#NPU acceleration?

5 messages · Page 1 of 1 (latest)

eager nexus
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Might be a long shot, but would it be feasible to get some NPU acceleration for the upscaling and/or frame generation features? The 7840/8840 AMD cpus as well as the new Core Ultra CPUs have NPUs that can potentially be a fit for Lossless Scaling. It might allow upscaling and frame gen to essentially be free from a performance cost point of view.

loud meadow
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I think the dev has said that he wants to keep this software as non-preferred hardware to use, but I agree with you if there is a toggle option to turn on AI core (Tensor, NPU, Accelerator Core ) to help with FG and upscaling

torpid pagoda
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Sometimes I don't have GPU performance headroom in newer games, and if LSFG will become capable to use dedicated hardware blocks (Tensor) of my rtx4060ti - maybe then it will not harm the native FPS in GPU intensive scenarios so much, but instead it will give pure extra performance.

For instance, in Alan Wake 2 I have native 30fps (in most demanding sections like forest with RT/PT).
With LSFG on top I get -10 fps penalty, that gives me 20 native fps which doubles to 40 by interpolation - this is unacceptable, so I prefer don't use LSFG, and lower in-game settings.

If LSFG could use dedicated hardware blocks, I would still have 30 native fps, and it may be interpolated to 60fps.
60fps in total is a much better than 40 fps.

And native 30fps instead of 20fps would also result in less latency (due to higher native fps), and less artifacts with frame generation.

eager nexus
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I just want to add there is some news that Microsoft is adding in a universal AI accelerated spatial upscaler. Seems like others are also thinking of the idea