#4X FPS Frame Gen Please
145 messages · Page 1 of 1 (latest)
1 day 😂
x6 360 fps
Certainly possible, but probably a huge effort to do and there's a lot of other things for the dev to worry about
I sure hope it happens in the future, once everything else has been refined
i think his first goal is make a perfect ui detection thats the goal
#🛸│testing-chat message
There will definitely be, it's just a matter of time. I want to play GTA 6 120fps with X4😂. I'm affraid my PC can't handle that game
We gonn get x4 spatial framegen running on iGPUs before GTA 6 💀
x10
The x3 is still experimental lol ig they would make it better rather than going for x4
yah be realistic
hell yeah
real
In fact, this software is only made for weak GPUs, not for strong GPUs
so let's make a 4x FG option
Generating 3 interpolated frames like that is gonna introduce an ungodly amount of latency besides you’re gonna need a lot of gpu compute power to justify it over 3x if anything the frame rate will end up being about the same or lower than 3x
not to mention that the time window to introduce those frames will be even lower
@inner zodiac people are never satisfied 😄 always ask for more
If you hook your pc up to a TV it can do extra smoothing/frame interpolation. I stream my 30fps locked games to my tv. LSFG makes it x2 to 60. TV scales it to 120.
wtf my brain hurts
bruh requires a 120hz tv monitor 🤨
Imagine the input lag 🤤
It's there
tbh , x3 has lower input lag since it runs usualy at higher framerate
higher framerate =/= lower input lag
yes
lower frametime = lower input lag
frametime =/= framerate
60fps might be 16.67ms
but fps is a perceptional value
ms is the one that's responsible for inputs etc
hence the frame gen is, well, a frame generator
yes but you ignore the time-to-display
the image might be smoother, sure
but the inputs might feel off due to being inputs tied to the OG framerate
post-process framegen'd 120fps is still 60fps, at least to the game and hardware
sure
amd fsr 3.1 incorporates motion vectors so the latency can be lowered indeed
that's the difference between lsfg and other framegen tech
(minus afmf)
(lsfg is much better than afmf)
(amd should feel ashamed lol)
yre overcomplicateing it
AFMF - AMD Fluid Motion Frames
ik what it means
It's an AMD-exclusive post-process framegen tech that doesn't require access to in-game guts
FSR 3.1 Frame Generation requires said motion vector access, which makes it more efficient and higher quality than AFMF
FSR 3.1 FG is meant to challenge DLSS FG
While AFMF was designed to be AMD's killer app...
...until THS came by and clobbered it with LSFG
Which is objectively higher quality and less resource heavy than said technology
It's like FSR 1.0 vs LS1
LS1 improves upon its rival (code donor?) on every single level
Notice how I said "code donor" - that's coz FSR is FOSS
Which means everyone can take the code and tweak it
LS1 is basically a very modified FSR that's more efficient, higher quality, and simply better than the original thing
And it's not just the settings changes
LS1 might be 75% new code at this point
Same with LSFG when compared to AFMF
I can promise you it won't look as good, if you squeeze 3 frames with 1 frame being a reference with no motion vectors or ui detection the game will look wobely and id think won't be smooth, aside the latency , but who knows, he did it once,maybe he can do it twice
At least AFMF doesnt get you banned in online games. I would only use LSFG in offline/single player games
Lossless Scaling does its stuff with Windows' window compositor, not with the game itself
It shouldn't trigger anti-cheat soft by its very design
(if that somehow happened to you pls mention the game and write about it on Steam Community, coz it could help others)
No i read some people were banned for using it so I'm wary to use it myself.
From who and what game?
It has less base fps than x2
You cant get banned
thats not possible they are probably lying
Thanks for the replies, I feel a bit better about using it in more games now
Where did you read this? I'm curious
same
bro its not like you ask like this and they make it
bet you even got a 60hz monitor
can i get the link to the vid?
And probably won't be for a long time due to things like input lag or the fact that interpolating 60fps into 240fps sounds nuts
link to the vid pls
I'd ask a moderator for confirmation about that one, @left dome , sorry if reacting to your message with " 👎 💀" offended you, much so that you blocked me.
Sounds like it's real, nevermind. Not sure where to find it though
people complained about x2 latency , then they complained even more on x3 latency , guess what happens with x4 ? 🙂
no one understands that base framerate dictates latency , yet everyone wants x4 to do 15 to 60fps
for info , 15 fps has 66ms frametime , for games is unusable
the only case where it could be usefull whould be something like 60 to 240 or 90 to 360
i mean like 3x is enough, i would rather see more improvements on 3x than 4x being released as soon as possible (not coming from you relo tho)🧍♀️
fair
yall dont want your whole game looking like its having a water effect 😭
60 is barely enough for 3X to be stable
I agree with you
it's way too overkill
if you have a monitor that has a 360 refresh rate, you can afford a high end graphics card for better native performance
agreed
true
only thing is that strictly capped games/platforms cant hit ur refresh rate (assuming it's very high)
but id prio a better 3x than a new 4x
didn't they say 3x would be the maximum for a while?
a better version of x3 10 x more better than x4
I get it would be impractical and there would be a lot of issues with it, but just imagine LS having X4 framegen before anyone else even gets an X3... That would look like being miles ahead (and would probably result in more publicity)
X3 is already special LSFG
(@_@)
I say slap an "Experimental - Not Recommended" label on it and let people use it for funsies
Please.
Yes, you're right, the dev once sent the x4 video test results to the group chat,. That was a long time ago,. Ths tested it on the game Cyberpunk 2077 36->144 fps
The developer even sent the video link
The project was stopped while he focused more on fixing UI and other problems first so that this application ran optimally. The above thing might happen.
Yo I reacted to one of Hughes' messages stating that and x4 exists with "💀👎" and they blocked me, now I get it, it's real, could you maybe ask them to unblock me? Please 😭
What? how can that be?😆
be a gigachad begging someone to get unblocked u should say f u i dont care be a giga chad alpha male
p.s. : its a joke
it works perfect tho
Bro is taking credit 💀💀💀
We get 4x frame gen before gta 6
A moment of silence till you realise one of the admins like 4 days ago said it wasn't commin
no one said it was impossible
everyone said it looked bad
even people who are involved in LS for the past few weeks
the person who sent the sneak peak is literally the same one who said it wasn't comming like 4 day ago
again it doesn't have to be contributor vs not contributed
we just didn't know
Bro is Vanga
guys did my thread work? are we getting 4X? will we finally realize the DREAM of playing Street Fighter 6 and Tekken 8 at 240 FPS?
I need 240 FPS to solve the issue of sample and hold in fighting games, 60 FPS has horrible MPRT even on OLED
The only thing tho is AFMF 2 is PERFECT it has no input lag while lossless has, so I am wondering if we might also get reduction in input delay?
Sadly AFMF 2 only has 2X FPS and 120 FPS still looks bad on sample and hold displays unless you use backlight strobing in which case you lose VRR so its pointless you get tearing and RTSS doesn't work with AFMF 2 either so not like you can use scanline sync
But with 4X FPS you can turn 60 FPS into 240 and that is so good you don't even need backlight strobing especially 240 FPS on a 240 OLED display
in 2 days, x4, yes
Bro has spoken, the king has acted
We’ve had plans for 4x basically since 3x was released
who
Thats a interesting question
still waiting for x60 or x144, maybe in April 2025? 
x1000 💀
x1000 is genius even if ur pc is at 1fps it will give u 1000fps,solved every low end gpu issue /stonks
True, I was one of them, and boy oh boy does the witcher 3 look amazing when going from 60 fps to 240, the motion blur reduction and frame stability are on a whole different level.
The built in frame gen on the witcher 3 is way superior, 4x on so much of the witcher is very very artifacty
That's comparing x2 to x4 framegen, maybe try LSFG X2 non perf. It should get slightly more FPS than FSR3 or DLSS 3, but yeah, it still won't look as good, since it can't get nearly as much data from the game.
Yeah I know, just saying that choosing frame gen in a game where it’s already an option will always be superior to lossless. If you can run frame gen
Still waiting for 4x