#Combine Render Targets

5 messages · Page 1 of 1 (latest)

brave forge
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Is there any workaround or hack to combine two or more render targets to add them as texture input?

fossil fiber
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What do you mean by combine? Like use one as an opacity texture, layer them together using a blend mode? I usually create a material to combine them together.

brave forge
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Not like that, I have one render target which has beard removal ML attached to it and other has a face mask attached to it, now I want to show a zoomed in view of this beard removal + face mask but the face crop texture has only one Render Target as input. How to achieve this?

fossil fiber
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Feed the ML tender target into the face mask camera as the input texture, then use that render target for the face crop

brave forge