#the image freezes and freezes when using LS 2.7.1 beta

120 messages · Page 1 of 1 (latest)

sinful flint
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I have the same problem and i start using 2.7.0.4 again

random nacelle
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I need more information, can you describe in detail what is happening?

mental hatch
# random nacelle I need more information, can you describe in detail what is happening?

если пропустить кат-сцену или быстро нажать клавиши с DXGI API, то картинка останавливается, сворачивание окна в этот момент не работает, но геймплей за этой картинкой активен, единственный выход - просто закрыть окно с помощью кнопки игра

pseudo meteor
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What is Hant? I don't have FC5 but If I have that "Hant" game I might test it out.

mental hatch
pseudo meteor
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work fine with hunt showdown for me, paste dxdiag export here

mental hatch
mental hatch
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by the way, on the WGC API, frame generation (LSFG) performs much better with almost no ghosting and twitching almost perfectly, unlike the DXGI API, everything is very bad with this

lavish crescent
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where can i download the beta? i have the original version only on steam

pseudo meteor
pseudo meteor
mental hatch
mental hatch
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in short, fix the DXGI API while it performs poorly on the technical side.

pseudo meteor
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There is nothing wrong with the API, it works totally fine. I saw that you are using a laptop, have you made the laptop specific settings for the app?

mental hatch
pseudo meteor
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have you set the LS in power saving mode in the Windows graphics settings?

pseudo meteor
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that is also required so LS can run on your iGPU

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well, the issue might not be the laptop itself but a bad/corrupted driver or Windows components because dxgi is working perfectly fine on both my desktops and laptops

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so it might not be the laptop itself but a problematic/corrupted component from your software side of the things

mental hatch
pseudo meteor
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that is why I also said it might not be the drivers but a corrupted Windows component

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outside of suggesting to perform clean os install of the system, I cannot assist you further

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otherwise you can try manually repairing .net packages and vc redistributables

mental hatch
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I update the driver video via NVCleanstall_1.16.0, and the driver is installed correctly through this program

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I have versions of the latest version of the frameworks and c++

mental hatch
pseudo meteor
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should have started with that, there were previously people with custom windows buidl and 4/5 couldn't run it properly due to changes in the os from the builders

mental hatch
pseudo meteor
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well, as said above- I can only suggest using a clean msdn image or customize it yourself to know what components you exactly disable/remove, that way you would know all the possible issues

mental hatch
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then I won't use the DXGI API yet, it works controversially. WGC works much more reliably

random nacelle
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Obviously it isn't the issue with the API when it works for everybody else

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Post here your LS settings as well as Nvidia driver global profile

mental hatch
random nacelle
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I don't have any of these issues

mental hatch
random nacelle
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Do you see LS fps?

mental hatch
mental hatch
random nacelle
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There are thousands of users who are testing beta

mental hatch
random nacelle
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What value does it show

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When you have a locked game to 60 for example

mental hatch
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Throttling video cards at 60 frames per second has a negative effect on performance

random nacelle
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I can hardly understand you in either of languages

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Can you describe in details, what is the issue?

mental hatch
random nacelle
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No

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You started with freezing, is this your issue?

mental hatch
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then maybe this problem remains, I have a suggestion that this depends on the FPS jumps from 70+ to 10, for example, when you turn the camera around or when you turn off the game, thereby the gameplay picture becomes static and when you enter the game again, the gameplay behind the picture is active but the static picture in the game does not go away

mental hatch
random nacelle
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How do you minimize the game, with alttab?

mental hatch
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by the way, I can find bugs and errors where the average user does not find them\maybe these are just laptop problems.

mental hatch
random nacelle
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Just tried minimizing 10 times in a row, can't reproduce it

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Record a video of this happening

mental hatch
mental hatch
mental hatch
random nacelle
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Why would you even use frame generation on a 60fps game?

mental hatch
random nacelle
mental hatch
mental hatch
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although you don't have access to a video card with which you could implement this, so that it works about the same as Nvidia's.

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I can't express my thoughts to you because I speak Russian, the English language restricts me too much in expressing my thoughts

random nacelle
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All I can conclude now is that you misuse the software. If you will be able to express your thoughts in English we can continue

mental hatch
terse bison
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I had an issue with 2.7.1.1 beta where alt tabbing caused freeze and I had to reset laptop. When I record it, should I send here or start a new post?

mental hatch
random nacelle
mental hatch
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the higher the FPS on a 60 Hz monitor, the lower the frame rendering delay and the higher the performance

random nacelle
mental hatch
mental hatch
# random nacelle what is that way?

It just doesn't make sense for some users of your software if they already have a frame generation system from manufacturers that works correctly and increases the frame rate per second on all types of monitors.

mental hatch
random nacelle
mental hatch
# random nacelle Correct

your audience is people who have GTX and GT models on board, for RTX card users your software does not make sense

random nacelle
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You're free to not use it

mental hatch
random nacelle
mental hatch
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тому що у большенства повноцінні ігрові або персональні ПК

random nacelle
mental hatch
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как я могу использовать его неправильно ? если я сделал все как у тебя в руководстве -як я можу використовувати його неправильно ? якщо я зробив все як у тебе в керівництві

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ти жорстко ставити своє ПО в рамки в герц монітора

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за те у тебе апскелінг працює дуже добре, тому що він не загнаний в рамки

random nacelle
# mental hatch как я могу использовать его неправильно ? если я сделал все как у тебя в руковод...

Справа не в процедурі, яку треба виконати, а в тому для чого ти хочеш використати. Якщо в тебе гра видає 60 кадрів, і твій монітор може показати 60 кадрів, для чого тобі генерація кадрів? Ти отримаєш 120 кадрів, половина з яких не відобразиться на моніторі

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Більше того, програма вміє рендерити більше кадрів ніж частота монітору, просто ти напевне її обмежив вертикальною синхронізацією

mental hatch
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я знаю що навіть при 70 фпс деякі кадри не відображаються на моніторі , але як я говорив раніше продуктивність і плавність картинки , ефект повинен бути + - такий же як при швидкій вертикальній синхронізації але сбустом фпс

mental hatch
random nacelle
random nacelle
mental hatch
random nacelle
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Ну є так є, не маю часу сперечатись

mental hatch
mental hatch
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добре припустимо ти не знаєш як реалізувати це інакше

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тому що твоє ПЗ працює тільки із зовнішніми даними і не може вторгатися всередину обладнання виробників відеокарт і це камінь спотикання

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@random nacelle що ти плануєш реалізувати далі після того, як реалізуєш LSFG до версії 3.5?

mental hatch
random nacelle
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в мене немає часу продовжувати

mental hatch