#Robotic Arms
18 messages · Page 1 of 1 (latest)
As for the “hands”, we can always use the docking ports, but dedicated hands and grapple points wouldn’t be a bad addition either.
We already had extendable robot arm pieces in KSP 1
yes, we did
the pistons
but that isn't what I was referring to
Plus, pistons would be a terrible choice to make an arm out of, due to the wobble they can produce in KSP1 with. In a lot of recreations of Canadarm, girder segments, I beams, and cubic octagonal struts are more capable. Plus kraken tech, but that's its own thing
yeah when breaking ground ksp2???!!!
yup
hence why I suggested the boom pieces if we are getting robotics
it'd make building an arm much easier, and it'll be more structurally sound than using pistons
Wanted to add this as well
you do realize not everyone wants to have a lame arm that connects crafts to a station right
I do?
Was the wording not obvious enough?
Ie: “for those to want to make an arm”
Robotic Arms