Identify Language Files: Locate the language JSON files, typically found in the assets/<modid>/lang/ directory.
Fork the Repository: Create your own fork of the repository to work on translations without affecting the main project.
Translate Texts: Edit the JSON files, translating each string into your target language. Maintain the JSON structure to avoid errors.
Test Locally: Build the mod and test it in Minecraft to ensure translations display correctly.
Create a Pull Request: Submit your translated files via a pull request to the original repository for review and potential inclusion.
#HOW TO MAKE YOUR TRANSLATION
1 messages · Page 1 of 1 (latest)
Good job why here though 😂
cus people may suggest translations
I’m a monopolist in Ru translation of Arsenal projects

did anyone actually contributed to this? @void sand
Well yeah we have a french and portuguese translations if I recall correctly
:c i did one of portuguese fo no reason then 😔
If it's pt_br then you can still submit it
We have those currently
oh ok
where can i submit it?
.
i dont really know how can i submit it in there 😭
Either learn to make GitHub Pull Requests or pass the translation file here and I'll upload it myself (crediting you) in a few days, not today.
ok
Looks good but you clearly haven't translated all strings. Here's the english one (75 strings). Use this one as a base!
i used the en us of the create radars that i had :c anyways i will do it
@void sand
but for some reason, some of them are bugged ingame
nvm i forgot of 1 translation
wait
im really lost
ok now i got it
Done 
LETS GOOOOO aiosdpaksdkatok´faoke