believe in you
you should have slept
It's only 7pm right now
It's around the time I usually go to bed but I'm still debating ๐ค
It'll be there tomorrow, good sleep is important
Game def feels easier so far... not having to make any equipment or eat food and just cruising through monsters
I wound up sleeping after that first bullfrog guy. Just wanted to get in a first run, do the setup/settings, all the tutorial stuff, and get to town for the first time
reviews seems pretty spot on
no equipment upgrades, using pots, or eating food... and just cruised through low rank. hopefully things actually start doing damage in HR
aren't most of the negative reviews just about the game being poorly optimized?
I feel like low rank is always super easy, but IDK
i remember having to actually make new weapons
or eat food
or actually having to pot
Not for low rank, I usually build like 1 set and breeze through the whole thing to HR
How far have you gotten? I'm into chapter 2 and thats not really happening as much
