#remaster for railgun chambers

1 messages · Page 1 of 1 (latest)

spring glade
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instead of using simple chambers add a railgun recoil dampening barrels where the railgun needs to recharge after every shot and also let us pick up shells that are fuzed and have magnetic sleds so we can possibly autoload it and you can have one recoil dampener or more but for the chamber you can now use a special breech for the railgun that if the specialized breech detects a railgun breech the mount gets storage for railgun shells (dampeners go after the breech) depending on the length of the railgun you would need more dampeners (max is 3) the dampeners also prevent structural intergerity loss that goes down if you fire it too fast you can also add watercooling where if you wrench a attached mount extension it gets a water input but watercooling is so the railgun can actually work but now water has temperature and you must cool water and also output used water to then be recooled

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basically you now need watercooling and recoil dampeners to make your railgun work and you can also carry shells with magnetic sleds on them

spring glade
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yea

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i middleclicked

rigid saddle
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Anyway railguns experience recoil sideways

spring glade
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broke in survival

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and drilled

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NOTHING

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also

rigid saddle
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We will fix then

spring glade
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also

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when i loaded a sled into a screw cannon

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it didn't fire

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despite assembling

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when i took the shell out

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the sled just didnt exist

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Plus

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putting sleds via deployers dont work either

rigid saddle
spring glade
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1.20.1 forge 47.4.0

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newest version of energy cannons

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also uh is the idea for watercooling approved

rigid saddle
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Well

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Pretty much all energy weapons do experience heat problems

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So Ill look into it

spring glade
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also i want the shells to be picked up with a sled is so we can autoload them and not make such a complex system

rigid saddle
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its a bug

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anyway yes the energy cannon mount should use water cooling

spring glade
rigid saddle
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nope theyll all need it

spring glade