#ghosting
1 messages · Page 1 of 1 (latest)
Try using dxgi API. Or stop using FG especially for those type of games in which you almost play your own life.
Use your monitors cross hair and disable the in game one. Outside of that nothing you can do
And I'd disagree, FG is very useful in these cpu bound titles. The latency penalty will be lower as you'll have plenty of gpu headroom(with a balanced pc) and the motion clarity helps heaps with spotting enemies.
Though with me it's at 120. I'm not sure show I'd feel about 72 base
Maybe. Except if there is so much ghosting that it is very annoying to see and aim at something...
Very minimal at 240hz 120fps. And this is with another unstable unity game like tarkov
I'd say most of the actual ghosting is my monitor. Some mild warping with LSFG on the bottom of the frame too
Compared to 270 real
235 locked VRR(no vsync so some tearing on bottom still)
Also not using strobing as the slow mo camera doesn't like it with VRR
LSFG is ridiculously smooth. What THS did is impressive
Proper VRR
And a reference for how fast the mouse was moving in real time
Only VRR with strobing looks cleaner than LSFG. Still not as smooth
So what’s ur final recommendation to use on lawless scaling
Higher base framerate i guess
If you have a 240hz monitor yes
I got 144
120 fps tarkov isn't easy to hit consistently unless you have a modern cpu and tuned ram
Just try to see what works best
Oh yea trust ik 😂
It's really just situational
Bet so i should try 120?
Yes
What's you gpu usage look like?
If tarkov supports it, increasing your render queue can help frames a lot
I dont know i forgot
270 fps isn't possible for me in rust with stock config
Yea
Whats render queue
Like max distance visibility?
How do you do that
dont own tarkov no idea
itd be listed as renderaheadlimit or renderqueue in the console
Bet thanks
So i should change fps limit to uncapped and turn up render up in console and that should help with ghosting
So then what should i do to help with ghosting 😭