#Bad Optimization (Mega Thread)
1 messages · Page 2 of 1
in slums my pc often overheats and crashes
overheating is a hardware issue
the sun
oh my god dude people blaming everything on anyone and everything but the devs are so infuriating and its crazy to me that some mods partake in that aswell 💔
actual court jester behaviour
bit of a tangent but MAN these people are somehow the most annoying part of all of this
so i changed up my settings a bit and the game is playable and not really laggy, idk why people are hating they can just change the graphics settings but they dont know how to because they are bricks
All my graphics settings are as low as they can be in the options
these are my settings
Getting 20 fps in the slums on a 5090.
im getting 80 fps in the slums on my 4050 on lowest
Out in the grassland?
what i do is i turn around away from the foliage Lmao
but when i do look at the other side it then drops to like 30 45
There's gotta be something weird going on that a 4050's beating out a 5090 by so much, some kind of hardware intolerance?
im not sure, but ive seen a lot of ppl complain abt how 3060ti just doesnt perform well too
idk this version has just been really weird overall bc ive seen a lot of complaints with stronger cards but ive been doing fine
i havent tested the streets yet tho actually
I’m on a 9070 and it randomly lags a person falls I lag, it spawns more then one enemy I lag basically lag when it feels like it
Really hope they can spin this around, there’s a good game here, but it’s buried under a bad free play mode and terrible optimisation, I do have faith tho
Bullshit
i think some cards just run it better than others even tho they aren't directly better, I mean some dude with a 3080 somehow gets 4x or more fps than me when I have a 4060 and same settings as him. I get a 3080 should have a bit better fps but not 4x, so something is going on either on my end or something with the way the game was made idk
I guess
Radeon RX 560 4GB
Ryzen 3 1200
20 GB RAM
This is below the minimum requirements, but I can play the demo version smoothly even on high settings... so what was the problem with doing the same for the release... damn, it's frustrating
since this thread is kinda big it would be a good idea to edit the original comment to throw in a couple tips imo
ie "set it to dx12, disable blood, and set graphics to low" and/or tips for minmaxing a sweet spot between performance and looks
DX12 made me go from 15-30 fps to 30-40 in slums
some people see no difference but it does help a lot of us
My game crashes with DX12 whenever I try to select any mode.
welp
Ok
you right i meant high i only had some stuff on ultra
I had to put everything on the lowest setting even then with 640x480 resolution it lags
for me it puts my 5700x3d to like 99% utilization on medium and with dx12 settings and crashes the game and black screens my system freezes for like 10 seconds, heres a pic of what my cpu utilization looks like, before the spike i was playing the underground map where it was about 30-45% utilization.
Game runs like hot garbage because like half of steam users have a 8gb gpu, at lowest, the game uses like 10gb on the more demanding maps which is absurd, especially with the fact the game does not run natively, even without using dlss
well, launched game again and caused my system to insta reboot, as much as i want to love this game, i cant, the game just does not want to work and i know that this game is a just released early access game but when i cant even launch the game without crashing on an 9070xt, 5700x3d and 32gb 3200mhz, i just cant.
Switch to dx12. The game is preset to 11 for some reason
for me its starting to lag after 5-10
on dx11 it was always bad on slums and alley
now they are working fine only this short time
could be amd problem
refund time imo
agreed, if the game ever gets fixed ill probably reinvest in this but for now i just cant overlook all the negatives
imo it's almost a cashcrab
no way they'd spend this amount of time without play testing and bug fixing
massive oversight
if it's anything like this it'll probably take another year for them to release an actual game
yep, was exited about the game and extremely dissapointed, as that one dude said in the "my "Theory"" thread im starting to think that it happened more and more every second
welp thankfully I can get a refund so I don't have to pay these guys to hire new devs
just release the demo as the full game would've been better
oh well
thankfully me too and its a shame to see this huge of an potential go to the gutters but for now ill just wait for this game to polish (witch it probably wont)
game forces either TAA upscaling or Dynamic Resolution because when the fps starts to drop it becomes super pixelated
im running an rtx 4070 and a ryzen 9900x. settings are medium, dx12, dlss ultra performance, vsync. Stutters on carnage
i get 60-70 lowest and dlss ultra performance during slumbs i drop around 20-40 am using a rtx 3050 6gb
My AMD is definitely effected
Use dx11, dx12 forces Lumen and even on high end gpus it eats vram, and then when you cut someone, blood and gore is extremely taxxing
I heard dx11 was lagging people out though
But yeah I have noticed gore is really laggy
I’ll switch to dx11 thx
If you dont want any fps drops, turn blood off in the settings
I have 12gb and still runs like hot garbage ngl
I have a 6700xt and a ryzen 7 5700X and i get 60-70 on low so this makes zero sense
Im surprised this ea sits ar mixed reviews instead of Overwhelmingly Negative.
Rtx 3080 works fine on 1280x720p lowest
Rtx 5090 should work 1080p medium-high
50-60 fps on lowest, 6600xt quadhd
i play on 1080p and my GPU just hits 99% all the time
just bought the game like 10 mins ago, im on an overclocked 5080 getting 30 fps with constant drops at 1440, it was way better on the demo, tf is going on
Welcome.
U can only hope and pray it gets fixed.
Hope i could help.
me too, im refunding until something happens, not putting a bad review just a huge dissapointment considering ive been playing the beta since like 2023
its def an older build that the devs didnt fully test before release its sad that its like this
100%
I wonder if they couldn't finish the build they wanted to actually release, and instead of delaying we got whatever we have now, or if it is just actually this bad.
im sure this is not what they wanted or something could have happened with the files of the build we were supposed to get like a month or week before it released so they had to use a earlier build and make that playable as fast as possible would make sense as to why we dont have a working free play mode and all these bugs
Someone gave a good theory, they rushed the launch to build loads of hype and get loads of sales
If i had to guess why the game is in such a buggy state, is because they added a bunch of things into the game, and the newest build did not run very well performance wise, so they decided to fall back on an older version that ran "better"
Whatever it is, i'm sure they will be able to fix it and restore balance in the universe
Yes, there has been a lot of hate rn because of it, personally I think people should refund for now until the game is in a semi playable state
I will wait until the 2 week refund period is at the end, with the hopes it will stabilize until then, while i can also check in on performace optimizations 🙂
Yes but for them to do that, awareness has to be raised for them to use an "average" rig, that most of their player base uses, if they optimised the game for something like a rtx 2060 or equivalent then id say most people would be happy (optimising a game for these cars should never include forcing the player to use upscaling, as that is cheap and lazy)
I mean, i have the AMD "Equivalent" of a 4060, and i get at Best 70 Frames, (With AA, since without it it looks like i'm playing in 4:3 or smth)
Lol, even with upscaling, the game still runs like Shi, it would be good if they add a framegen implementation
What I'm confused about is if they knew the game was in a state it was in now, bugs and unoptimised ect.. why rush a release, I get they did it for 'hype' and quick cash, but 80% of people will probably end up refunding
Which defo isn't a good look for the devs
At least you nVidia people get upscaling?
AMD Runs baseline worse, but also we got zero of our features implemented that might even help us lol
AMD didn't get upscaling at all?
We don't really know what went on in the background, that made this happen, but hopefully it gets fixed
We have the "Dlss" button, but it obviously does nothing on our end lol
hmm
settings?
Mid setting
do you have dlss on
1080p
I was at 1440 that's why xd
ehhh i dont think its that
the devs def shouldve focused on optimization a lot more
like a lot
more
yeah i had like 50 hours
as a ex ue5 dev unreal engine is who you can blame for most of this
Yeah, it doesn't help that they added so much for a small game though, it was already demanding, but the huge new maps and endless customisation has made it worse
I mean, its epic games made slop, no wonder.
for real like if you go in camera you can see how much of the map they are rendering
It's just abit annoying cuz I know and most ppl do, that the Devs coulda done alot better, all the hype and years waiting and it was a flop, I get it's early access but it coulda been abit of a smoother launch to say the least
Fr doesn't help that the graphics are still kinda mid 🙈
Spose that's all I can run at the moment tho so 💔
A huge problem is, that a lot of people are like really LOUD about how Mad they are, like sure, i get it, but what do you want to do about it? Just wait and hope for the best. Let's not overwhelm the devs even more, just give a normal feedback and wait yk.
Yeah spose so, that's why I didn't do a negative review, (cuz most of em are negative)
there's some workaeounds
I didn't give one either, i still have my hopes up, a negative review will not achieve anything, its been 2 days since release. Even tho it is not great rn.
I guess, but the whole game is about blood, brutality and death (in a nutshell) it completely takes the point away from the experience
performance does seem to be really inconsistent, some people with 3060s are getting 30fps
the game is about roguelike physics based fighting
DX12 literally has a -10% fps on me
Yes but without gore, mainly the point in the experience, it's not fun
free play completely takes the point away from the experience
yet people play it
anyway blood/gore isn't that big a performance boost
but it still should be an option
Loll
Some of us are a little sick in the head and just want to cut people apart or smth. I'm here for the physics mainly.
dx12 on specific cards and rendering settings on any cards
just render less trees bro
Agreed, if I spend 20 dollars, I wanna play how it should 🗿
Gaming is supposed to be fun, not a chore. Its like saying "keep Inventory is cheating" in minecraft. Let me play how i want to play. Its single player, i am doing no harm to anyone.
Agreed 💯
What's an even bigger problem is every game is gonna be ue5, and so far most games that are on it, are either underwhelming, or straight up unplayable. I pray to the lord GTA 6 will run decent
listen tequila likes roguelikes and miklos and vxnished like freeplay sometimes and honestly for a game to be decent i think both of those should be available
Knowing rockstar tho they should cook
duh my only issue is bros projecting his preference on what "the point of the game" is
anyway I pasted the two fixes that should give frames
like 10 of em
But having no gore or blood completely takes the fun out of it
everybody recomended dx12 on first day because slum map wasnt playable, it had 5fps on dx11 when looking at trees
for you
I had even worse FPS on DX12 like huh
For 90% of the people, I've read so many posts that complain on it as to how the game isn't fun without it
I haven't
You should have a look online 👍
and I read like half the threads here
after they made hotfix i also started having issues with dx12
It is still your personal opinion, you can't just force people to play a SinglePlayer game in a way YOU like it.
god yall are fucking thick I don't have enough time or crayons to deal with this
Plus, without blood and gore, you won't see damage you dealt, again, ruining it
Okay buddy 💔
but for most of people thats the only chance to play
It is yeah, but most don't like or want it that way
But this thicko wants to change how single players should be played
yet some people with epic settings are getting 80+ fps in slums with the 3080, odd
Why does it matter how i play the game i play ALONE????
Fr💔💔
yea and progression mode is boring, i played 6 hours for now and all i was doing is just grinding this contracts
demo was more fun to play
Agreed tbf
yall shouldnt argue about what yall play we can all agree the game has issues thats what these are for
No weird UI, and better performance
i enjoyed the demo because of the freedom
but the release does progression very well
100%
unfortunately progression is the only thing there
I did like the progression, just the UI for me anyways wasn't my go2
I think if there were no problems with perfomance, people that stopped playing after 30 minutes would find out that the game has a bunch of other problems
The UI is kind of confusing. Progression system is GOATED ITS REALLY GOOD, but i still prefer to be able to fist fight, or just get any loadout i want and go batshit crazy with it, i don't care about any of this progression fr.
there are def alot for example the wagon you cant even reach in there without having a box under you and that is a hard thing to do lol makes me wonder if the devs even tested the stuff
If you like 30 FPS with drops, then that's your opinion, but for me it's just hell
fps is a game killer for sure but i still see lots of issues even at 60 or 90 fps
im restarting it every 5-10mins, because after this time it becomes unplayable, but the first 5 minutes are like 30-60 fps on slum and valley
Fr, I remember finally finishing the last boss in the demo to get the gold armor, there was a glitch where you could play as the last boss against just peasants, it was so fun slaughtering them 🗿
I miss being able to random select goated weapons, being able to buy them and craft is cool, but I'm not all for that in my opinion
the freeplay is what i saw alot of people play most the demos progression was super fun and got popular because moist showed how cool it really was but freeplay and the fist fighting was a huge appeal for this game
imagine if they made a simple possibility to make some scenarios of adding alot of peasants like in totally acurate battle simulator, i would live in this game
damn i loved fist fighting
it was better then ufc 5
Agreed, fist fights were super fun
Bro that would be sick. Customising a bloodbath
well i wont say better then ufc 5 both different games but it was just so satisfying
that would be so fun to have like a lil npc war mode
Left hooking and one hitting another peasant 🤤
Gore games make me become a psycho icl 💔
or just spawn 20 naked npc and made a huge fist fight
IT WOULD BE SO PEAK😭
Maybe not naked 😭 but that would be well fun
they def got alot of work to do
Team of knights Vs naked peasants🗿🗿🗿
5 on naked peasants
on custom map like slum where everyone slips
The Devs better read this chat ITS SO PEAK
maybe even being able to throw them around wiht your mouse
Lmfao
I wouldn't say simple, but it can 100% be improved
they really need to make it better ill never feel the pain from going to free play and seeing "random match"
It's not gonna run well for everyone, considering most people in steam pc rigs have like a 3060
very true
thats crazy
Holy fuck
32 in this economy?!
MIND YOU FOR A LEGO GAME😭
with some fsr
If that's true pc gaming is potentially over
and some people thinks that is gamers problems
there gonna make games so unplayable that you have to use nvidias ai cloud gaming
thats the real gaming killer
Lmao real
so you have to pay a subscription to run your games
It's a shame that most games nowadays require framegen and stuff for an okay experience
I won't complain tho, 400 FPS in 4k on tlou 2 🤷♀️
i think in future they will made some thing that will generate a game in real time by ai
Imagine xd
I tried an ai mod for Minecraft, shit was so funny
You look away and look back and it's completely different
"yo boss the game runs like absolute dogshit, what do we do?"
"Whatever man make the people buy a 5090 or run fsr and dlss, not our problem, also throw frame gen in there"
I have an Intel gpu and i gotta chose either i get 20 fps with dx11 but blood works fine or i get good fps with dx12 but the blood is messed up. This sucks man
don know what happened to my game, but since this afternoon the game didn't lag at all, except of course for the slums map
This is super weird.
CPU and GPU utilization are medium for the former and basically nonexistent for the lattter
Game is still running very very poorly
Tbh I think they fixed something cuz it runs decently smooth now on the sound map. (Ig I changed foliage to low in settings)
they've rolled out 2 optimization updates by now
Framegen is the last thing you wanna use in a game like this, if you have 40fps and use frame gen, you'll be lucky to get 70 fps and you will feel the delay and it will be very smeary
Ue5 and capcom ree engine has great frame gen
on a 4090 and getting 30-45 fps low graphics when armour is involved, 60 to 100 without
Example of some of the crazy stuttering that comes out of the blue, and, again, low CPU and GPU utilization
DX11 (currently) and medium settings.
this is either vram issue or the game isnt properly being handled, try use fullscreen or bordeless see if they make any difference
just because the framegen is implemented great does not mean you should ever use it as a last resort method for bad performance, that is just stupid
^ it's a win-more feature, not a low end improvement feature
ive heard there are issues with AMD cards, have you tried dx12? if you have, try switching all to low too, or wait for a fix with the AMD cards
I've tried these, yes
AMD card, yeah, I'm just gonna.. keep waiting for them to acknowledge that those exist, I suppose, lol.
Good luck Intel GPU havers
yeah lol they fucked that up sadly
oh yeah
this is egregious
no wonder the demo runs so much better
it was comfortably sitting at like 80-90% usage
this is at fucking 15% lol
this might just be the main performance issue
it doesnt use any of your resources at all
I have a lo tof power please use it :(
I dont listen to NPCs like you. I can make my own due dillogence and not follow naratoves like sheep.
I play rpgs on 30fps and framegen 4x makes the 30fps much better than on native. Some games like KCD2 creTes smear and stutters and blur with FG.
I always turn on FG if the game allows to turn off Dlss because that thong makes my eyesight worse be 0.3 points.
You know whats worse than DLSS and lower resolution?
If you couldnt guess its GFN cloud streaming. 5k2k streaming makes the game look 1080p at 5k res, and most games dont have reflex built into for GFN
every time I've tried loading into progression mode for the past day it's just been like this. I can't move, can't open menu, can't do anything but stare at this and I've tried to dig into the game files to reset it but literally just does this. I've tried reinstalling the game, digging into my PC's save files, steam files, etc. Like bruh.
unrelated topic, but the Early Access Game's desktop icon is SIGNIFICANTLY lower resolution than the tech demo's.
Now youre just pissing me off cus youre a fucking idiot😭 If you really think FG works well while playing at 30 fps, youre just dumb lol, lets not forget, halfsword is a game that requires quick motion and reaction time, and already 30fps in unacceptable in any type of game due to the delay, and adding frame gen onto that makes the delay even higher💔 Ive played on an Xbox one and Xbox 360, I know what 30 fps feels like, and it is not good, just because MFG makes it look kinda like 120 fps, doesn't mean the game is any more responsive, its less responsive
Bcuz i played it and know it works
Trust me, 30fps using 4x framegen sucks ass
I dont play competitive games so it doesnt bother me ther much. Reflex is incredibly good with FG. Not every game is good with FG
Exactly bro
If you think it's playable at all you have no pc knowledge at all
It depends pn game
Reflex is good yes, but until reflex 2 comes out, no it's not for 30
Holy shit youre so stupid, MFG with reflex HAS MORE INPUT DELAY THAN 30 FPS WITHOUT MFG
And if you have high latency, maybe 60-70plus, reflex doesn't do much
Why do you care about input delay when you dont need to execute input brtween 100ms react time?
30 fps without reflex has less input delay than mfg with relfex
So what but experience and fluidity is garbage and blur is terrible and jitering
Framegen on low FPS looks good to the eye, but not good at all during gameplay, at least for this game anyways
NEW World had bad frame gen
If you got a high end 50 series, input lag if having a baseline of 60 frames is completely unnoticeable
Idk which you have tho
I dont defend it. Bad implementation is shit
Lets add on the visual delay that comes with playing at a lower fps, yes when you turn mfg on, your base fps always drops by about 10 to 15%, now if I need to make a move to block a hit, and theres about a 100ms time frame to do that, by the time I've seen it, and I go to block the hit, because I have 100ms of delay its physically impossible for me to block that hit
Does the game even support framegen?
That's assuming we have a 1ms reaction time which isnt even possible
Yes, theres an option for it
For my standards i need 5090 or rtx 6000 bcuz i like to play rpg games without AA and Dlss off on 4k ressk. For the moment i was able towchieve good results in visual clarity good sharpening and decent fps with 4x FG ON, DLSS off, 4kDSR 4x (to 8k)
Guys if you play on dx12 you get a boost in performance
Good luck with that, every upcoming game will be unoptimised
Okay youre just dumb lol, DLSS is better than DSR
Lol dlss is garbage that only adds blur and smear
Someone made a video comparing 360p upscaled to 720p using dlss and 4k downscaled to 720p and they looked practically the same
Holy shit this guy is a fucking crayon
LOL
I dont beed npc opinion eho didnt test his theories
I did test different ways and k ow what works
Has bro not heard of being able to override dlss 4.5 and override dlss???
You can use dlss 4.5 on basically any game (that has dlss)through driver implementation....
I'm guessing your new to pc gaming @livid stirrup, dw mate you'll get there one day
Bro going on about didn't test his theories and doesn't know about driver override
He's fallen for the nvidia gambit
Ehat abinch of shit i hear from you both.
You need ue5 first of all. Then it has to support dlss4. And even then it can add ghosting in some games
Kcd2 dlss 4.5 coesnt work. And Dlss adds blur and decrese fps on nwtive dlaa.
Bro talking about ghosting and UE5 in the same sentence, news flash, UE5 is known for having ghosting because thry force TSR XD
DLSS actually makes the ghosting better
☠️
No you just turn of dlss and turn of aa and turn on Dsr
Dsr in nvidia control panel
To 4x
That solves the problem
But u need 5090
Or 4x fg
Holy shit you might be stupid, DLSS 4.5 does work on KCD2, its been tested by many people AND maybe you should inform yourself that dlss literally drops performance because newer revisions are better and harder to run
Then your pc is rigged, works fine for me and improves visual clarity, and performance when using it how it's meant to be used (4k using performance or balanced dlss)
There is no way you think DSR is required to play games
You means DlSS (DLAA) INCREASES FPS ?
Bro do you have a brain
Because your using it wrong you fkn melt
DSR is ABOVE native rendering
No shit sherlock
But you lnow that ue5 has jaged edges and shimering problem without dlss taa or smaa or DSR ?
and DSR is best aa out there
Bro saw one nvidia ad, started dribbling and pulled out his credit card
Ue5 has many problems, you don't need to be Einstein to figure that out
Lmfao
You gotta be a dumbass like @livid stirrup to not
But i told ypu that i have solution that makes great visual clarity very little latency and Aa solution
Bro😭
Doesn't for me, even using dlss, but I do have the one of the best you can get for 50 series
This guy is ragebaiting
Using DSR and MFG X4 is gonna throw your latency into the gutter
Just test this.
Dsr 4x
Turn off DLSS
Turn on FG 4x
Reflex properly working
And most importantly rpg game not competitive shooter.
Then above 35-40 fps as baseline
Tried framegen on a 5050 that my brother had, using that exact combo, shit had 250+ ms in cyberpunk
Is it seriously so much to ask for yall to just respect each other in your communication
Why do I have to say this on every thread i go to
Not when your trying to help a melted crayon
Read this u ignorant
Just test this.
Dsr 4x
Turn off DLSS
Turn on FG 4x
Reflex properly working
And most importantly rpg game not competitive shooter.
Then above 35-40 fps as baseline
Test this
And reprg
And report
Bcuz u didnt read. This is great solution for how UE5 is right now. But these settings rewuire 5090 or rtx 6000 to work on 4k screens
On 1080p a 5070ti should eork
Are u saying 40 fps with fg 4x on?
😭
Yes. try. It depends on game.
Also dlss only works when you use a resolution lower than your native resolution
Thats prob why people are having issues with it
Adds like 5-7% latency
You already have latency by using FG
You havent tried.
maybe hes far from gaming and he is not feeling input lag
Well I'm guessing fg adds a lil bit of latency since it's 3 ai generated frames per 1 real frame
I dont think it makes much difference in half sword tho
i once tried framegen in battlefield 6 with stock 80fps and it wad horible input lag
and framegen 4x with 30 should be crazy
like running in dreams
You can still feel the lag right
It makes it worse lol. You need good frames to counteract the input lag
I mean it depends on game. If you try this on halfsword you the game wont run at all
Try on Monster Hunter Wilds
You can’t even walk or run properly at low fps which is most the time at the later stages
My characters keeps tripping like his shoes are made of banana peels 🥀
Hi, I'm on a 3060 and here's what happens for me:
On DX11 I get good frames on every map, a bit worse on alley, a tiny little bit worse on forest, but slums is UNPLAYABLE, looking towards the camps is 18-25 fps
Then after swapping to DX12
Cellar runs fine, but now Forest, Alley, and slums have equal frame rates (30-40)
This means slums got better while the other maps got worse
Why is this the case? How does this happen
Same
I sadly don’t know why this happens though.
Why share into other threads?
Also on I think specifically 90 series AMD cards DX12 likes making your game much more unstable.
no rules banning it, right?
You do you I guess...
Yeah DX12 is less stable overall due to the impacts on all the maps for me, I'm not on amd though
Like every 10 to 15 minutes you’ll crash.
It sucks cause slums on dx11 runs like absolute shit lol.
Going from solid 60 frames on forest with all medium settings to like sub 30 frames on slums lol.
1080p native
I suppose the developers are aware that there's something wrong with that map, but they must be using us as playtesters.
I’m a little rat in a cage called slums
Honestly just run dx 11 and ignore slums, after you get to a high enough rank the map basically doesn't pop up anymore and its not like its that good of a map either, itd annoying to play on
Im on dx12, everything to low and get maxxed out fps in cellar, hall, and arena or whatever (90)
like 20-30 in slums, 40 in forest during good times of the day, and 15 during bad ones
And dont listen to people talking about dynamic resolution as a fix as it looks terrilbr
DX 11 makes everything like 10-20 FPS worse for me
For me forest is very weird, a lot of times I get 120 fps, sometimes its 40 fps and causes the whole game to lag
but I haven't tried it since the patches
Like even going on cellar my fps drops to 40
going back to 11 I mean
Dx 11 and 12 all depends on your gpu tbh
ik
I think dx 12 does run better, but only if you have a card with a lot of RT cores
If its like an AMD card especially rdna 2, you will definitely see worse
Same here and also in Slums. Both maps run perfectly fine sometimes, and sometimes chug like crazy.
bro my run ended bc the zombies kept spawning, there was like 5 and my fps just died :C
For me the alley and the forest frames drop when I was in the Riot missions. Something to due with the increased amount of enemies. I can get a stable 90+ frames when my setting are all on low and no dlss. The slums cooks me no matter what. Didn't think I'd have such issue with a 4070.
potential memory leak? similar to the manor lords memory leak, where the performance gets worse the longer you play...
why even try to play 1440p on a 3060💔
3060 is solid fro 1440p
sure
I could see that being a more likely reason
Idc if you don't believe that it works for me
well if you wonder why the framerate drops to 15, its most likely cuz of that, the game is unoptimized as it is.
is**
No, 1080p same fps
whats ur spec
I'm in a raid rn can't talk sry
@cloud moss bro did you get banned for a day yesterday?
i got banned for like 15 hrs
hi
3060, 12400f
16gb ram
3060 is the 12 VRAM model Incase there's another one I don't know about
There isn't a game I cant run above 60 fps on 1440p except unoptimized ones
I got RTX 3070 and both demo and the EA are around 30 fps on lowest settings
Demo??
How is demo 30
I get 90 on medium in demo
~60 on high
No idea why it was like that but I played around 50 hours of the demo and it was around 30 with some stutters along the way
guessing thats 1440p med to high cuz in alot of games it gets like 45-58 fps with drops, even on the last of us part 2 (which isnt unoptmised)
yes not max settings ofcourse
and usually not the lowest
i played tlou at 60
well every single benchamark ive watched it drops like mad, either way im saying not sure why youd do a 3060 for 1440p, but its your rig not mine
we'll see if the devs try fix things or not
people really treat the 3060 like its doodoo, but generally this is my rig because i have had it for 3 years and only got a 1440p monitor a year after, its my first gaming pc, i only used laptops and work computers since 2019
i had a square 720p monitor in 2023 💀
I have an rtx2060 and my game runs perfectly
I think there's an old issue going on that's related to Unreal Engine specifically - ever since UE4, the engine has had an issue of wanting to cause memory leaks above 1080p. A lot of UE games have had to deal with this in the past. Insurgency sandstorm is one that comes to mind for me.
Game devs should design their games around people using the 3060 and the 4060 since they are two of the most widely used gpus according to the steam HW survey
i dont treat it like its doodoo, its just not really i combo i see many ppl use, its usually a 4070 or 7800xt equivalent i see ppl use for 1440
for ur first pc its good
mine was a gtx 980 back in 2014
I don't remember what my first gpu was, but my second one and the first time I had really done my research was a Radeon HD 6950 in 2010
Now I'm still running my Radeon 6950XT from 2022 lmao
in slums?
on slums day one it ran 40 but now it's dropped to 20-30
I got 60 min timeout lol
The mod prob got vexed cus u got rowdy with him😭
The game still definitely does need some sort of actual optimising as they have just been focusing (atleast for now) to remove foliage on the slums map and not actually any optimisng
If your game ran bad on any map it won't run any better
they should genuinely add a wall and not render the entire earth behind the fence
Only on slums and forest
no it dont run at all now
oh no i was getting like good 80-100 frames on most maps except night maps and slums
Or so it felt like
great idea to put the tourneys on the courtyard since that runs the best
I'm just waiting on them to fix the blood checkerboard issue for AMD users
The biggest problem is the game uses no baked shadows, and just went all in with lumen, if they actually did something smart and NOT use lumen, and actually did game optimisations😭 the game wouldnt run like its cyberpunk on RT overdrive
the only thing baked here are the devs releasing the game in a bad state 😔
The devs obviously just never focused on making a playable product, but to deliver one fast
So much feels rushed
dont understand why they don't just give an option to disable foliage, i get perfect performance on every map but slums and forest, clearly foliage is the issue or atleast one of them
you can via the console 😄
I disabled foliage and it still runs bad
even after another blood patch for amd users i still get this
was only one hit to the neck
how did u disable foliage?
also im pretty sure its the lighting
i think it uses lumen instead of baked in lighting
which is CRAZY if that's the case
no wonder noone can run it
I run better frames at 4k path tracing in cyberpunk then ts 💔
I noticed that my Performance seems to tank the longer I play the game, switching between different maps causes it. Seems to be GPU-bound load
Happens for me on demo too, after awhile it loads too much to process
What's Ur rig?
Uh, R7 5700X3D, 32GB, Radeon RX6600. DX12, Minimum settings, Linux
1080
What frame rate do you get when you first boot up the game (average)
Nice rig btw
I have it locked at 60, and it can reach that easily
With each map switch it loses like 5%, 20 if I go to a different map
I need to legit reboot the game every 4-5 fights to maintain performance
Yh same, the same happens for me on a 5080, it's not Ur rig or nun but the game glitches with textures and stuff for me after like 25 mins
And it's all GPU load
When I first boot mine is at 100% then drops to like 20% after 25 Ish mins
So memory leak?
I don't want t osay Memory leak, but... Yeah, there's definitely some Garbage issues
It does seem to be some kind of a VRAM issue, would be my guess
It seems to run the smoothest when I don't have the needs maxed out...
For some reason, alt-tabbing out of the game reduces VRAM usage and improves performance??
FAlse alarm
It's not just VRAM related
i have this same thing too, it doesnt seem like a memory leak, in my case when using linux, vram usage is at 7 gb at most, and i think that when you switch map sometimes the other map does not unload, causing really bad lag
ive noticed that sometimes in the tavern im getting 30 fps
like after playing for 1 hr, i get this fluctuation in frame rate, where ill get 100 on the forest map, and 2 games later itll be at 60, still only fighting 1 bot
but then sometimes itll just increase for no reason
It could be lighting?
but it honestly amazes me how the only optimisation theyve done has been cpu bound, yet, it still runs like garbage
its all the lighting tbh
The time of day affect my fps so much
they decided that using lumen is a good idea
Please bake the lighting
yes
I lowkey wanna see the wireframe of slum
you cant bake lighting with lumen i think, like at all, they shouldve just used normal raster techniques than lumen, because tahts where 90% of their issues come from
I don’t have any experience with Lumen
Idk how it works
basically its Ray Tracing for all lights and shadows
even more basic, the game devs are super lazy when it comes to graphics so they just turned on lumen instead of dealing with the issues the others can cause
Ohh
its why some AMD cards just crash when using dx12 because i think dx12 uses some sort of feature in lumen that AMD cannot do
I really hoped they’d focus on pure optimisation so they could eventually scale up
But it seems like they’re doing it the other way round - and just tacking things on and optimising later
I fear that could lead to a lot of deep set issues that won’t become apparent until it’s too much of a hassle to fix
its really funny because instead of not using lumen, they are jut getting rid of all the foliage on slums
which btw doesnt really help
another thing, they used UE5 tree and foliage system i think which is insanellyy demanding
I might be wrong but I don’t think any of the trees (even super far) are LOD
hearing this makes me worried my 20 bucks is just gonna be a price for the fun times with demo
i wouldnt be surpised if like 3 gigs of the 10 gig game is just slums tbh
and the 2 kill-me-tier fps days I had with the new game
honestly im chill with it
but hoped for more
I don’t know what changed between the demo and EA
ie 1080p lowest settings producing 60 fps on a potato let alone an outdated gaming rig
i mean the devs could very much recover the state of the game rn, but if they are really spending like 2 whole days to drop a hotfix that all it does is remove assets, thats kinda crazy
But it’s like it was taken over by a completely different team
60 fps would be a dream for slums
tbh I would fuck with "slums but everything outside the interactable arena is blank"
like
I beg

either delete slums or make the background void
something, anything that produces consistent very high fps on lowest setting
slums AND forest btw
forest is even worse at night
and one other time of day
I haven’t played forest yet
I think they just need some non UE devs lol
and all of my slums matches and like half the forest ones were battled at 20 fps 
i somehow get ok fps on forest
i am playing lowest so there is not a blade of grass within 100 meters
forest at night?
there are like 4-5 times of day
and forest only chugs on two of them
the rest are fine somehow
i get 50 fps
on like the one where u fight 4 people
at night
oo
if its like just a champion its about 60-70
After the newest update my frametimes are fucking heavenly, it feels like butter now, this only changed after setting the three new settings to high
weirdly it ran like ass on low
blood is still borked
but my fps in the bottom left is really good
wait what
same on rx6600 xt
how
Im gonna be honest I didnt feel like it was a bold prediction to assume that lowering settings can only ever increase FPS
like worst case it's 0.01 better on average
how can it be worse 😭
Bro it's running like the demo right now
no joke
give settings
im struggling on everything minimum
well, nowhere near as much anymore
and only in forest and slums
but ya
i do have a 9070xt
and a 7800x3d
so obviously there is some power behind me
but
wait what
bro I had fucking reflex on 💀
reflex kept turning itself on for me, but after this new patch it's hard off
yeah I just... set it to low
I assumed that put everything to worst settings
can you not choose the map in free play?
only in progression
I never touch that mode but I need to test slums and nighttime forest specifically
wth
what is the point of free play if not letting you do what you want when you want
the abyss runs pretty well now
I cant even unlock the maps? 💀
you need to reach 4 rank at least
to choose from all maps
I have half the baron gear
i mean to choose contract
in progression
i had the same problem, i uninstalled the game and deleted the temporary half sword files in appdata and i finally got it off
you should have everything
I dont see a "select map" in free play
which like
I would expect
ya know
thats all
thats what im talking about
the only bad thing I heard about free play was that you had to unlock everything by experiencing it in progression first
I didnt expect that choosing the map was not something you had to unlock but rather something you just couldnt do lmao
alr good to know
and you cant choose type of fight
alot of people wanted fist fight mode in free play
the update helped the optimisation a bit but not by a lot unfortunately
seemed to have ticked some switch for me
I'm glad i at least get to play the game i paid for finally
yeah and it's good to see the devs really care and try to improve it as soon as they can
I think its uh
I set it to epic, just for science
12 fps
back to low
... still 12 fps
all the bushes did disappear and it is on low
this is
load up new map on low
24 fps
set it to medium
24 fps
set it to high
44
there is just
0 logic to any of the settings' effect
tab out
come back
50 fps
and this isnt like "oh I looked at it for a split second while its adjusting" no, this is running around for 5s before the fps stabilizes
-on slums my fps drops by like 10 but it isn't horrible
wow the patch helped a lot. I can run dx12 on medium and some things on high and keep a solid 50-60 fps on slums and forest
Funnily enough city street seems to be the new boogeyman
runs worse than slums or forest
still a lot better than those two did before mind you
seems to be some kind of fog effect now in the alley, maybe thats why? If its not new I hadnt noticed it previously at the very least
So my PC have an RTX 3050 6GB I5-13420H and 16GB Ram DDR5, and when the game launched it was absolute garbage, the demo was running pretty fine with the graphics on high at 60 fps without any problems, but the EA wasn't getting even 30 fps in medium graphics with dlss in performance mode, thank God for my happiness after the 3 updates they made, the game is now running in medium decently, the dlss is working at quality medium it's getting 50-60 fps without problems, except for the slums there it will get bellow 30 fps and in the carnage fights or fights that have more than one enemy it drops a little too, at least it's playable now, maybe they will get the perfect performance soon.
It's recommended is a 4070, I highly doubt your gonna get much more performance then you already are, even with new updates
I've runned some heavy games like expedition 33, Kingdom come deliverance 2, even Black myth Wukong that have a really bad optimization was fine, I expect half sword being half sword to run a little better, even if it's not in high settings
But anyway I just wanted to tell people that have a setup similar to mine, that they can play they game now a little better
I just seen a video of how immense the slums map is and its crazy😭 i swear someone got dedicated to that map and got bored
not sure if this has been talked about in this thread, but for me, the game runs alright, expect in tourneys after round 3-4, the drops items don't disappear after rounds. so it adds up and causes frame drops by round 4, it just gets worse, i feel like an option to clear items and blood on the floor before each round would be nice, (even for other gamemodes with 2 or more rounds) also can we get more setting presets for optimization? like low > very low > potato basically ultra low graphics for better performance..
All low settings, i get 20 fps in the slums. 4060 Ti.
Like, i can run cyberpunk with ray tracing on ultra, i can run red dead on max settings. Sure they don't simulate some physics stuff like half sword does, but i mean, the simulated stuff is present in maps that run well too, so maybe guys, it's not an issue with ppl pcs, but simply the game being crazy unoptimized.
EHH enuth hbut thats a TreE yer old yeepeuh
There was a guy who genuinely said a 3080 was outdated btw and that's why the game ran badly on it

nepo baby core
Imagine a perfect world where UE5 doesn’t exist lowkey and Half Sword was made on an optimized in house engine or smth
Yea I have had the tourney things, the very low graphics is prob a bad idea cus all they gonna do is make your resolution lower and call it a day, just like they did for playtest
Lol this was a narrative spun by game devs probably so they can put less work into their games, Old or not, the rtx 3060 and anything equivalent or similar in performance are the most used gpus, if I had to guess, at least 30% of the market is using something between a rtx 2060 - rtx 4070 which are now deemed as low end and mid low end
i have an rx 9060 xt and its like a mid-high range gpu and the game runs pretty badly
I know😭
The game is also extremely cpu based
Its just very intense in general
What's your cpu?
amd ryzen 5 9600x
Damn😭
Bruh its a good decent cpu
Dude this game is so shit, for you to run it adequately it wants a intel chip that has way too many useless cores, or a ryzen 9 and a gpu that is a rtx 4080 or equivalent
Oh and dont have an amd gpu because the game devs are too ignorant to test other hardware
All I've heard is bugsand crashes causes because people use amd because they didn't test the game
yep i mean it is a really new game and i feel like if they get some more proper funding that they will be able to test on AMD gpus
They definitely have funding they just rushed the game
Yeah i mean they did give us like a really early release date i was genuinely expecting it to release a bit more near 2027
create a game profile no reason you should be running at 30 frames with a 4070. Epic is demanding - even on a 7900xtx
no not this please
bro is choking a willie with his willie's willie
Process Lasso helps a lot with CPU intensive games - coming from EFT - this tool helped me clean up memory caches - yes there are system methods but the tool (free) is very useful for those folks who don't dabble in system settings (unlock ultimate performance beyond energy settings if you can handle it)
I think the NPC logic is probably really expensive because the game seems to slow down a lot when there are more than three of them in a fight
or the willie models are too high poly so having too many slows it down
DX11 runs way better for me but looks really butt ugly even on high... Probably due to the visual bugs (though some are still present in DX12, like the shimmery trees in slums). Something is wrong with the shadows in the Arena fences, too... In the demo, the shadows actually worked normally, but now? They don't seem to be there at all most of the time, unless you look at it from a certain angle, but it's this weird on and off effect for the shadows for some reason...
I hope both DX12 and DX11 are fixed. DX12 and DX11 both for optimization, and also DX11 to also be a more optimized/easy to run option while also not looking drastically ugly compared to DX12... It should be more complex lighting/graphics for DX12, but the vibe and some quality should still be there on DX11 for those that want a decent looking game that runs relatively good. Like the demo, which for me, the only difference was the lightingh between DX11 and DX12. DX11 should look nice too :3
Dx 12 uses more lumen, dx 11 uses it way less
And lumen is ass anyways
It looks good but runs like shit
Classic UE5
Ngl slums runs a bit better now
Maybe 10fps more than b4?
still needs a bit of work though, esp when facing away from the castle
they NEED to optimize those hairs
istg
or add an option for everyone to be bald
because like
the hair physics are idk
heavy
my pc cant take it
i mean it can but
it lags
a lot
nah doesnt look good
Just tried the demo again, on dx12 ultra on 1440p I'm getting 100 FPS, and on the main game same settings in the same area as demo 40 Ish 😭
Still brutal ash
Holy
Why would you recommend to ppl rtx 4000 series at all, when the new latest updates and support from NVIDIA is always favouring the latest at that time? Especialy when we are talking about Newest Games released recently?
Prices of 4000 series arent good to be justified
just cuz NVidia favors new updates for 5000 series doesn't mean the 4000 series isn't good lmao. the game is simply unoptimized, and there are second hand pristine condition 4080's for me that go for 600
this game eats vram for breakfast also so thats why they reccomend higher end builds. thats why i get confused on all these kids crying that their 3050 cant run ts.
I would buy 5070ti gtx for ~800 anytime over 4080 for 650. I learned my lesson. 5000 may have less raw powerf but faster vram and newest games run way way better as nvidia want people to buy crom them. And not second hand from other people . This company is greediest of them all.
They know what you couldnt even imagine.
they probably could run the demo and expected them to run the half sword ea
but there still is a lot of optimization problems regardless
Good luck finding one for 800, but yh a 5070ti oc'd is faster than a 4080super but it's still not a bad option
Guess so, just wish they would stop crying about it
it runs fine now
the real problems in the game are like
wrist control
the wrists are flimsy
and stabbing
1000 eur for 5070 ti right now cheapest models
For me performance is v e r y iffy. I run at a comfortable 70 fps on medium with dlss on ultra performance (rtx2060), which I don't mind, but then it turns to slush, around 10 fps on the slums and especially the forest. It also seems to vary with the time of day (ingame) and sometimes, it's just random spikes of 10 fps on any map for about a minute, to then come back. My performance also doesn't seem to change much changing the video settings, so I would guess it's either an all-encompasing graphical thing, or a cpu related thing
GUYS, DO NOT PRESS THE SAVE BUTTON ON THE SETTINGS MENU, LOOK
seems to reset dlss for me, and robs me of like 20-30 fps
just use ESC to exit the menus
yeah, i think the reason behind this is when you press save it reloads the world
you could see it flash when you press save
my theory is this: when you press save, it reloads the world dropping your framerates but after like 10 seconds its back to normal since its done all the loading it needed
bro this is so stupid that it actually works 😭
For me it tanks the fps but doesn't come back after a certain time, it just stays lower. And it doesn't look as blurry as it should with the dlss on so I think it defaults dlss to off
maybe yeah
i have a geforce 5060 ti and it still sometimes lags
Lags for everyone mate
i have a 3060 ti and i can get playable fps in 1v1s in the cellar if neither character uses weapons/armor that requires a lot of lighting/shading
im sure its been discussed to death in this thread but do we have a general sense of how much the performance issues are just bad optimization or should i just expect to not have a strong enough computer to play this game even after its fixed
(ran the demo great on highest settings for ref)
It will get better, but I doubt much, after all it's recommended is a 4070 which is a higher end component
Most ue5 games now are getting more demanding and unoptimised, for example the new Lego batman game needs a 3080
Gross.
its the first game ive ever had this problem with, including other ue5 stuff
?
It's only gonna get worse as the months go on 💔 gonna affect every pc gamer unless they have higher end, which in this economy is lucky
I think it's gonna get better, but with time. The devs know that not everyone has that much money to upgrade, and the gpu/ram crisis is not gonna get better anytime soon, so we're all kinda stuck with what we have. And also we know that it's POSSIBLE to run this game at a better framerate because it was already done before, in the demo, so we just need to wait for them to get there.
Maybe, but not drastically, even on the demo a 4090 would crash if too high settings, even at 1080p
damn, my crashes were never gpu related, and I only have a 2060. It mostly happened when someone got hit way too hard in the head
Well for 90% of other people it was blood and gore effects, Res, and textures lol
@unborn turtle
For some reason, a lot of the outside models in most maps render all faces of the object, even when not visible by the player
you should try nukems dlss no?
ive tried to get it to work, just doesnt want to
im on slums, i beat down 2 people and my game starts sinking to 40-50 wtf
theres like an unoptimized effect
apart of me thinks its a blood effect
Specs?
I have a beefy computer I use for llm stuff and I think the real issue with slums is just how much stuff is being rendered that realistically the player won’t ever travel to or let alone notice during battle
There’s a noticeable drop when looking up at the horizon compared to facing towards the wall or floor
The map itself is a victim of having too much stuff in the distance the player won’t ever experience or play with, realistically nobody will ever bring a fight over the bridge and into the alleyway, it’s only purpose right now is the occasional goblet to collect after a battle
Me crying with my 5070ti
The Forest is actually a really good example of a more heavy map like The Slums done right. Enemies spawn from multiple areas encouraging exploration
Literally. Should have made the map similar to how KCD2 does big battles, where it’s all 2 dimensional in the background, to save performance
in fairness its definitely not a specs issue lmao
the world "optimization" isnt in the dictionary these days
It can be, the AMD are broken
well im not amd thankfully
Nah it's even like it on a 9070xt which is faster then a 5070
Idk why but it happens on them all
😭
It ain't the cards fault 💔
Blame the Devs lol
Exactly
There is theories online but icba to read some unemployed ahh story on why it's so ass
half sword? more like half made
4 hot fixes/patches in a week is hardly running away. Theyre actively working on the game constantly
Holy yap
Im not that invested 😭
My point was the devs are actively working on the game every day. Ratings go up everyday. The games improving, it’s been out a week but you expect them to have it perfect within that week. You said it’s a situation of them taking the money and running. It’s not. I don’t care another whatever technical stuff Youre talking about, Thats not the point of what I said
Im not interested in an essay about that. Im interested in you knowing theyre not taking money and running
Then say theyre running when they actually do, not when they’re actively releasing patches
It’s not gonna be perfect overnight
EA lasts at minimum a year
Minimum
9070xt people are suffering
It goes up by 2% every day. And it started at 38% on launch, it’s now at 65%, again, climbing literally every single day
Like it doesn’t run on dx12 using the 9070 cuz it causes driver time outs
Because the game is improving for most people
Otherwise the ratings would be going down not up
Moving goalposts. Yes it launched bad, and now they’re fixing it
Not the point
No it’s not. The point is they aren’t taking your money and running. This is like talking to a damn brick wall
Just think whatever you want atp
Youre out to be upset and Thats it, nothing will change that
Totally
Refer to this.
Nothing else to be discussed
There is no changing your mind or anything, no point in continuing
Youll believe what you’d like
As is human nature
I already said Thats not whst my discussion was about, Jesus Christ. It’s about taking money and running. This is so dumb
You can’t even stick to the topic
same only factor I struggle in is just the slums and forest map but other than that I get a steady 60 frames on my 2060
Holy shit the forest map is WORSE than the slums map
i literally get like 10-20 fps on that map
it depends
it feels like maps are randomly laggier
after a battle, I use the "leave" button and that alleviates lag a lot
for the next fight
The slums map was always laggy for me but it had a consistent 30 FPS which was playable imo
but the forest map was like 10-20 FPS which was just impossible to properly play in
I'll turn down my graphics next time, seei f that happens
I'm runnin on an RTX 5070 + 7700x
Watching moist's videos on it, I realize he lags a lot more depending on where he looks in the forest map
wondering if it'll work the same way for me
Oh he's running on low settings LMFAO
I've been running Epic
Maybe I should try low haha
They gotta fix that if that's the case, I also noticed the longer you play, the laggier it gets.
But it's pretty stable on dx11, at least for me. Dx12 doesn't load textures well and is slower for me.
No it's a 12gb.
Dx12 works great for any game except this one.
Your username is correct btw.
Nvidia.
I don't get the foliage spam either, but lumen is a serious issue too.
What. They're all meshes???
That's horrible...
Seriously, UE needs to be taken down. Fall off of games because of that engine.😭
Yeah, always gotta run on medium when playing this game.
Low doesn't even do anything performance wise.
DLSS works horribly for me as well for some reason. It could be because I enable it mid game and haven't tested it otherwise.
But how'd you use fsr, I'd like to test that.
?
Alr, thx.
Of course it's for dx12😭
I suppose I'll have to try to get DLSS to work.
It’s really strange because I have a Radeon 5700xt (from 2019) and my framerate on high settings 3840x1440 seems to be a lot better than most people’s.
In fact I’d game runs very surprisingly well on my system given how absolutely horrendously overkill a lot of the graphics elements in the game are.
For real 💔
I'm on a 5080 and it still runs like shit. Not sure why but it eats my ram and vram like it's a fucking meal
9060xt playing on low 1440p
cellar has 100+ fps
slums drops down to below 60 at times and is horrible
HOWEVER i started using lossless scaling yesterday and the game is super playable now, except from occasional crashes in dx12 mode
someone mentioned above how AA makes the game render at a lower resolution so ill set that to high, any other settings i need to keep in mind?
Worse for me, I'm getting up to SEVENTY fps drop from 120-50 when dismembering or causing large wounds since the new blood/gore was added, which still isn't the one advertised or the one they were supposedly working on all this time in-house that they said would look and perform infinitely better than the UE5 blood model they were using before...
Slums drops to single digits because of this, fps caps don't matter, it will always drop well below any caps
12900k, 3080ti, 64gb ram
So above recommended, not like that matters anyways
Engine.ini was helping somewhat before the update but shouldn't be necessary
Both dx11 & 12, 1080 LOW
try dx11 and medium
I have
can yall go like my post about split screen ts needs a fix 🙁 unplayable even when we win
yeah havent given optiscaler a try because of the crashes in dx12
but thank you ill try the AA thing, i was wondering why the faces were so blurry
im not actually sure what exactly triggers the crash, need to isolate it abit
the crashes itself are pretty bad (entire system crash once)
Slums drops to single digits because of this, fps caps don't matter, it will always drop well below any caps
This happens when vram usage goes beyond your GPU max. (if you enable steam overlay performance stats, it should tell you)
I also have 3080 with 10GB vram; try lowering textures quality to medium. I average 8gb of vram usage
Also, give a look at this: #1469778821552144456 message
Still horrible performance on Intel B570. I have zeroed every single setting in the config, running dx_11.
I still get more crashes than should be expected from software claiming to be "stable".
That's intel for ya ✌️💔
This isn’t a vram issue, I have a 3080Ti 12gb, it happens even on 720p, DLSS ultra performance, LOW settings, it’s an optimisation issue, nothing to do with my card
yeah not saying it's your card at all, it's game's fault.
Just beware that settings may have not being applied correctly (you may accidentally be playing at Epic, that's what happened to me).
Also, DLSS may not be working as well (read the linked message to see how to make it work)
This isn’t a vram issue, I have a 3080Ti 12gb
for curiosity's sake, how much VRAM does the game take for you?
it happens even on 720p, DLSS ultra performance, LOW settings
I have a 3080 (underpowered to 80% Watts because of temps), playing in 1440p, DLSS balanced, Epic lighting, and other medium settings, I can play Slums at ~60FPS
(while also recording with SteamOverlay)
Oh ok sorry, yeah there’s memory leaks I think, dlss wasn’t working at launch but after one of the last updates it is, I’m also using engine.ini edits I was using with the demo so vram usage is likely very low, I haven’t monitored it though
Crazy
could be the vram one as i havent run into the drops issue at all (16gb here) on high textures
oh you mean when theres gore on screen
yeah i just checked in freeplay i do get drops then
I’m on a 2080 I average 60 frames on on custom settings (mix of high lows and mids)
The game will often drop frames in any battle with more than 4 people in it however
please like my bug post about split screen they need to fix itttttttt
I’ve gotten it to work it worked great
What is nukems dlss
Ah, nevermind. I know now.
anyone feel like since the new blood update the graphics got worse and it runs worse
runs so much worse for me
before I was getting like 65-75+ fps in small arena's like yard on high graphics now I get 50 or less on medium
I get less fps now also, but it's still over a 100 fps.
lucky
yeah my average fps went down (in yard ~94 down to ~75), but they are a lot more consistent when there is blood
yeah it doesnt seem to be blood either it still runs awfully even when theres no blood
mine when from like 70-60 to 30-40 and thats on medium i used to be able to play on high
Every other map seems to be better optimized... But for some reason, Cellar, of all maps, got worse lol.
got worse and started getting random crashes
yall are lucky, i was getting my full 144 with vsync before hotfix 6, now i get a clean 30 fps on low preset with graphics issues and a clean 12 fps on epic preset with graphic issues still
must be nice to be able to play the game 😭
you're not lucky?
oh ggs then
I guess I am lucky
Windowed gets better FPS for me. Try windowed with DX12 if you can
the game actually runs worse now for me than it did on release
It wasn't windowed mode was better. It was "switching window mode" gets your bugged rendering to normal
Fullscreen after switching window mode works better than windowed mode after switching it.
You have to do this every time you turn on your game
Just play demo
I'm on a shitty 1060 and it runs with minimal lag on low. Still very playable and enjoyable
there's a config you can use iirc
Config?? I'd like to know more
yeahhhh.. you would think games wouldnt release in this state... but it is 2026 i guess lol
its not your gpu its your cpu... this game is so badly optimized you need a high end cpu just to run this good 😭 normally my i7 13th gen should be somewhat capable to keep up with this game, but since it is the way it is~ we all need a 9800X3D 🙏🏻😭
its better now
not really tbh
for me it is
Barely. I'm getting low frames on a 5080 with a 9800x3d
What specs do you have