#pet spawnpoints, pet foodbowls etc

23 messages · Page 1 of 1 (latest)

worn bison
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pets should have a specific spawnpoint in order to make creating pet holding rooms in sub editor more useful, the foodbowl is recycled from other suggestions so like idk go read them

worn bison
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What I want also is pet_combative and pet_friendly, where pet combative are petraptors and drones while pet friendly are orange boys peanut cthulu and the slug

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Is it even possible to add tags to Characters?

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As I assume, pet food bowls would fix the issue of sorting bots taking the food, and makes you able to store more food for the pets to eat

next timber
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you can set up spawnpoints specifically for pets in the editor with tags

floral igloo
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And you can tell bots to ignore items on ground with shift middle mouse button.

karmic pecan
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If you look at the github commits Evil Factory has been making pet gates to keep pets in a certain area

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I think they are doing food bowls too

worn bison
worn bison
floral igloo
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Im like 90% sure this wasnt the case when I looked at the code bc a pet isnt a crew member

next timber
next timber
worn bison
next timber
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put your role spawns where you want your pets to spawn

worn bison
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But I'm not putting my captain spawnpoint inside the pet pen

next timber
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then just

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dont own

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pets

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as the cap