#Psychosis
17 messages · Page 1 of 1 (latest)
maybe if we all just keep posting that psychosis needs rework, it will happen faster
also, I was mostly not being sarcastic
We need other players and bots to be invisible when a person has psychosis.
Also, bipedal ghouls or some shit (agents of || Jove || ) spawn that are only visible to the afflicted and attack them doing little damage, forcing the player to fight back or run. The ghouls look like bandits? Idk. That would make it easier for people to not realise that what they're seeing is real or not.
When players start fighting against these invisible bandits, they might accidentally attack crew since they cannot see them
yeah, the only problem I have with psychosis is that you immediately know that what you are seeing is because you have psychosis, the only part that ever gets me is when I am on an away from sub expedition and I start hearing monster noises
me when the
Well. Looks like i need to make Better Psychosis eventually.
And find a way around the hardcoding.
the people want it
badly, as is obvious
just use lua/cs?