#Shoosh nerf
334 messages · Page 1 of 1 (latest)
I don't think it needs a hard nerf, just a rework. It doesn't actually do what its advertised to do - rushing bunnies don't care while the ones who prioritize stealth are punished.
because ragdolling makes a noise and most bunnies don't realize it...
It's really just a "don't run" ability, more than a "play dead" ability
You get highlighted while just standing to.
Oh we realice but the ability is broken anyways
its a “dont stealth” rather than “dont run”
Only real counter to the ability is ignoring it and rushing, separating from your teammates so Magi doesnt come for all of you at once
Otherwise you’ll waste so much time you wont get to the exit before the timer runs out
Also puts the main focus on obtaining stun items for the Magi and then Magi mains complain that bunnies have too many items
What I dont like about the ability is that it reveals immedietly and you then have the 2 seconds to play dead for it to go away.
Beeing stealthy around the magician, sneaking around him? To bad he used listen and playing dead sound queue will reveal you now even if he didnt get vision of you.
Also beeing able to listen for almost 4 minutes straight is just bad. All bunnies on top?
Keep listening till they reveal themself. They have move eventually and if they dont you just wasted 4minutes of their time. Which you can repeat 30 seconds later...
Yeah its kind of unplayable now as a bunny main, not because its extra hard, being hardcore is not really the issue for me personally, its just annoying mostly and not fun to play against
I liked stealth
not this
I think it'd be fine if it didn't immediately reveal people(only after the 2 seconds if no one is playing dead), and had a maximum cast time of like 10 seconds before it went on cooldown. The fact that some Magicians can hold it forever is insane. Also people say it has a long cooldown but it feels like it's going off every other minute with some Magicians. I feel like it should be used if you think a bunny is nearby rather than just being used to stall out the game. It makes the game extremely boring playing dead all the time if you do it that way, and otherwise just incentivizes rushing.
Same, I'm a magician main but have played almost the same amount of bunnies now as of late. I had magicians stall like you said just to get impostor or teleport off cooldown. Even to get hat to spawn, well just hold us hostage. Like it shouldn't reveal you if your walking or standing still.
I think being forced to play dead is fine, as long as it doesn't reveal you. It does give a sort of back and forth vibe with the ability. I just don't think it should be spammable or be able to be held forever. It's also really funny when you're next to a bunny and you both just plop over on the ground.
I only use the shoosh ability for the shortest amount of time you could hold it. I don't do it all the time so it takes them off guard. I get valuable info from that short amount of time. I really don't see why it needs to last so long.
Yeah, the length it can be held and how often it comes up I feel like are it's biggest pain points. That's why I think 10 seconds is a long enough time to see if someone is around, and not too long that you're just kissing the floor for what feels like a lifetime. Honestly the cooldown might be fine if it only lasts for 10 seconds.
I think it should last like 5 or 7 seconds. Its better at catching people off guard. 10 seconds still feels to long.
Just for the sake of even-ness I'd prefer 10. It's still way better than 30 or a minute like I've experienced in the past. After all, this was meant to be a buff to Magician to counter 5 bunnies.
Which is why Id love to go back to 1v4 and have this ability completly removed at this point
Its just not fun
The reason I say 5 to 7 seconds is because why would they get up after playing dead during the shoosh? While using shoosh I got all the information I needed. With the hard locked time it has you shooshing before canceling. All extra time is just holding the bunnies hostage.
10 seconds just doesn't seem like a long time to me. I'm not saying you have to hold the shh for 10 seconds, just saying that the max it can be held should be 10 seconds. No longer than that. As for going back to 1v4, I wouldn't be AGAINST it, but I don't mind the 5 bunnies either. I like the shh as long as it isn't abused in a way where it's holding the game hostage. It makes for funny moments. I just don't like it being over-used and having it last for an eternity.
I guess its a step forward. Magician only needs to tap it for info. After they play dead they arn't getting back up till its over. So to me 10 seconds feels way to much. You run out of use after like 4 seconds.
People will abuse it.
They are currently. With a 10 second max length though it doesn't feel like it'll be that bad. That's nothing compared to what we've been dealing with.
No, I'm fine with the 10 seconds as a step forward. It will probably be shortened anyways in the future.
Its only fun to deal with if Sush can be done like 2 times per game and not more
Its a 30min game having to play dead 15mins of it is not peak gameplay
It shouldnt be spammable
Cooldown should be 10mins at the bare minimum
you get 3 sushs per game of 10seconds each
thats MORE than enough
I don't agree with limiting it like that. maybe it somes off cooldown every min or something. Just make it short, I think it should be more of a vibe check on bunnys.
It is super annoying to play against, 1min cooldown means they can do it 15times per game
that is unreasonable
there's just no way around it its just not reasonable to me at all
Maybe Im wrong and other bunny players like it
for me its a game changer
Maybe against lower mmr bunnys I guess.
No one should listen to a loud SHHHH and hartbeat 15 times in a 30min game
How many rounds can you do until it becomes highly annoying?
I had to quit after 2 games or so because it is that annoying
Its like a horror game with a jumpscare every 1min
its just bad
Well your suggestion of limiting it to like 3 times per game is to harsh of a nerf.
breaks the atmosphere and the vibe in half and wipes with it
Its literally this
just unbearable
I dont know who can enjoy it other than Magis because its an auto win strategy now
against new players/low mmr of course, not counting premades
Yeah def against low mmr.
I get premades are OP, I do, but this is not the way
I hear like half of them just die on their own in matches.
Its not about difficulty its about how damn annoying it is
Like make every bunny a cripple idc just remove listen lol
it is just so bad
to hear a loud SHHH so damn often
Like soooo often
and the hartbeat that follows
its so unpleasant to have to listen to it practically more than any other sound ingame
for every match
its too much
Juts give the Magi wallhacks who cares but dont force bunnies to play dead or to have to listen to it
its too annoying having to stop every 1min to play dead and listen to that SHHHH and the hartbeat all the damn match
I guess it could be an increased cooldown time the more frequently you use it. In order to prevent spamming.
I don't think it should only be 3 times per match, I just don't think it should be spammable or last for a lengthy amount of time. My biggest losses to the shh scenario is to people who do it off cooldown and hold it for as long as possible while everyone is trying to avoid being seen. I'm not TERRIBLY hindered by it. I just think it should be limited to trying to find bunnies around you rather than halting progress. That's why I think 10 second length makes it more bearable. Maybe with an increased cooldown, but with only a 10 second length, I feel like the cooldown might not need to be increased.
Its a stupid ability that does nothing its suppsed to, instead favors the opposite (rushing) and it is unreasonably annoying to play against
Either have it so you dont have to deal with it too much, thats why I said 3 times or just remove it
Its just bad design overall
I hate it
I might be bias
because I just hate it
and I cant see the good side of it
It could just be going against people spamming it has ruined your experiences with it.
I've had some laughs from it, usually due to me and another bunny walking to an objective, he shushes us and we both plop over.
Same thing happens when Magi is close
It literally added 0 things to the gameplay other than annoyance and rushing
Also had that scenario when carrying a gear and Magi pops up from a nearby closet and me and the teammate drop to the ground
it literally added nothing
I think it's fine as a mechanic. I just think it's being abused rn and needs some reigning in.
Nothing about it is fine omg its the most annoying thing ever lol
Okay Ill stop
Everyone can have their own opinion and thats fine
I just hate it so much hahah
I mean we all have different opinions, I'm not discounting yours
I just like some of the interactions it's brought to my gaming experience, but I also see the annoyance it's brought from the spammability. I think 10 times per match maximum would be acceptable through cooldowns with 10 second length at max. That's 100 seconds maximum of people playing dead.
Listening 10 times to that loud SHHH, the hart beat, and possibly have to drop whatever you were doing just ruins the gameplay for me after a couple matches
I like to get immersed in the map and the atmosphere and that totally breaks it way too many times
but maybe thats just me
Id leave it at 3-4times max to use it in key scenarios
Every progress Bunny does makes sound, Magi hears voip, pings, there's so many sound cues for Magi to follow, ticketmen, imposters
They dont need Shhh 10 times in top of that its just not reasonable imo
If it was relegated to 3-4 times, in order to balance it, the length would need to be like it is now or longer.
What needed balance? How can Magi need even more information? The only time they dont get sound cues is when bunny walks(talking before listen, now with listen even standing still gives you away), literally everything else a bunny does gives a sound cue, objectives, pings, voip, running, winding up a key, dropping an object, everything
How come you need more?
I just dont see the need I really dont
Id like to understand but I truly dont
Its like Magis didnt win a single game before Listen ability and never found bunnies or smt
when that is not the case at all
before Listen, Magis found bunnies just fine
It is unnecessary and I dont get why people try to justify it or salvage it when its just annoying for bunnies to play against and adds nothing to the gameplay other than making stealth a joke and obsolete
But yeah to each their own, not everyone is gonna see it as I see it Id just really like to understand but I cant
Sorry Levi not trying to come off as defensive with you or anything I just really dislike the ability but I respect you having a different opinion
And it really upsets me when I think about it which is why I'll let this post be
its ragebait to my ears at this point
This is why I'm a strong believer lower mmr should be balanced differently than higher mmr. Once you hit 1800 mmr it should be balanced differently, sigh...
Havinh high mmr doesnt justify the Magi having wallhacks in top of all of this to me but Im leaving it at that
I dont play Magi so who knows maybe they do need it
"Wallhack" you know you can play dead if you don't want to be reveal right ?
That's explain a lot ngl.
Yeah and its highly annoying thats why high mmr avoid it
Yep Im def bias
It sounds like at his mmr they don't know how to counter it at all.
Play magi 
High mmr defently don't avoid it, cause if everyone is movingn even if the magi know their pose he will only catch one at most.
Countering is just ignoring it wich defeats the need of stealth and favors rushing
prove me wrong
jk jk Im leaving it here have a nice one lads
I agree but you want it removed while I want it balanced better.
Good, cause you have to be stealthy to avoid it, isn't this good ?
Spoilers, this was the case before the ability
Its at its most balanced state right now.
Naw
Not a high mmr player nor a Magi one so Ill shut my mouth and believe you with this
What did an update come out today?
Like its easily counterable and bunny can even bait the magician with it if they have good coms in chat.
Like imagine you have to play around an ability.
As a low mmr bunny guy its just annoying plus I play solo so everyone just dies eventually bc we cant coordinate
so its x2 annoying
Instead of asking for a nerf cause you don't know to play around it.
Yeah its annoying to let the other side play.
For me I think it should last 5-10 seconds.
Lol just make it useless then.
It's not about playing around it. It's about the ability lasting for decades and not having a significant cooldown on top of it.
If by play you mean standing still there's this game called "Nothing" in Steam you probably will love mate I cant recommend it enough
You know you can move right ?
You can play and hide yourself when he is coming.
The wallhack end with the ability.
The ability is goofy and not needed. It's not real slowdown, what magi actually needs
I have plenty of use in 5 seconds. You don't need to hold people hostage. I catch people off gaurd with rare uses of only 5 seconds. Any more is just being toxic.
Please give this man a medal
Its not like the magi have a stun that last for the duration he want.
It basically is tho, either you play dead for whatev long Magi wants or you reveal yourself, no option number 3
You can "Play around it" in some cases but its just annoying to do so
not a needed ability at all
- its more of a "nothing is happening" button, like the magi wont use it if he is spammed by notif.
He will use it to stall time
Yeah I don't need or use it 80% of the time.
Yeah when they get toxic.
Why you keep pinging this lol
what argument is that
Then move, if all 5 bunny are moving you have 20% chance he come for you.
Like the ability is useless if you aren't slow af.
Then stealth is useless and rush is the only way
Nice
Love the rush
def why Listen was added
Cause i already respond to this.
I agree with you here.
Okay Drag we agree to disagree, have a nice one mate
They either need to shorten it or remove it.
It was added because some time the bunny are just doing nothing and the game stagnate.
Had 0 games where this happened
But okay
I thought it was added to reduce rushing.
Yeah bro is the only player of the game my bad.
It actually did nothing against rushing.
Like if they want to rush just ignore the fact to be reveal.
Im just saying I never once encountered the scenario you speak of, not saying it cant happen just didnt happen to me and I play bunny mainly
Its useful for taking people off guard and figuring out where they are.
Then why should someone hold it for 3 minutes if it's just to hear something when nothing is happening? Cuz if the issue is that it's used only when people aren't really doing anything, nerfing it to 10 seconds isn't really a nerf
Weird because it was added to counter rushing, dev words not mine
i think you arguing could have ended right there ➡️ #1429587669066846300 message
If he is holding just move, being reveal isn't a big of an issue if you team is doing some stuff.
And if you want to play it stealth you just play dead, i don't even see the issue here.
If the goal is to just move while he's holding it, why should he even be allowed to hold it? Like what's the purpose of this?
To have info ?
Maybe you're just bad at Magi sorry to say but if you need Listen on top of all the sound cues bunny gives away by literally doing anything besides walking plus the ticketmen and imposters, then maybe you just need to get better but hey thats my opinion idk
Sotorrino is arguing that it defeats the point of stealthing. By rushing it ruins the enjoyment of stealth.
You can get that info in 10 seconds
Like again, its not a stun, you are allowed to move, just if you are the only one moving he will most likely come for you.
I dont think I need to play Magi much to come to this conclusion but I might be wrong, idk
No, bunny will just ignore it and move after the 10sec, it make the ability useless.
I cant say for sure
Like he can't move, if he get 10 sec every minute on the timer its just a useless ability.
Like just delete it if you give it a duration.
It is still useful.
Whats the use now other than stalling then?
If you are stealth you just wait till one of your mate is moving, i still don't see the issue here.
Having info.
What if none of them do
That sounds horrible.
Then blame your team for being selfish.
You already have plenty without it, why you need that many info? Seems like toddler gameplay to me, you're just missing an arrow pointing at bunnies at all times
Even if he got one chase per ssshhh, it wont be that strong.
That'd come right back around and make you selfish for also not moving. Why would you blame people for doing the same thing you are?
Wow do you hear yourself?
Bro is talking about toddler when he is crying for being revealed.
I am not, i am actually moving when he use it, to bait him to firts floor.
I'm using the example YOU set forth, not what you actually do, what you're SAYING to do
That's the smart thing to do, bating him where your team mate arent.
No, sotorrino makes a point. I like stealth, 10 seconds is long enough if it isn't removed. Screw rushing, stealth is fun.
I couldnt care less about being revealed, its the annoying sounds and having Magis abusing it to stall the game what bothers me, sure you can ignore it and rush, thats the whole issue lol, it promotes that kind of activity, either rushing or having an unbareable time with the match playing dead every minute
Yeah so only your gameplay matter, good to know.
Why can't we have both?
If you don't care to be reveal then the ability does nothing to you, you aren't making sens.
I hide/rush, I cause distractions than hide.
You can, proof: you can play dead when he use the ability.
And guess what ?
Even if he see you, by the time he come to you, you can also play dead on another spot so you play stealth and make him lose time.
Isn't it beautiful ?
Yeah than he holds it for a min. Should be no longer than 10 seconds if not removed.
Yes it does but you're unable to read it it seems, I'll type it again, the only options are either play by the Magis rules and let them stall the game forever long, or ignore it and rush, one is extremly boring and annoying, the other defeats the purpose of stealthing and all its mechanics. Hope you understand better my point now if you really want to understand it
Bro is a broken disk, just saying his line over and over.
You're just ignoring it everytime
Yes he is the killer, you are supposed to counter him by team work if you don't guess it by now.
You keep ignoring it idk what you mean by "teamwork" my point still stands mate
You really don't get the point dude.
Yeah the ability annoyed you, and ?
And broke stealth and promoted rushing
need more?
it also made it possible to abuse it to stall the game
need more?
Actually the ability is countered by stealth.
lmao
Its not, you just hold everyone hostage.
you must be trolling
Try to understand that, and you could play stealth even after being reveal : #1429587669066846300 message
No i am not trolling you just refuse to use your brain to play around the killer ability.
If the ability is countered by stealth, why does being stealthy cause you to lose more time than rushing when it's being used?
You want to rush and being stealth ?
Isn't losing time the risk of being stealthy ?
Nah its a Magi abusing shh every minute
thats it
Lol no argument left i see.
Not 4 minutes out of a 30 minute game every few minutes worth of risk
Can't argue with someone who doesn't realise how dumb their argument is, I'm closing the thread.
Argument is the same man you jsust bring no valid points and speak nonesense without adressing anything
Actually he didn't even see you after the ability so you can just hide else where after the end.
Bro i give you every counter possible you are just saying the same crybaby argument over and over.
Without trying to play around it, you just want to delete an advantage for killer.
There's no playing around it, there's standing still and losing time and there's rushing. Stealth is pointless with it if you want to win as bunny
Bruh, now I know your low skill. You are the type to tunnel to feed your ego.
There is, you are just ignoring it cause for you its the fault of the design and not yourself.
Imagine you complain about tunnel in carnival, are you that bad ?
Its too hard to find a bunny hole after being throwed ?
Whats the 3rd option then? Teamwork? lol. Teamwork means 1 guy plays bait the whole game so others can rush? Thats also not stealth is just stupid
I'm not a victim of it but you sound dumb and toxic as hell rn.
Man i am agruing with someone that want nerf on the otherside cause he can't play around the killer in an asymetrical game.
Imagine you can't be the main character in a team game.
That's sad.
If he sees you you rush, you dont run and play dead on another spot, you dont do all these time consuming things because the only win strat is to rush, there's no time to do logistics and play dead a bunch of times in different spots EVERY 1 MINUTE the Magi uses Shhh. If you cant see this you are delusional mate and there's no point arguing with you
Dude, im 2'700 mmr and have 70 matches magi and 60 matches bunny. You don't know what you are talking about and you can't argue constructively worth a dam.
Magi time is actually more precious than one bunny time, while he search for you on the floor he isn't defending on the other side of the map.
If the match runs out of time Magi wins, speaking nonesense rn
That's even more sad, this much mmr to cry over a fair ability on the other side.
If your team did nothing then its not the fault of the sssshhh ability.
Your points only work on premade teams and even premades dont play like that
And I already said it: 1 guy plays bait the other rush
You have chat in soloQ too.
you're saying Im right
- vocal if around team mate.
which Magi also hears but somehow still need listen in top of it
You can do that when the magi see you.
Stop arguing with him, I think he realised he lost the argument and is just doubling down to rage bait.
Yeah he hear it if he is 5m of you.
They have almost equal matches on both sides, and you're claiming it's an "other side" thing. That's a little disengenuous.
Hes rage baiting.
Yeah I know Im baiting him as well we are both master baiting eachother its fun
He lost the argument, his ego is hurt.
If he play both side at this level he should know that not all bunny even stop when he use the ability.
It just happens to be that Im right and hes not, thats the only difference
Bro have no argument left and call the ragebait cause i don't think like him.
Which is a problem in itself because the bunnies that actually play and dont afk get all the attention
And yet is the one who made this post. Ask yourself why they see a problem you don't.
Yeah and ?
What's bad in that ?
Stealth is gone, no middle ground, you either play or afk, if you play you get seen, if you afk game is boring and your active teammates die
I mean, he is talking about tunneling like 5 message above, is he that good ?
No other way around it
It's a thing called honor.
Wait i am gonna ping it agains. #1429587669066846300 message
"Honor" ?
Are we playing some knight or samurai right now ?
I am the hat knight ?
This is the most stupid strat Ive ever read you can do yourself a favor and stop pinging it so we can forget you said such dumb suggestion
This is just spiraling.
Bro was talking of ragebait, i see i have some better in this is front of me.
Thats so time consusuming and stupid its baffling
Lol most stupid start but most smart one to take the focus of the magi.
To like "play in team" you know that ?
The conversation is devolving into personal attacks, I think cooling off and just agreeing to disagree would be best in this situation
While the others rush so stealth is gone in favor of 1 man bait strat
You're right Levi
Have a nice day lads
I know right, playing around the killer ability sound that impossible ?
Like bunny don't have enough advantage right now ?
I asked a moderator to just delete this post. DragNoa ruined it to rage bait in order to save his ego.
Tell that to yourself.
Every move other than walking does sound, every objective, item throw, winding up, running, voip, pings, etc on top of ticketmen and imposters. Magi doesnt have enough advantage he also needs Listen? Seems like a skill issue tbh
Last thing Ill say
Nice day mate
The ability is a meme. It doesn't do what it's supposed to, punishes solo / newer players, and does not provide the slowdown needed for higher mmr.
If the bunny "follows the rules" of the ability it devolves into a stupid red light green light game. There is no reason for it to last forever, because once you activate it, you quickly see if a bunny played dead or not
And that's why I said 10 seconds makes perfect sense for the length of time it should last at most.
I think the pinged bunny at the start of the ability is a bug and the devs are aware of it.
Prove me wrong if you can with actual arguments
I'll be happy to admit it if you're able
And if it have a time limit its just useless and need to rework the ability completely.
Oh yeah, I listen intensly as magi. All of it gives you away, thats why I know where people are 80% of the time.
Everything you have said can be countered easily, and he is countered by the item of the bunny, idk where you go with that.
Countered how?
You do make sound making all of that there's no stealthy way to do it
Ticketman with smoke and impostor with firework.
And all the rest?
I know when my impostors go down.
You want the objectif to be quiet ?
How does the magi know on wich floor you are then ?
plus this lol
If he already has means of knowing why does he need Listen then?
You make little sense my friend
Its not to ragebait you, you actually make 0 sense rn
On 3rd and 4th the bunnys get real sneaky. Thats when I need it.
So you said the ability is useless cause he got notif with objectif ?
Well thats an argument and I can agree to an extent, thanks
He gets notif with everything bunny does other than walking
No he didn't.
Why are you focusing on 1 thing out of the 10?
Just objectif, item, ticketman and impostor.
In all this scenarios you get sound notif