#Magician needs to close gates faster

54 messages · Page 1 of 1 (latest)

clear palm
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It feels slow to close gates, it should honestly be a slap and it closes fast, like hitting a gen in dbd, even adding a damaged state where it takes longer to open but bunnies can fix it slowly or use an oil to fix

tiny pike
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Ya

grim lava
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people often sit by the gates and wait for you to start the closing animation to run through

clear palm
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To counter that the fast falling gate can damage bunnies and send them flying

tiny pike
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I seen people do that in videos to

foggy halo
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i liked the bug you could start closing the gate and walk away from it whle it was closing lol

tiny pike
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It does sound nice

untold ermine
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Personally I like the speed now cause you have to make a decision as to whether you’re gonna chase the bunny or close the door

clear palm
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Shouldn't take forever though

tiny pike
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Ture

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But still

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It's a bit slow

untold ermine
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Sure, but I don’t want to the devs to make it super fast

clear palm
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Or still allow the bunnies to go through as they close

radiant shale
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I enjoy looking the magician in the eye while I cross that closing gate tho

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makes it like, " shouldn't had closed that door and kept chasing me" feel

clear palm
untold ermine
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I don’t think it should damage bunnies if you close it on them

clear palm
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I shouldn't debate closing the gate for 20 secs or chase you for minutes

untold ermine
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Mainly cause the hit detection on that sorta thing can be buggy

untold ermine
tiny pike
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@radiant shale thats cold

untold ermine
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If the correct play is 100% one thing then it can feel dull

clear palm
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With how one sided it is rn, I should be able to close gates giving you a small advantage than a huge one

untold ermine
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It’s the problem with cages

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Caging is rarely ever possible

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Therefore the killer always throws

clear palm
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All depends on the area

tiny pike
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Just make it a bit faster no harm dune

untold ermine
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I’d be willing to test a slightly faster closing speed

tiny pike
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Just a bit faster gives them a chance but its still risky

radiant shale
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fine, i'll just pop my bike and look the magi in the eye as I cross the gate from now on

tiny pike
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.

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Nice

untold ermine
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Bikes actually raise your hitbox

radiant shale
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that's gonna make them faster to tp to 2f center locker -_-

untold ermine
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Meaning you can’t go through the gate if it’s halfway closed

tiny pike
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But your also faster

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But we don't know hkw it will play out

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It is risky

radiant shale
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maybe make it so you can cancel closing and have the door slam back up so you can chase whoever's trying to go through

tiny pike
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Mabey before it closes all the way you can catch it and put it back up

clear palm
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Gate should fall without me being on it

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A 3 second interaction and it should fall fast and close

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A 3 second window for bunnies to run or try to get under the gate

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Hence the slamming part of the gate to punish bunnies that are too late or barely make it past

tiny pike
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I just made a idea about so be free to check it out

radiant shale
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idk, bunnies already got a lot of nerfs this test

tiny pike
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Ture

clear palm
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And yet magician is still playing victim lol

tiny pike
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But i feel its still unbalanced some how

clear palm
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I'll even take the slow closing if gates i close go into a damaged state and take longer to open

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To repair they slowly fix it or use an oil to permanently fix

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Magician already loses on getting back to the floor he closes the gates for, so in general it should be less punishing on the magician side