This is just my opinion, but when you're the only bunny left, it's incredibly hard to finish the game or even have a real chance to escape alive. You're basically forced to just let yourself get killed. In my view, that takes all the fun out of the game – especially now that there are so many obstacles just to get to the next floor. The item spawn also feels off; in some games you find tons of items in a row, while in others you barely find anything even after searching for a long time.
#Single Bunny - End Game
15 messages · Page 1 of 1 (latest)
Okay, I see your point. For such a case, The LostHat appears on the level, which you can find with radar and escape being the last one.
Let me know if you have clarification or other questions on this topic.
It's also unfair that the Magician can throw you against a wall and then immediately grab you again — and the game just says, 'Nope, you can't go through the Rabbit Holes a second time.
Let's check it out. The right thing to do is:
- the magician grabs you the first time, throws you against a wall.
- you get panic, you can use rabbit holes, and if you get grabbed again, you can pass a skill check and stun the magician.
- If you fail a skill check and the magician throws you again, the panic should reappear.
If it's not, then it's a bug.😬
@sinful parrot I checked, everything works exactly as I described above, i.e. the only time you don't get panic (can't use rabbit holes) is when you pass a quick skill check when you're grabbed by a magician and get free, since in that case the magician is significantly stunned.🤔
I don't know, did I answer your question?
Yes Yes you did. Need to look at it again. Because he throwed me then i missed the extra Skillcheck after he grabbed me again and i was so lost that i died
Just my opinion coming in here and I know this one is spicy, since I've been having this in other asymm games as well, because survivor side really hates the idea of being a team, but they are. What I want to say is - you win as a team or lose as a team and yeah... if the team pretty much screwed up (3 people dead), then what is the reason the last one should have an easier time now all of a sudden? Is the last one not part of the team that lost? Why should the last person be "rewarded" by getting an easier time winning? Being the last one alive isn't a big achievement. It might as well be the person who did the least amount of progress for the team, played dead afk in some super isolated place that isn't priority to check, etc. - being last one alive is really not a big achievement that needs to be rewarded. The hat mechanic exists as potential final chance and thats about it. I think this is fine and the game should not turn into an even 1 v 1, after the player who plays alone vs 4 mananged to beat 3 of them while all 4 were active as a team. It would feel like "As a reward for beting 3 of 4 while all 4 were active, your final opponent gets stronger and beating the last one will be much harder. Have fun." Again - just my opinion, anyone can agree or disagree.
Yes, the game has a lot of confusing mechanics that is hard to understand/notice the first time around.
Last bun having a really hard time even encourages team play and work together mentality, because everyone knows "if we go down to 1 person, whoever its going to be, it wll get rough." This discourages anti-team mentality of "Im just going to hide until the others a dead and use the bonus from being last to just escape." It holds real value imo and the stronger the last survivor gets, the more value it loses, because need to work as a team gets lower, because you always might just play for being last one and get an easier time by some mechanics.
That's exactly the point. I'm not saying that the Bunnies who did nothing and just played dead until the end deserve to win. What I'm talking about are the Bunnies who actually tried their best while the Magician was permanently camping orsomething like that
To even escape without the hat, you have to go all the way to the fourth floor — and I think it's only fair that, if you manage to get up there, you shouldn’t need Gears anymore. Because honestly, you have like a 1% chance of escaping through the gate or the hat if you're the last one left.
No matter what you do — opening gates, using the zip line — it all makes noises and your dead meat.
I feel that. Then this would probably require some sort of tracking of how much that person achieved and apply these easier mechanics depending on how much they did for their team. Otherwise the stuff I wrote about applied and even someone who just played dead all game gets rewarded. If this get differentiate I'd say its fine.
Yeah I think so too 
Yea it actually needs gears because before we didn't have gears on the final doors and that was a huge problem. 
Also, the gears spawns are really easy to find and really close to the mechanism. If you have a radar it will be much easier without mentioning that you can 99 the doors so you will not make any noise for the magician what could be a problem in the future
Yes thats true it was to easy to get out and the other bunnys left you behind. Made me sad
I Like Teamplay Games and I got Good Teammates in the last round but sadly we Couldnt Safe all 
Yea that happens. I feel like the teamwork aspect of the game is really good because you feel rewarded. Like if you save a friend or you help them with oilers it will pay off at some point.