Appearance:
Round body with a bespoke striped suit, with coat tails, and a cane, meant to represent the managers or ringleaders of circus troupes
RMB Ability: Rig The Games
The Ringleader may approach any interactable means of progress through the Carnival and may spend up to 6 seconds sabotaging it, the longer he sabotages the more charge he spends and the greater the punishment.
Doors take Bunnies 15% longer to open and cost 5% of their remaining charge.
The Roller Coaster will have a 5 second delayed start
The Circus Cannon will take 10% charge from the Bunny fired on impact
Failing a skill check on the High Striker regresses its progress by 5%
If the object is sabotaged for the full six seconds it has a chance to malfunction and either damage a Life Gear or break the Windup Key and give it to The Ringleader
Q Ability: Terrifying Shout
While off cooldown, look at a Bunny to highlight them and press Q to Shout at them, if they are performing an action they will be forced to stop what they are doing and be stunned in place for 3 seconds, if you are chasing them, they will be slowed by 5% and cannot play dead for 5 seconds
F Ability: Always Watching
Press F to bring out a windup crow, and press LMB to windit up at the cost of your own charge to have it patrol a room and its surrounding pathways. when it spots a Bunny it will caw constantly, giving you a live notification of the Bunny's position. The Bunny will slowly lose charge at a steady rate as they get pecked by it, fireworks or manually swatting it away will get the bird to return to The Ringleader
C Ability: Horrific Crawl
Press C to Reveal your true nature and begin crawling like a spider, able to scale walls, objects and cielings quickly. you cannot grab, throw, or kill bunnies nor use your other abilities while crawling, press C again to stop crawling, Horrific Crawl then goes on cooldown