What Linux distro are you on?
Arch Linux
How familiar are you with Linux? (Let us know if you're a newcomer!)
Decently Familiar
How did you obtain the liblsfg-vk.so file? How did you compile it?
Through curl command on the github and after I noticed these issues I used the arch linux quick guide using cmake (wiki).
Are you running the game through Steam? Have you tried running it without Steam from the command line?
I am running through the command line, and I have also tried it through steam
Is the game running natively on Linux or in Proton? (Is it a Windows game, or does it have a Linux version?)
both are appimages and i also have cemu natively installed
Are you using gamescope?
no
All of my other games work fine, even ryujinx works with framegen.
Cemu crashes on game launch and gives: Error attempting to create swapchain. In the terminal it states that and Failed to allocate memory for Vulkan image (error 0). Ive tried both methods of adding LSFG_PROCESS=2x (name i gave in config) and adding "cemu" as exe.
The odd thing with eden is that it launches completely frozen and crashes like 5 seconds later. Uninstalling LSFG_VK allows it to launch again without issues
here is my current config:
version = 1
[global]
# override the location of Lossless Scaling
# dll = "/games/Lossless Scaling"
# [[game]] # example entry
# exe = "Game.exe"
# env = "SteamDeck=0"
#
# multiplier = 3
# flow_scale = 0.7
# performance_mode = true
# hdr_mode = false
#
# experimental_present_mode = fifo
# experimental_fps_limit = 48
[[game]] # default vkcube entry
exe = "vkcube"
multiplier = 4
performance_mode = true
[[game]] # default benchmark entry
exe = "benchmark"
multiplier = 4
performance_mode = false
[[game]] # got exe from script on wiki
exe = "ZenlessZoneZero"
multiplier = 2
performance_mode = false
[[game]] # add LSFG_PROCESS=2x to launch options
exe = "2x"
multiplier = 2
performance_mode = false

