#My gripes with some magician mechanics (not a buff/nerf post)

5 messages · Page 1 of 1 (latest)

woeful reef
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So, playing magician pretty much religiously diring my playtest during the time I've been able to invest, which is... Quite a lot, I feel (2k something MMR), I've noticed a few janky things that throw me off while playing magician. Some more than others, some might be just me, but the main point is about the FIRST of the cases I'm making in this post. So, things that I feel should be fixed before the release?

  • The hat trick aiming. It's janky, clunky, I hate it, it disgusts me so much, it's really infuriating unless the visual line is extremely clear of obstacles and from the top down or really close. But salt aside, what causes me to mald so much about it is the fact that it gets stuck on EVERYTHING. And you don't even need to be aiming at whatever it's getting stuck on at all, it just does. From my guess, this happens because the circle is projected from the magician, towards the cursor, which causes the entire circle's area to collide easily (and I don't even want to imagine how it manages to get stuck on obstacles vertically...). Solution? Make the circle APPEAR on the cursor. Not be projected towards it. This will cause the circle to actually be where the magician wants it to be. Out of range? Make it fall down from there or follow the range bubble to whatever closest valid point it touches.

  • Grab box. I don't know why this happens, but sometimes you just... Grab a bunny right in front of you and he just... Doesn't get grabbed. I've noticed this happen most when the bunny is jumping (even though the hand literally goes through the model) and on stairs. It also happens a lot when you're invisible. I can't tell how many times I've been invisible to ambush a WALKING bunny just for them to just phase through my arm. Make it a little wider, maybe? I'm not sure how to fix this one without making juking the killer near impossible honestly.

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(typing limit)

  • Active imposters. Blind as bats sometimes, clunky as hell, tends to get bugged 2 out of 3 times it chases anyone, and lives too little. This one is simple, and I feel like the devs are aware, but I felt like it should be added here regardless

  • vanish teleport. The last one and a quick one. This might just be me doing it too fast or lagging, but sometimes, when you use vanishing act and try to teleport to a booth, you'll grab forward instead, wasting the charge and cooldown on... Nothing.

quasi parcel
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yeah they need to clean up the jank for the magician to feel less frustration to play as. and hope they do the same for the bunnies aswell.

quasi parcel
woeful reef
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I'm not sure what parts of the bunny gameplay are jank, as I never play as one, but yeah. Cleaning the jank is important