#Help LSFG is costing me about a 25-35% hit to my FPS baseline...

2 messages · Page 1 of 1 (latest)

thick sleet
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Build is 4080/7800x3d
For some reason, turning on LSFG at 4k my 56 FPS becomes 43 = 24% tank / if I turn down some settings and my baseline FPS is 100 it becomes 65 after for a 35% tank / if I do 2560x1440 on both NVCP and in game just to see, 160 fps becomes 100 for a 38% tank

When I put LSFG to performance my FPS tank is 25%, but without performance its like 35%

I think I have a memory leak or something wrong... All my games feels smooth without LSFG especially with gsync and I can hold 60-80 FPS in 4k with RT/PT + DLSS, yet when I turn on LSFG I get hit with a 25-35% tank...

The only thing that works is use Scaling in LS either AMD/LS1 by doing 1.5 scaling first, my baseline FPS goes from 60 FPS to 100, so when I enable LSFG after that my baseline FPS becomes 70 and then everything works, but I don't think this is how everyone is using the app? Why can't I just just LSFG without using the scaling in LS? I try in game DLSS with perf mode I get 100 FPS and after LSFG its 60 FPS for a 40% tank / while turning off DLSS and using LS FSR/LS1 scaling to 1.5 I get 90 FPS and after LSFG its 70 FPS for a 23% tank

Things I have tried: borderless, windowed, LS on admin, make sure I have in game cap but not global cap, I set LS NVCP settings as the guide shows (background fps off, max performance, dxgi swap chain), lowering in game settings, capping FPS with rtts/nvcp/in game so my GPU is not 90%+ usage befoere LSFG, made sure my LS app settings are correct such as choosing DXGI and choosing preferred GPU to 4080, disabling vrr and hardware accelerated gpu scheduling in windows settings, tried LSFG performance vs off, no vram issues as 4080 has 16 gb and my dedicated vram never goes above 10-11 gb with LSFG

abstract dagger