When capturing bunnies, dropping them at the magician's feet enables continuous attacks before the creatures can act. The low secondary attack cost prevents bunnies from escaping the magician's range even when burrow access is blocked. This creates a 3-minute execution cycle where bunnies are systematically eliminated within the first 3 minutes, establishing severe initial disadvantage and extreme frustration due to repetitive combat mechanics.Translated with DeepL
#Magician's Exploitative Attack Mechanic Disrupts Bunny Escape Patterns
4 messages · Page 1 of 1 (latest)
(https://www.bilibili.com/video/BV181YDz8Egw) From the 01:22 mark in the video, I exploited this mechanic to inflict three instances of damage on the bunny during my first attempt. With practice, I could eliminate any bunny I encounter swiftly, establishing an exploitative loop that bypasses intended game balance.
You grabbed a bunny 3 times that didn't properly use their anti tunnel mechanics and was extra greedy. Nothing exploitive here
This isn’t fair to the bunnies. When a Magus keeps chasing one bunny nonstop, it’s super hard for the bunny to escape—the endless chasing feels boring and too dominant. Most top-ranked Butchers use this tactic now, so most bunnies just block Magi who do this. Sure, there’s the skill gear to fight back, but it’s super expensive and breaks easily in solo matches.