Problem is being in a unwinnable situation and still have to be forced to play.
When 2 or more bunnies die, specially at an early stage, there's simply no way to make it to the top in time, I initially suggested having more time every match, but that comes with its own problems, so, maybe make it so "the last one standing" gets some sort of buff to at least have a chance at doing something (example make it so some doors leading to the final floor open up automatically for the last bunny) or make it so you have an option to surrender, end the game early.
Magician would also get all their buffs once the "last man standing" situation happens, to make it fair.
Currently, if your team dies, you have no other option than waiting to get killed, and I like the game being hard, but not impossible, there should always be a chance even if slim to do something about your situation, or at least a way to end the game early.
Similar problem happens when the Bunny team is skilled, you reach the top too fast, Magician often rage-quits because they know there's nothing to do.
There's 2 ways this could go (and possibly more we're not seeing, open to any ideas)
-Buff the losing side until they have a fighting chance
-End the game ASAP so the “unwinnable” situation doesn’t last so long
Or just make a level-based matchmaking system so you get paired with people your level, reducing the chances of teammates dying too early or Bunnies winning too fast
, just means that half of the first base players just vanished from the game , for me it shows that 50% are chill/fun kind of players not sticking enough to be good and actually appreciate some games