#panic mode insane buffed

73 messages · Page 1 of 1 (latest)

cosmic bluff
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...do you mean madness? Because panic is the anti-tunnel BS mechanic bunnys use to avoid being grabbed / escape down rabbit holes

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if you do mean madness, you have ample warning how to manage your sanity

hollow torrent
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use huggy bunny - i totally knew anyone would pull that up

cosmic bluff
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...well ya thats how you deal with it.

hollow torrent
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WHAT to do if you have none OR get tunneled ?! 200iq

cosmic bluff
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How badly are you playing you are going insane every match. I find that impressive in itself

hollow torrent
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well maybe im not into discuss any idiotic opionions about HOW BADLY someone plays, nice mentor statement btw for new players

frank frost
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Just in case you didn’t know, there’s a small circle in the bottom-left corner of your picture in game that shows how close to madness you are.

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If you get above half that circle, it’s a good signal to finding and using a Cuddlebun ASAP.

cosmic bluff
frank frost
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It’s usually not hard to prepare for because you can grab and use one right away.

hollow torrent
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seems like you all never have experienced tunneling killers :) good for you. you dont get the problem

warm nymph
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cuddlebun is one of the rarest things. So it seems like

frank frost
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I’d need to see the gameplay to help make a suggestion or understand the situation. I can’t speak to your experience but from my experience the game design is usually pretty decent at avoiding tunneling.

cosmic bluff
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Take a rabbit hole. Dont stare at the magician or run into ticketmen when activated / stare at them (it raises your madness) Stay with other bunnies, this protects your sanity. Find (1) cuddle bunny to restore like 50% of your sanity. You have to be going out of your way to be going insane.

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Even if you were being tunneled, you arent going insane from it.

hollow torrent
cosmic bluff
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whats that have to do with madness

frank frost
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That sounds like an issue with how impostor bunnies interact with cages. In case you didn’t know, impostor bunnies will not trigger if you quietly walk past them. So I don’t know if opening the cage instantly triggers them or if you are trying to run past and trigger them by accident.

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If the impostor bunnies grab you the moment you open the cage without a chance for you to sneak past, then I agree that is problematic design and can stand to change.

cosmic bluff
warm nymph
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What exactly is quietly walk? Its just running or going normally

frank frost
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But I’m with @cosmic bluff that the growing madness is a symptom, not the problem.

warm nymph
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and in both cases, you get grabbed by the fake bunny

cosmic bluff
frank frost
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It means don’t make noise by running, jumping, or dropping/using items.

hollow torrent
frank frost
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It might be a bug then, I played yesterday and was able to walk past impostor bunnies without getting grabbed.

cosmic bluff
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show me video where thats not the case

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and if it is the case, its a bug

frank frost
hollow torrent
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after the cage incident.... are you even listening?

frank frost
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I would love to run an experiment on this sometime.

warm nymph
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maybe the walking is inconsisted?

hollow torrent
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the fake bunny triggers with walking AFTER you escape a cage

cosmic bluff
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have a video of this?

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would love to see it

hollow torrent
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can try to make one when it happens again

cosmic bluff
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sounds great. please @ me when you do

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gl in your games

hollow torrent
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thanks, u 2

frank frost
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Mythbusters on the case dryadmSneak

silver briar
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I've gone mad like.. twice in the entirety of playing this game
its EXTREMELY simple to avoid

frank frost
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I’ve made bunnies go mad but usually because I’ve gone easy on them and could have killed them 3 chases ago.

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I think when that one gear gets added that can increase madness we might see madness-farming become a more common strategy.

silver briar
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mag already has a gear to increase bunny madness

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but because madness is so simple to avoid its heavily underused

rigid crag
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The cuddlebun issue... maybe Jack will trade u one for candies and toolbox?

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Just sayin

frank frost
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That’s not reliable. I hate how the trader works. It would be better if you could explicitly choose what you get instead of gambling. Use up 12 candies and a toolbox for a god damn shockbox it pisses me off.

silver briar
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i mean just loot bunnies

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cuddelbuns have a really high spawn rate

long axle
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well, after 23 hours of gameplay i've seen the first case of madness on the bunny. And it happened when desperate rabbit suggesed me (the Mag in that case), to chase him for a practice. Chase lasts for 3 minutes almost in a row😹 . As for my Bunny experience, i've got 3\4 madness maximum, when I played as unsafely as possible))

silver briar
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yeah, i think madness needs a buff, if anything

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in exchange they should make it so bunnies can find tickets to temporarily disable ticketmen

frank frost
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Imagine for 25 candy you can just craft a ticket

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And while you’re holding it ticketmen don’t yell at you

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That’d be cool and broken af.

warm nymph
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Maybe disable it for around 30 sec with idk a green ticket or something? It makes the gameplay intenser and it gives a notification if you get nearby a active ticket master to put the ticket inside (and its gone forever) for a 30sec inactive ticket master

silver briar
warm nymph
torpid maple
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Off topic*

frank frost
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Just a free pass baby.

torpid maple
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would be kinda cool honestly, and you'd need 100 candy for everyone to get that, so it might be balanced. taking the time to gather that much is no small task.

silver briar
warm nymph
silver briar
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Then its just a less versatile smoke bomb i think

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I keep forgetting smokes help with ticketmen

fathom schooner
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I'm going to have to agree that the implementation of the madness mechanic is more of a detriment to the gameplay overall. Bunnies already suffer a 25% charge loss while also losing a protective gear to help against perma death if they're thrown, not to mention the loss of your items as well if the hunter decides to shake you down. If the meter bar is accumulating slow enough already, it just really shouldn't be there at all in my personal opinion.