#modders-guild-hall

1 messages · Page 22 of 1

plain heron
plain heron
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same issue

trim night
#

you could use unrealpak as an alternative it comes with ue5

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its just a bit less inefficient

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actually idk about inefficient you might just be able to set the export path anyway

plain heron
#

alright i got that

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whats the next step rather then building the game?

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i just have this starter thingy with a navmesh added in

trim night
#

you really onl;y need playerstart to run the game, nav is only needed for npcs without crashing

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then cook and repak

plain heron
#

cook?

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im a little new to unreal

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i have experience in other engines though

trim night
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its like something u gotta do before packing the assets idk

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i cook via unrealengine.exe cmd

plain heron
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i see

trim night
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itll turn them into .umap, .uexp, builtdata

plain heron
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oh i think it worked

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the pak file is 1 kb

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whats your path to your level in unreal?

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mine is All/Content/StarterContent/Maps/whateverthemapiscalled and i dont think thats right

trim night
plain heron
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i dont understand

i tweaked the paths a little and now the path when i hover over the level is /Game/Maps/PJsCustomMap

full moat
#

@lusty bramble have you tried the gun against armor yet?

plain heron
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and the folders on the left are All/Content/Maps/PJsCustomMap

trim night
#

that path seems correct tho when using open cmd

plain heron
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alright

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will do tomorrow

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or actually does the pak file name matter?

trim night
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oh yeah i think you gotta name it like pakchunk0-Windows_andthensomething

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ue5 auto mounts according to pakchunk# i think

plain heron
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ok thats what i did

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pakchunk0-Windows_PJsCustomMap.pak

trim night
#

yeah that sounds good

lucid wadi
#

where can i download mods

cosmic elbow
lucid wadi
cosmic elbow
tough hatch
#

PLEAAAASEEEE!!!!! 🪿🪿🪿🪿

shell oracle
drifting hinge
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I'm hoping they add like a mini update to half sword demo 🙏

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Or someone please post a mod

shell oracle
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No you don’t you pack it into your own pak

trim night
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oh were you meaning unrealpak

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i thought else cause you replied to the pak nmae lol

shy sun
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what's yall's fav reshades??

plain heron
#

thank you so much for the help

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the only 2 issues im having is these shader thingies keep getting cooked so i have to remove them every time i want to test the map

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and your map has the HalfSwordUE5 parent directory already, but i have to also manually add that because i cant add folders to \All

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and i dont have a *_BuiltData thing in my pak in fmodel but that doesnt seem important because it worked

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the light also MAYBE doesnt work

trim night
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can u let me know if u get materials and textures working ive been unlucky

trim night
plain heron
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i just started playing another game though

plain heron
#

do you have a solution to the directory/shader issue?

trim night
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for directory, is your project name HalfSwordUE5

plain heron
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it is not

trim night
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should help with the directory issue since its the same as the games dir

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halfswordue5/content/maps/umap i think is the dir

plain heron
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alright

lusty bramble
full moat
plain heron
trim night
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actually i think it was something to do with baking lighting or smth ohhh wait

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it was something with exposure

plain heron
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any of these?

trim night
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try turn auto exposure off

lusty bramble
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i've added a few lol, and yeah u can use with one hand but the grip isn't perfect yet

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and it's hitscan, not physical projectiles

full moat
full moat
lusty bramble
plain heron
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does your UE crash when you boot up HS enhancer @trim night?

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its getting a little annoying

full moat
lusty bramble
full moat
plain heron
trim night
trim night
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lemme check what mine looks like

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does it still say all

plain heron
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on UE or fmodel

trim night
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what does ur directory look like in fmodel

plain heron
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exactly how it looks in the screenshot

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nothing changed

trim night
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actually what folder are you packing thats prolyl it

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Unreal Projects\HalfSwordUE5\Saved\Cooked\Windows\HalfSwordUE5\Content\Maps im packing at Windows

plain heron
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yeah thats what my path looks like

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its only when i add another folder named HalfSwordUE5 and put the content folder in it works
D:\UnrealEngine\Projects\HalfSwordUE5\Saved\Cooked\Windows\HalfSwordUE5\HalfSwordUE5\Content\Maps

trim night
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weird, if ur cooking at dir windows it should encapsulate halfswordue5 folder no?

plain heron
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this is the command i use to pack it
repak pack -v D:\UnrealEngine\Projects\HalfSwordUE5\Saved\Cooked\Windows\HalfSwordUE5

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and this is cooking
UnrealEditor-Cmd.exe "D:\UnrealEngine\Projects\HalfSwordUE5\HalfSwordUE5.uproject" -run=cook -targetplatform=Windows

trim night
#

try remove halfswordue5 from the dirand remove the duplicate halfswordue5 folder back to original

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repak pack -v "C:\Documents\Unreal Projects\HalfSwordUE5\Saved\Cooked\Windows" "S:\SteamLibrary\steamapps\common\Half Sword Demo\HalfSwordUE5\Content\Paks\pakchunk0-Windows_gmconstruct" --compression Zlib
mine:

plain heron
#

alright that worked as well as turning auto exposure off

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and i think the ue crashing when opening hs was caused by the auto installer/injector whatever it is

trim night
#

oh yeah i installed manually thats prolly it

topaz compass
#

Is there lightsabers

tidal rover
languid carbon
tidal rover
tardy jetty
cosmic nexus
hot carbon
#

why is it that this happens when i try to download the newest enhancer update? i've tried to do it multiple times and it always says this.

plain heron
#

try manually installing it

craggy acorn
lusty bramble
hot carbon
#

i found it mb

craggy acorn
#

Great

plain heron
lusty bramble
plain heron
#

whats the paking command you use?

bold needle
#

Hey im new new to pc and trying to install OVRDTH and some weapons mods, its downloaded and I followed the tutorial, but when I try and use it in game it just makes the windows error noise with no prompt, any ideas?

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It said to put the weapons in pooled saved, but that just wasn't an option for some reason so I ended up putting them directly into the tiers things, cause at leats they showed up then

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@plain heron hope you don't mind me pinging you but you seem to know what your doing 🙏

plain heron
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ive never used ovrdth before

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sorry

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only hs enhancer

bold needle
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Any way to get the weapons in with that?

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Cause I already have hs enhancer installed

plain heron
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in the enitity spawner tab

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also @trim night luke helped me get materials working

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tell me when yous ready

cold obsidian
#

Is that a cat

plain heron
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yes

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its my cat

trim night
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anything you had to do specifically

plain heron
drifting hinge
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I think I threw him to hard

plain heron
#

maybe

drifting hinge
#

I still can't figure out why when a willie falls from a height or when I throw him into a wall or sumthin it crashes

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if someone got the answer lmk

plain heron
sturdy matrix
# drifting hinge if someone got the answer lmk

when you press ok on a fatal error it does automatically copy the crash log.
not sure if any useful information can be gleamed other than by the devs, but that would be a good place to start.

my guess without doing any research is that blunt damage is uniquely unstable either because it has no cap and scales infinitely until the computer runs out of memory to do the calculations, or it caps too easily and upon reaching the cap, the game divides everything by zero for literally no reason and it crashes.
playing at max damage or using modded fist strength also crashes the game upon impact sometimes.

craggy acorn
#

might be an overflow

drifting hinge
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Well it doesent crash when I hit them or anything it only crashes if the Willie falls from a height or when I throw him at the wall or if low gravity is on and when I push them towards the wall slowly it still crashes

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I'm gonna try and reset everything to normal and see if it still crahses

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Crashes*

wintry summit
#

Heya guys, quick question: Does HS Enhancer work on Linux? (I'm on Linux Mint)

craggy acorn
frozen sable
wintry summit
#

link to the repo?

gritty tartan
#

has anyone tried to create lightsabers?

plain heron
lusty fern
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I know this game is not thinked for VR but.. do someone is working on a VR mod ??
This is exaclty what VR need, a realistic game like that, really I'm ready to pay a lot for this game to be playable in VR..

cosmic elbow
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(rhino but whatever)

plain heron
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why not

warm tusk
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@cosmic elbow is this a mod?

drifting hinge
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yo @craggy acorn

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im tryna open a custom map with the enhancer mod but I forgot the key

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OKAY SO

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I reset every setting and it still crashes the game

tough hatch
#

Gods.. Give me the wolverine claws

plain heron
#

wait for ea to release...

drifting hinge
#

yeah

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rn I really want one of the gun mods but

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I gotta make my own lol

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because I lowkey don't wanna wait a fwe months for ea lol

wintry summit
drifting hinge
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btw]

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anyone know the best reshader mod or something

plain heron
craggy acorn
rancid shard
#

Someone please send me Half Sword Enhancer, not a link but a file.

craggy acorn
#

I would not recommend that

cosmic elbow
main lintel
shell oracle
tardy jetty
# main lintel help me

Not a modding problem, there should be a guide to do this in one of the feedback channels

astral spoke
#

for the HS enchanted launcher does anyone else have the problem of hands not swining while in its slowmo? i mean hands as in fists/unarmed. swinging swords works fine

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this issue is only prevelant to me if im trying to do it while holding my guard up

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im tryna figure out what could be cousing that

verbal zinc
#

would it be possible to like, make vr, just like conceptually

astral spoke
#

blade and sorcery exists if you need ur fix

verbal zinc
#

i assume its like remove most of the anims and make your hands try following controllers and putting head into the head and rebinding controls

verbal zinc
#

asides from vr factor

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maybe due to the ai's being diffrent

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possibly due to the fact that in vr your controls arent actually that janky as pc

astral spoke
#

that probably also the gore is hard to do, you cant cut enemies in any direction it needs to be at joints

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and you dont rly feel the weight of your sword as your character feels it in HS

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also while willies are basic their attacks dont rly feel like animations. thesy feel more natural

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and they respond to hits different

verbal zinc
#

yea

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all those points are great

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but uh, theoretically is it possible to do half sword in vr

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the halfsword game and not remake it in another vr game

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though using vr would make the game WAYYY easier

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due to the fact that part of the challenge in half sword are the janky controls

plain heron
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if you have a way of dealing damage every frame without inv frames PLEASE tell me

trim tree
#

is enhancer safe?

astral spoke
plain heron
#

you sure? try spawning 3 willies in

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that makes punching work for me

astral spoke
#

nope, capping fps or spawning more enemies dosent seem to work. would like to mention that normal game slowmo works just fine

plain heron
#

no clue then

compact stump
robust briar
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yoooo so ive got all of this installed but when i open the game i cant seem to figure how to start the mod

placid sierra
drifting hinge
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soo im in unreal engine trying to even enter a map or even get to the blueprints but idk how

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and two people ive asked havent responded I need someones help lol

plain heron
#

tell me everything you got so far

drifting hinge
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only this vro 💔

plain heron
#

are you trying to make a custom map or something else?

drifting hinge
#

no

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a gun

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functional

plain heron
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oh

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um

drifting hinge
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model and everything

plain heron
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i dont know how to do that

drifting hinge
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bruh

plain heron
#

one will release in ea

drifting hinge
#

isn't that like two to 3 months from now tho

plain heron
#

maybe

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cant be that long

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maybe like 2 or 3 weeks

cosmic elbow
frozen sable
#

does it happen on every map

plain heron
#

not mine

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well it does on mine when youre near the box the size of 800 miles in 2 directions

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might be that

cosmic elbow
plain heron
#

my map has a really really big floor

cosmic elbow
shell oracle
#

the code

full moat
serene forge
#

<@&1080390104562016306> idk if im allowed to ping but scam

odd linden
#

Ty

shy sun
#

what're yall's fav reshade settings/presets?

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using Viper's rn n enjoying!

shell oracle
frozen sable
plain heron
shell oracle
cosmic elbow
shell oracle
#

hmm

shell oracle
cosmic elbow
shell oracle
cosmic elbow
shell oracle
#

so remove the mesh and just add a box collision?

dark sigil
#

hey whats that mod called where you can change sizes?

shell oracle
narrow chasm
#

what's the mod that lets you make a loadout? is it the same one?

thorny herald
#

Ovrdths loadouts

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@narrow chasm

static knot
#

Hey does anyone know why my game keeps crashing when I throw wille with the mod half sword enhancer

plain heron
#

whats the policy for sharing mods, specifically custom maps? is it entirely banned until EA release? or can i share it with a friend?

coral galleon
#

is there a way to play older demo versions

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your a legend

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thank u

turbid girder
#

Imagine what it would be like to fight a dragon on half sword

shell oracle
#

do not over spread

plain heron
#

hell yeah thanks

shell oracle
#

killed 2 guys with one gun :)

faint onyx
#

wtf

odd linden
# plain heron hell yeah thanks

Distributing maps and custom asset mods to anyone is not allowed, friend or not. What is meant is, we can’t stop what you do behind closed doors. It is not allowed, do not advertise it.

plain heron
#

i see

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i will not do so then

hollow relic
odd linden
hollow relic
#

lame

odd linden
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Mod makers wouldnt make money anyway

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Unless they paywall their mod

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Which would be lame in itself

hollow relic
#

patreon

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i’m not saying paying for mods

odd linden
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Yeah I guess.

hollow relic
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just supporting those who make mods

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will this rule change with the release of the game based on what you know?

odd linden
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Most likely yeah

hollow relic
#

@odd linden

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oh sorry

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alr

odd linden
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No worries

hollow relic
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ok sorry for being somewhat rude, just bamboozeled by this rule

plain heron
#

the rule is fine because it gives us time to make good mods for when early access releases

devout raven
#

So I just seen a video of someone using a katana in halfsword. Its obviously a mod. I need to know how people are doing this ASAP because weapons is my speciality lol. Is there any modding tools on nexus? Any sort of documentation anywhere on where the hell to even start?

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@odd linden really???? Interesting. I have nothing against the rule of course. But If its your original design and its 100% free for others to enjoy, why would there be a rule to not be able to publish it on the nexus, curseforge, modio, or wherever? Furthermore, why would there be a modding channel in this discord if it wasnt encouraged to the point where you could share your creation with many people? The only reason I can think of is because the DEVS want most people to experience the game the way that they envisioned it first. Before the drop an official kit and open the floodgates lol.

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@hollow relic if you want to get paid for your mods just join the BGS creation club lol

trim night
#

but they plan on adding more modding support than in the demo so its worth waiting

devout raven
#

@trim night that makes alot of sense. Seems like a good move to me. It will most definitely be worth the wait.

placid sierra
# devout raven So I just seen a video of someone using a katana in halfsword. Its obviously a m...

This is a tutorial on how to create custom loadouts in Half Sword 0.5 by purely editing files. In this video I will walk you through how to install trumank's Unreal Engine Save Editor (UESE), and how to use it to edit your Half Sword save files.

Required Add-Ons:
Ovrdth Selector - https://www.nexusmods.com/halfsword/mods/11
Half Sword Enhancer ...

▶ Play video
#

This if u want to make your own. Nexusmods has a ton of custom weapon packs.

gritty tartan
#

what if you made the player two feet tall and went around hittig people in the shins? lol

dusk owl
#

a few screenshots of the new Lichtenauer style feder for my next weapon pack

cosmic elbow
plain heron
#

nope

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i was asking if i could share my map mod

cosmic elbow
plain heron
#

and the answer was no

cosmic elbow
#

speaking of maps

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i made a few new maps

plain heron
#

hell yeah

finite minnow
#

is there an ufc octagom

compact stump
#

how would one hypothetically go about making a map or gun for half sword

bright ether
eager finch
#

is that gonna come out anytime soon or full release?

cosmic elbow
#

however the file containing all my maps is 33 gb

eager finch
ripe oracle
#

nah its gonna be optimized worse than half sword is right now

frozen sable
shell oracle
tardy jetty
#

can we commence in a chinwag about this topic

vestal vale
trim night
odd linden
#

As the demo will also be updated

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And all the weapon packs 😭

cosmic elbow
#

it's a pak mod of just pure unreal engine files

tacit wadi
#

How can I get modded weapons in abyss mode?

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I've gotten a few packs and installed them onto OVRDTH'S

hot gate
#

can you mod abyss?

hot gate
tacit wadi
#

Unfortunate :(

full moat
plain heron
#

stairs in half sword are very hard to climb

trim night
hot gate
#

whats that?

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a nexus mod?

trim night
#

nah i thought you meant more from the development side

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its a modding framework

hot gate
#

ohhh i got ya thanks

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do yk how to get modded maps?

plain heron
#

you make them

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or wait for early access

full moat
plain heron
#

ill get one soon

#

im doin something right now

shell oracle
# tacit wadi How can I get modded weapons in abyss mode?
local actorPath = "/Game/Path/To/YourWeapon.YourWeapon_C"
RegisterKeyBind(Key.M, function() -- can change key
  ExecuteInGameThread(function()
    LoadAsset(actorPath)

    local playerLocation = UEHelpers.GetPlayerController():K2_GetPawn():K2_GetActorLocation()
    
    local spawnLoc = {
      X = playerLocation.X + 200.0,
      Y = playerLocation.Y,
      Z = playerLocation.Z
    }
    
    local ActorClass = StaticFindObject(actorPath)
    
    if ActorClass and ActorClass:IsValid() then
      local Actor = UEHelpers.GetWorld():SpawnActor(ActorClass, spawnLoc, { Pitch = 0.0, Yaw = 0.0, Roll = 0.0 })
      if Actor and Actor:IsValid() then
        print("Actor spawned:  " .. Actor:GetFullName())
      end
    else
      print("Failed to find actor class:  " .. actorPath)
    end
  end)
end)

Try making a UE4SS mod and pasting this code, though ypu do need to replace the actor path to an actuall weapon using fmodel to get the path and you also put at the end of the path where is the name of the weapon your put .WeaponName_C

You spawn the weapon by pressing M

frozen sable
#

somehow

#

my entire c: got full

cold obsidian
frozen sable
#

just alot of imported files

cosmic elbow
mystic cave
#

and here i thought that kinda talk was illegal

trim night
#

optimize and compress yo damn maps

worthy lodge
cosmic elbow
#

sweaty modders of half sword is there a way to make ue4ss compatible with hs enhancer

#

cuz there is a duplicate file named dwmapi.dll

craggy acorn
#

it's not compatible

sick cosmos
#

Is anyone working on a VR conversion mod? Specifically a motion-controlled one

shy sun
#

am following Sable's save edit guide (thank u friend) and when I try to enter the prompt from the Github i get this

#

error: error calling dlltool 'dlltool.exe': program not found

error: could not compile getrandom (lib) due to 1 previous error
warning: build failed, waiting for other jobs to finish...
error: could not compile windows-sys (lib) due to 1 previous error
error: failed to compile uesave_cli v0.6.2 (https://github.com/trumank/uesave-rs.git#ef88c090), intermediate artifacts can be found at C:\Users\giacomo\AppData\Local\Temp\cargo-installcR4WFr.
To reuse those artifacts with a future compilation, set the environment variable CARGO_TARGET_DIR to that path.

#

anyone have a way to troubleshoot this??

#

would love to be able to make my own saves n stop bugging people LOL

shell oracle
trim night
#

dont recall experimental dev build working

lusty bramble
#

not sure abt newer versions tho

narrow chasm
#

I cannot get OVRDTH's mod to work. Any ideas?

lusty bramble
#

👮‍♂️Willie

drifting hinge
#

YO, to the person who made the half sword enhancer mod please dm me I need help

tardy jetty
frozen sable
lusty bramble
frozen sable
#

one of these

#

or a british police helmet 😭

frozen sable
shy sun
#

buddy’s gonna introduce skins to Half Sword 😭

shell oracle
frosty olive
#

uhhh

plain heron
#

oh thats fun

trim night
#

tf

thick wagon
cold obsidian
lusty bramble
thick wagon
ionic crag
#

How do I install mods for HS on linux

#

specifically arch based cus I'm on CachyOS

lusty bramble
thick wagon
#

I saved the post

lusty bramble
#

nah i dont mind it thanks tho

ionic crag
#

How do I install a save file

#

cus I dont know how to get mods working on linux so I'm just gonna use a save file

#

I dont know where to put it though

devout magnet
#

hello

trim night
#

bye

thick wagon
devout magnet
#

anyone online?

worthy lodge
#

Yes

#

I'll all ways be here for you polishrussian

#

@devout magnet

devout magnet
#

hi then

#

won't pretend that I know you

#

also ping me right away

#

@worthy lodge

worthy lodge
#

@devout magnet

#

You know me

devout magnet
#

do I?

worthy lodge
#

We are best pals

devout magnet
worthy lodge
devout magnet
#

?

worthy lodge
#

No the beans hou6

#

The house of beand

devout magnet
#

the northwind faction?

worthy lodge
#

No house of Beans

devout magnet
worthy lodge
devout magnet
#

do I know you from tww?

#

if not i do not remember you at all

worthy lodge
#

whats ttw

#

tww

devout magnet
#

roblox game

#

anyways

worthy lodge
#

what does it stand for

devout magnet
#

480 hours still not quitting

worthy lodge
#

oh

devout magnet
#

so

#

you know anything about modding this game or came here cause i said something?

worthy lodge
#

ive made a map before

devout magnet
#

here?

worthy lodge
#

what

#

no in the beans house

devout magnet
#

cause i do not remember at all

worthy lodge
devout magnet
#

;-;

ionic crag
#

Does anyone know a save game mod compatible with linux?

ionic crag
#

ur polishrussian so ussually you dont know much

devout magnet
ionic crag
#

I love you

#

can we just hug our differences out

devout magnet
junior wren
#

where do yall download mods from?

worthy lodge
#

the beanms shoues'e

plain heron
patent ocean
#

hey has anyone made a co op or pvp mod?

#

and if so where can i get my hands on it

plain heron
#

it most likely will release for early access

#

i remember seeing something like a split screen pvp thing at a convention

quick swallow
#

are there any mods yet that add a new map or nah

plain heron
#

there will be when early access releases

#

if you dont want to wait you can make your own

full moat
#

how do i make my own maps?

kindred kettle
#

does this texture appear anywhere in the playtest? afaik it's not in the demo files

#

I guess it's just suppose to be willie

halcyon orchid
#

Modders, I have a question. Is there anyone who has made a mod that prevents bruising? Not immortality, but just gets rid of the visual bruising effect

halcyon orchid
#

i'm mainly wondering this for some ug testing

kindred kettle
full moat
#

how do i make custom maps?

devout magnet
steep wren
devout magnet
#

cool ig

steep wren
devout magnet
#

w ogóle siema

#

po polish perdolish?

#

?

spring shale
shell oracle
devout magnet
shell oracle
devout magnet
#

że polish=polisz

shell oracle
devout magnet
shell oracle
devout magnet
#

Also

#

Can you speak polish fluently?

shell oracle
shell oracle
devout magnet
#

I know tww faction

#

Oh, its not you

shell oracle
#

What are we talking about now?

devout magnet
#

roblox game

shell oracle
#

Oh

devout magnet
#

well it aint you so nvm

shell oracle
#

Wdym it ain’t me???

devout magnet
#

it aint me

shell oracle
#

You talking about a different guy?

devout magnet
#

it aint me

#

i aint no senator son noo

#

(ccr refrence)

shell oracle
#

I don’t get what you talking about

#

Well im going cya

devout magnet
#

you dont know ccr?

#

creedence clearwater revival?

#

you dont know it?

devout magnet
shy marten
kindred kettle
#

what is this carving?

#

it's on the pitchfork

narrow stream
#

gerald?? 😭

kindred kettle
#

could be

finite minnow
#

how do i possess people

plain heron
#

with half sword enhancer

short spruce
#

kind of

#

I approached and looked like Cera 2, I don't have any more ideas.

kindred kettle
#

ye true, interesting

shy sun
#

what tool would one need to make their own HS map? looking for a personal project to tinker at and pass the time till EA

plain heron
#

ue5, repak, ue4ss, fmodel

shy sun
#

thank you!! i’ll start there

full moat
#

"whats that pokemon?" ass sword

humble prawn
cloud kelp
#

anyone have a list of classes

shy sun
#

wish i could get the editor to work on my computer 😩

full moat
shy sun
#

that’s what i meant! when i try to paste the Github file i get an error about ‘dll.tool’ missing and can’t get past that part :/

full moat
#

you have to install microsoft build tools

full moat
shy sun
#

will give that a try later thank you! i may have just installed the Visual Tools wrong

kindred kettle
cloud kelp
#

like

#

not those classes

#

Like, the player

#

the willy

#

certain weapons

cloud kelp
shy sun
#

bu thank you for the advice!

full moat
#

idk then. sorry i couldnt help

shy sun
#

no worries i appreciate you even trying!!

shell oracle
shy sun
#

could you point me in the right direction to start after getting those?

shell oracle
# shy sun could you point me in the right direction to start after getting those?

You make your map normally then once youre finished with your map you add a player start and then add a Nav Mesh bounds volume, then cook content for your platform and then use repak to pak it to a mod, place it in paks folder of half sword and then use a console unlocker and open your map with, by opening the console and typing open /Game/Path/To/YourMap

#

Oh YEHA make sure to do all your maps in a new unreal engine project named HalfSwordUE5

cloud kelp
shell oracle
shy sun
#

thank you so much for the in depth explanation!!

#

never made a map in UE5 so i’m excited for my first try

full moat
#

@shell oracle i wanna ask about the map thing. how do i edit the base map?

shell oracle
full moat
shell oracle
#

Wich are more complex

full moat
#

i see

#

thanks

cloud kelp
#

@lusty bramble did you call some form of damage or did you use a really fast projectile as a model that you're actually shooting on your weapon mod?

cloud kelp
#

thhhen next question

#

@lusty bramble could i know which ones you called to?

#

it will save

#

so much trial and error

hallow needle
#

wai guys what actually is cooking

cloud kelp
#

gun mod that is accidentally going to end up a sukuna mod if i can do things the way i think i can

hallow needle
#

oh nice

#

^_<

cloud kelp
#

since supposedly i can call dismember and cut as their own things

#

and i wanna know like

#

how shit actually works

#

which im still trying to figure out

hallow needle
#

heck yea

#

jinx have u made a map yet?

cloud kelp
hallow needle
#

oh

#

do yk the phrase cooking cuz im lwk confused

cloud kelp
#

not if its to do with the game

hallow needle
#

o

#

alr

plain heron
cloud kelp
#

i wanna know what's beating the willie in the menu ui and amplify it

lusty bramble
cloud kelp
#

so it is complex damage

lusty bramble
#

Yessir

hallow needle
#

does any1 know how to pak stuff? ^_^

lusty bramble
lusty bramble
hallow needle
#

im js not sure what to do after i cooked my map

cloud kelp
#

i mean i crashed immediately but

#

atleast i got damage this time

#

Watch tool I need to try since I've been kinda just

#

guessing based on the actor and header dumps

#

and i didnt even know that was a thing until just now

#

pretty sure i crashed because im trying to call random things after i just did damage

#

like, all the things ive been trying

#

paint blood splash, dismember

#

all after i just did damage using complex damage

cloud kelp
#

nevermind i know why i was crashing now thanks to said watch tool

#

thank you luke

shell oracle
#

For anyone who needs this

patent ocean
#

i forgot to check if anyone answered my question so i'll ask again, are there any multiplayer mods for halfsword?

plain heron
#

nope

patent ocean
#

wanted to play with a friend

kindred kettle
patent ocean
kindred kettle
#

yeah seems to be

river belfry
#

Might sound goofy but any like "magic" mods at all?

full moat
#

magic in what way?

river belfry
#

um.. like a hollow purple

full moat
# river belfry um.. like a hollow purple

not that i know of. i asked luke if he could add a wand to his gun mod but other than that i havent seen any magic or fantasy mods, although i would really like to see some.

river belfry
#

gun mod?

full moat
#

yeah someone is making a mod that adds guns to the game

river belfry
#

has anyone made a mod to give the willie irregular body proportions? like having longer arms?

vale geode
#

i just dont understand the process of getting them in the game

full moat
kindred kettle
#

the differences between colored/non-colored tier icons is kinda neat

cloud kelp
#

thnak you

#

goated for that

cloud kelp
#

im basically at the tail end of most of the brunt

cloud kelp
#

im still working on it

#

im so close but so far

#

okay im not far im right there

#

I was trying to figure out the difference between a cut and a menu click in the main menu, how they differ in terms of the deal complex damage function.

#

and it's word for word bar for bar exactly what luke said

#

and i am what's known as the very very big stupid

#

which actually brings upon a pretty important question

#

@lusty bramble have you ever dismembered using the gun?

#

Like shot enough times into a limb to try to trigger dismember

shell oracle
lusty bramble
cloud kelp
#

okay probably an hour knowing me

#

or 3

#

which parameter did you crank up for your damage?

lusty bramble
cloud kelp
#

i cant even break the clothing

#

actually maybe my stab rate is still just too low hold on

#

im at 0.2

#

er

#

did you have a crashing issue if you do it too much

#

idk if its the game or me

#

like something to do with the blood

lusty bramble
cloud kelp
#

maybe my cutting power out actually

lusty bramble
lusty bramble
cloud kelp
lusty bramble
#

lol

lusty bramble
cloud kelp
frozen sable
cloud kelp
frozen sable
#

ooo

#

cool

#

is it a ray?

cloud kelp
#

calling deal complex damage and wondering why there's only raw damage and yet no visual damage

#

and im mid fuckarounduntilifindsomething

frozen sable
#

o

#

cool

cloud kelp
#

bc i saw luke's gun mod and decided i wanted one too

#

while simultaneously deciding a sukuna mod is possible

frozen sable
#

ur using paks right?

cloud kelp
frozen sable
#

wahhhhttt

cloud kelp
#

just a script

frozen sable
#

ue4ss?

cloud kelp
#

what would i need a pak for

cloud kelp
frozen sable
#

i thought u were using blueprints with a ue5 gui

cloud kelp
#

nono

#

im gonna end up with a pak eventually probably

#

when the actual gun comes to fruit

frozen sable
#

🥹

cloud kelp
#

im shooting a line trace to a willie, checking if its a willie, if willie yippee, then calling complex damage

#

like

#

at a willie

#

shooting at a willie

frozen sable
#

thats cooool

cloud kelp
#

center of my screen

cloud kelp
#

thank our goat

frozen sable
#

even when in thrid person

cloud kelp
#

its just in the center of my screen

frozen sable
cloud kelp
#

im doing all sorts of damage but its not visual

#

like i get blood and thats all

frozen sable
#

so not like gore?

cloud kelp
frozen sable
#

ok

cloud kelp
#

no gore all the ketchup

#

welp back to work

#

i need to check the parameters again in the funny viewer

#

and see if theres another i can use

#

bc im missing something

frozen sable
#

whoops

frozen sable
#

its cool

cloud kelp
#

im nowhere near this phase but like

frozen sable
#

recently ive been trying to change the texture of the fualds using a pak then going into live viewer and changing clothing texture

cloud kelp
#

@lusty bramble how do you have recoil?

frozen sable
#

but now that im typing this its probably easier to chage the texture of arming doublet

lusty bramble
lusty bramble
cloud kelp
#

oh yeah thats smart

#

i guess the shot visuals are harder

lusty bramble
cloud kelp
#

lukes the goat honestly

frozen sable
cloud kelp
#

my bone was uh

#

000001F389FB3FE8

#

in one example

frozen sable
#

😳

cloud kelp
#

Bone=FNameUserdata: 000001B12A92A6D8

#

epic

#

a remanent from shit i was trying earlier

lusty bramble
#

i think if u use toString on the bone name and print it or something in ur script u should be able to see the actual name of it

shell oracle
#

here is my gun blueprint btw if anyone wants it

frozen sable
shell oracle
frozen sable
shell oracle
#

A blueprint for a gun that looks like a gun

frozen sable
# frozen sable
poll_question_text

is luke the goat

victor_answer_votes

4

total_votes

8

hallow ferry
#

@vapid tusk

#

this?

vapid tusk
#

yes

#

install and no diff everything

hallow ferry
#

wich one

#

manual

#

or launcher?

vapid tusk
#

launcher

#

download install then launch game from there

hallow ferry
#

done

#

imma launch it

#

i just used kill all enemies fr

#

lowk, how do i reopen the menu

cloud kelp
grand flower
grand flower
cloud kelp
#

ya im still not breaking the skin

#

or clothes

#

but uh

#

atleast my logging is pretty now

cosmic elbow
compact stump
#

how do you load maps with the hs enhancer console

vale geode
storm crescent
#

100 Hands rigidity multiplier + max enemy damage = Willies arms turn into choc wafers

shell oracle
lusty bramble
compact stump
#

making a pak is as far as ive gotten

shy sun
#

anyone know if it's possible to edit color of the polearm shafts? can't figure out what value to edit

split surge
#

guys guess what they dropping it soon this just came up was not there a few days ago

hallow ferry
#

idk if i have allat, imma still download it

cosmic elbow
cloud kelp
#

I like how we all wanna make a gun now

#

😭

#

There’s something separate that tears into the skin from deal complex damage, that’s what I’ve been trying to figure out for the past two days

#

Literally just brute forcing things

#

And hoping I find something

devout magnet
#

I wonder if they will make ingame weapon editor

humble prawn
shy sun
#

probs what i’m most excited for in EA

cloud kelp
cloud kelp
#

@lusty bramble it only calls on willie_bp right

#

so if in theory you could have your gun or if you have something for debugging like click and shoot while in the menu ui with dressup willie

#

would it damage that dressup willie the same way?

#

like, would the skin break basically

lusty bramble
cloud kelp
#

im still stuck asf im trying to narrow down my issue here since im just getting blood and nothing else, not even a bruise

lusty bramble
lusty bramble
lusty bramble
cloud kelp
#

i do wonder

#

no, that's not it. Punching does the same

#

hitbox none though

#

maybe im just looking at it the wrong way

#

let me watch the dressup willie again...

#

i am noticing my error

lusty bramble
lusty bramble
cloud kelp
#

eheeeee

#

idk why i wasnt watching after i hit with my script

#

ill use BP_FreeCamera_C_1.Sphere for a start

lusty bramble
# cloud kelp

btw my cutting power is 150, stabrate 0.7, rigidity and blunt destruction 0.5, those are kinda just guesses but works for me

cloud kelp
#

impulse i just forgot to put

#

and i thought i did

#

so uh

lusty bramble
#

fair lol

cloud kelp
#

it should knock them back after they are dead now

#

or not because the collision is something that does uh

#

things

#

off to the dungeon i go

#

maybe i need to fill out all actually

#

ill clone punch values and work from there

#

btw if you never told me to watch deal complex damage i would have never done it btw LMAO so ty

shell oracle
cloud kelp
#

and ill try your tuning while im at it

shell oracle
#

hello chat today im gonna try working on a blueprint that keeps the BP_Gun blueprint always loaded

#

so then hopefully with ue4ss i can spawn the gun in normal in game maps

cloud kelp
#

i havent quite gotten to custom models yet

#

so i do be confused

#

and my method of the gun is different

shell oracle
# cloud kelp confusion

basically i make a blueprint that keeps the gun always loaded ingame,then using a ue4ss mod i can summon the gun through the assets bc it is always loaded

cloud kelp
#

how were you spawning it currently?

shell oracle
#

i had a modded map with the gun itself but i want to spawn it in the arena and actually have fights

cloud kelp
#

im gonna have to explore that when the time comes

#

which makes me wonder how people spawn their custom stuff

shell oracle
shy sun
#

seeking help! making a naginata and for some reason the Falchion head got turned around. wondering if anyone knows how to rotate a part in the json? thanks!

#

second pic is the view of the blade from inside the shaft (lol)

frozen sable
shy sun
#

heard thank you! ik -z flips it around but i’ll tinker when I’m home

#

thanks again!

cloud kelp
lusty bramble
#

i think

#

i just pass my gun mesh tho

cloud kelp
#

so collided component is the trigger for deal complex damage to do anything, and you have to pass it or else nothing will happen because of that, which implies that it just

#

doesnt matter what

#

i could pass fists then

shell oracle
cloud kelp
#

yeah but the weapon is the trigger no?

#

a certain thing happens when the weapon hits the body

#

so if i can say

#

hello game

#

this willie got punched

#

and define the velocity

#

in theory

#

it replicates it

#

as long as i give other certain parameters with it

#

right?

#

Willie_BP_C_2147482249.CharacterMesh0 gets hit by Weapon_Fists_C_2147482200.Sphere with a Hit Velocity = (X=x,Y=-y,Z=z)

#

and whatever other things that may be required

#

that's just how im wrapping my last two remaining brain cells around it idk

#

in theory i think it should work but yall would know better

#

idk what parameters would be needed exactly i might have to trial and error unless one of you knows exactly what id need

shell oracle
#

Oh yes but also for the hit velocity do the physics actor velocity x 1000 so the game actually does the hit

cloud kelp
#

and the game fills in the rest

devout magnet
#

Hello

cloud kelp
devout magnet
#

What you talking about?

cloud kelp
#

and the method to do so

devout magnet
#

Just set dpi astronomically high

#

And flick the mouse

#

One way to do it

devout magnet
#

Also couldnt they make modding simpler?

devout magnet
#

Without all these { and reapeting id's at beggining?

#

Seems unecessasary to me

devout magnet
#

Seems to me

cloud kelp
#

repeating id's?

devout magnet
cloud kelp
#

wdym?

#

these? the numbers?

devout magnet
#

at beggining when you open ladout

cloud kelp
#

those are the model numbers

devout magnet
#

no not those

#

Those kind of make sense

#

i am talking bout those at beggining od the ladout

cloud kelp
#

could you show me

#

im confused

devout magnet
#

You got .json of any ladout in ovrdht's?

#

open it and first 30 lines

shell oracle
cloud kelp
cloud kelp
#

these?

#

ya idk god knows

devout magnet
#

Also what software you using?

#

i am using shittt vibe coded converter

#

made by our great friend bongoblob

cloud kelp
devout magnet
cloud kelp
devout magnet
#

How foolproof is that?

#

Army or marine?

cloud kelp
devout magnet
cloud kelp
#

...mess up?

#

i mean they work pretty well

trim night
devout magnet
#

See i can mess even that up

cloud kelp
devout magnet
shell oracle
cloud kelp
# shell oracle

now imagine if you can do that same damage with a button cilck and looking at him

#

sukuna mod 🥀

cloud kelp
cloud kelp
#

finally and i mean finally im getting return calls on the fists

#

i wasnt actually sending damage yet i was just cloning a real punch and trying to atleast get some returns

#

and after uh

#

how many hours?

#

I am here

#

also fun fact the fists as a weapon isnt even existent until you throw a punch

chilly hinge
#

So how would I learn to mod or make a map...

shy sun
#

mapmaking is a bit beyond me but this has been fun to tinker with!!

ebon girder
#

how do i get jumps and dashes to have more force? i have both at 10k but they barely pucsh me anywhere

ebon girder
ebon girder
craggy acorn
ebon girder
#

yeah but i thought that was just for display

shy sun
#

even made this monstrosity yesterday!

#

now map making i’m much more lost on. would love a tutorial if anyone ever cares/has the time to make one <3

ebon girder
#

yeah but seeing all that many numbers and stuff lowkenuinely messes me up

shy sun
#

fair enough! it’s visually a lot for sure

ebon girder
#

i really gope someone makes a simplified weapon maker tho

#

like it would be really cool

lusty bramble
#

it's just the modding experience fr

shy sun
shy sun
#

just to not even like it LOL

lusty bramble