#Bugs Experienced.

24 messages · Page 1 of 1 (latest)

true glade
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-No limit to zoom in while inside of VAB
-VAB not able to launch
-Camera rapidly changes while approaching mun
-Rockets tip to one side even with appropriate stabilizing measures and SAS
-Deactivating rocket engines does nothing
-Looking at KSC causes massive lag spikes
-Pausing and Unpausing using < and > cause multiple messages
-P.A.I.G.E says that there is no fuel in vehicle when I revert to VAB
-EVA can cause parts to explode
-TTW can break showing an incorrect TTW
-Large Relay antennae are 90 degrees incorrect when trying to place in VAB,
-Floating Kerbal model with no hair or helmet can appear in the KSC view
-RCS is extremely incorrect
-SAS is ineffective at the best of times

Any more bugs i discover will be put here

Suggestions.

-More Monopropellant Engines
-Make Maneuverer nodes easier to use
-Optimise the KSC
-Trajectories (There is a KSP 1 mod that does this perfectly)

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Bug
-Staging with Space bar can stop working abruptly

stoic adder
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Bug -Dockingport destroys sometimes your vehicle or doesnt work -Decopler not decopeling and destroying your vehicle when you time warp

amber trellis
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Not sure if this a bug or not, but

  • maneuver nodes being inaccurate

  • no conic section for entering SOI
    -duplication of KSC after doing the tutorial

  • Vehicles and Stabilizer posts being jumbled and or missing on the launch pad
    -extreme wobbling of stable parts

  • struts connects to air won't let you delete

  • sas is unresponsive at high speeds

near flame
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When recovered Kerbals from flight, i could not find them for the next launch in KSC

slow shale
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-Extreme lag and fps is dropping to mariana trench when you look at the ground

viscid barn
true glade
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no

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i ended up making a whole new save

viscid barn
true glade
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no

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i can still launch saved things from the launch pad though

viscid barn
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wait so you cant open up crafts from other saves?

true glade
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nope

viscid barn
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I spent soooo much time building stuff nooooooooooo

true glade
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aslong as you are in the same campaign you are fine

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its over seperate save files (campaigns) that you cannot

viscid barn
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do I have to go to a whole new campaign if nothing launches on my other one

true glade
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thats what i had to do

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but you can still launched saved vehicles via the launch pad

viscid barn
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so its still works its just more tedious?

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oh yea it works ok im fine with that I guess

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oh lets go I cant revert and I just killed my kerbals