#i drew a variation monster 3
30 messages Β· Page 1 of 1 (latest)
The Barotrauma art appears to have been created by compositing and retouching several photos and then refining the art as a final touch. However, I just made the outlines thicker so that the arm and leg positions would look right, since it wasn't going to be made into a mod anyway
but qstill the worst remaining crawler baby sprite ))
ye of course
tbh from the start, Iβve designed the monsters based on the difficulty of the campaign. The Barotrauma difficulty is just about tedious number adjustments and monster spawns. After seeing the Spineling attacking the Morbusine that spawns in Chapter 5, I thought, βWhat if we adjust the difficulty by giving monsters a variety of attack methods?β Iβm also planning to upload some simple idle SFX soon, so stay tuned 
looks absolutely incredible!
seems a bit excessive to make a new thread for every new set
type d husk looks like nightmare fuel
Been looking through all these variants and they look very stunning!
Monster sprite variations is such a good idea for vanilla
I'm impressed! Are you going to implement them into the game?
more entertaining than the 500th sub post
So cool
Would love to see a mod with these versions of monsters, all versions are very cool looking.
rlly cool, horrifying, and would fit right in with vanilla if just made a bit more drab and colourless lol, if this were a mod id download it in a heartbeat
I'd be down to help implement these into an usable mod
I adore variation and these are honestly so insanely cool
Someone needs to turn this into an actual, full mod
I can guarantee it'll become one of the more popular mods if it does become a thing
do you have an ig or twitter i can follow?
