#Bad Optimization (Mega Thread)

1 messages · Page 2 of 1

kind solar
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Apparently the "mystery" is that they just slammed a bunch of pre-made, fully rendered models all around the background and beyond and never bothered to even disable the collision and hitboxes.

pseudo agate
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in slums my pc often overheats and crashes

idle ruin
vestal umbra
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the sun

worn trail
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oh my god dude people blaming everything on anyone and everything but the devs are so infuriating and its crazy to me that some mods partake in that aswell 💔

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actual court jester behaviour

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bit of a tangent but MAN these people are somehow the most annoying part of all of this

pseudo agate
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so i changed up my settings a bit and the game is playable and not really laggy, idk why people are hating they can just change the graphics settings but they dont know how to because they are bricks

vestal umbra
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All my graphics settings are as low as they can be in the options

pseudo agate
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these are my settings

tender ibex
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Getting 20 fps in the slums on a 5090.

green lake
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im getting 80 fps in the slums on my 4050 on lowest

tender ibex
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Out in the grassland?

green lake
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what i do is i turn around away from the foliage Lmao

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but when i do look at the other side it then drops to like 30 45

tender ibex
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There's gotta be something weird going on that a 4050's beating out a 5090 by so much, some kind of hardware intolerance?

green lake
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im not sure, but ive seen a lot of ppl complain abt how 3060ti just doesnt perform well too

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idk this version has just been really weird overall bc ive seen a lot of complaints with stronger cards but ive been doing fine

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i havent tested the streets yet tho actually

cursive ember
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I’m on a 9070 and it randomly lags a person falls I lag, it spawns more then one enemy I lag basically lag when it feels like it

dapper dove
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Really hope they can spin this around, there’s a good game here, but it’s buried under a bad free play mode and terrible optimisation, I do have faith tho

orchid star
#

Bullshit

heavy shard
# orchid star Bullshit

i think some cards just run it better than others even tho they aren't directly better, I mean some dude with a 3080 somehow gets 4x or more fps than me when I have a 4060 and same settings as him. I get a 3080 should have a bit better fps but not 4x, so something is going on either on my end or something with the way the game was made idk

halcyon bough
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Radeon RX 560 4GB
Ryzen 3 1200
20 GB RAM

This is below the minimum requirements, but I can play the demo version smoothly even on high settings... so what was the problem with doing the same for the release... damn, it's frustrating

spiral seal
#

since this thread is kinda big it would be a good idea to edit the original comment to throw in a couple tips imo
ie "set it to dx12, disable blood, and set graphics to low" and/or tips for minmaxing a sweet spot between performance and looks

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DX12 made me go from 15-30 fps to 30-40 in slums
some people see no difference but it does help a lot of us

halcyon bough
spiral seal
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welp

torn charm
cursive ember
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I had to put everything on the lowest setting even then with 640x480 resolution it lags

surreal cape
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is slum map still lagging?

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after update?

short viper
# surreal cape is slum map still lagging?

for me it puts my 5700x3d to like 99% utilization on medium and with dx12 settings and crashes the game and black screens my system freezes for like 10 seconds, heres a pic of what my cpu utilization looks like, before the spike i was playing the underground map where it was about 30-45% utilization.

cloud moss
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Game runs like hot garbage because like half of steam users have a 8gb gpu, at lowest, the game uses like 10gb on the more demanding maps which is absurd, especially with the fact the game does not run natively, even without using dlss

short viper
hollow osprey
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Switch to dx12. The game is preset to 11 for some reason

surreal cape
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for me its starting to lag after 5-10

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on dx11 it was always bad on slums and alley

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now they are working fine only this short time

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could be amd problem

tough junco
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refund time imo

short viper
tough junco
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no way they'd spend this amount of time without play testing and bug fixing

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massive oversight

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if it's anything like this it'll probably take another year for them to release an actual game

surreal cape
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well they could just add a map for demo

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or some weapons

short viper
# tough junco imo it's almost a cashcrab

yep, was exited about the game and extremely dissapointed, as that one dude said in the "my "Theory"" thread im starting to think that it happened more and more every second

tough junco
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just release the demo as the full game would've been better

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oh well

short viper
cloud moss
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game forces either TAA upscaling or Dynamic Resolution because when the fps starts to drop it becomes super pixelated

hollow osprey
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im running an rtx 4070 and a ryzen 9900x. settings are medium, dx12, dlss ultra performance, vsync. Stutters on carnage

stoic marsh
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i get 60-70 lowest and dlss ultra performance during slumbs i drop around 20-40 am using a rtx 3050 6gb

light storm
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My AMD is definitely effected

cloud moss
hollow osprey
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I heard dx11 was lagging people out though

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But yeah I have noticed gore is really laggy

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I’ll switch to dx11 thx

cloud moss
hollow osprey
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k

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they really need to fix gore

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cause the performance drops are actually horrid

whole burrow
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I have a 6700xt and a ryzen 7 5700X and i get 60-70 on low so this makes zero sense

livid stirrup
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Im surprised this ea sits ar mixed reviews instead of Overwhelmingly Negative.

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Rtx 3080 works fine on 1280x720p lowest

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Rtx 5090 should work 1080p medium-high

surreal cape
whole burrow
fervent void
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just bought the game like 10 mins ago, im on an overclocked 5080 getting 30 fps with constant drops at 1440, it was way better on the demo, tf is going on

whole burrow
fervent void
drifting prawn
whole burrow
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I wonder if they couldn't finish the build they wanted to actually release, and instead of delaying we got whatever we have now, or if it is just actually this bad.

drifting prawn
cloud moss
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If i had to guess why the game is in such a buggy state, is because they added a bunch of things into the game, and the newest build did not run very well performance wise, so they decided to fall back on an older version that ran "better"

whole burrow
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Whatever it is, i'm sure they will be able to fix it and restore balance in the universe

cloud moss
whole burrow
cloud moss
whole burrow
fervent void
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Lol, even with upscaling, the game still runs like Shi, it would be good if they add a framegen implementation

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What I'm confused about is if they knew the game was in a state it was in now, bugs and unoptimised ect.. why rush a release, I get they did it for 'hype' and quick cash, but 80% of people will probably end up refunding

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Which defo isn't a good look for the devs

whole burrow
fervent void
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AMD didn't get upscaling at all?

whole burrow
whole burrow
fervent void
hollow osprey
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do you have dlss on

fervent void
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Nah

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For me dlss doesn't do much at all

hollow osprey
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are you on dx11 or dx12

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cause im running it 60 fps medium settings on a rtx 4070

fervent void
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Dx12 I think I was, I refunded it now xd

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At 1440p?

hollow osprey
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1080p

fervent void
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I was at 1440 that's why xd

hollow osprey
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ehhh i dont think its that

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the devs def shouldve focused on optimization a lot more

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like a lot

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more

fervent void
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Agreed

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More ue5 slop

hollow osprey
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yeah

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i mean the demo was really good

fervent void
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100% had like 200hrs

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Was great

hollow osprey
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yeah i had like 50 hours

drifting prawn
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as a ex ue5 dev unreal engine is who you can blame for most of this

fervent void
whole burrow
drifting prawn
fervent void
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It's just abit annoying cuz I know and most ppl do, that the Devs coulda done alot better, all the hype and years waiting and it was a flop, I get it's early access but it coulda been abit of a smoother launch to say the least

fervent void
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Spose that's all I can run at the moment tho so 💔

whole burrow
fervent void
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Yeah spose so, that's why I didn't do a negative review, (cuz most of em are negative)

spiral seal
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there's some workaeounds

whole burrow
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I didn't give one either, i still have my hopes up, a negative review will not achieve anything, its been 2 days since release. Even tho it is not great rn.

spiral seal
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DX 12, and set blood to low is a start

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then there's config files you can use

fervent void
fathom palm
spiral seal
whole burrow
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DX12 literally has a -10% fps on me

fervent void
spiral seal
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free play completely takes the point away from the experience

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yet people play it

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anyway blood/gore isn't that big a performance boost

drifting prawn
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but it still should be an option

whole burrow
spiral seal
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dx12 on specific cards and rendering settings on any cards

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just render less trees bro

fervent void
whole burrow
fervent void
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What's an even bigger problem is every game is gonna be ue5, and so far most games that are on it, are either underwhelming, or straight up unplayable. I pray to the lord GTA 6 will run decent

drifting prawn
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listen tequila likes roguelikes and miklos and vxnished like freeplay sometimes and honestly for a game to be decent i think both of those should be available

fervent void
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Knowing rockstar tho they should cook

spiral seal
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duh my only issue is bros projecting his preference on what "the point of the game" is

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anyway I pasted the two fixes that should give frames

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like 10 of em

fervent void
surreal cape
whole burrow
fervent void
# spiral seal for you

For 90% of the people, I've read so many posts that complain on it as to how the game isn't fun without it

spiral seal
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I haven't

fervent void
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You should have a look online 👍

spiral seal
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and I read like half the threads here

surreal cape
whole burrow
# spiral seal I haven't

It is still your personal opinion, you can't just force people to play a SinglePlayer game in a way YOU like it.

spiral seal
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god yall are fucking thick I don't have enough time or crayons to deal with this

fervent void
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Plus, without blood and gore, you won't see damage you dealt, again, ruining it

surreal cape
fervent void
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But this thicko wants to change how single players should be played

heavy shard
whole burrow
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Why does it matter how i play the game i play ALONE????

surreal cape
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yea and progression mode is boring, i played 6 hours for now and all i was doing is just grinding this contracts

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demo was more fun to play

fervent void
drifting prawn
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yall shouldnt argue about what yall play we can all agree the game has issues thats what these are for

fervent void
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No weird UI, and better performance

drifting prawn
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i enjoyed the demo because of the freedom

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but the release does progression very well

fervent void
drifting prawn
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unfortunately progression is the only thing there

fervent void
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I did like the progression, just the UI for me anyways wasn't my go2

surreal cape
whole burrow
# fervent void Fr💔💔

The UI is kind of confusing. Progression system is GOATED ITS REALLY GOOD, but i still prefer to be able to fist fight, or just get any loadout i want and go batshit crazy with it, i don't care about any of this progression fr.

drifting prawn
fervent void
drifting prawn
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fps is a game killer for sure but i still see lots of issues even at 60 or 90 fps

surreal cape
fervent void
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I miss being able to random select goated weapons, being able to buy them and craft is cool, but I'm not all for that in my opinion

drifting prawn
surreal cape
drifting prawn
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it was better then ufc 5

fervent void
drifting prawn
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in my opinion

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it felt like a real fighting simulator

fervent void
drifting prawn
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well i wont say better then ufc 5 both different games but it was just so satisfying

drifting prawn
fervent void
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Left hooking and one hitting another peasant 🤤

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Gore games make me become a psycho icl 💔

surreal cape
drifting prawn
fervent void
drifting prawn
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they def got alot of work to do

fervent void
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Team of knights Vs naked peasants🗿🗿🗿

drifting prawn
surreal cape
fervent void
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The Devs better read this chat ITS SO PEAK

drifting prawn
fervent void
drifting prawn
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the devs after reading all the things people want added

surreal cape
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and its simple

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just optimized sandbox

fervent void
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I wouldn't say simple, but it can 100% be improved

drifting prawn
fervent void
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It's not gonna run well for everyone, considering most people in steam pc rigs have like a 3060

fervent void
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Just look at the new ue5 Lego batman coming out

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Shit needs a 3080?!

surreal cape
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thats crazy

drifting prawn
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ue5 needs to be abolished

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unreal engine is gonna make gaming cost 10k

fervent void
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Look at ts

drifting prawn
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Holy fuck

fervent void
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32 in this economy?!

drifting prawn
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MIND YOU FOR A LEGO GAME😭

surreal cape
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60 fps

fervent void
surreal cape
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with some fsr

drifting prawn
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BRING DEVS BACK TO UNITY😭

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or even source lolol

fervent void
surreal cape
drifting prawn
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there gonna make games so unplayable that you have to use nvidias ai cloud gaming

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thats the real gaming killer

fervent void
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Lmao real

drifting prawn
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so you have to pay a subscription to run your games

fervent void
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It's a shame that most games nowadays require framegen and stuff for an okay experience

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I won't complain tho, 400 FPS in 4k on tlou 2 🤷‍♀️

surreal cape
fervent void
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I tried an ai mod for Minecraft, shit was so funny

surreal cape
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ahahah yea

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schizo time

fervent void
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You look away and look back and it's completely different

whole burrow
# surreal cape with some fsr

"yo boss the game runs like absolute dogshit, what do we do?"
"Whatever man make the people buy a 5090 or run fsr and dlss, not our problem, also throw frame gen in there"

subtle shadow
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I have an Intel gpu and i gotta chose either i get 20 fps with dx11 but blood works fine or i get good fps with dx12 but the blood is messed up. This sucks man

opal flare
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don know what happened to my game, but since this afternoon the game didn't lag at all, except of course for the slums map

tawny terrace
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This is super weird.

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CPU and GPU utilization are medium for the former and basically nonexistent for the lattter

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Game is still running very very poorly

loud swan
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Tbh I think they fixed something cuz it runs decently smooth now on the sound map. (Ig I changed foliage to low in settings)

spiral seal
cloud moss
livid stirrup
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Ue5 and capcom ree engine has great frame gen

shadow mortar
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on a 4090 and getting 30-45 fps low graphics when armour is involved, 60 to 100 without

tawny terrace
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Example of some of the crazy stuttering that comes out of the blue, and, again, low CPU and GPU utilization

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DX11 (currently) and medium settings.

cloud moss
cloud moss
jaunty rain
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^ it's a win-more feature, not a low end improvement feature

urban plinth
# tawny terrace

ive heard there are issues with AMD cards, have you tried dx12? if you have, try switching all to low too, or wait for a fix with the AMD cards

tawny terrace
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Good luck Intel GPU havers

urban plinth
empty ridge
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this is egregious

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no wonder the demo runs so much better

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it was comfortably sitting at like 80-90% usage

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this is at fucking 15% lol

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this might just be the main performance issue

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it doesnt use any of your resources at all

tawny terrace
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I have a lo tof power please use it :(

livid stirrup
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You know whats worse than DLSS and lower resolution?
If you couldnt guess its GFN cloud streaming. 5k2k streaming makes the game look 1080p at 5k res, and most games dont have reflex built into for GFN

tepid fossil
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every time I've tried loading into progression mode for the past day it's just been like this. I can't move, can't open menu, can't do anything but stare at this and I've tried to dig into the game files to reset it but literally just does this. I've tried reinstalling the game, digging into my PC's save files, steam files, etc. Like bruh.

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unrelated topic, but the Early Access Game's desktop icon is SIGNIFICANTLY lower resolution than the tech demo's.

cloud moss
# livid stirrup I dont listen to NPCs like you. I can make my own due dillogence and not follow ...

Now youre just pissing me off cus youre a fucking idiot😭 If you really think FG works well while playing at 30 fps, youre just dumb lol, lets not forget, halfsword is a game that requires quick motion and reaction time, and already 30fps in unacceptable in any type of game due to the delay, and adding frame gen onto that makes the delay even higher💔 Ive played on an Xbox one and Xbox 360, I know what 30 fps feels like, and it is not good, just because MFG makes it look kinda like 120 fps, doesn't mean the game is any more responsive, its less responsive

livid stirrup
fervent void
livid stirrup
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I dont play competitive games so it doesnt bother me ther much. Reflex is incredibly good with FG. Not every game is good with FG

cloud moss
fervent void
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If you think it's playable at all you have no pc knowledge at all

livid stirrup
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It depends pn game

fervent void
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Reflex is good yes, but until reflex 2 comes out, no it's not for 30

cloud moss
fervent void
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And if you have high latency, maybe 60-70plus, reflex doesn't do much

livid stirrup
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Why do you care about input delay when you dont need to execute input brtween 100ms react time?

cloud moss
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30 fps without reflex has less input delay than mfg with relfex

livid stirrup
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So what but experience and fluidity is garbage and blur is terrible and jitering

fervent void
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Framegen on low FPS looks good to the eye, but not good at all during gameplay, at least for this game anyways

livid stirrup
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NEW World had bad frame gen

fervent void
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If you got a high end 50 series, input lag if having a baseline of 60 frames is completely unnoticeable

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Idk which you have tho

livid stirrup
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I dont defend it. Bad implementation is shit

cloud moss
fervent void
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Does the game even support framegen?

cloud moss
cloud moss
livid stirrup
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For my standards i need 5090 or rtx 6000 bcuz i like to play rpg games without AA and Dlss off on 4k ressk. For the moment i was able towchieve good results in visual clarity good sharpening and decent fps with 4x FG ON, DLSS off, 4kDSR 4x (to 8k)

fallen yew
#

Guys if you play on dx12 you get a boost in performance

fervent void
cloud moss
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Okay youre just dumb lol, DLSS is better than DSR

livid stirrup
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Lol dlss is garbage that only adds blur and smear

cloud moss
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Someone made a video comparing 360p upscaled to 720p using dlss and 4k downscaled to 720p and they looked practically the same

fervent void
livid stirrup
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4.5 is better but most games have dlss2 and those ue5 dlss games have TAA

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Or smaa

cloud moss
livid stirrup
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I dont beed npc opinion eho didnt test his theories

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I did test different ways and k ow what works

fervent void
cloud moss
fervent void
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I'm guessing your new to pc gaming @livid stirrup, dw mate you'll get there one day

cloud moss
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Bro going on about didn't test his theories and doesn't know about driver override

cloud moss
livid stirrup
cloud moss
#

What...

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Buzz word final boss??

livid stirrup
#

Kcd2 dlss 4.5 coesnt work. And Dlss adds blur and decrese fps on nwtive dlaa.

cloud moss
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DLSS actually makes the ghosting better

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☠️

livid stirrup
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No you just turn of dlss and turn of aa and turn on Dsr

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Dsr in nvidia control panel

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To 4x

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That solves the problem

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But u need 5090

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Or 4x fg

cloud moss
fervent void
cloud moss
#

There is no way you think DSR is required to play games

livid stirrup
#

You means DlSS (DLAA) INCREASES FPS ?

livid stirrup
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It decreses fps by 10%

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Dlaa is native rendering

cloud moss
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Bro do you have a brain

fervent void
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Because your using it wrong you fkn melt

cloud moss
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DSR is ABOVE native rendering

fervent void
livid stirrup
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But you lnow that ue5 has jaged edges and shimering problem without dlss taa or smaa or DSR ?

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and DSR is best aa out there

cloud moss
fervent void
cloud moss
livid stirrup
#

But i told ypu that i have solution that makes great visual clarity very little latency and Aa solution

cloud moss
#

Bro😭

fervent void
cloud moss
#

This guy is ragebaiting

cloud moss
livid stirrup
#

Just test this.
Dsr 4x
Turn off DLSS
Turn on FG 4x
Reflex properly working

And most importantly rpg game not competitive shooter.

Then above 35-40 fps as baseline

fervent void
#

Tried framegen on a 5050 that my brother had, using that exact combo, shit had 250+ ms in cyberpunk

gentle tree
#

Is it seriously so much to ask for yall to just respect each other in your communication

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Why do I have to say this on every thread i go to

fervent void
livid stirrup
#

Read this u ignorant

Just test this.
Dsr 4x
Turn off DLSS
Turn on FG 4x
Reflex properly working

And most importantly rpg game not competitive shooter.

Then above 35-40 fps as baseline

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Test this

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And reprg

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And report

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Bcuz u didnt read. This is great solution for how UE5 is right now. But these settings rewuire 5090 or rtx 6000 to work on 4k screens

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On 1080p a 5070ti should eork

rugged sage
#

😭

livid stirrup
#

Yes. try. It depends on game.

rugged sage
#

Also dlss only works when you use a resolution lower than your native resolution

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Thats prob why people are having issues with it

livid stirrup
#

Adds like 5-7% latency

rugged sage
livid stirrup
#

You havent tried.

surreal cape
rugged sage
#

Well I'm guessing fg adds a lil bit of latency since it's 3 ai generated frames per 1 real frame

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I dont think it makes much difference in half sword tho

surreal cape
#

and framegen 4x with 30 should be crazy

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like running in dreams

rugged sage
jaunty rain
#

It makes it worse lol. You need good frames to counteract the input lag

livid stirrup
#

I mean it depends on game. If you try this on halfsword you the game wont run at all

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Try on Monster Hunter Wilds

slender reef
#

You can’t even walk or run properly at low fps which is most the time at the later stages
My characters keeps tripping like his shoes are made of banana peels 🥀

spiral mural
#

Hi, I'm on a 3060 and here's what happens for me:
On DX11 I get good frames on every map, a bit worse on alley, a tiny little bit worse on forest, but slums is UNPLAYABLE, looking towards the camps is 18-25 fps

Then after swapping to DX12
Cellar runs fine, but now Forest, Alley, and slums have equal frame rates (30-40)
This means slums got better while the other maps got worse

#

Why is this the case? How does this happen

tepid orbit
#

I sadly don’t know why this happens though.

spiral mural
tepid orbit
frigid juniper
spiral mural
spiral mural
tepid orbit
#

Like every 10 to 15 minutes you’ll crash.

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It sucks cause slums on dx11 runs like absolute shit lol.

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Going from solid 60 frames on forest with all medium settings to like sub 30 frames on slums lol.

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1080p native

spiral mural
#

Yeep

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1440p dlss low settings around 80 fps on forest

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20 fps slums

faint prairie
tepid orbit
cloud moss
spiral seal
#

Im on dx12, everything to low and get maxxed out fps in cellar, hall, and arena or whatever (90)
like 20-30 in slums, 40 in forest during good times of the day, and 15 during bad ones

cloud moss
#

And dont listen to people talking about dynamic resolution as a fix as it looks terrilbr

spiral seal
#

DX 11 makes everything like 10-20 FPS worse for me

cloud moss
spiral seal
#

but I haven't tried it since the patches

cloud moss
#

Like even going on cellar my fps drops to 40

spiral seal
#

going back to 11 I mean

cloud moss
spiral seal
#

ik

cloud moss
#

I think dx 12 does run better, but only if you have a card with a lot of RT cores

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If its like an AMD card especially rdna 2, you will definitely see worse

dusky solstice
slender reef
#

bro my run ended bc the zombies kept spawning, there was like 5 and my fps just died :C

paper wolf
proper jolt
#

potential memory leak? similar to the manor lords memory leak, where the performance gets worse the longer you play...

fervent void
spiral mural
#

3060 is solid fro 1440p

fervent void
paper wolf
spiral mural
#

Idc if you don't believe that it works for me

fervent void
#

is**

fervent void
spiral mural
#

I'm in a raid rn can't talk sry

fervent void
#

@cloud moss bro did you get banned for a day yesterday?

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i got banned for like 15 hrs

spiral mural
#

hi

spiral mural
#

16gb ram

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3060 is the 12 VRAM model Incase there's another one I don't know about

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There isn't a game I cant run above 60 fps on 1440p except unoptimized ones

light glen
#

I got RTX 3070 and both demo and the EA are around 30 fps on lowest settings

spiral mural
#

How is demo 30

#

I get 90 on medium in demo

#

~60 on high

light glen
#

No idea why it was like that but I played around 50 hours of the demo and it was around 30 with some stutters along the way

fervent void
spiral mural
#

and usually not the lowest

#

i played tlou at 60

fervent void
#

well every single benchamark ive watched it drops like mad, either way im saying not sure why youd do a 3060 for 1440p, but its your rig not mine

#

we'll see if the devs try fix things or not

spiral mural
#

i had a square 720p monitor in 2023 💀

sinful salmon
#

I have an rtx2060 and my game runs perfectly

atomic arch
#

I think there's an old issue going on that's related to Unreal Engine specifically - ever since UE4, the engine has had an issue of wanting to cause memory leaks above 1080p. A lot of UE games have had to deal with this in the past. Insurgency sandstorm is one that comes to mind for me.

atomic arch
fervent void
#

for ur first pc its good

#

mine was a gtx 980 back in 2014

atomic arch
#

I don't remember what my first gpu was, but my second one and the first time I had really done my research was a Radeon HD 6950 in 2010

#

Now I'm still running my Radeon 6950XT from 2022 lmao

heavy shard
cyan oriole
#

on slums day one it ran 40 but now it's dropped to 20-30

cloud moss
#

The mod prob got vexed cus u got rowdy with him😭

shell elbow
#

So can someone tell me if the game runs ok now?

#

🐴

cloud moss
#

The game still definitely does need some sort of actual optimising as they have just been focusing (atleast for now) to remove foliage on the slums map and not actually any optimisng

cloud moss
shell elbow
#

they should genuinely add a wall and not render the entire earth behind the fence

cloud moss
#

Only on slums and forest

light pasture
shell elbow
#

Or so it felt like

#

great idea to put the tourneys on the courtyard since that runs the best

#

I'm just waiting on them to fix the blood checkerboard issue for AMD users

cloud moss
#

The biggest problem is the game uses no baked shadows, and just went all in with lumen, if they actually did something smart and NOT use lumen, and actually did game optimisations😭 the game wouldnt run like its cyberpunk on RT overdrive

shell elbow
#

the only thing baked here are the devs releasing the game in a bad state 😔

cloud moss
#

The devs obviously just never focused on making a playable product, but to deliver one fast

#

So much feels rushed

agile magnet
#

dont understand why they don't just give an option to disable foliage, i get perfect performance on every map but slums and forest, clearly foliage is the issue or atleast one of them

heavy shard
sudden lion
#

even after another blood patch for amd users i still get this

#

was only one hit to the neck

agile magnet
#

also im pretty sure its the lighting

#

i think it uses lumen instead of baked in lighting

#

which is CRAZY if that's the case

#

no wonder noone can run it

fervent void
#

I run better frames at 4k path tracing in cyberpunk then ts 💔

vocal musk
#

I noticed that my Performance seems to tank the longer I play the game, switching between different maps causes it. Seems to be GPU-bound load

fervent void
vocal musk
#

Uh, R7 5700X3D, 32GB, Radeon RX6600. DX12, Minimum settings, Linux

fervent void
#

What Res?

#

Guessing 1080?

vocal musk
#

1080

fervent void
#

What frame rate do you get when you first boot up the game (average)

vocal musk
#

I have it locked at 60, and it can reach that easily

#

With each map switch it loses like 5%, 20 if I go to a different map

#

I need to legit reboot the game every 4-5 fights to maintain performance

fervent void
vocal musk
#

And it's all GPU load

fervent void
#

When I first boot mine is at 100% then drops to like 20% after 25 Ish mins

vocal musk
#

I don't want t osay Memory leak, but... Yeah, there's definitely some Garbage issues

#

It does seem to be some kind of a VRAM issue, would be my guess

#

It seems to run the smoothest when I don't have the needs maxed out...

#

For some reason, alt-tabbing out of the game reduces VRAM usage and improves performance??

#

FAlse alarm

#

It's not just VRAM related

cloud moss
#

ive noticed that sometimes in the tavern im getting 30 fps

#

like after playing for 1 hr, i get this fluctuation in frame rate, where ill get 100 on the forest map, and 2 games later itll be at 60, still only fighting 1 bot

#

but then sometimes itll just increase for no reason

barren yarrow
#

It could be lighting?

cloud moss
#

but it honestly amazes me how the only optimisation theyve done has been cpu bound, yet, it still runs like garbage

cloud moss
barren yarrow
#

The time of day affect my fps so much

cloud moss
#

they decided that using lumen is a good idea

barren yarrow
#

Please bake the lighting

cloud moss
#

yes

barren yarrow
#

I lowkey wanna see the wireframe of slum

cloud moss
# barren yarrow Please bake the lighting

you cant bake lighting with lumen i think, like at all, they shouldve just used normal raster techniques than lumen, because tahts where 90% of their issues come from

barren yarrow
#

Idk how it works

cloud moss
#

even more basic, the game devs are super lazy when it comes to graphics so they just turned on lumen instead of dealing with the issues the others can cause

barren yarrow
#

Ohh

cloud moss
#

its why some AMD cards just crash when using dx12 because i think dx12 uses some sort of feature in lumen that AMD cannot do

barren yarrow
#

I really hoped they’d focus on pure optimisation so they could eventually scale up

#

But it seems like they’re doing it the other way round - and just tacking things on and optimising later

#

I fear that could lead to a lot of deep set issues that won’t become apparent until it’s too much of a hassle to fix

cloud moss
#

its really funny because instead of not using lumen, they are jut getting rid of all the foliage on slums

#

which btw doesnt really help

barren yarrow
#

Bruh

#

At least LOD first 😭

cloud moss
#

another thing, they used UE5 tree and foliage system i think which is insanellyy demanding

barren yarrow
#

I might be wrong but I don’t think any of the trees (even super far) are LOD

spiral seal
#

hearing this makes me worried my 20 bucks is just gonna be a price for the fun times with demo

cloud moss
#

i wouldnt be surpised if like 3 gigs of the 10 gig game is just slums tbh

spiral seal
#

and the 2 kill-me-tier fps days I had with the new game

#

honestly im chill with it

#

but hoped for more

barren yarrow
#

I don’t know what changed between the demo and EA

spiral seal
#

ie 1080p lowest settings producing 60 fps on a potato let alone an outdated gaming rig

cloud moss
#

i mean the devs could very much recover the state of the game rn, but if they are really spending like 2 whole days to drop a hotfix that all it does is remove assets, thats kinda crazy

barren yarrow
#

But it’s like it was taken over by a completely different team

cloud moss
spiral seal
#

tbh I would fuck with "slums but everything outside the interactable arena is blank"

#

like

#

I beg

cloud moss
#

either delete slums or make the background void

spiral seal
#

something, anything that produces consistent very high fps on lowest setting

#

slums AND forest btw

#

forest is even worse at night

#

and one other time of day

barren yarrow
#

I haven’t played forest yet

spiral seal
#

bro wym I finished the progression in like

#

a day

#

and I am a s s

barren yarrow
#

I think they just need some non UE devs lol

spiral seal
#

and all of my slums matches and like half the forest ones were battled at 20 fps skullcry

cloud moss
#

i am playing lowest so there is not a blade of grass within 100 meters

spiral seal
#

there are like 4-5 times of day

#

and forest only chugs on two of them

#

the rest are fine somehow

cloud moss
#

on like the one where u fight 4 people

#

at night

spiral seal
#

oo

cloud moss
#

if its like just a champion its about 60-70

subtle vector
#

After the newest update my frametimes are fucking heavenly, it feels like butter now, this only changed after setting the three new settings to high

#

weirdly it ran like ass on low

#

blood is still borked

#

but my fps in the bottom left is really good

spiral seal
spiral seal
#

how

#

Im gonna be honest I didnt feel like it was a bold prediction to assume that lowering settings can only ever increase FPS

#

like worst case it's 0.01 better on average

#

how can it be worse 😭

subtle vector
#

no joke

spiral seal
#

give settings

#

im struggling on everything minimum

#

well, nowhere near as much anymore

#

and only in forest and slums

#

but ya

subtle vector
#

i do have a 9070xt

#

and a 7800x3d

#

so obviously there is some power behind me

#

but

surreal cape
#

im gonna test this

#

for science

#

what the fuck

#

how

spiral seal
#

wait what

surreal cape
#

i got 60fps 1440p on every map

#

slum is exception

spiral seal
#

bro I had fucking reflex on 💀

subtle vector
spiral seal
#

yeah I just... set it to low

#

I assumed that put everything to worst settings

#

can you not choose the map in free play?

surreal cape
#

only in progression

spiral seal
#

I never touch that mode but I need to test slums and nighttime forest specifically

#

wth

#

what is the point of free play if not letting you do what you want when you want

subtle vector
spiral seal
#

like, having to unlock it in progression is divisive for sure

#

but like

subtle vector
#

the abyss runs pretty well now

spiral seal
#

I cant even unlock the maps? 💀

surreal cape
#

to choose from all maps

spiral seal
#

I have half the baron gear

surreal cape
#

i mean to choose contract

spiral seal
#

in progression

marble oar
surreal cape
#

you should have everything

spiral seal
#

I dont see a "select map" in free play

#

which like

#

I would expect

#

ya know

#

thats all

surreal cape
#

everyone expected

#

from free play

spiral seal
#

thats what im talking about
the only bad thing I heard about free play was that you had to unlock everything by experiencing it in progression first
I didnt expect that choosing the map was not something you had to unlock but rather something you just couldnt do lmao

#

alr good to know

surreal cape
#

and you cant choose type of fight

#

alot of people wanted fist fight mode in free play

spiral seal
#

holy fuck

#

youre so right

#

in the forest I get 40 fps

#

turn it from low to medium?

marble oar
#

the update helped the optimisation a bit but not by a lot unfortunately

spiral seal
#

50

#

h o w

subtle vector
#

I'm glad i at least get to play the game i paid for finally

spiral seal
#

turn it back to low
60

#

I am so confused

marble oar
#

yeah and it's good to see the devs really care and try to improve it as soon as they can

spiral seal
#

I think its uh

#

I set it to epic, just for science
12 fps
back to low
... still 12 fps

#

all the bushes did disappear and it is on low

#

this is

#

load up new map on low
24 fps
set it to medium
24 fps
set it to high
44

#

there is just

#

0 logic to any of the settings' effect

#

tab out
come back
50 fps

#

and this isnt like "oh I looked at it for a split second while its adjusting" no, this is running around for 5s before the fps stabilizes

sinful salmon
paper wolf
#

wow the patch helped a lot. I can run dx12 on medium and some things on high and keep a solid 50-60 fps on slums and forest

spiral seal
#

Funnily enough city street seems to be the new boogeyman

#

runs worse than slums or forest

#

still a lot better than those two did before mind you

dusky solstice
#

seems to be some kind of fog effect now in the alley, maybe thats why? If its not new I hadnt noticed it previously at the very least

faint crow
#

So my PC have an RTX 3050 6GB I5-13420H and 16GB Ram DDR5, and when the game launched it was absolute garbage, the demo was running pretty fine with the graphics on high at 60 fps without any problems, but the EA wasn't getting even 30 fps in medium graphics with dlss in performance mode, thank God for my happiness after the 3 updates they made, the game is now running in medium decently, the dlss is working at quality medium it's getting 50-60 fps without problems, except for the slums there it will get bellow 30 fps and in the carnage fights or fights that have more than one enemy it drops a little too, at least it's playable now, maybe they will get the perfect performance soon.

fervent void
faint crow
#

I've runned some heavy games like expedition 33, Kingdom come deliverance 2, even Black myth Wukong that have a really bad optimization was fine, I expect half sword being half sword to run a little better, even if it's not in high settings

#

But anyway I just wanted to tell people that have a setup similar to mine, that they can play they game now a little better

cloud moss
#

I just seen a video of how immense the slums map is and its crazy😭 i swear someone got dedicated to that map and got bored

static pecan
#

not sure if this has been talked about in this thread, but for me, the game runs alright, expect in tourneys after round 3-4, the drops items don't disappear after rounds. so it adds up and causes frame drops by round 4, it just gets worse, i feel like an option to clear items and blood on the floor before each round would be nice, (even for other gamemodes with 2 or more rounds) also can we get more setting presets for optimization? like low > very low > potato basically ultra low graphics for better performance..

humble tundra
#

All low settings, i get 20 fps in the slums. 4060 Ti.

Like, i can run cyberpunk with ray tracing on ultra, i can run red dead on max settings. Sure they don't simulate some physics stuff like half sword does, but i mean, the simulated stuff is present in maps that run well too, so maybe guys, it's not an issue with ppl pcs, but simply the game being crazy unoptimized.

rugged sage
#

There was a guy who genuinely said a 3080 was outdated btw and that's why the game ran badly on it

runic tapir
#

nepo baby core

proper jolt
#

Imagine a perfect world where UE5 doesn’t exist lowkey and Half Sword was made on an optimized in house engine or smth

cloud moss
cloud moss
vital shoal
#

i have an rx 9060 xt and its like a mid-high range gpu and the game runs pretty badly

cloud moss
#

The game is also extremely cpu based

#

Its just very intense in general

vital shoal
#

dude my gpu is at literally 0%

#

and my cpu is over 100%

cloud moss
#

What's your cpu?

vital shoal
#

amd ryzen 5 9600x

cloud moss
#

Damn😭

vital shoal
#

Bruh its a good decent cpu

cloud moss
#

Dude this game is so shit, for you to run it adequately it wants a intel chip that has way too many useless cores, or a ryzen 9 and a gpu that is a rtx 4080 or equivalent

#

Oh and dont have an amd gpu because the game devs are too ignorant to test other hardware

vital shoal
#

other than the optimization the game is pretty good

#

wdym not have an amd gpu😭

cloud moss
#

All I've heard is bugsand crashes causes because people use amd because they didn't test the game

vital shoal
#

yep i mean it is a really new game and i feel like if they get some more proper funding that they will be able to test on AMD gpus

cloud moss
#

They definitely have funding they just rushed the game

vital shoal
#

Yeah i mean they did give us like a really early release date i was genuinely expecting it to release a bit more near 2027

late tiger
#

create a game profile no reason you should be running at 30 frames with a 4070. Epic is demanding - even on a 7900xtx

#

no not this please

dusky solstice
late tiger
#

Process Lasso helps a lot with CPU intensive games - coming from EFT - this tool helped me clean up memory caches - yes there are system methods but the tool (free) is very useful for those folks who don't dabble in system settings (unlock ultimate performance beyond energy settings if you can handle it)

runic fossil
#

I think the NPC logic is probably really expensive because the game seems to slow down a lot when there are more than three of them in a fight

#

or the willie models are too high poly so having too many slows it down

proper jolt
#

DX11 runs way better for me but looks really butt ugly even on high... Probably due to the visual bugs (though some are still present in DX12, like the shimmery trees in slums). Something is wrong with the shadows in the Arena fences, too... In the demo, the shadows actually worked normally, but now? They don't seem to be there at all most of the time, unless you look at it from a certain angle, but it's this weird on and off effect for the shadows for some reason...

#

I hope both DX12 and DX11 are fixed. DX12 and DX11 both for optimization, and also DX11 to also be a more optimized/easy to run option while also not looking drastically ugly compared to DX12... It should be more complex lighting/graphics for DX12, but the vibe and some quality should still be there on DX11 for those that want a decent looking game that runs relatively good. Like the demo, which for me, the only difference was the lightingh between DX11 and DX12. DX11 should look nice too :3

cloud moss
#

And lumen is ass anyways

#

It looks good but runs like shit

proper jolt
#

Classic UE5

winged turret
#

Ngl slums runs a bit better now

#

Maybe 10fps more than b4?

#

still needs a bit of work though, esp when facing away from the castle

formal sonnet
#

they NEED to optimize those hairs

#

istg

#

or add an option for everyone to be bald

#

because like

#

the hair physics are idk

#

heavy

#

my pc cant take it

#

i mean it can but

#

it lags

#

a lot

rugged sage
#

shit causes smearing

#

😭

hazy zenith
fervent void
#

Just tried the demo again, on dx12 ultra on 1440p I'm getting 100 FPS, and on the main game same settings in the same area as demo 40 Ish 😭

#

Still brutal ash

fervent void
#

Just changed pc case yesterday

formal sonnet
livid stirrup
#

Why would you recommend to ppl rtx 4000 series at all, when the new latest updates and support from NVIDIA is always favouring the latest at that time? Especialy when we are talking about Newest Games released recently?
Prices of 4000 series arent good to be justified

fervent void
#

this game eats vram for breakfast also so thats why they reccomend higher end builds. thats why i get confused on all these kids crying that their 3050 cant run ts.

livid stirrup
#

I would buy 5070ti gtx for ~800 anytime over 4080 for 650. I learned my lesson. 5000 may have less raw powerf but faster vram and newest games run way way better as nvidia want people to buy crom them. And not second hand from other people . This company is greediest of them all.

They know what you couldnt even imagine.

plucky kestrel
fervent void
fervent void
plucky kestrel
#

it runs fine now

#

the real problems in the game are like

#

wrist control

#

the wrists are flimsy

#

and stabbing

livid stirrup
#

1000 eur for 5070 ti right now cheapest models

unborn turtle
#

For me performance is v e r y iffy. I run at a comfortable 70 fps on medium with dlss on ultra performance (rtx2060), which I don't mind, but then it turns to slush, around 10 fps on the slums and especially the forest. It also seems to vary with the time of day (ingame) and sometimes, it's just random spikes of 10 fps on any map for about a minute, to then come back. My performance also doesn't seem to change much changing the video settings, so I would guess it's either an all-encompasing graphical thing, or a cpu related thing

unborn turtle
#

GUYS, DO NOT PRESS THE SAVE BUTTON ON THE SETTINGS MENU, LOOK

#

seems to reset dlss for me, and robs me of like 20-30 fps

#

just use ESC to exit the menus

spiral seal
#

hahahaha

#

this thing is holding together with string and hope

glass meteor
# unborn turtle

yeah, i think the reason behind this is when you press save it reloads the world

#

you could see it flash when you press save

#

my theory is this: when you press save, it reloads the world dropping your framerates but after like 10 seconds its back to normal since its done all the loading it needed

simple goblet
unborn turtle
tropic elk
#

i have a geforce 5060 ti and it still sometimes lags

fervent void
stone ledge
#

i have a 3060 ti and i can get playable fps in 1v1s in the cellar if neither character uses weapons/armor that requires a lot of lighting/shading

#

im sure its been discussed to death in this thread but do we have a general sense of how much the performance issues are just bad optimization or should i just expect to not have a strong enough computer to play this game even after its fixed

#

(ran the demo great on highest settings for ref)

fervent void
#

Most ue5 games now are getting more demanding and unoptimised, for example the new Lego batman game needs a 3080

tawny terrace
#

Gross.

stone ledge
#

its the first game ive ever had this problem with, including other ue5 stuff

fervent void
fervent void
unborn turtle
fervent void
unborn turtle
fervent void
#

Well for 90% of other people it was blood and gore effects, Res, and textures lol

#

@unborn turtle

sage linden
#

oh shit

#

no wonder it looks so ass on low compared to high

unborn turtle
#

For some reason, a lot of the outside models in most maps render all faces of the object, even when not visible by the player

lusty orbit
#

you should try nukems dlss no?

sage linden
placid raven
#

im on slums, i beat down 2 people and my game starts sinking to 40-50 wtf

#

theres like an unoptimized effect

#

apart of me thinks its a blood effect

fervent void
heady zinc
#

I have a beefy computer I use for llm stuff and I think the real issue with slums is just how much stuff is being rendered that realistically the player won’t ever travel to or let alone notice during battle

#

There’s a noticeable drop when looking up at the horizon compared to facing towards the wall or floor

#

The map itself is a victim of having too much stuff in the distance the player won’t ever experience or play with, realistically nobody will ever bring a fight over the bridge and into the alleyway, it’s only purpose right now is the occasional goblet to collect after a battle

calm stirrup
#

Me crying with my 5070ti

heady zinc
#

The Forest is actually a really good example of a more heavy map like The Slums done right. Enemies spawn from multiple areas encouraging exploration

calm stirrup
placid raven
#

ill try that

placid raven
#

the world "optimization" isnt in the dictionary these days

fervent void
placid raven
#

well im not amd thankfully

fervent void
#

Nah it's even like it on a 9070xt which is faster then a 5070

#

Idk why but it happens on them all

#

😭

#

It ain't the cards fault 💔

#

Blame the Devs lol

#

Exactly

#

There is theories online but icba to read some unemployed ahh story on why it's so ass

placid raven
#

half sword? more like half made

gentle tree
#

4 hot fixes/patches in a week is hardly running away. Theyre actively working on the game constantly

#

Holy yap

#

Im not that invested 😭

#

My point was the devs are actively working on the game every day. Ratings go up everyday. The games improving, it’s been out a week but you expect them to have it perfect within that week. You said it’s a situation of them taking the money and running. It’s not. I don’t care another whatever technical stuff Youre talking about, Thats not the point of what I said

#

Im not interested in an essay about that. Im interested in you knowing theyre not taking money and running

#

Then say theyre running when they actually do, not when they’re actively releasing patches

#

It’s not gonna be perfect overnight

#

EA lasts at minimum a year

#

Minimum

sudden reef
#

9070xt people are suffering

gentle tree
#

It goes up by 2% every day. And it started at 38% on launch, it’s now at 65%, again, climbing literally every single day

sudden reef
#

Like it doesn’t run on dx12 using the 9070 cuz it causes driver time outs

gentle tree
#

Because the game is improving for most people

#

Otherwise the ratings would be going down not up

#

Moving goalposts. Yes it launched bad, and now they’re fixing it

#

Not the point

#

No it’s not. The point is they aren’t taking your money and running. This is like talking to a damn brick wall

#

Just think whatever you want atp

#

Youre out to be upset and Thats it, nothing will change that

#

Totally

gentle tree
#

There is no changing your mind or anything, no point in continuing

#

Youll believe what you’d like

#

As is human nature

#

I already said Thats not whst my discussion was about, Jesus Christ. It’s about taking money and running. This is so dumb

#

You can’t even stick to the topic

shadow wave
#

same only factor I struggle in is just the slums and forest map but other than that I get a steady 60 frames on my 2060

echo pine
#

Holy shit the forest map is WORSE than the slums map

#

i literally get like 10-20 fps on that map

runic tapir
#

it depends

#

it feels like maps are randomly laggier

#

after a battle, I use the "leave" button and that alleviates lag a lot

#

for the next fight

echo pine
#

The slums map was always laggy for me but it had a consistent 30 FPS which was playable imo

#

but the forest map was like 10-20 FPS which was just impossible to properly play in

#

I'll turn down my graphics next time, seei f that happens

#

I'm runnin on an RTX 5070 + 7700x

#

Watching moist's videos on it, I realize he lags a lot more depending on where he looks in the forest map

#

wondering if it'll work the same way for me

#

Oh he's running on low settings LMFAO

#

I've been running Epic

#

Maybe I should try low haha

cloud nexus
#

They gotta fix that if that's the case, I also noticed the longer you play, the laggier it gets.

#

But it's pretty stable on dx11, at least for me. Dx12 doesn't load textures well and is slower for me.

cloud nexus
#

No it's a 12gb.

#

Dx12 works great for any game except this one.

#

Your username is correct btw.

#

Nvidia.

#

I don't get the foliage spam either, but lumen is a serious issue too.

#

What. They're all meshes???

#

That's horrible...

#

Seriously, UE needs to be taken down. Fall off of games because of that engine.😭

#

Yeah, always gotta run on medium when playing this game.

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Low doesn't even do anything performance wise.

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DLSS works horribly for me as well for some reason. It could be because I enable it mid game and haven't tested it otherwise.

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But how'd you use fsr, I'd like to test that.

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?

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Alr, thx.

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Of course it's for dx12😭

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I suppose I'll have to try to get DLSS to work.

lean frost
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It’s really strange because I have a Radeon 5700xt (from 2019) and my framerate on high settings 3840x1440 seems to be a lot better than most people’s.

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In fact I’d game runs very surprisingly well on my system given how absolutely horrendously overkill a lot of the graphics elements in the game are.

fervent void
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I'm on a 5080 and it still runs like shit. Not sure why but it eats my ram and vram like it's a fucking meal

tired token
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9060xt playing on low 1440p
cellar has 100+ fps
slums drops down to below 60 at times and is horrible

HOWEVER i started using lossless scaling yesterday and the game is super playable now, except from occasional crashes in dx12 mode

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someone mentioned above how AA makes the game render at a lower resolution so ill set that to high, any other settings i need to keep in mind?

granite rampart
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Worse for me, I'm getting up to SEVENTY fps drop from 120-50 when dismembering or causing large wounds since the new blood/gore was added, which still isn't the one advertised or the one they were supposedly working on all this time in-house that they said would look and perform infinitely better than the UE5 blood model they were using before...

Slums drops to single digits because of this, fps caps don't matter, it will always drop well below any caps

12900k, 3080ti, 64gb ram
So above recommended, not like that matters anyways

Engine.ini was helping somewhat before the update but shouldn't be necessary

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Both dx11 & 12, 1080 LOW

granite rampart
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I have

peak spire
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can yall go like my post about split screen ts needs a fix 🙁 unplayable even when we win

tired token
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yeah havent given optiscaler a try because of the crashes in dx12

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but thank you ill try the AA thing, i was wondering why the faces were so blurry

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im not actually sure what exactly triggers the crash, need to isolate it abit

the crashes itself are pretty bad (entire system crash once)

livid bloom
spare herald
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Still horrible performance on Intel B570. I have zeroed every single setting in the config, running dx_11.
I still get more crashes than should be expected from software claiming to be "stable".

fervent void
granite rampart
livid bloom
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it happens even on 720p, DLSS ultra performance, LOW settings
I have a 3080 (underpowered to 80% Watts because of temps), playing in 1440p, DLSS balanced, Epic lighting, and other medium settings, I can play Slums at ~60FPS
(while also recording with SteamOverlay)

granite rampart
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Oh ok sorry, yeah there’s memory leaks I think, dlss wasn’t working at launch but after one of the last updates it is, I’m also using engine.ini edits I was using with the demo so vram usage is likely very low, I haven’t monitored it though

tired token
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could be the vram one as i havent run into the drops issue at all (16gb here) on high textures

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oh you mean when theres gore on screen

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yeah i just checked in freeplay i do get drops then

dusk pecan
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I’m on a 2080 I average 60 frames on on custom settings (mix of high lows and mids)

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The game will often drop frames in any battle with more than 4 people in it however

peak spire
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please like my bug post about split screen they need to fix itttttttt

lusty orbit
cloud nexus
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Ah, nevermind. I know now.

torn charm
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anyone feel like since the new blood update the graphics got worse and it runs worse

runic tapir
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runs better for me, but looks worse

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runs lots better

heavy shard
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before I was getting like 65-75+ fps in small arena's like yard on high graphics now I get 50 or less on medium

cloud nexus
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I get less fps now also, but it's still over a 100 fps.

runic tapir
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lucky

livid bloom
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yeah my average fps went down (in yard ~94 down to ~75), but they are a lot more consistent when there is blood

torn charm
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mine when from like 70-60 to 30-40 and thats on medium i used to be able to play on high

proper jolt
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Every other map seems to be better optimized... But for some reason, Cellar, of all maps, got worse lol.

vestal umbra
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got worse and started getting random crashes

polar skiff
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yall are lucky, i was getting my full 144 with vsync before hotfix 6, now i get a clean 30 fps on low preset with graphics issues and a clean 12 fps on epic preset with graphic issues still

runic tapir
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you're not lucky?

polar skiff
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I guess I am lucky

grizzled grove
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Windowed gets better FPS for me. Try windowed with DX12 if you can

torn charm
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the game actually runs worse now for me than it did on release

grizzled grove
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It wasn't windowed mode was better. It was "switching window mode" gets your bugged rendering to normal

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Fullscreen after switching window mode works better than windowed mode after switching it.

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You have to do this every time you turn on your game

main verge
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I'm on a shitty 1060 and it runs with minimal lag on low. Still very playable and enjoyable

cyan oriole
main verge
bleak cipher
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yeahhhh.. you would think games wouldnt release in this state... but it is 2026 i guess lol

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its not your gpu its your cpu... this game is so badly optimized you need a high end cpu just to run this good 😭 normally my i7 13th gen should be somewhat capable to keep up with this game, but since it is the way it is~ we all need a 9800X3D 🙏🏻😭

proper jolt
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not really tbh

vale aurora
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for me it is

fervent void
vale aurora
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no i meant for me

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why no one understand

fervent void
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What specs do you have