#how do i replace an existing planet texture with kopernicus?
1 messages · Page 1 of 1 (latest)
im using texturereplacer rn
it uses .png?
yeah it works
oh ok
so uhhh how do i replace an existing planet's texture with a kopernicus config?
idk 
found this
@Kopernicus:FOR[RevoltingJoolRecolor]
{
@Body[Jool]
{
@Properties
{
description = Jool is particularly known for being a rather large, predominantly green planet. Kerbalkind has longed to visit it since it was first spotted in the sky. Philosophers reason that the swirling green and orange planet must be a really eerie place to visit, on account of its revolting color scheme. The one permanent feature on Jool is its Large Stormy Spot, a storm that has been raging on the planet for hundreds of years. If you look at Jool through a telescope, it is fuzzy.
}
!ScaledVersion{}
ScaledVersion
{
Material
{
texture = RevoltingJoolRecolor/Textures/Revolting_Jool_Color
rimColorRamp = RevoltingJoolRecolor/Textures/Blue-Green_JoolRamp
}
}
@Atmosphere
{
lightColor = 0.714,0.663,0.699,0.1
}
}
}