#Fsr3 in Lossless
1 messages · Page 1 of 1 (latest)
FSR3 is Engine Based I think
Yeah, it can’t use FSR 3. LSFG is pretty good though and will get better!
It can't? But there're the fsr3 mod and with it you can use fsr3 in more games, they can't put fsr 3 applied directly on the screen? Sorry if it's a stupid question
I tried fsr 3 and with the proper config it can be much better than lsfg, I know that lsfg will improve but for now I tried a lot of games with fsr 3 and I have more fluently and less latency
But fsr3 mod in it starts only has worked in games with dlss3
🤷♂️
I think that doesn't matter if the game has dlss
Yes it does
You think?
I thought that afmf is a fsr3 adaptation, I think that it's posible to activate fsr3 in your fully screen
They are separate things
Afmf can be enabled in any directx11 or 12 game I believe
Amd fsr 3 has it's own fg
Afmf is the one that can be used on quite a few games
But limited to 6000 and 7000 cards
They might use the same algorithm but idk
So not any device can just use afmf as per the moment
Afmf is a fsr3 adaptation for all the games, cuz that is cause afmf reduces the frame rate, in fsr3 it doesn't happen cuz fsr3 is adapted for the game internally
Afmf is the same thing but without the adaptation for the games
It's just free to use wherever you want
Yes but limited to 6000 and 7000 and cards
And im sorry if you can't read this, I'm bad at English
Yes but is an artificial limitation
By the other side I think that fsr3 can be unlimited
And use it like afmf but in every card
The AMD GPUs doesn't have good ai dedicated cores like Nvidia, the GPUs doesn't have any feature that can made afmf exclusive for amd
So i think fsr3 is just a limited version of afmf
Fsr 3 can not be Implemented in lss
It requires access to the actual environment in game
Is imposible to disable that option or maybe create a general preset?
? What option
Sorry I'm still confused about the question
A present for all the games that works with a general parameters that are repeated in a lot of games
Afmf does that
It doesn't take parameters of the game
It just has a general present
Preset
As in how it doesn't require access to the game itself?
I am not familiar with the usage of afmf itself
I think it just take the information of the movement of the objects in the game when it runs in real time, doing that it creates frames interpolated predicting how will be the next frame
In all the games runs at the same
Ah right ok
And it has very good results
It is
fsr 3 needs to be modded ingame or be implemented into the game by the devs, fsr 3 cant be integrated in lossless scaling because fsr 3 needs ingame data
But I think that fsr3 is the same thing but with different parameters
And you can't create a general preset for all the games? Doing that fsr3 will have the in-game data
fsr 3 is just different from things such as lsfg and afmf because it was made so it can be implemented into the game to be able to use motion vectors and such.
It's so complex, I hope that afmd gets free code
maybe its possible to create something similar to afmf and lsfg by using fsr 3 code but it will just turn out the same as afmf in the end
Yes but it will work in all the graphics cards
lsfg works on all too
And may have a specific reason for it limiting it to
It does, but I tried the two of them with the proper config and the performance is much better in fsr
fsr 3?
Well of course
well yea that makes sense
also fsr 3 doesn't show the fps hit when using it unlike afmf and lsfg
so you cant really tell how much perf hit it has
maybe there is a tool for it idk
I think that changing the fsr3 code and implementing things of lsfg they could create a afmf in lossless
Well we don't know
Sorry is my texts are Illegible
No it's fine
honestly lsfg is better than afmf, only thing afmf does better is UI handling
I'm not English native
nah its fine
We still get what you are saying
I tried the two of them and I swear that it has a better performance, without that amount of stuttering and without that screen hz problem
i guess its what you prefer but lsfg is much better suited for what I like
And afmf uses a less percentage of your gpu
afmf turns off when there is movement on the screen, it has a higher input latency and is a bit buggy at times but lsfg also has issues but not as much
idk not sure about that
Is that still a thing
the movement thing?
Yeah
yea but its probably gonna be the same as the current drivers
Right kk
The thing is that afmf will improve incredibly fast cuz it's from amd
And now.the demand is high cuz and is from now available In AMD apus
And for now afmf has less stuttering
I believe that the lossless scaling fg will improve but it won't do it at the same speed
amd also has the advantage of being at driver level
maybe
1st- LS is not using afmf
2nd- FSR3 and afmf are separate things, FSR3 is just based on afmf
3rd- AMD posted publicly only the FSR3 code, afmf is still behind closed doors
4tth- FSR3/DLSS require temporal data and to have access to that data, they need to be integrated inside the game engine itself, which could be done only with modding the game
I see, so I'm stupid
Sorry I was trying to find a logic way for it work but I have no idea
no worries, that is why I explained everything above in steps
I only have to wait if someday Nvidia makes a thing like afmf or if afmf comes to Nvidia too
That won't happen
Probably
Only time will tell
meanwhile ths is experimenting to provide even better quality and compatibility with LS, so we migh not have to wait for solution from nvidia 😄
One more thing
If I have a rtx 3070ti and I want to upgrade to a better and GPU which one I should buy?
depends on your budget? im pretty sure if you ask other ppl they will say 4090 lol
At the moment- use the FG mods wherever possible, use LS for the other things, and wait. This year we should see the next generations of Nvidia and intel for sure, also, there is the rumor that AMD will also show their next one
Lossless is great for the rog ally because the rog ally is the target spec (1080p, 120hz, etc) however the moment you run lossless on higher end setups and refresh rates and resolutions. Well. Simply do not do that. Otherwise you're going to be playing with this trash configuration that says 120 in the corner but produces something close to a hookers ashtray in terms of frametimes.
In terms of fsr 3 being universal, thats a good idea, because people are hooking into fSR 2 and making it FSR 3. Meaning you can apply it to general games on some level.
sure the interface falls apart, but its still a hell of a lot better experience than lossless, plus it can handle high resolutions and any framerate.
Amd*
3070ti is powerful enough for now. No point un upgrading. There are no midrange options to choose from. But if you have the cash, you could go for the 7900XT or the 7900XTX. Any other gpu and you barely see any performance improvements
If you can find second hand 6900 XT for cheap that can also be a viable option. Otherwise you can wait for the 400-600$ 8000 series gpu
Really deepens on where you want to be playing as 3070 Ti should be fine at 1440p. So, many cards won't get you much benefit:
If you want Ray Tracing then NVidia
- 4090 for 4k+ and path tracing games
- 4080 (wait see what super does)
If you want raster FPS then look at the AMD one, 7900XT or XTX
You may also want to look at your CPU and monitor in that upgrade.
In the case in I'll upgrade I would buy a amd card cuz it has afmf
I would look at some reviews first as performance wise afmf it seems very similar to LSFG. The full release driver is out now so some should start appearing. In game frame generation (FSR 3, DLSS 3) is going to be better when you can get it.
So you can kind of level the GPU playing field on things like upscaling & FG, but Nvidia still tend to win at higher end Ray/Path tracing.
I can't notice about the ray tracing in almost all the games
Only in cyberpunk and alan wake maybe
But the performance loss is a lot
And the games still look good without ray tracing
Yea there are kind of three cases I think (and many in-between). No point in paying the Nvidia premium if you don't want the Rays.
1 - I want FPS and Low Latency and don't care about aesthetics
2 - I wang good aesthetics (run on High+) and good FPS
3 - I want all the pretty things! HDR, Rays, 4K+ at an acceptable FPS
The thing is that with amd now you can have a better performance without spending the same money as Nvidia, amd rn for less money can get the double of the fps that gets an Nvidia GPU with the same price, not only for the power of the GPUs, its also the afmf
And sorry for my trash english
Yes AMD have levelled the playing field but that will work on your 3070 Ti. Aside from the AFMF type things that are baked into the drivers, and Lossless Scaling kind of gives you that anyhow. Hence, upgrade wise I think you need to make quite a big jump to get any step change level of improvement. Though, you might consider a slightly better card with 16Gb vRam would be a good investment if games you play are being held back.
I should wait I think