#other-games
1 messages · Page 27 of 1
so all my sound on PC, including when i voice chat or game is 5 system surround sound with subwoofer
with dedicated sound card
i hate the idea of headset because i can't hear my surroundings
what if somebody breaks in
to steal my expensive sound system
though i heard they have special headsets now that let you hear around you or some crap
but still wont be as good as nothing covering your ears at all
the idea of walking looking down at a phone while crossing street or having ears plugged while crossing the street so you can't hear your surrounding triggers me
i keep my phone in my bag when i go places
not even in my pocket
i like my pockets empty.
meanwhile i see people walking around with their phones in their hand... like it's become an extension of their hand
growing up everyone had like nintendo hand held and was playing pokemon, never saw the appeal
i got to enjoy recess playing soccer and hunting for bugs
not playing pokemon on my hand held
another reason phone gaming seems wierd to me
Yeah, everyone does things differently, I think the general mobile integration trend is what while you and I may not use mobile gaming, it's by far the biggest gaming market.
So it makes sense to target that audience specifically. I just wish it wasn't "remove 90% of the complexity from our game to make it mobile compatible"
phone gaming is only big because PCs are expensive, and people have adhd
and get bored/lack imagination to do things and be present in the moment
Is anyone here good at c++. I am having trouble with converting some pseudocode, I'm in college and I'll get dropped if I fail this class...
i bet half the billion dollars they made in phone gaming didn't happen while the person was gaming on their phone at home
Probably not the best server or channel to ask, you can probably google up some discord servers that are programming specific where you could get help though.
1/3rd of the phone gaming happens because parents give their kids a tablet/phone as a way to parent for 8 hours.
and just buy whatever the kid wants because it's an easy way to shut them up
@tepid wadi I tried but nodby knew what I was talking about and I had to pay to get serious help...
i know some people
@tranquil cove Could you get me in touch with them by any chance?
you could look for C++ discord servers
Thank you so much
no idea if they will be of any help, most coders don't really have time or want to do things for free lol
@tranquil cove Yeah I've started to notice that. I gotta find a way tho cuz I've already failed once and I can't again. It's a regular 9-5 if I do
not really a fan of the game mechanics
doesn't seem that easy to catch onto, no idea how to add speed to attacks
directional attacks just mostly seem random to me
not really able to get the attacks i want
no idea how to pick up items to add to inventory
character customization is bad
they rng'ed the characters which is 90% of the time a bad mechanic
they should have given us more freedom in choosing the name during character creation, rather than adding nicknames or rerolling the name after the character is created
just let me type my own character name.. seriously.
let me choose the starting gear.
let me choose if my character has tatoos or not
i don't care if their background is a slave, its my game, don't tell me how a slave should look like
it's not like you're playing my game and will be bothered by how they look
overall bad decisions in the character creation screen imo
just because it's a rogue lite doesn't mean you need to rogue lite character creation
currently at this development t's maybe a $10 game to me, not worth the $23
they basically took the exanima arena combat system and reproduced it
This is not true at all and a very old man way of thinking. Phone gaming is big because people carry around their phones and can game on the go especially in other parts of the world. Asia has 1.3 billion mobile gamers.
why would i game on the go
unless i had no house
and my job involved moving locations between hotels every week
even then a laptop is better
why would i even want to play games like candycrush or some tower defense game mr beast plays
This is what makes you ignorant.
play real games, or do something else with my time that is 100% better than wasting time on those games
there is 100 more fun things not related to gaming that surpasses a game like tower defense
15 million people alone daily commute via train in Japan
that involves putting your phone down and doing them
It gives them something to do on said commute
Old man being old man again
people can't sit still or with their thoughts for an hour
trains in japan are fast too
they could do work on the train, read a book, think about something, observe other people, look out the window, etc. but they need to game on their phone 😆
They could do that all while at home too but you recommended PC gaming
you realize i am not attacking you specifically, just saying i think ADHD is involved in this situation with gaming and phones
but you keep making everything about me personally
hopefully the mods realize the distinction there
What needs to be modded???
i don't know, i'm not a mod
I'm just merely pointing out your way of thinking is old school
you're calling me grandpa lol
you're making it about me
????
if i was being a smart ass i might say the younger 14 year olds of today have no clue how to have discussions without making them personal, but i am more mature than that.
as an example of this being the wrong thing to say ^
Okay
No you are def a grandpa
but i will be a grandpa, and you were 14 once
nah i am progressive, and younger than the younger generation in a lot of ways and know more about their latest trends and culture than 90% of the people my age because i live on the internet.
Lmao
see how you made it about me yet?
You are the opposite of progression
Its okay. You just old man thinking
age has nothing to do with it, don't be ageist
unless you mean i am more intelligent with age
Def not
if only mobile phone gaming had any decent games that werent microtransaction hell
and i feel a touchscreen is very limiting in your ability to play
i'd rather see virtual reality goggles and headsets take off
than phone gaming
this makes me not old as an example since VR is even better and newer and could be more mobile in the future
I don't see how you can call yourself progressive when you equate the rise of mobile gaming to bad parenting and adhd
imma wait till we get fulldive vr headsets like in SAO tho
That is some egotistical behavior
i mean there is bad parenting with phones/tablets and kids getting their own phone at 8 years old
though if you take this idea of gaming on the go because you're bored to sit in a train for 1 hour. imagine a future where you get on train by lying down, and you're taken into a virtual reality world where you play a game, and have no clue where your body is until the pod opens and you arrive at your destination. maybe you could call up a virtual map to see where the train is on the line.
but ew what a crappy world imo
Thats another misconception
meanwhile they steal your brainwave data
i didn't say it rose because of kids, i just said a lot of the revenue comes from there
kids are less likely to own consoles or desktop pcs
games like roblox are majority played by 8-16 year olds or something and i doubt it's all on PC
As of December 2023, gaming company Roblox Corporation reported that 80 percent of Roblox game users signed up on a mobile device.
yeah and around 60% are kids
or more
Revenue for mobile gaming comes from swiping
According to Roblox Corporation, 60 per cent of its 70 million active daily users are under the age of 16.
Most of the whales in China are not kids
They are rich adults spending hundreds of thousands per person
Like the games I play had people spending 50k USD a month
Whatever... drop of water in a bucket
i can see gambling being big on the phone though
Well yeah. Gacha gaming
and maybe dating apps, but i don't agree with dating apps, i would never use one
it's an ideal way to meet people if you are into meeting people that way
lets put it that way
but for me i would find the wrong type of person because i have different values
😅
I think you could just not try to diagnose people with ADHD over the internet with 0 knowledge.
i didn't i generalized some people as having that who use mobile to play games
It comes off really horrid imo.
Its clearly a dumb and insensitive take, and also shows a lack of understanding of both subjects (mobile, and mental health)
There are devices available like backbones to use as controllers if you feel limited by using touchscreen controls
i didnt know such a device existed but still the only games i would use it for is ancient nintendo or psp game roms
I believe you can use RetroidArch if you have an Android
To accomplish that
I don't really emulate games on mobile first hand
Never had a Gameboy?
They make controller mounts for phones. I have a controller my phone mounts on top of.
Yes it is awesome! Pizzaboy is another good one.
I play a lot of N64, all gens of Gameboy, Pokemon ROM hacks, PSP, PS1
You could argue I am playing them on the best hardware too since my phone is way more powerful than any of the devices that were used to play the games I am emulating.
Also the whole people are addicted and should read a book. What about reading on your phone? Lol it's the same thing.
nah i disagree i said facts, some people who can't put their phone down when outside have adhd
if i'm insensitive maybe i learned from the community here lol there's nothing sensitive about your wording of things.
nope
I feel like we should move on from this topic, doesn't seem particularly productive
YOU aren't my real TOAST
Yeah. 100% its better than those old systems. Its such a weird take to me to think that phone tech isn't advanced enough to be capable of gaming. They are literally just mini computers at this point XD
i dont even like phones for cameras
like probably because im spoiled on my actual camera
something that is dedicated to taking photos is better to me than a cell phone camera
same way a desktop PC dedicated toward gaming will be better than a mobile phone
i was complaining my cell phone camera couldnt focus on an image and my friend was joking that i'm the only person they know whose upset with the fact that they have a tiny super computer in their hands. and i was like well... it's a bad computer it can't focus properly. they designed the software poorly.
i'll stick to my brick of a canon camera any day, would rather carry 5lb camera around
maybe i'll be impressed with cell phones in 2100 but i wont be alive then
Sounds like user error. Phone cameras are actually really good
i mean you say its good, i say it's not
nothing is ever accomplished that way need some sort of evidence based knowledge to back up both points
in my experience they suck
if your experience is that they are good, then i'm happy for you
Im saying if you can't get your camera to focus properly. That is user error
DSLR and mirror less will still outperform smartphones but to say smart phones take bad pictures is just user error
You can just look up numerous articles from professional photographers on the pros and cons
i already said the con, the smart phone camera has bad algorithms for focusing on the objects you want a picture of
user error is funny comment to make
for a device whose whole existence is about being easier to use for the user
so it comes to manufacturing error now if thats the case, if it was user error
they are doing bad a job of designing something thats easy to use
it's not just me i've seen people who have been using phones their whole life having issues focusing on what they want to
and struggling to take a picture for 2 minutes
with my canon 10 seconds, and it focuses properly
i feel like too many people have confirmation bias
they believe something and look it up to confirm what they believe
i always google the opposite of what i believe
so IF i should be googling how cell phone cameras are great, you should be googling how they are bad 😄
I'm not saying to look up if they are great. I'm stating there are numerous existing articles from professionals who weight the pros and cons
Someone struggle bussing to get their phone to focus due to various factors which include understanding the limitations to their phone is user error.
yeah i mean the cell phone camera probably cant focus because some lame designer made them for selfies
so true it's user error
i thought it was a camera i could use for all things
turns out it only recognizes people and their faces well
and then it focuses
bad programming like i said
it could not be the phone it could just be the software on the phone
Lighting is usually a factor too
yeah and lighting right now for cell phones they cant perform as well as a dedicated camera for lighting
though they still do good
but maybe that interferes with the focus too
Yes. They still can take good pictures
This is all opposite of what you said. You say they suck
they suck at focusing
lol
Again. User error
they suck in comparison to a dedicated camera
are they still good, sure
they give tons of mega pixel quality today
but so do dedicated cameras
the only benefit is supposed to be user friendly and easier to travel with
and user friendly fails since i'm having user error
and i'd rather carry the bulky dedicated camera around
so i dont even care about the other benefit
👍
NGL this conversation is hilarious
Agreed lmao
debating if its worth trying to co-op Outward with my friend. neither of us are into it and i csnt play my old character with the definitive edition.
theres work arounds though. but neither us are really into it.
the game had some interesting ideas but is very lackluster.
I don't think it was much like enshrouded at all
Gave me more souls vibes
I recommend it. It starts slow but is really fun later. It is a lot harder solo but I think it's meant to be played coop.
Русские есть?
Может кто подсказать может, просто сейчас взяли игру, я создал сервер.
Мой друг ко мне зашёл на сервер, у меня все отлично, а у него пинг 300, мы живём в одном городе
Кто сталкивался может с проблемой пинга уже, сервер когда создаешь у них хостинг в одном месте каком то или хостом сервера является человек который создал его
Bro this is an English server please use English otherwise we can't understand you.
lite enshrouded? combat is more difficult in outward
enshrouded is one of the easiest games i played lol
Yeah not sure what he's talking about. It barely even has building. It was added later in a DLC but is blueprint only.
Enshrouded is mostly like tetris combined with doom and kirbys star stacker ^^
It also is inspired by moving forward, backwards and to the sides, taken straight from like dead space
It also draws graphics on the screen, quite like mario did back in the day
Dont get me started on how they stole the idea of having a world map,
Just like assasins creed invented!
That's just wrong. How dare they have a world map!
didnt said anything about difficulty
for me its the movement and nvm dunno how to explain it lel
played it for abit, its fun but gets stale fast for me
even in hardcore
Movement in enshrouded more like botw and conan exiles, i don't feel outward has the same movement feel at all
Yeah Outward definitely has a very specific feel to it that isn't like any other game.
Honestly the only similarities I see between the 2 games is open world exploration.
And that can be said about many games lol
Like zelda 1 on nes ^^ precursor to botw ^^
enshrouded is a casual building game with exploration
outward is punishing combat with exploration and survival mechanics that can kill you
you dont die in enshrouded, you can afk in your house forever.
which makes it a casual survival game at best
It is not a building game with exploration.
Its an exploration game with building, the building part if neither needed nor the focus ^^
The 'its so easy lol' is just a useless unimpressive qualifier to add to the statement tho ^^
I prefer the term 'cozy' survival game for ghe enshrouded-type survival games.
i agree that the game is so easy its unimpressive
doesn't denote anything about the player
it's just an easy game
That is not a truthful agreeal, its not what i said
if one assumes i'm a bad gamer, or even average, then my subjective experience of what is easy would also be similar to a greater population that plays the same game. you have some difficulty, adjust tactics, and win, and enshrouded offers lots of opportunity to learn and adjust tactics without much punishment.
Furthermore i have noticed you disparaging othet people by laughing at them, while saying 'its easy'
That is the behaviour i find juvenile and silly
did i laugh and disparage other people? copy the link to the message where i did that, my opinion that a game is easy is different from making fun of people.
Different people will feel its either 'too hard' or easy,
But the tone you have is childish, the self insert boast is cringe
i don't like conversations about what you think i did, just paste the direct link where i did it. much less room for debate
otherwise i'm changing topic
You spend all your time in 'other games' making juvenile and boastful arguments with others,
Why are you even on the enshrouded discord?
Its a really childish tone from you, all the time, on any topic.
i bought the game, and my understanding is even people who don't own the game can be here lol
smh
but yeah i consider enshrouded a building game with exploration
from my point of view that is what it is
the big thing that stands out for me is the building system
though i guess the glider stands out for the exploration part of it combined with the shroud and lore
it's a unique combination of things that forms the game i guess
just to give some context
if i was going to boast in enshrouded
it would be about building
100% hands down, for example i think i'm an epic valheim builder
but then i'd also be building a lot and have screenshots to back it up
the whole fighting/combat aspect of the game isn't where my competitiveness is at
i just said it was an easy game because i think it is
not as a boast lol
a game where i think i'm skilled is no more room in hell
the fact that i am just playing enshrouded normally and able to enjoy myself and not struggle too much is why it's a casual or 'cozy' game to me
I do not think we are having a conversation.
that's true, usually i'm just being attacked by you and forced to ignore you
because then i'll get in trouble if i respond
By attacked you mean being called out for often belittling other people during your rants
your interpretations are weird, and would probably be less bias if you got over me, 100% a point of view that is framed from prejudice toward me for some reason - and also if you didn't read too much into text - text online is infamous for misreading tone and for misunderstandings. and it's also the worst method to clear anything up because it requires essays of explanation. people would be happier if they didn't assume the worst about others or what they type. like when i said "enshrouded is the easiest game i ever played lol" that was not belittling anyone, i thought it was funny because anyone who plays outward automatically knows how difficult it is, especially if they tried fighting any of the bosses, the brand squire wiped the floor with me the first 10 times, took forever for me to figure out how to kill him even with wiki and guides, and he's not the most difficult boss. so hearing outward described as lite? and also assuming the meaning of that description... more evidence text is ripe for misunderstanding etc. just found it funny. there was no "putting down" of anyone.
and they corrected my assumption about outward being lite enshrouded having to do with difficulty. but if we were still on that assumption, it would basically only indicate they are extremely good at outward if it's enshrouded lite to them. and they feel no difference in difficulty between the two games. i personally feel huge difference. in outward i was crying, in enshrouded i was chilling.
no idea how a convo about outward turned into one about me 😄
i don't belittle people, i have low or high opinions of games and movies
and there's nothing wrong with that, nobody should like the exact same things
i'm just going to ignore people from now on though, if they are off topic from an idea in relation to what the channel is about
i got debug working in outward so i can restart in the definitive version (that i got for free???)
and see if my friend wants to play.
got muh cash. now i need to get some gear tonight.
just ignore him tbh
i love outwards. cant wait for the 2nd one. death scenarios are a thing i wish more games were doing
how do you pick stuff up in we who are about to die? but not to use, i want to have it inventory so i can sell it to the blacksmith
You can only do that if the mission you're playing says you can (because it can be pretty overpowered for making money)
I forget the name of the modifier, but it says something along the lines of you can keep whatever weapons you exit the arena with
huh then what is inventory for
death scenarios?
holding stuff when you need to repair it, or alternate loadouts. That's what I use it for at least.
but my point is it says you keep whatever you exit arena with right
how do i make sure i put it in inventory and not drop current weapon and pick up other one in hand?
that just means i lose one weapon for another
when i want to keep both
i dont want to exchange weapons and then keep the weapon i grabbed after, i want to keep all weapons
Oh yeah it's just whatever is in your hands, I think that's by design. If you want to make your way with free stuff without losing anything you have to play risky by going in with cheap stuff/no stuff
so i cant put weapons from floor into inventory? lol
bleh
you die and then something happens instead of game over...you get taken to a bandit camp and have to escape or you die and someone drags you to a safe place and gives you a potion or you die or you die and lose stuff / temp stat decrease, etc
do you remember the key to switch battle modes?
do you play in third person or in the isometric view?
R I think, it says in the tutorial
oh, ya, that. 10/10
I prefer third person just cause it's what I'm used to and I am generally good at aiming, but from watching youtube videos it seems like people like the other mode too
Kenshi does death scenarios really well too. only games i've seen with good death scenarios
dude
i prefer third person too
but i just tried the other mode
sooo much easier
plus i was halfway decent at exanima arena combat
and its similar
I tried em both and still prefer third person, but yeah I think the other one would probably be technically better since you can see so much more
I also just found third person more fun and that's what I care about lol
i can range attacks easier at proper distance, and i can power attack better for some reason
in third person all my attacks are 30% speed and low power for some reason
would be neat if this game was coop
competitive no.. though i'm sure tons of people want that
but coop, and some lions would be nice 😄
The games attacks are physics based so actually moving your camera with attacks can make attacks more powerful and stuff. Probably easier with the top down view (especially if you have it set to be more sensitive)
i was trying lol, but still like 30% speed 😦
in third person
lol this game
gives me a spear in some wierd battle
worst weapon
especially with a shield
had no idea how to hit anything
still killed 5 guys and lost because my whole team was demolished somehow
i think my team literally did nothing
it also didnt let me pick up other weapons
worst battle i ever saw
suddenly my ability to use hands was disabled
making it feel extra gamey
and unrealistic
lol elite fight just demolished me
talk about gear to win
and probably insane stamina too
note to self avoid most purple fights
though i did win 1
Hello.. Just wondering some other games people have played that are like Enshrouded. This is the first game I have played of this type most of the games I played are like WoW, GW2, Lost Ark and the Diablo's. I have run 3 guys thru this game each on their own worlds and I have one base that I have spent alot of time on. But I would like to check out some other games of this type... cant just build for the next few months waiting on the next patch. I know alot of people talk about Valheim are there any others I should check into? I also hear ARK but all I see when I check out videos are people fighting and destroying other people stuff. Building is alot of fun but not #1 thing on my must have list and I like to play solo most of the time... Thanks.
there's a mass plethera of survival games, both from roughly 10 years ago and these days. kind of hard to reccomend one or another.
a lot of them are.... not great.
one I had been hopeful for was Planet Explorers, which is free now, and supposedly they're going to make a sequel, but I can't recommend it very hard, but it is free.
Not exactly a death scene but I loved that the conan mmo from Funcom had fatalities that also worked as iframes. It was always satisfying pvping in open world and ripping off the head of someone you didn't like lmao
Conan Exiles, Breath of the Wild and Tears of the kingdom ^^
If those are a reply to my post Thanks... Ill have to check into Conan... the other 2 my kid has on his switch.
Oh yeah, those are games similar to Enshrouded imo ^^
i don't think conan exiles as an MMO is very similar to enshrouded. it also has an entirely different build system that is more asset based since you place down full walls etc. there aren't many games like enshrouded, but lots of games in the exploration/building/survival genre. Conan exiles apparently also has some slavery system which isn't really optional, you need slaves as workers to get things manufactured faster. i don't find it very lore accurate because it presupposes that the whole conan world just had slavery and always used slaves, but it doesn't. there were free people, and communities....
plus conan exiles has a huge focus on being a PVP game
and all the griefing that comes with that
another huge difference, in enshrouded there is epic terraforming so minimally a game comparison would require the existence of similar mechanics
you can't terraform in conan exiles.
the MMO aspect of conan adds to the open world feel, more areas to build in, less linear story experience etc.
a lot of posters here agree, even hardcore conan fans, who didn't think enshrouded was like conan and went back to conan... vice versa some enshrouded players feel the games are too different too. https://www.reddit.com/r/ConanExiles/comments/1cn093e/conan_exiled_vs_enshrouded/
imo games share their tags but the similarities usually end there
Thanks.. ya not really looking for a MMO game. Might just get Valheim and check it out.. its only like $20. It came out in Feb 2021 and its still listed as Early Access is that correct?
yep they just released ashlands area
couple of months ago
deep north is maybe the last area left which might added by end of the year or next year
Cool ok thanks for the Info 🙂
Started working on a new map/adventure in TU. "The Chillaxie Octopunk"
Will be some sort of futuristic/space neon-like city
Built this small spawn area as a vibetest to begin with ^^
some of the arenas in we who are about to die... lol just total garbage arena, walls everywhere, can't see anything because camera is blocked
forced to third person and it's still bad
need to make note now of which arenas to avoid
no room to fight in them either they mashed 20 guys in a tiny arena with walls everywhere
and shields
nope but do it right and you get sky castle
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I was never able to play the first game. It detected my HOTAS setup as the game controller so I couldn’t select anything on the main menu because it thought there was a constant down input somewhere
Yeah.. I always found it strange that people call Conan Exiles a MMO when it really isn't one.. its really just a survival game.
Funcom did make a Conan MMO though which was called Age of Conan
Yeah conan exiles is not an mmo like valrant actually poses,
Quite like enshrouded i explore handcrafted pois and dungeons,
Combat is in a similar style, as is the exploration of places and story'ish progression
Having played both, solo, i am quite certain of the similar beats they share.
Enshrouded mixes it up a bit diff tho
The pace of combat and handcrafted map alone is what makes it much similar to conan exiles then rng flurry valheim
well i was just basing it off the reddit thread i posted
people there write it's an MMO
likewise on steam it has the tag for massive multiplayer, and enshrouded doesn't
i can see how it's more of a small type open world multiplayer experience though, there's nothing massive about the server limits of 70-160 players
but also lots of MMOs can be played offline/single player so that wouldn't really be the criteria to base it off of, i think it's just server populations
it doesn't help that Funcom advertised it as one
i think they are doing the same for their Dune game
tbh in an online game i think 250 players that are active is a sweet spot
a sever with 3k people would be overwhelming
when i played ultima online back in the day we had a small server with like 400 max pop and about 250 active
so everyone knew everyone
lots of little clans and clashes and stuff
I feel like Atlas was supposed to be kind of an MMO. Wildcard/Grapeshot kinda fumbled that one though.
if its a smaller game then sure... 250 for a mmo is not good
yeah im saying what the sweetspot is for me, it also depends how big the map is i guess
for example rust has about that many players per server
rust is also not a mmo XD
but yeah, smaller games are fine with a playerbase that small
an MMO with 3k people on a server, is kind of pointless except to give the feeling of populated, you'll never need 3k active at once
of course you would
????
you wont remember interacting with them all
if it was that small it would mean that when guilds were fighting then nothing else in the game world would be happening
but thats not how it works
yeah even still max guilds 1 guild can fight is like a few dozen, unless you're guild is like 500 members
and then you're not even interacting with your whole guild
you want people to be able to fight eachother and have other things for those not participating to be doing
guilds/ alliances etc
and i'm talking about active in the server players, not people who joined and made a character, you can have 10k people who joined a game, but only 250 online at any given time for example
and that is too small for a mmo
for the reasons i stated
imo
you can be fine with that XD
if there's always 250 people online? i think it's fine, maybe even more fun cause you know everyone
but i guess for 250 always on you need 2k community size or something
and they all need to be pretty dedicated to that game
if i knew every single person who played on a server
that would be a dead server XD
why? you cant kill people you know? lol
no.. i just find it extremely boring to recognize every single person in a MMO im playing
that is way too small
well i guess new players add sense of discovery too
discovering new people is part of the mmo experience
yeah
and pvp'ing against the same people over and over
where everyone knows eachother and strategies
is awful
it would be just as boring as joining an instanced battle and seeing the same premade every time
250 is way too low. You would never find anyone to run dungeons with leveling up, or to do content with.
Have you looked at the EQ1 servers population? I cant imagine they're much higher than 250 concurrent, but my buddies who like the game seem to enjoy it and find plenty of people to interact with.
I think it's actually a lot more about the style of game than the number of players that matters. If a game has mechanics that support and encourage players to interact, you probably have a much lower critical mass to make it playable and feel populated. Whereas a lot of games you can have thousands on the same server and it still feels lonely.
Do you mind asking them how many players they interact with daily
Im look at pop counts and the daily player count average range is from 452 to 495
im looking*
but again.. im curious if those people are content with seeing like 10 other players to play with by all means.. good for them.. but that sounds dead to me XD
yeah i was actually thinking that in new world for example, which def had more pop than 250, it felt super lonely when i played, depends how you play the game too i guess
i guess my point wasn't really a hard number like 250, it could range between 500-800, but i think after that something is lost or at least not gained
i concede to the point that if youre a hardcore pvper you always want new people to fight though
this is very true of pvpers and i've known many in different games
and yeah i just think there's a population sweet spot, where if the community is very active, it can be pretty nice, it allows for everyone to interact in a way that you wouldn't necessarily find in mega population games... because presumably a lower pop game will bring with it the more tight knit community that is striving to make the game fun and keep people playing so there is just a level of involvement from everyone to that end
but i've also witnessed the opposite of this, where a game is dying and all that's left is a toxic wasteland of players
depends on the type of people in the community lol
i've come far in we who are about to die
i've learned to fight better in third person which helped.
They definitely see 10+ players to play with. One of the things about original EQ is that there's a lot of reasons that people interact directly with each other that aren't present in lots of modern games.
-Certain classes have high impact buffs, people seek them out to ask/tip for buffs to be applied
-Only one or two classes are capable of teleporting players across the map, again they are highly valued by the community
-Only certain classes can help you bind to a location which also is a valuable service, death runs are a huge thing
-There's no auction house, so you have to trade with people directly, there are a couple areas where community members gather to create a sort of marketplace
-Certain spells require monster drops as reagents, so people farm them to buy/sell
-Quest turn-in items can largely be traded, so people farm those to sell to other players as well
-The combat is challenging, so when there's another player farming in the same area as use, cooperation and partying is often dynamic
Valourant is right in that it helps that the community involved is largely nostalgic for the way the game used to be and so they tend to be super friendly in general. There's a lot of toxicity that isn't present because most people wouldn't jump through the hoops to even install the game. So even with a lower population, it feels more "alive" because people are willing to actually engage with each other. Pretty much all modern MMOs feel like a solo/group game in a massive world, where you only interact with your clique for the most part and any outside interaction is streamlined to the point of nothingness
Thats pretty cool.. its been a long time since I played EQ1 but was curious on how many people are being interacted with on a dailiy basis still for when your friends log in
This whole alive thing is really dependent on the player... I still play modern mmos and they feel just as alive as older mmos
this whole only interacting with your clique you mention is self inflicted.. they made it easier for players in a lot of mmos to solo but nothing is stopping you from interacting with your community
Yeah, there's also a lot that goes into the game design around how players interact with each other. Like, you can build systems that encourage players to have (positive) interactions, or you can discourage it. You could probably write a whole thesis on how the introduction of Auction Houses to MMOs fundamentally altered the way players interact with each other.
Watched this on my lunch break today https://www.youtube.com/watch?v=ia1AktdJhxI
i was surprised to hear a couple very good reading players thought this map was unfun and a hellish grind. i thought it was very fun myself.
this should've been a liveplay, but my camera was giving me trouble. maybe reupload if i set a good HD only play
map: https://osu.ppy.sh/beatmapsets/2058976#osu/4303461
skin: https://gn.s-ul.eu/52Xc0zWw (...
The brains of osu players need to be studied
That looks like it'd be super frustrating until you got good at it, then it would be relaxing
It is (I used to play these sorts of maps when I used to play this game)
Was not even close to that good though. Also had to quit playing because the game was giving me repetitive strain injury lol
Speaking of EQ I am playing the closed beta of a game called Erenshor it is very similar to EQ but instead 1 player and the other "players" are simulated. As in they are Ai that's acts like a real player.
They message you asking to group, they interact when you talk to them, they run their own content and have their own guilds
Weird, definitely could be an interesting use case to see how well AI systems can simulate other players in an MMO
It's scripted AI
Like there isn't an AI engine in the background. It's one dev making this all by himself.
Ah, fair enough
Basically rough key words will give you responses
I can private message a sim player and ask to group, they will sometimes tell me they are already in a party or they will say yes and come to me.
I like it a lot more than player MMO tbh
https://store.steampowered.com/app/1486630/Intravenous/ free in the next 24 hours
A LOVE LETTER TO EARLY SPLINTER CELL GAMESYou just entered the warehouse through the vent shaft as you hear voices from outside. They know you’re here. Someone must have tipped them off. You continue to stay in the shadows. You shoot out lights, flip off circuit breakers and lockpick doors. You are a silent assassin. You distract the guards by t...
$4.99
2092
this sounds about right on the strain injury haha
OSU is pretty crazy
i like rhythm games but never played it but seen tons of vids onit
what games is this?
DDO
What's DDO
Looking for cool people to join in the new Valhiemer. This is my first playthrough.
Worlds Part I: Introducing Update 5.0 Update 5.0, WORLDS, transforms the universe into a richer, wilder, more varied and immersive place. Featuring huge leaps in water and cloud visuals, increased planetary diversity, new gameplay features, and more. Our journey continues. Buy now on More purchase options » Big hunt expedition: The Liquidators E...
Oh shit that looks amazing.
I saw something saying that they're bringing stuff back into NMS from LNF, which gives me a lot of hope for that game too
Yeah this might be what finally gets me to actually sink my teeth into NMS, looks cool
One of my biggest issues was how visually repetitive a lot of the worlds were
Yeah, that was a thing that pushed me away too. I haven't played it since before the ship customization update too, so there's probably a lot of cool new stuff I haven't seen.
Sean takes a deep dive into Worlds Part I, the latest (free) update for No Man's Sky, which offers a complete refresh of the universe, a massive increase in the variety of flora and fauna, huge visual enhancements and much much more.
Full patch notes here: https://www.nomanssky.com/worlds-part-I-update
ships can land on water
that will make ocean exploration slightly easier lol
Neat
it wasn't that bad even before worlds part 1
it was bad 7 years ago though
my issue is still the base building
they need to revisit that big time
but who knows, if they plan to revisit the whole aesthetic of the universe then maybe qol for base building and base building improvements/additions are on their radar too
so maybe i will get my wish
btw despite my earlier criticisms which i still stand by to some extent, i am really enjoying we who are about to die now
whats funny is 8 years ago
and today
lol
guy really put in the work to make the game loved and into his vision
Yeah, NMS is definitely one of the bigger turnaround stories of gaming. It's so much better than it used to be. Gives me a lot of hope for LNF as a new interesting game.
whats funny is i didnt feel scammed back when NMS released
but lots of people did, and were saying it was a rip off
and when the NMS team said they will do updates i believed them
and i was like cool, i can wait a couple of years i don't need to play this game immediately
but i also did play it back then for like 60 hours
it's basically the whole point of early access, and maybe people are more used to it today than they were back then
you buy the game, and the game progresses over the years
Well, they definitely overpromised the release of the game and that's what most people were upset about. And there was no guarantee they were actually going to do the updates. They didn't advertise it as early access if I remember, but I could be misremembering that.
I'm just happy they did keep updating it, because so many games have a lot of promise and then fail to realize it.
people were just upset there was no dinosaurs
is what i remember lol
yeah i'm pretty confident it was early access
Well the megafauna were in like... ALL the advertising, so when it wasn't even in game, people felt pretty misled
Brief googling says that it was advertised as a fully finished game
oh maybe it wasnt early access
but weird i always felt it was or was under the impression even at release day
so i dunno
To be fair, I think it released before "early access" was really a defined concept 😝
Or at least before it was common to anything other than super indie games
im gonna get back into NMS
i was doing a catch up run when the ship customization released
then building a base made me cry and quit
lol
but i guess ill try and finish that under water base now
i'll just find a good power hotspot
and ignore having the gas/ore ones
gas/ore hot spot is only for valuable gasses and ores anyway and on the planet i am on its literally oxygen and some lame ore that doesn't matter
and i already have a gas hotspot at my other base anyway for O2
plus now i can land my ship on water heck yes, and so i can find the under water hot spot way easier now
no more driving a sub around and landing ship on tiny islands
you can also take your main character save into Expeditions now. Along with taking items into and out of the Expeditions as well.
i don't understand what expeditions is
never touched that side of the game yet
basically their own type of seasonal events
you still play solo?
yes
used to be that they were separate saves and only way to get rewards from the Expeditions was at the end in the Anomoly off of a vendor, but that was just rewards for completion.
oh i see
Now you can take your main save into Expeditions, also done in the anomoly, and do them with that character. Expeditions stil have their own rule sets and items given but you can bring stuf from you main file into it to help make things go quicker
The Expedition is a short-term adventure away from your main save, during which you unlock cool stuff that you can then "redeem" or pickup or whatever on your main save.
So you create an Expedition save, and you'll have a series of objectives, organized into phases. You can do these in any order you wish, and completing each provides you with some rewards, which are typically helpful/needed for other objectives.
The rewards for fully completing each phase are then able to be collected back on your main save, through the Quicksilver merchant on the Anomaly.
The Expeditions are usually pretty short - I think the longest was ~16hours. It's a nice little diversion. I'd recommend that you give it a shot.
that is a little old before the change allowing your 1 save to cross over into it
can i leave expedition at any time and go back to main save and then continue the same expedition later? from where i left it?
or am i locked in for the 16 hours
yes, but the expeditions do have time limits, the one that was just running i think ran for 6 weeks
some of it
this one is just ending and a new one starts tomorrow with whole new awards
https://store.steampowered.com/news/app/275850/view/4169848835684754600
so you can see you can get ships, weapons, pretty much anything you can get in the game normally can be a reward, including freighters
also twitch drops start tomorrow for NMS as well
i gotta say this is kinda funny satire though
"Step into an empty universe, where you will find yourself surrounded by other Travellers… yet somehow still alone."
so No Mans Sky when it first released? thats the expedition 😄
LOL
but thanks ill check it out
not really, expeditions are all different every season. Like one was more fauna based, so you searched planets for creatures. This last one was about an empty universe and you are finding out why. Which a ghost freighter was seen floating around after you at times.
yeah i got that, i was just making a joke about empty universe = nms in 2013 lol
so you login to the expedition and find yourself playing 2013 version of nms
would be kinda funny
The title of it just makes me sad for Worlds Adrift. RIP that game had so much cool potential.
Hopefully Lost Skies turns out good!
Seriously. I like co-op more than PvP at this point anyway. Too much dev time spent on grief protection
did you guys tried Once Human yet?
i usually don't play this type but since it s shooter i thought why not
you can see it has unique features
i was surprised its not pay to win
Yeah, they've been very adamant that it's not that. There's a battle pass, but the free track has a bunch of functional items where the paid track has cosmetics only
yeah
There's lots of little details/quests in the game that keep it interesting, too
my only pain was the glass cosmetic for houses
that i want
kek
oh yeah and the bloody bosses
That's fair, but also definitely not necessary.
yeah def not
My one big gripe with the game is that the building can be VERY frustrating. Like very often I'll want to snap a sloped roof to a wall, but it just... won't snap in the way that I want it to.
pisses me off that the house gets destroyed instead of a blueprint remaining
i struggled with my roof yesterday
i know what you say
i stayed 30 mins to figure it out
That's only partially true. You can save a BP of your house, so if you do that right before you do an event, you should be able to reset your house to "full"
i might look into that
i m just lvl 27
i play other 2 games in the same time
not fully dedicated
i wonder whats after lvl 50
solidifying your gear/house and completion?
Yeah, I'm not sure, I haven't gotten there either. I know there's hard modes of all the bosses
ah i see, damn
i like how the hive works tho
how u can give access to your friends for anything and do stuff
my bf is almost 40 and he came in my house and started placing all kinds of cosmetics around
i was like hell ya
😂
i find boring wiring to electricity and the solars
cable management ❌
Yeah... the cable management isn't wonderful
The building bothers me the moth because I like building in those sorts of games, and there ARE a lot of good things about it, like how the deviants want certain things so you want to build in ways that make them happy, it's really good.
But like... clean up your snapping, yeesh
the deviants seem picky 😡
Not as picky as they used to be. In the december beta, they had likes, but they also had dislikes and you had to do both. I actually kinda liked that because you couldn't cluster them all up too much
Once human feels a bit too mobile game to me, with a typical abstract randomness-"story" gameplay wise. Loading screens on PC telling that it wont affect your 'mobile data' when downloading files
Lol yeah I saw that loading screen too
I definitely feel like the depth of gameplay is likely lower because of mobile.
^^
Another thing that drives me crazy is all the menus
Biggest hurdle for me was sadly (which is common too), that they haven't sorted custom keybindings.
I can't play WASD, so i have a custom setup with arrow keys and other things,
but me and those in my situation can't properly rebind keys sadly. some are hardcoded,
and some, those that by default has many actions bound to the same key, can't be multi-bound
(it stops and says that key is already bound to key X), eventho thats how it works on the default bind
.
Oh yeah, the menus remind me of an old japanese PS1 game kinda, theyre a bit tacky
Yeah, one of my friends has that same problem
As a non-wasd'er, that is usually my first test in a new game; will it bind ^^
For me it's the sheer amount of menus. There are like 8 different menus with distinct keybinds to open and it's just a pain to navigate to which reward track you had a thing to redeem from or whatever.
I only played up to when you suddenly get to that cottage and meet the other meta human, think i was gonna be taught building next or such.
So ive not gone very far in it.
the first moments was a bit of a mess game-story wise tho, suddenly a portal there, suddenly we are there, and poof, now we are in a cottage "pocket dimension" or some such?
its a bit typical of some asian game-stories i feel, its a bit allover the place
And i DO read all the dialogue, it just doesnt fully help ^^
Yeah, it's definitely got a bit of a scattered feel.
The combat feels alright, passable.
But unless i can rebind to keys i am comfortable with it doesnt feel goodie.
Might look into in again in the future, like Nightingale, putting it on a shelf for now ^^
what game is this
Once Human
oh it has mixed reviews
but lets be honest the building in once human cant be worse than the forest
can it?
if it has snapping in the building it already passes a major milestone
if the snapping is glitchy it's basically like valheim to me
seems like nobody experienced this in valheim though because they either don't build the things i do, or the way that i do, or have 800 hours into building
but there is the most horrendous micro snap in that game that appears sometimes
so the block will be off by like a tiny nano millimeter or something
and it throws the whole build off, and misaligns all blocks and drives me flipping insane
its happened numerous times to me, so it's reproducable
and the devs will never fix it, its probably not on their radar even
In my estimation, the snapping in Once Human is worse than Ark.
There's a problem with the snap points where when you snap pieces together, they align in specific ways. So if you snap a floor sideways, it will ONLY let you place a wall in specific orientations. And if you wall is placed "backwards", then the sloped roofs will only snap the opposite way that you want them to.
owch
So I've run into situations where I've had to tear down half my build so that I can re-place a foundation, so that my walls face the right way so that I can actually snap my roofs
im surprised you all had time to try all these games though
i'm still trying to get through so many games i own
But it took me like an hour of frustrated tweaking to figure out what was "wrong"
i need to stop buying new crap
we who are about to die was unique and good enough that i made exception there
yeah i know the feeling
i had to deconstruct my build in valheim for hours
before i could figure out what was causing the micro snap
The good news about Once Human is that deconstructing/reconstructing is fairly quick, and they give you a fly cam you can use while building. So that's good at least.
But when your corner sloped roof just WILL NOT snap correctly no matter what you do, it's pretty disheartening.
the forest had no snap points
it was disheartening to build anything lol
tbh i dont think games should add building unless they go the level of enshrouded or valheim
and id argue without terraforming it's not worth it
make a different game.
i think the game devs wasting their time with building if they dont really try to make it the best experience possible
and for most that means terraforming is a must
this is why NMS should really revisit their whole base building content
i get they are limited by the engine i guess, but i think they could make something that currently feels like a B experience into an A one, even though it will never be S class 😛
lol
and i feel like so far their whole introduction of freighters was probably to offer a second option to people not too fond of the base building
so they know it's not the greatest ever
Well, the thing about the building in Once Human is that it has some really good ideas in general. It's just that the core building system of actually placing foundations/walls and stuff feels like garbage.
They've got a reason to make certain types of builds, they made it easy to make a blueprint of a build so you can go back to it later, etc etc.
The 'building' also doesnt have the be the singular focus point in assesing games,
Builing is not the goal of everything.
Building, building, building, crafting, crafting, crafting. Pick your wood and rocks. ^^
i didn't say it was
i just said its probably better not to have it unless you can deliver certain quality
the problem isn't me assessing the game
the problem is the dev thinking the game needs 10 genres in it and delivering sub par on all of them because of a lack of focus
make a different game if you can't deliver good building is my opinion, it would mean you can focus on the other great aspects of your game more
they want to try and draw in players who will be like "wow building cool" except if the building isn't good enough they will all complain
so it kind of backfires at that point
I do kind of agree with that point. When a feature isn't fully fleshed out it ends up feeling kind of like an afterthought and players can wonder why it was even included if they were going to half-ass it.
But also, development pressure is real, so sometimes a feature has to be shipped in a "good enough" state and can either be improved later or not depending on priorities and perception.
I think overall Once Human is in a good place and it has a lot of pieces that make it a fun enough game to download and spend some hours on it. The fact that it's a free to play game in the state that it's in is really good, and as much as there are things that annoy me in it, overall I've had a lot of fun cruising through the map exploring and doing the little puzzles and stuff.
if its free whats their money model?
cosmetics?
There's a battle pass currently that you can buy that's all cosmetic. And there's more stuff in the shop you can buy I believe.
I think different levels of building is acceptable depending on the type of game. It doesn't have to be to the level of Valheim or Enshrouded because that is the main focus of those games imo that differentiate them from other survival games
Once Human feels very polished and was actually really surprising during testing on how solid of a foundation that it has
The biggest drawback for me is how unbalanced pvp is where someone at a higher tier will absolutely destroy a beginner but that is an issue with most games that offer tiered weapons/ammo/armor.
Yeah... I did a PvP event in the first couple days and it was fun chaos, but just like any PvP game, the longer it's out, the more unbalanced things will become. One of my buddies tried to do one yesterday and just got annihilated by a level 50 character and he had zero chance.
Yeah. Its like 3 tap someone in the chest when you can take multiple point blank headshots from a shotgun unbalanced XD
Whoa... my keycaps finally shipped after 3 years of waiting XD
thats why i wanted to make a game where armor doesnt matter much
in fact we who are about to die is basically 50% of the combat i wanted
just the game is not RPG based
that game i wrote about where mobs are deadly, and armor only protects you from 1 hit vs a dragon and breaks
like it's a dragon, there's no way your armor survives
doesn't even exist in LOTR
i dunno i'm just tired of rpg mmos, where the pvp is unbalanced, and the pve is hack and slash 20 skelton warriors like you're rambo
1 skeleton which isn't even a boss should be like a battle for life and death, and really you're better off bringing 3 friends and maybe winning 3 vs 1
and that's a low tier mob
thats the game i want
meanwhile 90% of rpgs you start on a beach find a rusty dagger, and start pwning zombies
lol
we who are about to die with dodge roll but no i-frames, and aiming your strikes, with rainbow six 1 hit kills in some cases, and armor just preventing death and breaking
some sort of prep that goes into killing mobs, learning their weakness etc.
Sounds like it would be very niche. Most people would not want to play something like that but it would probably be enjoyed by the people who do if you made it right
i think it depends too, if it's still fun even to lose then it might be enjoyed regardless
if it's like iron man mode and perm death full loot loss, less fun lol, i think in a game like that it depends how tedious it would be to repair armor, to find it, to craft it, looting might not even be a thing since its a skill based game, pvpers wont really need your armor when its something easy to replenish and doesn't add much to winning combat etc.
so maybe armor wouldn't even be lootable
and this way people could have cosmetic changes to their armor and keep it
i think there is a challenging game, where its grindy and you pull your hair out and every loss is devastating
and there is the type of challenging game where the challenge is fun and when youre skilled you can manage, and there are tactics to use to win
so yeah it really depends on the whole atmosphere and feel of the game and how the mechanics are worked out in detail
in fact my belief is that pvpers don't really care about loot, most of them just want a good fun fight
looting falls more into griefing category, like a way to stick it to someone who was being an ass
but pvpers sometimes care about rewards
so i could see gold being lootable, or mechanics to make certain things lootable, or other types of rewards, grander scale rewards for winning a castle or territory from other players.
but the game we who are about to die, is executed really well for what it is, and it's probably niche too
even though i think its super fun and not niche due to being too challenging or anything
In a full loot game with pvp I would disagree and say most players are PVPing for the rush of huge gains and the risk of losing it all.
Runescape for example I did pvp to get loot
It's like gambling
nah, if that were truly true they would carry the most valuable stuff on them from their 2 years in game, but they hide that stuff in their house and bank, most pvpers are hoaders, banking on the win, so they can hoard more stuff that no one will ever touch but them.
at least my experience of pvpers is that way
As a pvper, yes... loot is important. It is always fun to make loot groups where we would start naked and just kill people taking all their stuff
i came from the most toxic pvp spaces, where people just wanted to steal your house and didn't care if you quit the game after
You haven't played pyramids have you
no 😦
in that case i'd say what you said is definitely true in that game then
and would be fun
Even just survival game pvp
That's in runescape and is 100% gambling
Many are addicted to it and buy gold with real money to fuel it lol
People loot bases and others just to take it from them
there are different types of pvpers for sure
there are those who just enjoy the fights
and only want enough loot to maintain their pvping etc.
Most pvpers who enjoy fights aren't playing full looters
Pretty much
They are playing specific pvp games so they don't have to keep regearing
yeah
i just think looting gear itself is kinda dumb
because if everyone keeps the gear they bring, no loot required
no regearing
there can be other loot rewards
gear is more detrimental one
I thinks it's way more fun. There is actual risk
Why do I care if I die in say Call of duty I just respawn and lose nothing
The pvp type of player Val is making a game for is niche even among the niche
it's a catch 22, risk, but then you're annoyed you need to regear, or farm mats to get the gear, if it's a gear based game especially, and then you're in a cycle where you need to loot 10, 20, 30 sets, so if you die 30 times you can regear faster.
i dunno if being in a sisyphian loop is fun
where the downside is just annoying
The people playing that pvp game business mentioned isn't tho
Yeah that's not annoying to me
It actually attracts that crowd XD
i could have been pvping instead of worrying about all of that imo
That's boring in my mind
well hey maybe the game i make isn't for you 😄
Yeah same
but i'll probably never make it so it doesn't matter
Winning Russian roulette with no real bullets what's the point?
if we take your argument to the extreme, then people should have perm death too
and have to make a new character
There are games like that lol
the logic of what is fun only works to a certain point imo, and therefore it's not good logic
I forgot what it's called but there's a very popular pvp game where if I die you lose gear and your dude
it's not gonna be fun when you're losing, only if you can win all the time
and then it creates toxic environment too
and stacking, and who knows what else
stacking teams
Hard to stack in a no coms extractor
I think there is a greater population of pvpers who enjoy risk reward over not
i bet its niche
probably gonna be more niche than the game i proprose
Doubtful
Hundreds of thousands of active players isn't niche
what's it called?
I'm trying to remember hold on
Hello!!!! Going to play or thinking about playing the free game on PC Once Human? Then come to server PVP01-00020 and once you finish the tutorial and in the main map use Friend code yq150780314 to active this code the go to EVENTS then EVENT then GATHER FRIENDS this with unlock a legendary sniper gun at start. You can use this code on any server you like as well. MUST DO THIS BEFORE LEVEL 10
Xd
I feel like other games in Enshrouded is a terrible choice for a recruitment post lmao
No advertisement
there are games where the combat has no full loot, like counter strike, chivalry etc.
just sort of combat pvp games i guess
but im proposing loot still
just likely not armor since the game is skill based anyway
why loot something that affects like 10% of pvp outcome
Hunt showdown
looting armor makes sense in a gear based game
so i think my approach is actually correct
for the type of game i would design anyway
It's not only on steam
yeah but hunt show down isn't an mmo
😴
thought you were saying that model wouldn't be niche for an mmo
for the game design, 12 players in a battle royale it probably works well
You said pvp looter
oh ok
MMO is very vague now
People call anything an MMO
Technically it is massive, multiple player, and online
If 500k are playing at once wouldn't that qualify?
Not saying that's correct but it's technically correct
The label starts really getting funny if you compare games to each other lol, seem some games call themselves MMOs that only had 16 players max in an instance, and it's like... does that make call of duty an MMO then?
lol
Exactly this the term doesn't mean what it used to.
The label kinda doesn't work anymore regardless, it used to be a fairly big technical achievement to have a game server host more than a couple dozen users, but that's just not really the case anymore. There are solo dev indie games with multi-hundred player servers all the time now
So at this point I feel like it needs to be retired, cause a lot of non-MMO centric games, like battle royales, now have more players than traditional MMORPGs do in a single instance.
Oh hardcore iron man in Runescape has full looting and you lose your character if you die
Actually all iron man has that in runescape
yeah but for sure that's niche, the iron man mode in runescape itself probably only draws a percent of the runescape player base, and runescape itself is an old enough game that it wont have many players anymore. 2k players play today. pretty niche imo.
It's higher than 2k
runescape? and old skool runescape probably wont have more players?
I mean you can see the player counts on their site
No one plays it on steam lol
do i trust their site
but yeah runescape throughout its entire lifespan is probably up there as one of the most played games ever
Yes
That's pretty funny you think only 2k players it's a huge fan base
if i was advertising my game on my site i might say it has players it doesn't have, or bots
There are bots for sure
why should i trust their site, where is a screenshot of their servers
But it still has millions of players
I mean it probably counts bots, but no I don't think they're lying about player counts, its always lined up pretty well to their twitch numbers and stuff.
Also its Jagex, I don't think they'd be able to pull off a conspiracy for that long lol
weird because the game seemed dead 10 years ago when i played
could never find a server with players
You did something wrong then
and 10 years ago before that it was popping full of people
runescape 3 has had a few periods of being fairly dead, but old school runescape is where the most players are
I've been playing on and off since 2007. It's never been close to dead
when did old skool runescape come out
2007
it initially released in 2007 I think yeah, and then re-released as "OSRS" in the early 2010s
now runescape 3 and that one exist side by side
Old School RuneScape is a massively multiplayer online role-playing game developed and published by Jagex. The game was released on 22 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.
So yeah 10 years ago it was still out
I don't think the internet has some kind of runescape conspiracy tbh, it's always been one of the most popular MMOs
i just remember runescape being packed, and then when i check it again it had players but nowhere near as much i dunno
You were playing rs3
No one plays rs3
maybe
The game doesn't have centralized servers either
like it's a bunch of different servers, the playerbase isn't all on one
so maybe you just chose a dead server
They are continually adding content
It's hard to say the "true" playercount because the games always had a botting problem, but yeah it has remained popular because there still aren't really any other MMOs on the market that fill the same niche
And do polls for the players to decide what content they want
Alot of survival games copy it's basic mechanics too
Yeah a lot of modern day game devs grew up playing RS lol
the runescape experience
I scammed so many teenagers as a 12 year old
It was pretty sad how easy it was to get free stuff by making a girl character and getting a online bf.
I didn't even say anything special to them. I just gave them attention and was showered with gifts lol
The creator of runescape made a new game and it's coming out later this year
I think MMO was mainly used for short for MMORPG so people don't really call BRs that
Like no one ( at least in my crowd of gamers ) say MMO for survival, BR, shooters
Yeah, there's an assumption with an MMO where there's a ton of people active on a persistent server at the same time and they can interact with each other (Runescape, WoW, EvE, etc)
Distinct from a Shared World game where there might be a ton of people online in a persistent world, but only a few of them will be "visible" at once (Destiny, Genshin, etc)
I feel like server based games like Survival games don't meet the "massive" quality when servers are limited to 30-60 people (especially given that it's rare for most of them to have more than like 5-10) And match based games like BRs don't meet the "persistent" expectation of an MMO
Once upon a time it was used for games that were massively multiplayer, like planetside 2 for example, but that definition was kinda lost to time once a game having a bunch of players wasn't particularly special or unusual
So yeah now it mostly refers to the traditional multiplayer RPGs, but even that is getting confusing with games like Diablo 4 existing lol
Planetside 2 was absolutely rad
Yeah back in the day everyone called it an MMOFPS
Interesting
I remember a lot of non-RPG games getting called MMO, it was sorta a buzzword for a while that was used to market games because it was considered impressive. Struggling to think of more examples though because a lot of those games sucked
I always thought it was just mmorpg since the 90s XD
But maybe its because it was what I played more
oh APB reloaded was another one that comes to mind
I remember alpha testing APB
been waiting for my 17gig download of NMS to finish so i can play lol 😦
Wikipedia also notes the difference by having two pages as well, I'm not crazy lol
https://en.wikipedia.org/wiki/History_of_massively_multiplayer_online_games
It refers to what I'm talking about as "MMOGs" to avoid the obvious confusion the labels cause
The history of massively multiplayer online games spans over thirty years and hundreds of massively multiplayer online games (MMOG) titles. The origin and influence on MMO games stems from MUDs, Dungeons & Dragons (D&D) and earlier social games.
XD
In general the whole label just needs to be done away with tbh, it's confusing in concept, but its kinda just tradition at this point
I don't know how i missed all of this playing these games haha
Even MMORPG is also confusing, cause like... when does the multiplayer become "Massive"? lol
like how is Albion online and World of Warcraft technically the same genre? Very confusing for the consumer if you look at it literally
I had this conversation in another server for that exact reason
Like how GW2 is considered massive
The only way to make it less confusing is to start slapping more stuff on top, which also gets funny. Because then you have labels like PVPVE MMORPG being an unironic way people are describing games
And their engine couldn't even get every player to show up properly XD
Its even more funny as a singular word
Often by the time you know what all these labels mean you are already so familiar with the genre that you probably know about all the games in it anyway
PVPVEMMORPG
massive multiplayer refers to the experience of 1000's of players on one server
it's not about the "popularity" of the game or there being 1000 servers with 10 people each
or whatever
Then that would retroactively make games like Tibia, ultima, runescape, and probably many more not MMORPGs
a game that has 1000 player server is likely an MMO
yeah if it's 100 player server they are no longer mmorpgs
maybe runescape was an MMO at one point though
it did have 315 million users
so like if at one point the format was 1000 player servers, its still an MMO just a dead one
or under a new format
I think the best way to define them (if you actually want to attempt defining game genres, which I wouldn't advise tbh) is games with persistent worlds with substantial amounts of players dropping in and out of them, that never shut down or cycle (other than routine maintenance). It does exclude some MMORPGs still when you do that, but it at least captures the general spirit
Cause battle royales and stuff are temporary server instances, even if they are big
aww man no mans sky crashed
when loading my save, great, the update broke the game lol
Thats okay, probably more fun to start from scratch anyway
no thats terrible
LOL
start like 2 year playthrough from scratch
this save was made back in 2013
and periodically played through and updated with the game
anyway lets see if updating graphic driver fixed it
works now
this whole planet is immediately different
lots of fauna
man they ruined the water on my planet
its red now
it was beautiful crystal blue before
the update ruined my planet
lol
crystal blue water to red hue all over wtf, i mean the water is still clear but because the sky is red i guess the water is always red
was literally the only thing i cared about in this planet and it's gone 😭
IM SO confused now when its night time the water is good
so is it the sun just making the water red?
oh well ill visit the planet base at night then
what game ?
no mans sky
the new update changed how the water looks in the day lol
ah
100% different
this is how it looked before, let me get a screenshot now
and this was night time
night time looks the same or close
now it's just red all over, pretty bad change and i'm not sure why, maybe they added more factors that affect how water looks, like sunlight?
or they changed the sun in my system?
i was planning to make a base here, and now not sure i want to lol
Water Color Variety – Discover oceans in a huge range of vibrant colors—from iron-rich red seas to algae-dense pools of green. Committed explorers may find some especially unusual colors on rare planets…
yeah they ruined my ocean
i gotta go to the other ocean i had i guess
ah i see
this murky green one, and see if they made it better
watch this one being untouched, i'll be pissed lol
the crappy ocean no change, and the good one turned red
This is just entertaining how mad you are getting over the color of the game ocean 😂
I mean I get it. Finding a suitable planet to live on in NMS is a HUGE pain. Most of them suck in one way or another.
i wouldn't go as far as saying i'm mad
just stating a fact that they ruined my planet ocean with update 😄
plus the emoji i used was tears
there is an angry emoji 😡
never used it
yeah it took me like 3-4 hours broken up over 2ish days to find this planet and it checked all the boxes for pretty underwater base
it's still good, just the red all over the place is not as nice as the blue it had before
somehow at night it looks exactly the same though
plus anyone could agree it's a HUGE change and it's not looking better
in a lot of ways the update improved the flora of the planet, adding some variety though
but do i care about waves on the ocean? no.
i care about the colour of the ocean, yes.
imo the update strength will be in finding planets all over again, because the changes it will make to existing planets might ruin some of their features
but if you find new planets you get all the features, and nothing changed from before, you're still looking for the ideal planet, but now you have some improved variables
or whatever
it's just not an ideal update if you had some cool planets already
So much ocean complaining text XD
People that do not understand or can deal with procgen rehaul improvements,
Or do not grasp what a new seed in a proc-gen universe means are kinda a sore on the NMS community atm, those complaints are really confusion and misunderstanding smh
It would be a mess to 'keep x planets on old gen system, but use new seed for other planets', its just not workable or sane to expect.
yeah but you expect the old planet that has blue water based on x y z, to retain the blue water and adapt the new system to those variables that already decided the water is blue
if i look at what they wrote about water colour it seems pretty arbitrary
"Water Color Variety – Discover oceans in a huge range of vibrant colors—from iron-rich red seas to algae-dense pools of green. Committed explorers may find some especially unusual colors on rare planets…"
iron rich red sea... nothing about my ocean before this update hinted at iron red sea.
there isn't even iron as a mineral in this game?
nothing about my planet indicates why the ocean looks like a red room unless the deciding factor is that the sky is red and so the ocean is red because the water is so clear
which imo is kind of a lame way to decide colour
the sky doesn't even look red tbh
the sky looks blue, the sun is yellow/white
i don't really get it
the water colour itself is not red
but somehow the lighting in the water is red
to me it actually feels like a broken aspect of the update than working as intended
yeah it was like the update decided 'the water is going to have this red lighting on this planet' and that was it, no reason why, no variable why
the sky isn't red
the water wasn't changed to red
it just seems random
it would have been better if they coloured the water red, then i could say, oh they changed the water colour on my planet
but they didn't do that
its some random lighting effect for no reason