#Total Trauma (Collection)

1 messages · Page 1 of 1 (latest)

cold forum
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An ideal collection to flesh out the bones of Barotrauma. There is new content bursting in from every seam! In an effort to keep all our sailor's heads above water the medical system is only tweaked in minor ways. Set your crew to sea in a deeper and more dangerous Europa with an expanded set of tools.

MORE!
Locations, Missions, Hostiles, Weapons, Tools, Clothing, and Jobs!

IMPROVED!
Gameplay systems, User interfaces, Administration, World generation, and Art!

Thanks to all the creative minds that made such an experience possible! Hats off to the Barotrauma Community 👏

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Total Trauma (Collection)

cold forum
agile helm
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Yes you can change it in server lobby or sp settings afaik

cold forum
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I think the addon is good to be able to adjust while in-game and mid-campaign

agile helm
cold forum
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thank god, much of the collection is just QoL lua stuff

eternal lodge
cold forum
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it's only there for protection, the worst console print is for the non-compressible image sizes for some custom sprites but nothing major afaik.

plucky flower
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Cs for baro no longer needed / won't do anything AFAIK as it's handled by Lua and has to be enabled in the Lua settings

cold forum
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It's technically not necessary but it enabled Cs in lua with it included rather than relying on players to tick the setting themselves iirc

plucky flower
cold forum
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read further...

plucky flower
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Ohhh what the heck haha I'll swallow my words then, cheers

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So technically it does do something AwareDev

cold forum
eternal lodge
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the entire code of the mod

local function MakePlantsScannable()
  for key, item in pairs(Item.ItemList) do
    if item.GetComponentString("LevelResource") and item.HasTag("plant") then
       item.AddTag("ore")
    end
  end
end

Hook.Add("roundStart", "makePlantsScannable", MakePlantsScannable)

Hook.Add("roundStart", "mark", 
    function()
        print("Wild plants are now scannable")
    end
)
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tbh this shouldnt need clientside lua but dev didnt network properly

cold forum
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I'll look into it more if it turns out to not be the case, but after removing the mod clients had no more dropped connections. It wasn't sophisticated, just pull and plug until symptoms were gone.

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I'll correct my assumption on xpath

eternal lodge
cold forum
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Looks like you're right, Scannable plants wasn't the issue. re-added
NetworkTweaks may have helped(?) but no issues after restarting, resolved for now.

topaz garnet
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doesnt have AUG Tools Revived, literally unplayable

cold forum
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Psilotoad I like the EK Utilities better

agile helm
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idk about the for 1.x ver, but the original version pretty op

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Within 5 minutes you replace all welders with arc welders and completely gut the welding fuel economy, then there are hardsuits AwareDev

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its a well made mod but quite stronk

cold forum
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It isn't kino balance but iirc the mk2 suits are in armory and utilities comes with placeable stuff like charging docks and constructors without having everything be placeable with either BaroCraftables mod

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the welding fuel thing, is real however and idk how to really get the 👌 balance without making some fork of any of these mods. it's as close I can come to my personal preference of depth and ease

agile helm
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6 morbillionth ek fork

topaz garnet
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@cold forum do you have a recommended player count for this mod pack or which jobs should be picked first if there’s a limited number of people in the party?

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I’d love to give this pack a try but I’d hate to fuck up the session by letting half of the crew pick prisoner or something stupid

cold forum
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Honestly still testing it with a party of 4 or more and it's got stabilty issues. Afaik the jobs just mix and match other vanilla trees; a prisoner has two assistant trees and one captain tree for instance. I'm not exact on the actually mix of all the jobs but its still the typical Command, Medical, Security, Mechical, Electrical brands of jobs with just a little extra rp flavor in starting equipment and title

topaz garnet
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It seems its about a 50/50 chance of if this modpack crashes/freezes the server when loading into/out of a round

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Is this just me @cold forum ?

cold forum
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DynamicEuropa is causing issues, everything else in the collection works as is rn. I’d remove the DE related mods for now

topaz garnet
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Would that mess up an existing campaign save?

cold forum
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Yea, DE affect missions and world generation so any saves would be bricked 🪦

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Collect your crash logs and I’ll try to compile them to see if the DE creator can update/fix the mod

cold forum
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I’ll update the collection when I get home

topaz garnet
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That one should be safe to remove midsave, right?

cold forum
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Yea the safe cracker isn’t critical for anything

cold forum
# topaz garnet Would that mess up an existing campaign save?

Have you started a new campaign without DE?
If not, try removing Wendy's Outpost Variety, Beacon Variety, and Abandoned Outpost Variety mods.
I've had good performance loading into & from outposts since removing them. Also if you haven't Hungry Europans load order is changed since orignally posting. It's best to follow the new load order in the collection since I've recently updated it.

topaz garnet
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No I havent started a new one

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my group removed the hungry europans altogether because its quite shit im afraid but thats just personal taste

cold forum
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well give it a shot removing the variety packs, see if you're experience improves and lmk

cold forum
topaz garnet
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@cold forum was there a reason Scannable wild plants was removed from the collection?

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Trying to do some bugfixing/stabilization

cold forum
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yeah, caused tons of p2p errors

topaz garnet
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can you elaborate?

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People crashing every round?

cold forum
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yep

topaz garnet
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you should have some sort of changelog for the collection

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or stab me in the chest whenever you modify it

cold forum
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yeah, I wish that was available without just becoming a wall of text in the desc. there arent even comments on collections :/

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lol, current list should be completely stable

topaz garnet
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true, ugh

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also is there a reason you dont have barocraftables? did it cause issues or was it just not needed for your pack?

cold forum
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Enhanced Immersion replaces all vanilla items and EK Utilities comes with placeable shelves, fabricators, pumps, etc

topaz garnet
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FUCK

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I hope it doesnt brick my save if I remove it now

cold forum
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I'm pretty sure EI is safe to add/remove mid-campaign

topaz garnet
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Well I'd like to keep the mod order I have as faithful to this collection for clarity purposes

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especially if EI already does the stuff barocraftables does and I just didnt know

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looks like my save is fine, thank god.

cold forum
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EI adds sprites that animate opening cabinets and new sound foley variety

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It also allows you to get closer or further from your character camera-wise

cold forum
topaz garnet
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the pains build character tabitha

eternal lodge
cold forum
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Not even that, I’ve got all clients with lua. Try it yourself. I’m not a Lua wizard but it was disconnecting clients with p2p errors every round. Without it, zero crashes. Again all clients are forced to have Lua and Cs enabled, they cannot connect without it since I’ve also got the enforced add on that will kick clients without it.

topaz garnet
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YOU SAVED US!