if you're in a small group and you can't really make everything, then there should be an option that unlocks all recipes. i imagine for things like HMG and the like, you would need to invest a certain amount of points to be able to unlock that recipe and then you would get it (like you would need to max out a skill tree to unlock all those recipes).
#unlock recipes as an option for servers
95 messages · Page 1 of 1 (latest)
would be good for station servers or just cheating in campaign, sounds cool
I think
mission mode already unlocks recipes
I know its not just for mission mode
but most station servers would be
fair point
i mean needing a full crew just to actually use your resources is kind of lame personally
"Needing a medic to be able to craft more advanced medical items is lame imo"
Just hire a medical bot???
did they add bots actually crafting things since i last played
last i played u could only do that if u were singleplayer
since u could actually control them
No. The recipes are seemingly unlocked for everyone if it's a bot
oh shit
That has the talent
oh
damn
..
I'm pretty sure it's been this way at least for a year?
Maybe less but still quite a while
i havent played in about as much time
I wish devs would make it so that ALL talents did this, not just recipes
Like, over half of them do literally nothing when on a bot
like the +1 crafting tier for certain items?
Right
Or any of the ones that require the bots to actually do something
Clowns barely wanna wear their masks, and for example won't use clown hammer or bike horn
And the worst part is, it's unmarked
So a new player would be completely unaware that they don't do shit, so they'd end up wasting half of their talents
i feel like it wouldn’t be hard to make bots with that talent smack their downed teammates with a toy hammer or squeak the bike horn every 10 seconds, but then again, barotrauma code
It wouldn't
The hard part is making it so that bots make good decisions
fair point
wouldn’t want them running at somebody who’s getting eaten by a horde of raptors
but the bike horn one wouldn’t cause too much issue
E.g. if they have 5000% melee damage with crowbars, they should probably go find a fucking crowbar instead of fighting with wrench and screwdriver
they should probably run away
i’ve had a ton of bots
crowd around
enemies
killing then with fucking welders
Yeah it's so dumb
Why welders. There are plenty of weapons. Or just run the fuck away.
the worst part, they run away if it’s YOU attacking them
so they can run away
it’s possible
but they don’t
They do? Cuz it feels like they're determined to stand in the way so that nobody can shoot without killing them
Or repair the device right in front of 5 mudraptors
if you were to shoot them they try to run away
if they’re on the same team as the person that attacked them
Yeah but
I don't want to accidentally shoot a bot in the head with a handcannon
time after time when they anger me a little too much i go back into my armor, grab a rocket launcher, and just open fire, restart round, repeat
it’s like bot hell
Dont wanna encourage bot hoarding too much
It would have to be limited list
i’m saying that they do have the behavior to run away from attackers, but they only do it when somebody ON THEIR TEAM is attacking them
If having 16 bots makes your entire crew super giga chad op talent stacking there will be problems
how else do you use a tier 3 sub in singleplayer
The do not touch command exists.
Thats not what I mean
Bot hoarding as in making bots too good to pass up in multiplayer
they actively make the game worst for players
Bots being good doesn't mean they're as good as players lol
you mean making them function
try clearing a nest with 3 bots vs 3 players
not when a whole crew of bots takes all the jobs
you’ll see the difference
So maybe don't hire 16 bots
not really, most of the times i see it happen i leave
But if bots now give entire crew wide boosts on a bunch of talents
DON'T play on dogshit servers
and it’s pretty rare for me at that
You want to hire bots for those boosts
Not asking for this lmao
TRUE
Just asking for 90% of the talents to not be useless :)
bots get killed extremely quick in multiplayer too
they don’t respawn, their self preservation is non-existent
they swim outside of the fucking sub randomly
they aren’t op, and making their talents work as advertised isn’t going to make them op
I dont think that bots themselves are op
I'm fine with bots having multiplayer talents that do stuff crew wide to a degree
like fabrication
I think thats what you guys want to
Just you want to limit what talents are crew wide to stuff like that
thats all
I got some old code that evil factory wrote that unlocks all recipes for everyone.