#is it possible to land and make it back to kerbin with this much fuel left?
15 messages · Page 1 of 1 (latest)
it depends on efficiency, if you do it right yes, but if you do it in an inefficient way no
is this enough to get home or should i try to be more efficient with landing
alright what is the Muns orientation (go to map view and include your ships location
alright so if you want to get back to kerbin you need to wait until your craft is pointing at the EXACT same spot the moon is heading, once it is burn your engines until your ship is on a escape trajectory from the Mun but don't waste any more fuel
im late but 1100 m/s is enough to get back
also the most efficient way to get back to kerbin from orbit is to create a maneuver node of around 260m/s of prograde dv and drag it around the orbit until you find the angle where you get the closest periapsis to kerbin
when you find the most efficient spot just increase the dv of the burn to try to get the periapsis below 50-40km
yw
This is a must have, always keep this chart in sight when designing a spacecraft/mission. Almost as important as fuel itself! Use it with some margins, since this is a perfect burn chart, wich we usually don't perform, i. e. add 100 m/s for landing, add another 50 for Mun ascent, etc.
You mean the exact opposite point the Mun is heading, otherwise you'll launch into an escape trajectory from both Mun and Kerbin.