#wip™
1 messages · Page 1 of 1 (latest)
in the lore it appeared that they tried to make a half-human half-crawler
(Church are known to dabble in genetics and even sell you them)
Zealot robes are even described as genetic technology
but their genes are focused only on husk, what if there were genes of abyss monsters
fraction
Gives me a good idea for an outpost mission, Experiment Extermination, some dude messed with genetics too much and turned himself into a freak of nature, or mutliple freaks
I like this idea
even better than making a whole faction out of it
itd be pretty cool, dont really even need a new model but I could see a custom one being way cooler
make abandoned outposts into resident evil missions 😭
I don't think we need a new faction in the game
developers have in long-term plans to add new factions
False
They want to add more lore and make some polish
Quote:
"Additional faction and endgame lore/polish"
-https://trello.com/c/HfSk3ffl/477-additional-faction-and-endgame-lore-polish
We’ve noticed the newest additions to the campaign feel a bit “thin” for some players, so we’ll be adding some stronger hints and clues, as well as additional faction polish, in later updates.
35
environment, immersion & story, campaign mode, core
ok i read it fraction instead faction
What do you mean by that?
i read it wrong
Ok
but as a mission in an abandoned outpost it would be nice
maybe
I know I'm late but this describes like 50% of the Church
yea this feels like a self insert
It'd be an interesting concept but at the same time we don't really need another gene/adapt to nature based faction, would rather the Church get improved instead
How do you think could you improve the church?
I don't think I could improve the church, I'm not a creative writer 😔
But I do feel the church could be a little bigger, maybe more independent given that all the other factions supposedly dislike (hate) the Church
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