Bosses are actually boring. They are just larger, but that honestly just makes it easier to hit them. (by bosses i am implying the larger guys in champion)
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Bosses should be unable to go limp. This makes knocking them out harder unless you deal a serious blow that causes enough head damage to cause them to give up, or deal actual body damage. They will instead act like they do in the demo, where they run in a weird angle before falling (unless supported by a wall)
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You cannot rob bosses, and they are given better gear then you. This allows bosses to have a gear advantage at most of the game. (Relative to the tier)
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Add a boss to the riots.
-- experimental--
- Bosses can take gear off of you if they are a lower rank then you or if you are knocked out extensively they can attempt to grab your helmet. (APPLIES TO THE RIOTS)
--reasoning--
Bosses are boring. Champion is basically just a duel but worse. Buhurts and doubles are harder. Riots also need some improvement.
