#I am afraid of this game's future

63 messages · Page 1 of 1 (latest)

weak lagoon
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I don't want it to fail, but things are looking grim at the moment.

tribal bear
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0.1.4.0 or 0.2.0.0 will save us (hopefully lol)

feral bone
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I'm nervous too and I have a hard time being patient with the update timing/roadmap. I have to remind myself it's an early access game and it's going to take time but I don't think they'll ever fail. KSP left some big shoes to fill and the devs realize this and I can tell they want to do the sequel proper for us fans

potent onyx
visual ferry
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It's kinda like looking at a building foundation, seeing only an elevator shaft up after a week and going
"There's so little here, idk if we'll be able to finish the building"

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It will take time, and until the building is done it's gonna look like doo doo

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But when that final glass panel goes in, it's gonna be a sight to behold hopefully

thorny sleet
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I hate to say it but I share your worries.
I watched that first trailer in the fall of my freshmen year of high school. I’m about to be a freshman in college…. And the original game is still a better product (with and without mods). I don’t want to bash KSP 2. But I feel like something went terribly wrong in the production of this game, and that it’s possible it won’t recover.

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I’m not blaming the devs who put there heart and soul into this game.

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It’s not their fault. Quite frankly I don’t know if it’s anyone’s fault.
I just know that a lot of people feel let down, and I think the least that could be done would be to show some live gameplay footage of what’s coming. Get everyone hyped

grim delta
indigo scaffold
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It has a strong potential. It just needs time.

thorny sleet
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I just. I want it to work out.

grim delta
weak lagoon
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Well, turns out intercept has a history of releasing half-assed games and then abandoning them so...

weak lagoon
visual ferry
patent hinge
lost tartan
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Like lmao stop watching Yakez or whomever gave you that information

visual ferry
lost tartan
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yeah haha

zealous hollow
lost tartan
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They technically have the same parent company but they have never had contact with rockstar games

sacred crest
# lost tartan They technically have the same parent company but they have never had contact wi...

If you honestly believe Take Two Interactive has no effect on Rockstar's games then you ought to take another look at the current state of Rockstar's games. Take Two Interactive care only about the money flow, re-releasing the same game years later at a significantly marked up price, the CEO of Take Two literally endorsed this anti-consumer practice on Rockstar's behalf.** It's all very anti-consumer.** I'm glad KSP2 has much more autonomy in this respect, but those corporate hands are still clearly present.

sacred crest
# lost tartan What even are you saying they didn't even make that

Also, Take Two Interactive "don't make anything" they own the companies that make games and they oversee those companies based on their sales portfolio and expectations. Almost every single video game under Take Two's umbrella received unnecessary launchers because having a launcher is an extra avenue to advertise their products.

lost tartan
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It seems like you wont accept your own misconceptions and frankly im tired about calling people out for being blatantly wrong on this server. Does anyone else want to talk to this person?

shut wadi
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oh my god this is a feedback thing

shut wadi
indigo scaffold
shut wadi
sacred crest
# shut wadi uhm so KSP2 is fully funded to 1.0 so I don't even know why this is a discussion...

Well I mean, it's called a financial commitment. Imagine how bad it would look if they shelved a product after launching it. There would also be many, many legal implications of doing such a thing. This is why Take-Two Interactive endorses doing the bare minimum in what they deem as less lucrative projects, I'm not going to go into detail because it seems unnecessary to go off-topic about games this Discord is not about. The discussion about Take-Two however, seems very relevant.

I'm a huge fan of KSP, but I'm also a realist, I call it for what it is and I can't wait for when KSP2 reaches it's potential, probably a good few years away though.** Also, I didn't say there was any issues with KSP2's funding**, what I'm saying is that it's a clear unambiguous practice for Take-Two Interactive to actively involve themselves with their subsidiary video game companies, thus leading to anti-consumer practices seeping in. Actively being involved is not always a bad thing but in this case, it is.

sacred crest
shut wadi
sacred crest
opal path
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my adivce, let them cook

sharp abyss
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The game had 3 patches since release, 0.1.0.0 was a disaster, 0.1.1.0 and 0.1.2.0 showed nice improvements and now we're in 0.1.3.0 and I think its quite playable. Not that there aren't any bugs no no no no no, but if I were to list all the bugs and categorize them with their "game breakingness" 5-4% of all the bugs would be those. I can argue for 3%. While those bugs are absolutely frustrating and annoying, I don't even encounter them as much.

The rest of the bugs that have less "game breakingness" are usually tolerable and manageable and just inconvenient.

What I'm trying to say is that with every patch, the game doesn't just get a little fixed, it's like recovering from stage 4 cancer but then leaving with blindness. Then in the next patch they cure that blindness and leave the game with a fever. They solve a heck ton of problems with each patch and I think the less problems the game has the more time they can spend on the actual content.

This is why I believe in KSP2
(Don't prove me wrong devs... please?)

lost tartan
thorny sleet
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Look I think this game has a future. I think it’ll be great. Eventually. The devs are great.

I just have a problem with the advertising four years ago, compared to the product we got.
I understand. Early access. I get it.
But I literally got a high school education during the time I was waiting for this game to come out.
A roadmap with little to no timeline is not a roadmap. It’s a vision board. It tells us where we will eventually end up but not how or when we’re getting there.
And last but not least, the first game, with or without mods, is more playable and enjoyable in most ways. It’s more stable. It has more features. It crashes……less…sometimes. With graphics mods it’s beautiful. So I’ve found no reason to play ksp 2 aside from testing it out.
I’m sorry to say it. I really am.
I think these are the reasons that (some) players are upset.

ocean rampart
# weak lagoon Well, turns out intercept has a history of releasing half-assed games and then a...

Nope. Not intercept games.

Its a different studio. The whole thing is q bit confusing, but it basically goes like this:

The studio you mean is, or was called uber entertainment. In preparation for the first ksp2 trailer they rebranded as star theory.

Then the whole hostile takeover thing happened. The current dev team is (speculation) complet3ly different from the old team at star theory, and id even suspect its less than 50% made of former ST employees.

visual ferry
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yeah i think i heard intercept started out with only 15 employees in 2020 and have built up to 50 over the time since then

ocean rampart
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Something like that

weak lagoon
weak lagoon
shut wadi
weak lagoon
ocean rampart
devout peak
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Awe happy ending

weak lagoon
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Time to dig this back up. I have run out of both copium and hopium. I have almost lost all hope. Help me...

sharp abyss
opal path
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NGL, as optimistic as I have been trying to be, I'm losing steam on that front

opal path
tribal bear
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hopefully 0.1.5.0 would make the game nicer

lost tartan
tribal bear
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well it didnt save the game, made atmospheric flight REALLY laggy but ye it did make things better