I'v just updated LS to the new 2.6.0.3 version (I was using 2.5.1.1) and it's realy weird I'm using LSFG in elden ring (caped at 60 fps with the monito refreshrate caped at 120hz). When I turn on LSGF my frame rate go to 120fps and it feels very smooth but after a few seconds my frame rate drops down to arround 90fps and the game feel terrible. Myabe I'm doing smething wrong and I should change some settings the settings in LS because of the update ?
Configuration :
GPU : rx 6750xt
Monitor refresh rate : 120hz (caped)
Windows build : 22H2
Frame Limitter : RTSS (fps locked at 60)
Diver settings :
antilag : on
vsync : forced off
LS settings :
Scaling type : off
Scaling mode : auto - fullscreen
Rendering option : Vertical Sync at max refreshrate