#other-games
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I can buy the game, down load the game files and then gift it to someone else who can do the same.
You disagree without insight
Then infinite people can play with a single bought copy
no once you gift it you lose the right to play it?
Not if you download the game files
You don't lose the game files
You can lol
well i can download all games for free and play them already, it's called pirating
why do i need to use steam at all
and i can add the pirated games to my steam library too
Because you can trust steam files you can't always trust pirate sites
Let's leave piracy out of this server please, thank you ๐
How I refund the game and keep the files I spent 0
yeah back to gifting games, which has nothing to do with it
Not saying it's right but many do this. I personally don't and think it's dumb.
by your logic i can buy a game, install it, refund it, and play the game
so i should buy and refund every game
it makes no sense.
Steam will block you if you refund too many
nobody does this, even if it was possible
Keep living under a rock bro. I know multiple people who do this. Google it.
i want some games in my steam library, to have forever and play again, and other games i haven't even spent 30 minutes in because i dont like them, but the refund window passed, so i want to gift it.
i just don't like seeing those games in my steam library
Then delete ?
i contacted steam support, they told me i can delete the game from my library forever. not just hide it. but remove ownership.
but you can't gift it, makes little sense to me.
It doesn't have to make sense to you.
when they already have the concept of refunds + gifting, if you initially purchase something to gift.
all their system design would work for what i am saying
You can also make a category for "games I'll never play" and then minimize that category.
since it exists already in the form of gifting, which already exists, and refunds.
Like someone else mentioned use family share lol
and even deleting the game off your library
I mean, the simple answer is money. They don't allow you to pass keys around because it would make way less money.
It's not because they don't know how, but they have no financial incentive
i know but i just want it out of my library not taking up game percentage stats of games i played etc.
People care about that?
Also that kind of system would disproportionally harm game devs who make games that are single-time experiences. For example story games.
If I could just complete a story and then pass it to my friend to play next, that's a pretty big lost sale. Vs a live service game would basically not be impacted at all by that kind of system.
Great argument. Even being able to gift it once is still 1 potential lost sale
depends what the rules are, devs could also exempt their game from this process.
I mean then they'd all exempt them tbh. Like I said, less money
Devs have very little power on platforms like steam.
if you can gift a game at any time even after playing 100 hours in it, or if you can only gift games with zero hours in them. i have games like that too that i am not interested in playing.
not true, factorio apparently doesn't commit to steam sales because they don't care about money. according to them they care about honesty, even though i think their reasons are dumb.
This is already partially a thing. The bundle sales people share the keys to games they won't play and don't claim the key.
I mean the factorio dev definitely cares about money, he's just said he doesn't think sales are ethical.
If Factorio didn't care the game would be self funded and free.
Or it would be donation only. Or when we hit enough to cover costs it becomes free.
yeah so it's already a thing even, steam could find a way to make money off it, even charge a surcharge to turn the game into a gift, and only allow 2 hours max play time or something, and exempt short story games automatically.
i'd even pay to gift these games
to get them out of my library
Question why did you buy a game and play 0 hours?
i just don't want to delete them
and i don't want to pay full price of buying the game again
i thought i'd like it, and i didn't
and couldn't refund for one reason or another
Well now you're just being contrary. Why would you buy them again if you know you don't like them?
How do you know you didn't like it if you didn't play it?
how? i said i'd pay a small fee to gift it
if steam is greedy
because i didn't play it for 3 years
What?
or i played under 2 hours, above i showed some games i'd gift
and the hours played
Playing for 2 hours and not at all are completely different
Then why buy it in the first place I don't understand that
i don't remember specifics of purchases made years ago
i only have 310 games, in 14 years
i'm usually careful, probably more careful than most
i buy a game like twice a year at most
I don't have a single game I bought from steam I have never played
If it didn't interest me I wouldn't have bought it
if i can buy a game as a gift, or buy a game for myself, so long as i never played it, i should be able to convert the game i bought for myself into a gift 5 minutes later.
instead i would have to do an immediate refund
and then rebuy it as a gift
That's fine. If you don't like steams policy on that don't use steam they aren't forcing you.
its more steps for no reason
I know when I buy a game I can't regift it. If I didn't agree with that I wouldn't buy it from them.
lol regift, as if it's used or something
You said you played it so yes it's used
not according to the refund policy
What
they dont even have a gift system in accordance with the refund policy
14 days, under 2 hours
i should be able to gift the game instead of refund it
if i choose
It's not your platform not your choice.
we're not debating if i own steam are we?
They should give me 1 free game a year since I give them so much money but that ain't happening.
or i am master of universe and it bends to my will
we're talking about my preferences
He-man is that you?
you can refund it and then buy it as a gift ๐
Contact steam support and complain
conversation started with "i think steam should do this" and was focused on "if they did i'd like them better than epic games - they'd win me over as the best game launcher"
so yeah i don't have to think they are the best game launcher
they are about tied with epic games, for me personally
honestly, if you want to get any traction on your ideas you should put them in a neatly formatted long text and post them in the main Steam forums to see what others think about them there. I don't think here is the real audience you are looking for
well toast is right even if there was an audience that liked this idea steam has no incentive to do this.
only epic games gives away free games ๐
(even though it's not nearly the same thing imo)
most people i told about this gifting thing have liked the idea
EGS also doesn't really give them away, they're buying them on your behalf. For a low cost, but still. They're generally paying devs for permission to do that, or making a deal with the dev in some way.
ofc they like it, it saves them money ๐
The free game thing EGS does is mostly for marketing/getting new users more than anything. It's a good (but expensive) strategy
And they have a licensed engine to pay for the lost revenue and compensate for the store being in the red
I wonder if games can get discounts for using Unreal Engine if they sign exclusivity contracts with EGS ๐ค
if not, they'll be free in a few years.
WITCH!
I don't think I've got any games in my list that I bought that I haven't played. Gifts though? There's a few in there for sure.
i think deus ex was gifted to me, and i don't think i'll play it lol
re-gifting
Depending on which one it is, some of them are really good.
The newer ones were quite fun
some games were insanely cheap and mildly interesting so i bought them just to hike up my numbers.
i can't remember if you accept a steam gift can you accept it and keep it as a gift voucher?
now looking back. eh. i do regret some purchases.
or once you accept it becomes a game?
everyones game lists should be massive and have tons of games youve never played with how all the game hosting sites give games away for free almost on a weekly basis.
ive accepted and returned a game once before. cause i wanted the specisl edition. game sucked though.
somtimes you buy like game 1 and 2 with dlc because its in a 75% off deal for 30$ instead of 75$
like might be how i got bioshock
indeed.
82 minutes, nothing, nothing, nothing, 15.4 hours
thats my bioshock experience
i think bioshock is a good game i'd enjoy, but at this point i'd also gift it.
cause like i don't have time lol
i basically might keep infinite - since its possible if steam ever did a gift policy 15 hours would be too much, even though i think that barely touches the game content.
Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic.
$49.99
56727
anyone play. looks like a great game....thining about it
3 year old game. I would wait for a steam sale before paying 49 for it.
Oh that's a crime to not play them!
Yeah wtf how is it still 50$
I mean it is a good game but cmon
it must have high sale like 60% off at least
oh i thought you meant bioshock
Lol. Low key ghost of tsushima asking for 50+
I'll give it a try. I always wanted a red dead redemption without the country stuff
I'm confused by this statement. I wanted a game about Western but with out the Western aspect lol
I wanted the quality but without western setting
Who doesn't like a game about rootin tootin point and shootin?
??? Like you want a quality open world game?
Sounds like it yea!
Yes. I've played many since then. I'm just meh about missing out on red dead cuz of the setting
Lol I'm tired ๐ 8 thought I did
I'm with you, tbh. Westerns aren't my favorite setting.
I understood you the first time lmao
Well it's more.. I want a quality 3rd person shooter... That isn't western.
Days gone seems to be that
Oh. Well.... GoT is NOT that
Ohh you want a modern 3rd person open world?
Yes an unrelated comparison... Oops
I mean GTA 5 single player is quite good. Atleast I thought it was.
Vice City!
Yeah vice is amazing
Gta 5 is great.
I just have a special place in my heart for RDR since I grew up playing red dead revolver and my grandpa watched a tons of western shows when I was over
Yeah. I personally love RDR2
Ya Def will pay & play. Probably after I'm done with my kenshi obsession
But I can totally understand why people don't like it
My friend found it extremely boring
Meanwhile I have double digit hours playing poker in it Xd
My buddy loved rdr 1 but thought 2 looked stupid so he didn't play. He was mad they spent time making the horses poop lol
It's a tough setting to sell I feel. I'm happy it did so well
I also love westerns tho especially fast draw related stuff
Shooters & nonhumaniond go hand in hand sales wise... So for anything outside of that.. Def an uphill battle
Yesss. I am not a huge fan of modern fps
Dead eye was done really well. It wasn't a super power it just made it feel like you were God level at gun slinging
I heard. Am on the fence about it and it's ....not exactly open worldness.
for sure. next games i buy are GoT & Days gone. played ghost on my ps5 but never quite got around to beating it as my ps5 for gaming is inconvienet
now that it's on pc. i'm on it!!
They wanted to make a real world but lots of gamers just want to escape from that.
i been playin star citizen a lot lately
did they improve enemy ai for the fps portion yet?
a tad bit, ai still a tiny bit buggy but this latest patch has made the game so much smoother and less laggy
nice!
you telling me Star Citizen is playable now?
I don't believe you!
Give it a few more years and another billion
Squad 42 still not out though lol
agreed
Ye gonna be another decade probably before it's "ready" for full release
But I'm enjoying mining atm, hopefully the base buildings added soon they teased
start saving up your pennies. 2 sales coming up in Steam
May 27 - Jun 3, 2024: Open World Survival Crafting Fest
Jun 27 - Jul 11, 2024: Steam Summer Sale
I really wish there was a Skyrim mod for that Breton Knight armor, that looks sick...
hi there. Are there any Russians here? If you have one, write me a private message.
#1195389948069675009 here you might find them.
Or on the other Discord servers #language-servers
I do not have any Russians, I think slavery has been abolished in most countries. ๐
technically, ukrainians have some russians ๐
300,000 running around there, and some captive lol
i go where the joke takes me!
oh why vermintide, why everytime there's an update it's of the whole game
most. not all. and even those still have them.
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Another survival game with colony sim mechanics added. We're starting to see a lot of them. Interested to see if it is built in in a more seamless way than Bellwright or Soulmask
i want survival terraforming
but somewhat realistic
not total recall 1990, 5 seconds blue sky
all i've seen is planet crafter
Embark on a chill experience alone or with up to 10+ friends in online co-op. Your mission is to survive on a hostile planet and turn a barren land into a lush paradize. Terraforming is the only way!You are sent on a hostile planet with one mission: Make it habitable for Humans. You'll have to survive, collect resources, build your base, produce...
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but it's not realistic enough
i want like 1000 hours, and 10% of the planet has domed forests only or something, and you need to do more than just place a machine down and power it
you need to do exploration related things, to specific parts of the planet maybe
and other things get unlocked as you terraform
maybe part of terraforming is making the molten core of the planet active again
or changing the rotation speed
melting the ice caps
there's surviving mars but terraforming is more of an after thought
Yeah I think the problem you'll run into is that most people aren't looking for something that's that slow of a burn. With a more realistic terraforming option you probably wouldn't even actually want to be on the planet for the first major stages
I could see a survival game set in mid-terraform, like phase 1 is complete and now it's about spreading life and ensuring that the biodiversity functions, etc.
but i want an experience that incorporates exploration as much as survival
beyond gathering resources
in most survival games exploration is to gather resources
And so your exploration is about cataloguing the changes to the planet, making adjustments and releasing new flora/fauna, etc
instead i want it part of the terraforming process
reminds me of spore
a little bit
the biodiversity part, would love a new spore game
or that old game called E.V.E
Yeah, a bit. That could even be part of it where you have to genetically modify the animals and plants you're releasing so that they thrive in the alien soil/atmosphere
a new survival type spore game would be epic
since technology has come a long way in gaming now
So you explore to learn about the changes you'll need to do, go back to your base, make those changes, and find the ways to release those things into the environment
It'd be like spore, but you're more of a steward than a participant
I could see it being pretty cool
i'm more against terraforming as make a machine, and place it down and then spam 50 of them and planet changes 10%
this is too quick and easy basically
Especially if you set things up with a bit more idle gameplay so you can zoom out and just kinda watch stuff happen on your second monitor while you work or whatever
if we have to make a machine, i want it to be like i need to find or figure out 10 blueprints to build it at least - like parts of the machine.
And then when you have "events" like a colony builder, it creates missions for you to dynamically go into the world and find things + make changes.
Like "we're seeing a dieoff of <species> and aren't sure why. You need to go investigate and make biometric changes to keep things moving in the right way"
I wouldnt like automation-mechanics for Enshrouded at all, doesnt fit the theme, tone and gameplay style imo.
So you go explore, diagnose, make changes, and see how they work
Oh yeah, automation in Enshrouded would only work if it came with villagers who do the automation for you. Like you can send them out to mine clay or something.
what would be cool in a terraform game
is we get parts to machines only
and we have to build our own machines to do the functions we want
this would be cooler
somewhat like in spore when you build a species, but here i have to design a machine based on the parts i unlocked, to tap power from thermal vents, and then release a certain gas or whatever.
more minecrafty
Id not like that either to be honest, it breaks the feel and pacing of how it works in enshrouded and steers the manual effort into other-kind-of-game territory to me.
Maybe mix it with a bit of kerbal space program so the physics and stuff are close to real science.
For other types of games, its diff.
i like kerbal, when i figured out how to escape orbit, and go to moon and land, it was really rewarding
all those youtube tutorials paid off lol
Yeah, I mostly agree. I think a survival game needs to be very intentional how they introduce those mechanics or it really messes with the flow. That's why Bellwright didn't stick with me, and why I'm worried Soulmask and Aska are going to have the same problem.
I've been spending a lot of time thinking about it, because I really want to see colony mechanics in a survival game, but I want them done right and it's not trivial.
but i really want a type of terraform game where for example i need to build a drill machine to drill to the center of the planet, and protect it against the pressure and extreme temperatures, and then use something to get a reaction in the core going, or build some type of huge generators there - where i design the machine myself.
and then the planet is volcanically active again, and warms up this way - which in turn changes the surface of the planet, adding new challenges, but also unlocking new ways to terraform it because for example ice melts and you can access new resources or areas.
I play enshrouded as 'sole hero out exploring and struggling to make it', and manual gathering is part to that. Npc crafting stations aside. Botw-feels, and yeah no colony or resource automation i hope.
way better than just placing drills down? to heat up the planet? which is what planet crafter has
my idea is a whole process, a whole part of gameplay, a whole game in itself - and it would just be one step in the process.
don't get me wrong i think planet crafter is great, and one of the few games i see doing terraforming
Yeah definitely should be built into the lore.
Yeah, I think I see what you mean. You want terraforming start to finish, but like Spore you want the gameplay to substantially change for each phase of it. Like early phases are adapting the atmosphere, which has certain gameplay elements and challenges like scanning for where you should put your machines, designing them to fit the specific purpose, etc. Then in the next phases, you're bringing life in and you have to do genetic modification so it has the ability to survive on the planet, which involves finding suitable genesis locations, getting specimens set up and kicking off the ecology.
There is also an inherent satisfaction me this way, part of why i like this game; I usually tuck the npcs away in our homebase, i head out and explore deep and wide and see how much resources and loot i manage to carry home.
this feels good to me, instead of them working and i come home to "production lines" and generated resources, taking away parts of the loop i'd be doing manually
yeah planet crafter actually has some of the terrain change ideas btw, but it doesn't have terraforming through deeper mechanics, mostly just placing ready build prefab technologies down and powering them
but for example in planet crafter when the planet is warm enough, ice does melt
and new resources/areas are unlocked
Planet Crafter also has procedural wrecks that you can warp to now.
and added in mammals
Have you also looked at Foundry?
oh yeah i saw foundry
its on wishlist
but foundry is more like 3d factorio
might drive me insane lol
BUT if it has snap to placement less so
i didn't like i couldn't evenly place things in satisfactory
i believe it has both
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Definitely interested in this early access game coming out soon
https://youtu.be/0gFj0FXyg3c?si=iAMueYOLkZDFif73
We were lucky enough to get invited to an Aska Preview event and to play the beta. Check out our preview impressions here.
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calling a game the next anything opens comparisons and also removes identity from a game ๐ฆ
anyone who absolutely loves valheim will find the game lacking lol
anyone who dislikes valheim will not like this game if it's too similar lol
also really no game can be the next valheim
valheim is defined by it's unique art style and lore more than anything else, so nothing is truly next anything unless it copies those things. you can copy game mechanics if you want but it doesn't make the game the next valheim, it just means it's the next game using game mechanics people might enjoy.
and really in valheim the only game mechanic i identify with valheim is the structural building mechanics
Valheim is anti NPC mostly for example, and aska would need enshrouded level terraforming
without good terraforming (with a hoe etc) it's a city simulator not a building game
would also need block by block building, and not really seeing that, if it's wall placement, it's already demoted for me
i don't like placing full walls for some reason
yeah not my style of game, the fact this guy said he played 10 hours and he has 20+ buildings already in a city? it's all prefabs? basically valheim is even the complete wrong comparison then
you want to say this game is the next banished, or the next manor lord
Yeah, prefabs definitely make building a lot less satisfying.
city building concepts are neat
but i wouldn't have included prefabs at all
if i want i can also make a city in valheim
the lacking mechanic in valheim is 1 thing
Well, I think prefabs just make it more on the "city builder" side than the "survival game" side, to me.
which is the ability to build a house, and then blueprint it
Not necessarily bad, but a different type of game
so then you can fast build it elsewhere
if this game wanted to be the next valheim they want to improve on valheim mechanics like that
not do totally different things that other games did... lots of games have wall placement, and prefabs, but valheim less so
except for the wood wall in valheim which is typically very short since it's shorter than the character or about same size, and that doesn't qualify it as a wall for me
Eh, I think a lot of content creators think "It's a viking game. What's a good viking game people like? Valheim." and they just don't think much beyond that.
Yeah, but people get more excited (and frustrated, which drives high engagement) by direct comparisons
i really liked this game
in terms of getting me into viking spirit/mood
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$29.99
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but it has a decently high learning curve for the combat and is difficult
only play on EASY
oh this game had beautiful music i think
Yes I agree about the title of the video ( should have posted a different one ) only reason why I posted this video is because it shows the gameplay I never go off the trailer footage when getting excited for something.
I'm also more so intrigued in the (palworld) concept how you have npc/villagers to "command" etc
I never could get into palworld couldn't get past the "Pokรฉmon with guns" but definitely interested in how the game worked personally just needed a reskin
You could check out Bellwright too. Feels like a very similar game with slightly different themes.
I talked about this at length a while ago, it feels like we're seeing a lot of VERY similar "survival game with colony sim mechanics added in" right now. Bellwright, Soulmask, Aska, Palworld.
same, i need gameplay videos
was foundry linked in here before? foundry is interesting. https://store.steampowered.com/app/983870/FOUNDRY/
FOUNDRY is a first-person (first-robot?) factory builder with complete creative freedom set in a procedurally generated and infinite voxel world.Land on an unexplored planet and design a giant automated robot production facility under the watchful direction of your AI friend, Carl.Progress from manual resource extraction to a fully automated and...
$29.99
1124
should be getting tons of those next week during the Open World Survival Crafting sale in Steam
oh nice
Survival games in general are popping off in the gaming industry
Yeah, I'm a little concerned about how similar a lot of these recent ones are. I'm glad Enshrouded differentiates itself from the others
imo planet crafter and foundry have unique elements
Enshrouded takes the crown when it comes to the building no other game comes close
planet crafter just from terraform, foundry just because it adds snapping and satisfactory didnt lol which is enough of a win for me lol
i need snap grid building MUST have symmetry
enshrouded has the best terraforming i've seen in a game
valheim is still more artsy but maybe when enshrouded adds diagnols or circles?
I think the stability mechanics in Valheim give a very different feel while building. Sometimes I like that more, sometimes I like Enshrouded's more.
if valheim had enshroudeds terraform ease, it would be a really good building game, and maybe if the structure system was even more realistic
i think even some mods improve terraforming in valheim, imo they need to incorporate that into the base game
but even the mods not as smooth results as enshrouded
Yes to this but they also need to upgrade the back end of things like networking and such you build too much you lag it's unplayable and when it say "too much" it's not alot at all LOL
yep
and when i say terraforming, i mean just the ability to make perfectly flat ground, range of hoe, the ability to smoothen terrain/create perfect slopes, the ability to add more decorative nature... basic stuff, valheim can still never truly have caves/digging, and it can't have it that when you dig a hole for a basement to a home, that the ground is perfectly flush with the wall, there is always a jagged gash. whereas in enshrouded the distance between a wall in the ground, and the ground is very close.
plus valheim having it's depth and height limits on the ground
would basically need a new engine to fix all of this i think
but they have some mods that improve things a lot
that is because Enshrouded took the 2 most common building types in games and combined them. Making it the best option.
Yeah, not needing to place individual voxels for each wall really bypasses the annoyance that would be created by "minecraft but with smaller voxels"
yeah as long as i have a block option i don't mind walls
because then it's apparrent that wall placement is just a bigger block option
but when all you have are walls, it's just prefabs
valheims wood walls are small enough that they are basically still blocks
because i build 5 high
and stone walls are blocks, have to stack 5 to get 5 high, with wood walls, i need to stack 2 + a half wall
the worst thing about valheim are the stairs
because they don't have 45 degree angle stairs and they ruined the custom 45 degree angle stair building with an update that ruins it
so stairs take up a lot of real estate when you are building rooms 5 high
and they don't have grapple hooks, or ladders like enshrouded
their circular stairs, are worse than custom ones i could build
but custom spiral stairs take too long to build to be worth it lol
i definitely am i annoyed by alot of valheim building... i didn't check out their ashland building stuff, but unless it includes better stairs it's probably just cosmetic
you can do a lot with prefabs, One prefab missing from Enshrouded that would make their build system perfect is wedge floor pieces.
This would allow easy circle buildings
yeah i like prefab pieces, but i guess i'm just agreeing with you about enshrouded combining two building methods, prefabs and smaller blocks... so basically i like having tons of options, and this allows for more freedom/customization.
what were you saying about steams sale? survival crafting? how do you know this? got a link?
debating if i want to buy foundry now or wait for that sale
lol
I think the survival craft sale is next week
next week - May 27 - Jun 3, 2024: Open World Survival Crafting Fest
https://www.pcgamer.com/steam-sale-dates/
the big one, the Summer sale starts at the end of June on the 27th
Man, was it here where devs were talking about how crazy it is to make functioning doors? And here freaking oblivion has working closet doors. wtf. XD
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Yeah, that looks like it's gonna be awesome
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the game that is a chore lol
actually perfect example of why i stopped playing the game after 10 minutes of this
didn't like the free placement of everything, and then it being ugly, and i must have subconsciously realized that fixing a mess i created is a chore, so i quit the game and complained it has no snap grid. ๐
it is a good game.. would be a game i could endure if it had a snap grid
yeah
another reason i can't get into factorio
i do this just for aesthetics, nevermind efficiency lol
learning by experience is basically wasting time because my brain doesn't understand the game yet and only has 10% of technologies unlocked - and lets face it even IF i understood the game, i need a wiki to remember, and smarter people found best ways to do things... re-doing something 10 times, to only get to 80% of someone elses efficiency/design isn't fun.
it's like trying to get space or make a plane in kerbal space program with only 20% of the blocks unlocked makes it a lot harder
Gladius Prime was known to Imperial scholars as a planet of archeological interest. During its colonization ancient relics were found, revealing hints of a shrouded past. But it was more than relics. Something awakened, an unspeakable horror from an ancient past, and the citizens of Gladius found themselves trapped in a terrible war for survival...
$3.99
6615
71
apparently dragon age inquisition was free and i missed it.
even though i don't like dragon age, i'll take a free $50
lol
Yes!!!!
planet coaster was also 95% off, so it was $2 and i missed it
tobruk dropping the ball
(though i already own planet coaster and it's one of the games i'd gift away for free)
just wasn't as good as i remember roller coaster tycoon being
i think there was specifically some building thing that really bothered me
like something really obvious and quality of life related
live out your fantasy job, latest survival game https://store.steampowered.com/app/855740/Bum_Simulator/
Bum Simulator is a sandbox game bursting with inappropriate humor and memorable characters. Apart from day-to-day survival, you can enjoy many unique features:You can throw pigeons at people and watch as the panic ensues. Not fun enough? Upgrade your birds with explosives and let chaos reign. Still not satisfied? Wait until you see the fully upg...
$5.39
3060
i like how their selling point, the thing they make sure to let everyone know, is that if it's not fun being a bum you can abuse animals by exploding them and harming human npcs, violence is fun ๐
My bud got me Satisfactory, I tried it out...
Couldn't get into it, maybe it's cause I do conveyor belt job and it's like I'm back to work again with the game lmfao.
Bud even made my base better
demo coming this week as part of Open World Survival Crafting Fest and game releasing later this year
https://youtu.be/E0pNz9H6aRo?si=06KdcInnQN9vcrGP
Developer Pounce Light reveals Tiny Glade, a peaceful building game with no management or combat. Instead, you merely need to focus on transforming forgotten meadows into lovely castle dioramas.
oh yeah i saw this game awhile ago, year+ or more
im just waiting until monday so i can get foundry and planet crafter
waiting for the current sale to end ๐ญ
ill take your tiny glade and raise you a waterworld town builder https://store.steampowered.com/app/1291340/Townscaper/ 60% off currently
Townscaper, the town-building toy from Oskar Stรฅlberg and Raw Fury, is now available! Build quaint island towns with curvy streets, small hamlets with soaring cathedrals, canal networks, or sky cities on stilts. Imagine your perfect island-town, let Townscaper get you there.
Townscaper, early-access something-or-other, all about building a town. It's fun, it's cute, but is it really worth your $7?
Kieran is the co-host of the GeeklyInc podcast Inks and Issues, as well as the DM of For Crits and Giggles.
He retweets lefty memes on twitter; @mrk_bennett
lf new game
just need to wait a couple of hours. Then Steams Open World Survival Crafting Fest begins. Should have tons of new games and demos of upcoming ones.
I don't know what you've played so far, but my i can recommand "V Rising" for example or "Valheim", "Mount & Blade II: Bannerlord", "Sons of the Forest", "Vampire Survivors", "MMORPG Tycoon 2", "Rimworld", "Palworld". I just don't know your preferences, so i give you a summary of some funny games I played in the last Years. ^^
Ah, and "Greed Fall" was pretty good too, in my opinion.
kenshi, days gone, ghost of tushumia, valheim, outwards, elden ring too tho i'm a seasonal fan of souls like games...these perfect pc games imo. the rest you mentioned are honarable
outwards was okayish.
ewww im still seeing old sale
looks like they run consecutive sales
may 30th so all im seeing is warhammer lol
i see nothing to indicate open world survival sale ๐ค
oh
10am pacfic time
what a lame time, it's been may 27th for 12 hours
so 1pm est my time
i love Planet crafter (survival planet terraforming and crafting)
ya, steam doesnt switch out sales until noon central time.
speaking of Planet Crafter. It got an update today.
https://youtu.be/DdMGml-thJg?si=6jKdloCDPnVFnF-H
A new free Update is Live for Planet Crafter including a lot of new content, see the full anouncement here : https://store.steampowered.com/news/app/1284190/view/4145079308946559364
Planet Crafter is a space survival open world terraforming crafting game. Transform the ecosystem of a hostile planet to make it livable for humans. Survive, collec...
๐ฎ
cool so when i buy the game in 1 hour i can dive right in
yep, and bring a friend. it is co-op playable now
hopefully they have a sale
some ea's dont sale lol
so i waited 3 days for nothing
give it 30 min for the sale to begin. That one usually goes on sale for this type of sale.
well theirs foundry i want to get and try also
typically i close out of similar games though, i returned factorio and the no snap in satisfactory turned me off big time (but i kept satisfactory)
foundry has snap though and might not be as ocd triggering as factorio
but i think there's a chance they wont do a sale maybe
because of the genre of game, factory builder? i feel like these genre games have good sales less often
at most 20% off, but usually no sale at all
@dusk bluff Can't remember or not.. were you the one who plays/played gacha games?
btw, planet coaster on steam just for 1,89โฌ now in sale
i didn't like planet coaster
played 2 hours, and then uninstalled lol
i didn't return it though, i think i got it on sale for $5 or something so i didn't care
but i was a big fan of roller coaster tycoon 2 or 3? and i think planet coaster failed with UI and game mechanics or something, i think i was annoyed by creating paths? i can't remember, something really bad that a game like roller coaster tycoon understood, and 20 years later the 'successor' game couldn't even compete or understand that much still.
i didn't write a negative review or any review
so i can't remember what it was.. lol
something crappy though, i just remember being pissed
- Theres no grid to build on unless youre making roads.. ยท 2. You CANT Snap pieces together as youre building to make them accurate, and build ...
maybe it's this LOL
i don't understand the fascination with no grid, i bet the engine uses a grid they just hide it from the player
- You CANNOT select multiple items/art pieces/etc.. and duplicate them. You have to make a blueprint of it? WHY NOT? Why can't you just Select.. and dupe. Why does this game make everything harder than it needs to be?
You legit.. cannot.. copy and paste. One of the most basic tools in any creation game.
OH yeah, yeah this guys post is probably why i was furious when i tried planet coaster
Hey guys. Before you rant at me, Let me just say how I feel based on opinion. I've tried to love this game. I LOVE the Chris Sawyer line of RCT games. But I have issues with this game.. and a lot of them. I can't go 2 minutes in a game without discovering something thats just so Mindboggling stupid, it makes me wonder what the devs are thinking....
basically everything that made RCT3 fun is not in planet coaster
if i knew what i know now i wouldn't buy planet coaster for even 2$
unless they fixed all these problems from 5 years ago or whenever i played it
I don't even remember the roads having a grid system, oh that's right the roads probably showed a grid?
but you can't snap still, so you have to manually align the road to the grid lol
the game would drive me insane if i tried to play it
it's now 1:01PM they are late
never played planet zoo
but they seem like the type of game devs to just continue with their base game design and not bother to fix anything
thinking they know best and their design is amazing
reminds me of the crew developers
Ubisoft
LOL
they are the new ubisoft
sales have started. planet crafter is now 16.79 instead of 23.99
is it visible on steam store page?
i don't see it yet lol
canada is exempt
lol what the hell steam, i wonder if the sale is applied but not visible? ๐
restart it
oh okay it worked ty
foundry gets no sale lol
i guess it's not survival
yeah
no survival tag
2 to watch are ASKA, which just got a demo, and Soulmask. That one releases on the 31st.
grounded has no sale
if it fits this genre and has no sale. I am willing to bet they will be on sale for the big Summer Sale which starts mid way through june. So pretty much right after this one ends or shortly after.
ya, im guessing those are all going to wait for the summer sale
so just a couple of more weeks
astroneer is 60% off
that is a good deal, such a fun game
just dont do what i did and get stuck under ground for 3 hours
Valheim is $10 for anyone who has been holding out for it.
no mans sky for 30โฌ
10$ is good deal for valheim
already foundry is annoying me ๐
it's like people don't play their own games to understand how a new player would be like wtf is this
Yup got my eyes on ASKA can't wait to try early access next month
Soul mask needs some UI work amongst other things. Wasn't too eye pleasing
Yeah, it also felt like there was just a ton going on and you didn't really... interact with it? I dunno
Serum is an action survival first-person shooter developed by Game Island. Players will discover the power of the vital liquid that can prolong their existence, amplify their abilities, and enhance their hand-crafted arsenal of deadly weaponry as they uncover a government conspiracy. Explore a devastated world filled with mutated creatures and s...
The Rogue Prince of Persia is a 2D action platforming roguelite game developed by Evil Empire. Players will embody the legendary Prince in the mythical iteration of Ctesiphon, once the thriving heart of the Persian Empire. On the brink of annihilation since its invasion by the wicked chief Nogai, players must utilize a wide range of abilities ac...
aska seems really generic to me somehow
like nothing i've seen gets across a strong story
or interesting world building
seemed more like they slapped some mechanics together, took nordic theme to play off peoples interest in that and called it a game
correct me if i'm mistaken, since i didn't play it
I'm going to give it a shot, but I'm also trying really hard to not wax poetic any more about the similarities of recent survival games and their colony sim additions.
I do agree with how there's alot of similar mechanics and the reskin slap on etc ( palworld/valheim ) literally what it is with 3rd person view. I'm definitely giving it a shot because I love both valheim and enshrouded but hate palworld because of the theme of it but like the idea behind it just wasn't my style with Pokรฉmon
I've been learning to try out new survival games.. currently beating v rising almost done having a blast. It's my first time playing a top down game too definitely a different style gaming but enjoyable
used too yea
I'm playing starfield kinda digging it so far tbh
E3 is dead but Fests are still happening this Summer. Here is the list and the first of them starts next week,
https://www.gameinformer.com/2024/05/08/the-2024-summer-gaming-showcase-schedule
Awaken as an explorer in a long-forgotten cavern teeming with untold secrets. In this award-winning, 1-8 player mining sandbox adventure, your choices shape an epic journey. Harvest relics and resources, craft advanced tools, build your base, and explore a dynamically evolving world waiting to be unearthed.Level up your skills, defeat legendary ...
$9.59
24840
@compact cobalt on sale too
What a steal

You know, mining and sandbox does sound pretty neat
For 10โฌ bucks itโs not a bad game to get
I remember core keeper being pretty fun when it came out originally, I bet it'd be even better now.
There have been a few updates
Not sure when you stopped
And itโs going into full release later this year
Great game for the switch too
I didn't even finish the originally released content because the people I was playing with go busy
Yeah, 10 bucks is only like 1.3 Dรถners today. Pretty cheap
Probably going to add it to my backlog.. that makes 16 for you then I suppose
You should give it a try again!

Glad to be of service and recommend good games 
core keeper is great
great dev team, i've talked to a few with them, they talk with their community sometimes
good mods, friendly community, and good game, had good updates too
i dislike the pet RNG but what can you do ๐ can't please everyone, especially me, all the time ๐
basically pets have like a 0.25 percent chance of 1% to get the 5 skills you want them to have when they hatch.
which means you will be farming 400+ eggs per a pet
and eggs drop from mobs/crates different things, some are easier to farm than others, if you build a mob farm etc.
i would have preferred a less RNG based pet system for the skills, and then introduced RNG for the pet colours - with more range on the pet colours. so maybe you'd farm a bit to get the colour combination pets you want, but you had more control over the pet skills.
anyway, it's still EA - maybe they'll revisit pets and improve it
oh i also wanted modular chests that were placed as a ground tile, and then could be tiled over by floor, and then accessed from 1 point.
but this would change base building drastically, no more stupid chest rooms with 100 chests in them acting as decoration.
but also every single room tends to have 10+ chests in peoples bases, and imo it's annoying, a chest is not really decoration, rooms could have been more themed to their functions but instead they are all chest rooms basically.
still core keeper is must have, positive review game for me, i would buy it again, and lots of content for 12$
The pets have different skills? I thought they were all set to one
wow asking me to remember things is always trouble ๐
i think there are 8 skills and 9 slots
I feel like that must have been updated since the last time I checked they didn't have any abilities besides the passives.
i don't know if they updated that, but if they improved it already that sounds good
I am not super worried about it since the game is really easy imo
I did like that they combined all the work benches into the highest tier one you own. That was a game changer
i think what i wanted is for each pet to have 3 skill trees
1 skill tree is unique to that pet
second is utility, and third is damage (common to all pets)
Any of you tried v rising
or something like this, and you skill your pet similar to the player
and only pet colours are RNG with more variety of colour combo
Yes it is good. Game kinda sucks as pve though as the bosses are too easy
Highly recommend playing it pvp
i saw one streamer struggling with level 47 tristan
Yeah they can definitely make the pet system better
if you get hit by his fire massive damage, and at level 47 he was doing very little damage back, still doable if you don't get hit ever
This is my first ( top down ) view game experience personally I don't have them too easy but that's just me
Oh I just kite him around a rock and block his big attack
yeah that works, the streamer was kind of using a tree
but couldn't 360 around the tree since there was no path
The game has iframes that are easy to abuse and abilities that block.
Lots of abilities in the game trivialize the bosses so if you struggle seek out a new ability
Ahh I see. Yea I'm at level 70 in my first playthrough gonna beat it over the weekend it's pve just learning/enjoying it. Gonna start a pvp playthrough afterwards eventually
Probably before the new update here
i can't pvp, anymore, i was never amazing at it, even after years of playing ultima online, and i don't have the time for it either, but also i find competitive games change me, i become more toxic and aggressive, so i stick to coop (even then i don't really get on well with other players because i find everyone is inconsiderate - if we're playing coop and you're going to go off on your own, not say anything, and do new content without me, then why the f am i playing multiplayer coop with you? i can enjoy single player in a single player game). so yeah, the only reason i wasn't toxic in ultima online is because i had a pirate persona, and the RPing took the toxicity out of pvp for me.
Yes I totally agree with ya. I personally don't pvp. I was huge back in the early days of BR even before that brought high blood pressure and toxic behavior
Heart was racing none stop every game
Couldn't be good ๐๐๐๐๐๐๐๐๐
but i think pvping takes a ton of time, especially you die a lot, you need to spend hours sometimes making money and re-gearing lol and if you don't kill people often enough for their gear you're just always grinding. and i didn't like to full loot people anyway ๐ฆ
I play pvp and just don't take it seriously
i guess unless it's one of those spawn games, fortnite or counter strike
Idc if I lose. Idc if someone is playing poorly. I play my game and if I don't have fun I turn it off and do something else.
Good mindset
yeah i'm much happier when i stopped caring what other people are doing
unless they are doing something evil or to hurt others i guess
but otherwise i try to focus on myself
Like sure dude you wanna die 50 times and blame the team you do you.
that never helps anyway, and you don't learn that way, so you end up in a cycle of dying and blaming others
lol
Here's the new No Man's Sky trailer for the game's latest update, No Man's Sky Adrift. For the first time, players can explore an abandoned universe in the Adrift Expedition. Use the Iron Vulture Star Ship as a safe haven in these perilous worlds with no NPCs, no shops, and no help. Will you make a pact with the ghostly new frigate class and unr...
THEY NEED TO STOP
lol its just funny.
they released the game to major dissapointment and now they wont stop updating it.
smart on them. it worked. They are more popular and people love it.
I mean that's also kinda what they needed to do when they released it half baked compared to their promises
I'm glad it's good now
thats the nice thing about these guys. They realized their mistake and pushed forward and fixed and improved it all to what people wanted. They could have just left it as is like so many other games and died in about year but they didnt.
Yeah, I'm hopipng they don't make the same mistakes again with Light No Fire. If they release it in a pretty good state, it could be an amazing game
I think Light No Fire will be alright at launch. From the looks of it, its going to port over a lot of the mechanics from NMS as it is now. So easily already going to surpass NMS's launch in regards to content.
Take your design ambitions to the next level in Architect Life: A House Design Simulator.
Draw up plans at your desk, carry out the build, and then put on the flourishing touches by furnishing your creation. Then take a break and admire your handiwork in 1st person mode.
Architect Life: A House Design Simulator will be coming to Xbox Series X...
Construction Simulator 4 is available now on Nintendo Switch and mobile devices. Check out the Construction Simulator 4 launch trailer for another look at the features of this game, including two open-world maps in the US and Europe, over 70 licensed machines by 24 brands, and more.
discord has updated and has some new revamping to it.
https://www.ign.com/articles/discord-new-look-redesigned-homepage-gaming-easter-eggs
Ahhh. Was curious if you were trying out WuWa
Used to seems to answer that lmao
exactly.
XCOM fans get ready, no more aliens to fight. Now you are fighting Supervillains.
https://youtu.be/3wAcuNzvRgI?si=CKPAPcw5QOHMtRxS (edited)
Capes is a superhero turn-based tactics strategy game developed by Spitfire Interactive. Players will recruit, train, and dispatch their team of heroes to save the city from certain doom. Capes is available now for PlayStation 5 (PS5), Xbox Series X|S, Nintendo Switch, and PC (Steam).
#Gaming #Capes #Games
Get a peek at the trouble you'll find in Murky Divers, an upcoming co-op comedy horror game coming to Steam on June 19, 2024.
Murky Divers is a co-op comedy horror where Lethal Company meets Subnautica as you and your team work together to explore dangerous abandoned wrecks and destroy evidence of the shady experiments your lab has been underta...
they need to fix base building though
needs work still, i should be able to find an A or S power hotspot easier and closer to my base without having to relocate base or do gimmicky things to extend build range, and often you establish a base and the power hotspot is even out of range of the gimmicks.
by the time a new player learns of the power hotspots, their base is already established
but looking for 10 hours for a good base spot is not my cup of tea either
since you'll ideally want like.. A hotspot, and B-A gas/mining spots nearby
it just is so rare, it will be 10 hour grind searching for these things before even building a base.
it's really dumb imo and waste of time
Isn't the whole point of survival games is to locate the best spots after you make your initial starter camp?
I always assumed that was the new player experience in any game with base building. Not many stay at their starter camp the whole playthrough
no?
in valheim you locate best spot based on aesthetic mostly, it doesn't matter if you're 10 miles from copper because of portals in the case of no portal restriction, or because if there is portal restriction you're hauling it anyway.
no mans sky has no haul for power, you place something down and pipe connect it to your base
the problem is the mechanics of the game have a limit of like 500 base building range, which you can extend to 1000
but power hotspots are 3000 apart often, so you can end up too far from one to setup advanced power to your base unless you know it's a thing
even in a game where you setup based on what's around you. in rimworld, it takes 5 minutes, you look at the map and choose a spot that hits the things you want near your base.
and again rimworld has no base limit restrictions, i can reach everything.
in foundry which i literally bought the other day
the started seed i started on had power, and the two ores all within the same vicinity, they were stretched out like a few hundred tiles? but i could build to them and access them
i don't care if power is 10,000 miles away across the planet in no mans sky
my issue is if it's too far away i can't hook it up to my base.
which forces me to look for 10 hours to find a good spot for base, and build beside that spot...
and aesthetically not all spots with the power hotspot you want look good either.
so you're sacrificing asthetics for functionality half the time
did i mention it takes 10 hours?
in what game should this take 10 hours?
i've been scouring 1 planet for 7+ hours now and still found nothing.
oh and also you don't even know it's a thing until you built you're whole base.
so whole "isn't the point to find the best spot" will only apply to veterans of no mans sky, who already built a base, discovered it's in range of zero hot spots, and were forced to build another base...
i'd get the whole argument of you should have find the spot before you build, if people actually knew all the criteria they were looking for before building...
this doesn't add gameplay, it adds chore to the game... like i don't know how else to better express how bad this is for a game
don't add 10 steps in a game to do 1 thing that should be simple basically
I don't find it bad
Like I don't know any new player in a game that stays at their first starter base
i can't find an A or S hotspot for power thats in range of a B hotspot for gas and ore.
At least that isn't how any of my friends and I play
i've searched 7+ hours, so for me it is that bad
and if i do find one, it might be in an aesthetically crappy spot
i found some really pretty places i'd like to build
but no hotspots are in range at all there.
it's really crappy imo.
I'm thinking of like recent games I have played. V rising, palworld, Enshrouded
they should have just let you get advanced power wherever you are, and make the crafting for it more hard if it's such a big deal.
Valheim
this way i only need to worry about ore hotspots
i'm not staying at my first base either, which also is nowhere near a power hotspot
i'm trying to make another base
Yeah
and 7+ hours later i can't find the spot
my first base has a C gas hotspot, and C mining hotspot
lol
no power hotspots at all
not for like 2000 tile away, which is too far
Good luck
It just doesn't sound like an issue to me. Its part of the exploration part
and i can't find the criteria i want for a second base... A power hotspot, and B mining spots... it just doesn't happen that you get all 3 in vicinity
all i could do is get an A power hotspot with no mining nearby
i didn't even find an S power hotspot in 7 hours
it sounds like a big dumb issue forcing grind
for no reason
7 hours to not even start building a base is really bad.
Didn't you just say you have multiple bases?
i have 3 bases
the 4th base
where i wanted to get all 3 things, gas, ore, and power
it's impossible to find
so instead i have 3 bases, in range of some C or B hotspots for 1 thing
meanwhile power is really the most important thing
Sounds like good design to me instead of having 1 base that accomplishes everything so easily
none of them are in range of a power hotspot ๐
forcing game mechanics is bad game design
it reminds me of space of engineers
for the longest time they didn't want to add elevators because they were scared players would stop building custom elevators.
One base that you find immediately where you never have to move sounds like bad game design to me
so they were forcing a mechanic by not providing a mechanic basically, just trust your player base.... and let them do what they want
if they want to make 20 bases they will
also you sort of have to make more than 1 base anyway since certain minerals are on certain planets only
Nah. Trusting players is dumb. Stick to your vision of a game
Most players will just find a meta and say everything else sucks
Apparently you do because you can't get everything from one???
i made them for certain ores, or access to certain planets i like just because the planet is pretty
if i want to farm credits for example i don't need a base, i just farm sentinel ships and sell 8 ships for 500 million credits
yeah because i want what i want
right now i want a power node that is A/S in range of a B mining node and B gas node
i don't need it, NMS is a game where you can base in your capital ship
and it's probably better
So something that is just what you want that isn't necessary at all that isn't easy to find is just bad game design now?
if it's not necessary why gate it behind 7 hours of grind
it works both ways
they could have made it easier
You just said its not even mandatory or essential to game progress
Its just some random want you have that isn't met easily
the power node is convenient for a base
to find alone you can find it, but it shouldn't even be a thing
i found like 10 power nodes, and i think 2 were A rating
you know games are meant to be enjoyable
XD
this mechanic isn't basically
i doubt it
It would be like finding mecca
i literally will never believe you
That's fine. Your brain just works like that
no because your ego is involved in this debate now
so you'll say anything to prove me wrong
i have very little reason to believe you'd actually enjoy the mechanic
otherwise show me screenshots of your power nodes
lol
and how you took great joy setting up 1000 meter pipes to connect it to your base, and finding out you were 100 meters out of range
and then decided to make a totally new base elsewhere
this doesn't sound fun to me
This conversation is going no where so I'm just gonna end it because you can't even think that someone thinks differently than you without just trying to prove you wrong
Which is actually insane.
you know i played corekeeper where i had to search for 10 hours to find a rare item in that game, even that was more enoyable.
People like different things and its okay. XD
I find it great game design that an exploration game doesn't dumb itself down
i can't objectively see how it's a good mechanic, so i can't believe someone would subjectively like something that's bad game design
there are 10 more things exploration related that are more fun to do in no mans sky, than that.
"exploring" for power nodes, is not one of them
reading design lol, I'm gonna call writers that from now on. Reading designers
my whole point was i don't care if everything was across the planet and i had to pipe it to my base for 5 hours, and it came with reduced resources, the problem with their mechanic is things are out of range... if you're 50 meters short of the range you needed, you can't connect the node to your base.
and frequently that's the case in NMS
everything is out of range. you can only basically hit 1 thing you need, otherwise gl searching 15 hours for all 3. (plus the 4th criteria to building a base - aesthetics - so 4 things to hit)
even when they are in range you need to pipe for 1 hour
because they are JUST in range, barely.
lol
Get ready for the ultimate ship simulator experience! Ships at Sea is now available for Early Access!
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Epic Store: https://store.epicgames.com/en-US/...
God forbid i don't have a great scenic view while I strip this planet of all its resources.
Scenic view is the survival equivalent of fashion souls
pretty sure no mans sky isn't a hardcore survival and relies heavy on scenic views as part of it's appeal
they even have a photomode
any game where i can AFK 10 hours in my base is not really a serious survival, no food/water requirements that will kill you if you afk too long not attending to them.
but also the game has like 3/4? play modes
so yeah in the play mode that's less survival someone might be looking for aesthetic base, but also it's not mutually exclusive
whole reason i built on one planet is to have an underwater base, so i can drive a submarine around and enjoy crystal blue water, and in some parts of the planets ocean that is prettier because the water is deeper than other parts
i wish NMS was as deep as stripping a planet of resources, but realistically when you build on an earth like planet, there isn't even any resources you want there for the most part. planets are too big to strip, and auto mining from an ore hotspot doesn't really strip anything, it's just generating ore in your ore miner thing when you place it on top of the hotspot. basically there's no stripping in no mans sky lol
foundry has more of a stripping planet of resources feel, given you are making huge factories and holes in the ground from your miners
NMS is cool they brought the game back from the brink of disaster
I made an underwater base on top of those uh hmmm. The power grid thingies that use atmosphere to power up.
I like what they did with capital ships and can customize it like a portable base. Neat how random npcs board your ship free merchant's.
Emperyean Galactic survival is pretty neat game, but last i played which was prob last year it still had that early access feel.
Though the way ships work is more like minecraft build it yourself. They got blueprints you can use just gotta plop materials into the menu and wait for it to build. I slept to make the in game time go by quicker. xD Plus you can store your SV,HC on your CV {small vessels, hover crafts, capital vessel} they also have a mass mechanic so if it's too heavy and not powerful enough thrusters it won't lift. While maintaning cpu on the ship.
Oh and emperyean goes off a seed system for generating galaxies planets
Starfield is starfield. xD I haven't messed around too much with ship customization but I've set up some outposts for material production and managed to get the inner system cargo thing to work. Still fairly new but I think I'ma need more than just 8 amount of outposts to set up. Down to 2 left. It's more 'skill' based but really in this context just means you gotta level up and apply the skills to the playthru you're going for.
NMS is good, but i still believe they could do a whole other 8-16 gig update on base building and revisit it.
they sort of left it behind and have been doing other content, it's a good game though, not saying it's a bad game, just saying how i dislike the power/ore hotspot mechanics
i've had NMS from first release on steam - and i played it back then for 50 hours, so i know how far the game has come
i have a save from 2016
and i have technologies that lost their thumbnail art
because they were removed/outdated/patched into something else
im juzt glad we finally got custom ships. ill have to go back and revisit the game.
Yeah that's something that I've wanted from the beginning.
yup. i mean its fun to see what you come across randomly but... anyway i havent seen how indepth it is yet. lol i never even watched the trailer.
so i dont know if its just paint jobs or full on picking out your favorite pieces.
i did manage to find ome with wings engine and nose all circular but i domt know if the cockpit is optimal. needs a better paint job too.
they just aren't that custom, you can't edit ships, you can only pre-build one, and it's very basic
and to do very basic things you need to grind out the parts by deconstructing random ships for their parts
and 80% of the parts you can get are just bad and ugly lol
so 80% of the grind is for bad ugly things lol
that you'll never use in your custom ship
the worst part of the custom ship process is the painting of the ship, not many options or freedom there either
the whole custom ship thing could use another 8 gig update ๐
i know everyone wants to love NMS for their 30 or so, 10 gig updates, but if i see a problem or if i feel something still needs work i'll call it out
and from my awareness people didn't even play NMS and experience these things yet, like ticonz was saying "he would enjoy a mechanic" not that he played the game and put 10+ hours into finding hotspots and has a base setup with one and screenshots etc.
like i spent hours grinding ships to demolish just so i can build a very basic custom ship, imo not really worth it.
you can't custom ship solars, exotics, living ships, sentinel ships, or shuttles
imo would be nice if you could do solars/shuttles
exotics, living ships, and sentinels don't make as much sense
AAAAAAAAA
Yeah. I like multiple bases in games and don't complain requiring a base I want to have the best nodes and best power on my first base and on top of that require a base to be visual pleasing with scenic views because reasons.
This applies to every survival game i play not just NMS
But now its bad game design because you don't get that???
i don't think i said it was a bad game though, just that i don't like the hotspot mechanic, and they could revisit base building with another 8 gig update to improve a lot of things
most nms threads on base building end up with the same complaints about the power systems, and also the wiring lol
and how you unlock the thing to hide wires kinda way later too.. but having to wire everything is super grindy and annoying.
planet crafter does base building way more enjoyable imo
even subnautica
I never said you said it was a bad game
You stated you don't like the Hotspot mechanic and called base building bad game design
You then went conspiracy theorist and said the fact that I don't think its bad as me saying anything just to prove you wrong
well keep in mind i've played a lot of survival games , and experienced base building in all of them... and i've played core keeper where you explore for 10 hours to maybe find a world generated scene that generates randomly, so you can find 1 item in that scene, that isn't even a complete item. i enjoyed doing this because the exploration was part of experiencing the game so it wasn't important to find the scene/item right away... plus when i want to explore i am exploring... i think my issue in NMS is that when i want to build a base, i am instead doing prequisite tasks for 10 hours before i can even start building.
like i said the main issue i have with the mechanic is that bases have a limited range to connect to hotspots... if i could put in hours to connect to a hotspot i would, it's not really the grind that bothers me, it's just the design.
๐
Ive never made or used a hotspot in NMS for years, and have not at all needed one ^^
solar farm lol
also chlorine expansion is all i need for monetary gains ^^
yeah sorry about that, i don't really believe people easily, you yourself said it was a mechanic you would enjoy... and thinking you might enjoy it is different than experiencing it? no? and also now that i spoke 100's of lines on it, you're just less likely to run into the issue of making a base and then discovering you're out of range of a hotspot.. and experiencing your hopes getting a rise and then dashed from that etc. or trying to make a 1000u pipe and then realizing it's out of range lol
I dont really care much for basebuilding in games anymore since i started making maps on TU ^^
Game events have started for the Summer. First up - Sony State of Play
https://youtu.be/Z1DQaDeywx8?si=YjdB71meKDufS-ud
Watch the first gameplay trailer for Concord, Firewalk's upcoming 5v5 shooter coming to PlayStation 5 on August 23, 2024.
Watch the reveal trailer for Ballad of Antara, coming to PlayStation 5 in 2025.
Monster Hunter Wilds is an action-RPG that lets players freely explore a living world and experience best-in-class combat as they take down fearsome monsters alongside friends.
Monster Hunter Wilds comes to PlayStation 5 in 2025.
#MHWilds #MonsterHunter
The open-world dress-up adventure game "Infinity Nikki" is about to start its PlayStationยฎ5 beta test.
Venture into the vast Miraland to unravel the mysteries of "styling".
Alongside Nikki, awaken the magical powers hidden within various outfits and embark on a journey filled with fun.
See you in Miraland!
#InfinityNikki
#ใคใณใใฃใใใฃใใญ
#็ก้ๆๆ
#ps5
...
Studio and publisher Skydance Games offered a first look at gameplay for its upcoming action adventure VR game, Skydance's BEHEMOTH, slated to release later this year. The gameplay trailer offers viewers a glimpse of the breathtaking traversal gameplay, brutal physics-based hand-to-hand combat and larger-than-life boss battles that await them.
...
Konami brought its remake of Silent Hill 2 to PlayStation's May 2024 State of Play.
Path of Exile 2 is a free-to-play Action RPG created by Grinding Gear Games.
Path of Exile 2 on Consoles will introduce a Couch Co-op mode as well as support Cross-Play and Cross-Progression.
Early Access is available on all platforms in late 2024
#pathofexile #pathofexile2 #arpg #console #consolegaming #freetoplay #videogames #grindinggearg...
Watch the gameplay trailer for Where Winds Meet from Everystone Studio, headed to PlayStation 5.
@misty arch which was your favorite?
Who's patiently waiting for state of decay 3?๐๐
Behemoth looks good. Also liked Where Winds Meet even though it has no gameplay. Did miss the little snippet of Spider-man 2 DLC announcement unfortunately
Monster Hunter Wilds definitely looks amazing, no surprises there. Behemoth gives me big Dark Messiah vibes, which is awesome.
thanks! will check out the trailers for those
I sadly couldn't get into monster hunter. I didn't like the combat and it just didn't click for me
one that didnt get a trailer but was announced is Dynasty Warriors: Origins
builders, the demo is out and here is a little overview by the developer of what you can do in the game.
https://youtu.be/fm17yiDKTzs?si=G1ZY_gL1qDvVtYtS
I hope this is comprehensive! I would hate if it turned out that I forgot a really basic feature somehow. But it's bugging me... Anyway! Get the demo!
Do it here!
https://store.steampowered.com/app/2198150/Tiny_Glade/
Follow Tiny Glade's Development here:
https://twitter.com/PounceLight
Sign up to the newsletter:
https://tinyurl.com/TinyGlade...
Oh damn, I have hundreds of hours in Chiv2, that is an excellent game.
all for the low low cost of china stealing all yout information. ๐
how come?
epic games? or you mean chivalry 2 launcher/publisher?
epic games. yes. they also have a history of being absolute assholes.
the big kicker for me is how they treated their customer, they guys who made PUBG
i mean. did they ever even fix their shopping cart issue?
I doubt they needed Chiv 2 to do that they probably have it all already
i mean even having the app installed is bad.
But yeah Chiv 2 is an awesome game, getting it for free is actually one of the best deals they've had in a long time
eh. id rather buy it on steam. (which i did!)
i dont care how many free games Epic gives away. theyre a bunch of assholes and i want nothing to do with them.
and i wont be shy about ot either.
Chiv 2 was a blast.
i mean china probably steals things if you have a cell phone, heard something about that
also discord doesn't seem like a great privacy respecting app
a program that tracks what games you're running on your computer? and keeps a log of all the text you've ever written? with no autonomy over your own text to delete it, and rate limits if you delete things too fast ๐
ALL i know is if i was in the NSA/cia and wanted to track what people are doing on their computers, i'd use the guise of a chat program/gaming app
discord is awful about that but at lesst they offer a functional product
Discord really sucks. Curse voice was 100x better but stupid Amazon bought it and killed it.
i paid for once once like teamspeak i think. it was meh.
dont see the point in paying for that stuff.
I mean "the point" before discord existed was that there wasn't other options lol
Awesome pfp toast
skype was a very good option before microsoft bought it. For a good month or so when it first released it was the best gaming.
Not that good for big groups (which is mostly what teamspeak was used for)
game guilds and stuff like that
See curse voice.
that was microsofts doing. I remember the free original version allowed pretty much anything
It existed long before discord
if we are going for old and still around then ventrillo takes the cake
Oh God vent did not age well
think i used that one in a guild in EQ just a year or 2 ago when i went back into a progression server.
but it still works for raiding and thats all its needed for
Some wow guild wanted me to use it so I bailed
It was almost unusable lol
But the guild was ran by 50 year olds and they refused to use discord so makes sense.
Curse voice also had game overlays where it gave you other players stats, and you could instantly talk to anyone in your game who also had curse voice
i dont get these names they give this programs. makes no sense.
50-somethings, I tell you... ๐ ๐ซฃ
Warriors Orochi was a lit game. Combines Dynasty Warriors and Samurai Warriors together, plus new chars with the Orochi universe.
I only like the first dynasty warriors.
It was actually a one vs one fighting game like early soul blade.
On ps1
oh?!
man soul blade was awesome.
i have that one.
i like DW3or4. cause i could make my own custom guy.
now theres so many i dont know what one to pick and dedicate time to if i did besides the zelda one.
loading up on survival game today
so I got the one that is on-topic , palworld (was end-game on pc gamepass, and valheim (same on gamepass). Basically I left gamepass but 4 months of gamepass is the same price
It's been a good year for survival games
valtheim is more of an ionvestment thought because it can be code modded in c# but this game can't be code modded afaik
I don't really "like" the current valtheim game but it's compensated by the possibilities
but then again I dont feel the need to mod palworld
can't help modding or making small games for myself in pygame/godot/unity
Yeah, one of the challenges but also exciting things about Enshrouded is that they built the engine for the game. It means there's no modding support (yet) and they have to tackle some other things without the help of a 'mature' engine, but it also means they have full control over what aspects of the engine they upgrade and don't have to go through an external team to have requests done.
Yeah it's nice to have buildign integrated like that and it's not just in certain settlement like fallout 4. I almost feel bad about destroying a lot of things like that. Like in fallout 4 I feel like Im rebuilding the world but now I feel like im the destroyer of world xD
Yeah, on the flipside though, a lot of people actually seem to like rebuilding the POIs in Enshrouded ๐คทโโ๏ธ To each their own really
eh no criticism just saying I have to get over the feeling and the "good job breaking it hero trope" . I like the innovative take on the action rpg style
Yeah, for sure
i still use skype
they kind of messed it up with not allowing instant messaging to be in separate window, but then i got used to messages being where they are, and then they tried to mess it up again, but left a legacy option, so i use the legacy layout.
i started with ICQ, then AIM, which lasted until 2016? and somewhere along the line of using aim i had msn messenger
which became skype
and then reluctantly got discord, still kind of really not a fan of it in many ways, the only upside is maybe you can connect with larger communities? so less of a personal messenger?
but i kind of hate everything about discord
it's like... a cess pool for really crappy things, even illegal things
and also anti-democracy in a way
it's basically little fascists having their own communities named after themselves ๐ and banning people they dislike
way too much "individualism"
which i mean this will turn too political - but too much individualism is... or i mean if it's focused in the wrong way? it becomes... twisted? somehow.
like i could run a discord named after myself with people who only agree with me, but i like democracy so.. yeah not my thing.
now i'm reminded of helldivers ๐
but i suppose as a voice gaming app it's great
and gaming channels themselves tend to be positive/good uses of the app
If someone kicks you out of their little echo chamber server because your opinions opposed their own, it probably just saves you stress in the long run anyway.
Lol.
looks like a fun little game, just the demo https://store.steampowered.com/app/2198150/Tiny_Glade/
Tiny Glade is a relaxing free-form building game. Tap into the joy of making something pretty with no management, no combat, or wrong answers - just kick back, doodle some castles, and turn forgotten meadows into lovable dioramas.Explore gridless building chemistry, and watch the game carefully assemble every brick, pebble and plank. Draw a path...
Q3 2024
posted before ๐ but yeah it's good
looking forward to full release....building games! lol
soulmask is really fun so far
looks neat at a glance. shame i have too much else taking up my tine.
Yeah, I'm probably gonna pick it up once we finish Ashlands (or my buddy gets too frustrated by their bad netcode and quits)
Just completed the game 100%, recommend similar games to play with a friend (except valheim)
wtf it like just came out lol
https://www.youtube.com/watch?v=4ft-1WZx9ns what was voted poorly by some has put this gem in the bargain bin. it really was a diamond in the rough. yes I am just a fan who wants to see developers of passion projects as opposed to current triple A copy paste content get the support they deserve.
Praey for the Gods releases Dec 14th 2021 on PS4/PS5. PS4 versions come with a free PS5 upgrade! Climb enormous enemies in this snow filled open-world adventure game where you play a lone hero sent to the edge of a dying frozen land to explore and solve the secrets of a never-ending winter. Grapple, glide and grab hold of massive beasts as you f...
I have Praey for the Gods on Steam, but I didn't get to reach the 3rd boss. It was a bit rough for me having to focus on survival with diminishing resources. My character was always hungry and I just quit.
they spelt prey and pray wrong at the same time, impressive
so the real enemy in that game was your stomach
bigger than any god, the black hole called your stomach did you in
my playtime is 2.5 hours. Oh well
They had to change it during dev because it was copyrighted
i kickstarted the game because I loved Shadow of the Colossus
Zenimax
https://www.polygon.com/2017/5/3/15534924/prey-for-the-gods-praey-for-the-gods-trademark-name-change
go talk to Zenimax and tell them then
i would have taken the lawsuit and then made them pay my legal fees
that type of arrogance is atrocious
imagine thinking you own the word prey
not the first time someone big bullies someone small
but like i dont get why they didnt take the lawsuit
it's an easy victory
judge would probably throw it out of court and it wouldnt go to trial
who wants to sit in a lawsuit when all you want to do is make a game?
They did the same thing to Mojang
yeah, which is why they settled
to avoid all of this because what kickstarter company is gonna want to sit in a law suit?
if the lawsuit was they can't 'use the word prey' in a totally different genre of game and title 'prey for the gods' and they cant use 'pray for the gods' because our game is simply called 'prey' then 1000 times they would have lost. it's only copyright if your game is called prey and their game is also called prey.
prey for the gods is different than prey
"An NPC in skyrim rerelease 21 said "hello and the" at some place, cant use "hello or the" in game titles :p"
it falls into free reasonable use
I think zenimax and the involved parties and legal teams know what falls into what ^^
And what they can get away with pressuring ^^
the judge would throw it out in the pre trial
unless there was some hardcore email corespondance where someone said "lets name our game prey for the gods, so we jump on the bandwagon of the new game prey coming out"
yeah, im gonna think that htey are smart enough to know what thigns are worth and not worth fighting over
Doesnt matter what you think, they do make names be changed - i think they know more intimately what they can or can't pressure legally then you ^^
Yeah, theyd know better, the INVOLVED parties ^^
this is another topic
about who knows more
that i wont engage in
arguments of authority are lame to me
Zenimax and the companies themselves knows more
i wont engage in this totally different topic lol
its all im saying. i dont think someone on the internet can be like "but law works like this" ""Oh, we that works with this case didnt know, thanks we should have known better"
^
lmao
anyways
thats why they changed it
so you can rip on them all you want for not knowing how to spell Prey
Breaking news: "A person on discord broke zenimax copyright cases, turns around all the legalwork with previously unknown insight actual laywers did not have" :p
stop making topics about me, thanks
otherwise i can't type in here
since it creates conflict
that wasn't the topic
you are the only one making conflict here