Hello everyone,
Here's my system specification:
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RTX 3070 for the PCIe 4.0 x16 slot (for real frame rendering).
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GTX 1650 for the PCIe 3.0 x16 slot (for frame generation).
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Main monitor: 1440p 185Hz (connected to the GTX 1650).
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Secondary monitor: 1080p 60Hz (connected to the RTX 3070).
This is the problem I'm facing:
When I turn on the secondary monitor (connected to the RTX 3070), as shown in the first picture, Lossless Scaling (which is running on my GTX 1650) only takes 60 FPS of real frames to generate fake frames.
However, when I turn off the secondary monitor, as shown in the second picture, Lossless Scaling takes all my real frames to generate fake frames (this is how it should work, and how it should also work in the first scenario).
How can I fix this? Thanks for reading.