#LS1 sharpening

37 messages · Page 1 of 1 (latest)

rustic silo
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Could it be possible to raise the amount of sharpening that can be applied with LS1 ?

trim plinth
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I mean imo anything above 1 is too sharp

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adding too much sharpness degredates image quality

rustic silo
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Also the 1 value with Ls1 sharpening doesn't match the sharpening strength of the 1 value with fsr upscaling.

trim plinth
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ye no shit

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LS doesn't go to 10

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while FSR does

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LS at 1 sharpness is about the same as FSR 7 sharpness

rustic silo
trim plinth
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no, they do

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it's just that the scales aren't the same

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1 kilometer isn't the same as 1 mile btu they are both a measure of distance

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LS sharpness doesn't use the same scale

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here I get it

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you want it to be more comparable and be less confusing

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but that's impossible the way the upscalers are designed

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if you want them to be the same you need to make LS1 have 10 levels and 1 be the new 7

rustic silo
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Ofc, your are right, but maybe it would be better to let every sharpening value represent overall the same sharpening strength

trim plinth
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would lead lower settings to barely sharpen while higher ones sharpen too much

trim plinth
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well speakign of that

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between different games and applications some appear sharper at different settings

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in games LS1 at 1 sharpness is the same as 7 for FSR but that isn't the same for videos

rustic silo
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With fsr you can be way more precise and add more than with ls1, which is sad because of the clear superiority of ls1 upscaling.

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Maybe i should do another suggestion

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To clarify what i really mean

trim plinth
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again, anything above 1 is way too sharp and ruins the image

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for LS1

rustic silo
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Ok but you don't have to use it

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It's an option

trim plinth
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ye

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I don't use it most of the time

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I do prefer AMD FSR

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but that's just a prefrence and I know LS1 is better

rustic silo
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I think it would be better to maybe create a case next to the slider where you can manually write down the sharpening amount.