#Solar Pannels not working, even though I have direct sunlight.

38 messages · Page 1 of 1 (latest)

swift egret
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panels*
dont know why I was typing pannels the entire time, my bad

wet comet
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how far away are you from the sun, and also right click the pannels to see if they are generating electricity

swift egret
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thats weird since when I tested it earlier, several times in this condition the power would be going up by a TON

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even when I did another interplanetary situation

wet comet
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are you far away from sun/kerbol?

swift egret
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(rounded)

willow sigil
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That's pretty close to Eeloo orbit. Solar panels are going to be very weak at that distance; power is proportional to the inverse square of distance.

swift egret
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(i do not know if the precursor sun is the same/similar to kerbol)

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but uh k

willow sigil
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Assuming that solar panel scaling is the same (i.e. 1.0x at the 13.6 Gm distance of Kerbin), you should only be getting 6.9% of theoretical solar panel output.

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You really want RTGs or nuclear reactors at those kinds of distances.

swift egret
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this is the planet precursor starts you out on so im thinkin something off

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also I have a ton of solar panels

swift egret
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EVEN with SAS on

swift egret
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Still need help btw

wet comet
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idk just put 50 gigantor panels

swift egret
# wet comet idk just put 50 gigantor panels

Thats not the issue, the game just isnt identifying that the panels exist with power. (Tested it in another save several times and it had way more than enough energy in the same scenario)
So a bug is happening ig

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also im on a science mode save

signal minnow
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Is there sunlight?

upper escarp
signal minnow
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oh im blind lmao

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usually you can right click on the solar panel and it will say "Solar panel blocked by x" or something along those lines if they are being blocked by something

upper escarp
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I think he did it but the math wasn't right

fervent frigate
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I still think it's the distance thing, 'cause you are getting power - just, not a lot. And that square law is a female dog, when it comes to falloff, ya'know.

upper escarp
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^

swift egret
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Like i said before, I tested it several times in another save, and several times in this save, its this one instance that isnt working. It isnt the sunlight thats the issue, I have more than enough power.

wet comet
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^

swift egret
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ive redownloaded all the mods that I have, so it might have been one of them that was outdated or installed improperly or incompatible, so trying it again rn

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Yeah, after fixing some of the mods it worked, still dont know what the issue was, but im now gaining like 57 power so

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odd bug

edgy cape
# swift egret

If those are H2 (B9 Parts) tanks then the boil-off coolers take a lot of electricity

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Press disable cooling, you will lose fuel but will have electricity

swift egret
edgy cape
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Delete the post then lol