#Uhhhh is this network good?
36 messages · Page 1 of 1 (latest)
what do you mean by good
this is definitely effective
you only need 3 relays for 100% coverage lmao
a more efficient way would be by using only three probes but they would probably drift apart
I admire the dedication
Yea but I tried it orbiting the sun
Oh i didnt launch all of those separate times, that wouldn’t be silly
do you have "enable extra groundstations" option enabled? its probably on by default
Nah Xbox didnt get the pcs updates, still on 1.0.9 i think
Last time I checked
oh wow, at least i think you get a mun launch site right?
Yea
I thought console ksp got to 1.10/1.11, isn't 1.0.9 ancient?
And breaking ground and robotic parts and everything in that update
Oh yea I think (sorry my memory is bad for a 14 year old—)
I mixed up the numbers
That’s my bad
nah it's fine, if you need to count above 10 anyways you should just guess at that point tbh
no need for any numbers past that imo
Yea
The craft I used has like 25 relays (24 being 8 parts consisting of the high communicated two 3x6 solar panels and one big radial battery (the 400 one) and the smallest probe there is in stock ksp)
Hold on I can show you the craft payload
One time i launched 44 relay satellites at once into low kerbin orbit
Ah
That’s what I did with my network
Because launching all of these relays would be tiring to do one by one
(I do launch them but sometimes with the help of the cheat menu of orbit position because I can’t always get it just right but it’s close tho—)
(Like I get into orbit but then the orbit line gets to an escape point so i reposition the craft)
Sorry I’m kinda feeling guilty if not admitting that so I had to :<
Also here’s what the payload looks like
It’s ment to spin and release the relays when spinning so they can be spread out and covers more distance and get more network connections
And the ra-15 antenna is ment to face the planet when spinning
In 3 perpendicular planes right?