#Typhoon 3

1 messages · Page 1 of 1 (latest)

grim geyser
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A remake of the legendary Typhoon! Featuring admin room with cameras, locked navigation and armory to keep clowns out, fire warnings in chat, cameras in security room and a lot more!. This is a big sub, so you may need 1 Captain, 1-2 Electricians, 1-2 Mechanics, 3-4 Security, 1 Medic and 2-3 assistants. A very fun sub indeed to play with a big group with one imposter. This sub is somewhat balanced, because, even though it has 5 guns, they do not cover the entire sub. So what are you waiting for?

dusk trout
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i think the exit signs are a bit overused

thorn anvil
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Brig having one is quite silly, goes for any dead-end room xD I'd also make those signs smaller if you can (on top of removing like at least 1/3rd)

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or when 2 of them are within line of sight of each-other

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That's a f*ckton of junction boxes, buddy @grim geyser you gotta use relays for lights. Without like 3 engineers this is gonna be a ridiculous sub to fix.

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I'd also ditch the cargo crate loaders for a non-attack sub, otherwise makes it quite op to be able to get so much money from cargo missions with an attack sub (ref. "This sub is somewhat balanced")

deft jewel
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holy exit signs

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oh my god

grim geyser
grim geyser
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buit

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i agree

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the dorsal aft electrical is not even needed

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i agree

grim geyser
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thanks for the feedback and

thorn anvil
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I'd swap these 2 - I find having crew area off to a side of the sub means it's just a useless buffer room. If it's in the centre, it's on the way to places, and the crew uses it as a gathering area. Also works as a thoroughfare to medbay / recovery area or area for mass casualties in a pinch. I'd swap the large cabinet in there by a set of bunk beds, there are no beds currently in the sub

grim geyser
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as for exit signs

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i liked them so i overused em but ill make em smaller and

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make em like

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smaller and ughh hmm

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less

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ig

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only on the main

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access shaft or out of the rooms?

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instead of normal emerg lights

thorn anvil
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just keep it to a dozen signs overall at most I'd say. Place them where you think they may be useful, remembering that people aren't goldfish and do know there the room door is so they dont need 1 in every room

grim geyser
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i can show you previous screenshots

thorn anvil
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it's never ever gonna get used unless you force people in there, trust me

grim geyser
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then i had a clown incident

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two clowns

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locked it up and melted it down

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lol

thorn anvil
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missing a gap there I think

grim geyser
grim geyser
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lemme send a

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the latest one

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if i find it

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like

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i made this sub so my group of ppl could

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play with one imposter

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and we'd gather in the cafe (if the game allowed it lol)

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and we didnt get attacked

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lol

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and talk ab who the imposter is

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but yeah ill make the exit signs smaller but

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as for cargo crates, hmm

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5 guns and

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2 unit loaders

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is a bit much

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but it hides the secret room

thorn anvil
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buddy you gotta stop pressing 'enter' every 3 words 😂 lines can be longer yk

grim geyser
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i have adhd

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but i agree

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the exit labels matter little

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when shit hits the fan

thorn anvil
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that's fine, try a post-it on the enter key that says no touchy until enough words 😛

grim geyser
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😻

thorn anvil
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advice so you don't clog your thread mostly but feel free to ignore me (it's just pushed everything so far up haha)

grim geyser
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i agree with that

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you give good feedback tho!

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how should i make the sub more fun to play? more balanced? no cargo crates?

also

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i agree, i will remove the top right JBs

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they are mostly empty for now, and all my lights/diving suit lockers are on relays

thorn anvil
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no large crate loaders, just 1 or at most 2 of the 4x crate shelves, because with its large size and 5 guns (despite the blind spots that you mention - all vanilla subs have some) it will make money far too easy to come by from monster missions already so with cargo you may end up floating in $$$

grim geyser
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what can i replace cargo room with? to keep it low traffic, but also like dark and secluded so the hidden room is hidden

thorn anvil
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I find utility rooms with the janitor items

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useless but silly

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I usually put an invisible cabinet in the janitor cart and leave ethanol and a sprayer for the assistant to clean the puke lol

grim geyser
grim geyser
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actually i didnt know you can clean puke wiht ethanol in a sprayer...

thorn anvil
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sometimes leaving a bit of empty room in subs is good.

grim geyser
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good to know!!

grim geyser
thorn anvil
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Means modded items can be placed (e.g. immersive repairs adds a fuel refill station, barocraftables adds a welding table, and then there's the hungry europans with kitchen items I think)

grim geyser
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i want to leave it up to them, and leave the options open

thorn anvil
grim geyser
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oh like a

thorn anvil
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so if the user choses to play with mods, they don't have a rammed sub where they can't add anything to it

grim geyser
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open room? can they place stuff there while playing?

thorn anvil
grim geyser
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like reactor refueling

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okay in that case ill emptyout the cargo room and make it a janitor room for now, and ill add some cleaning stuff in O2 and cafe, and illlll remove top left JBs, bring batteries to electrical, reduce the JBs.

also reduce the amount of emerg exit signs and make em smaller

grim geyser
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@thorn anvil

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what do i put there

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updated

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it

thorn anvil
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massive subs don't really need the space past a certain point and it becomes a hassle more than an asset for sub builders. If you're finding you're just adding things to rooms because you have too much space, just reshuffle some bits and shrink your sub by reducing your hull shape and volume.

grim geyser
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hmm yeah its too late now to make major changes like that, but ill probably shove something in there, same for cargo room maybe some pipes

thorn anvil
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honestly you can just select and drag entire rooms without major issues