So, playing magician pretty much religiously diring my playtest during the time I've been able to invest, which is... Quite a lot, I feel (2k something MMR), I've noticed a few janky things that throw me off while playing magician. Some more than others, some might be just me, but the main point is about the FIRST of the cases I'm making in this post. So, things that I feel should be fixed before the release?
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The hat trick aiming. It's janky, clunky, I hate it, it disgusts me so much, it's really infuriating unless the visual line is extremely clear of obstacles and from the top down or really close. But salt aside, what causes me to mald so much about it is the fact that it gets stuck on EVERYTHING. And you don't even need to be aiming at whatever it's getting stuck on at all, it just does. From my guess, this happens because the circle is projected from the magician, towards the cursor, which causes the entire circle's area to collide easily (and I don't even want to imagine how it manages to get stuck on obstacles vertically...). Solution? Make the circle APPEAR on the cursor. Not be projected towards it. This will cause the circle to actually be where the magician wants it to be. Out of range? Make it fall down from there or follow the range bubble to whatever closest valid point it touches.
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Grab box. I don't know why this happens, but sometimes you just... Grab a bunny right in front of you and he just... Doesn't get grabbed. I've noticed this happen most when the bunny is jumping (even though the hand literally goes through the model) and on stairs. It also happens a lot when you're invisible. I can't tell how many times I've been invisible to ambush a WALKING bunny just for them to just phase through my arm. Make it a little wider, maybe? I'm not sure how to fix this one without making juking the killer near impossible honestly.